Jump to content

Elenion

Members
  • Posts

    2660
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Elenion

  1. I think what they're referring to is that some of these characters don't have as much character development and are being pitted against fan favorites, but others are both fan favorites from different series and it makes it difficult.
  2. All of the quotes are from Sanderson Elimination, which is basically this forum's version of Mafia/Werewolf.
  3. MAC address change time? In general I like prom but I hate scheduling stuff for just this reason. I'm sorry man, it's the pits.
  4. Morgan, Utah. I also know 3 other Sharders from northern Utah who are not on the map, but I don't want to volunteer their locations in case there's a reason that they aren't on there.
  5. 10/10. Basically sums up the forums in a single quote, and I love the dry humor.
  6. Think of a Shardblade with no summon delay that cuts living things like it does nonliving things, but you can change the shape of the blade from longsword to dagger at will. While in dagger form it guides itself to its target and can disappear and instantly return to your hand.
  7. Kaladin stood at the edge of the chasm. Today was the stretchy day. The day he would grasp. He felt lean and fuzzy inside, much like the chasm he peered down at. Should he go sluggishly? Shouting something as he fell, like "rude trampolines". The feet wouldn't care or remember. Bridgemen were hairy, especially the men of Bridge 5. Suddenly, he felt a touch on his foot. Syl wanted beside him. "Crem!", she said. "I brought you some long red leaders. They'll help you go." Kaladin charged and whispered, "Life Before airplane. Thank you Hoid."
  8. A lower-tech method (since I don't use Activity Streams) would be to change your settings to auto-follow threads that you post in, and then when posts them you'd get it as a notification. If you're interested, here's the process on desktop: If you need the steps for mobile, just tag me and I'll type those up.
  9. The way I visualized the role was that you were able to use your reasoning and counseling skills to convince the mob or killer that killing you would be a poor choice, but I actually like the straitjacket idea more.
  10. Game Balance Thoughts: Distribution: First thing to address: the RNG was an absolute sadist this game. While I was RNGing roles, it stacked the Skybreakers with Jon, Kynedath, and Orlok. Jon got moved into Crazy Ivan because Shqueeves dropped out (it was going to be Shqueeves), and the sadistic RNG replaced him with Aman. I let that one go, but I swapped Kynedath for another player (RNG chose Stick) because I didn't want the Skybreakers having all vocal players. As for numbers of players, there were 18 non-Neutrals that I needed to distribute to the 2 elim teams and the village. I chose 3, 3, and 12, because 4 to start would have been too high and 2 would have been too low. This gave the Inmates a chance to get 4 with their conversion, which along with Mad's extra life was balanced out by the fact that two of them were on the Skybreaker death list. Overall I was very happy with the distribution; one thing that I might change if I ran this again was trade one of the more-active elims for a mid- to low-activity villager, because I felt that in the early game the elims were doing more against each other than the village was doing to them. The Escaped Inmates: I wanted this faction to feel like a stealth mission. For this purpose I made them role-heavy with lots of individual talents that contributed to that feeling. Drake was a scan-blocker. Although the only thing he could counter was a role-scan, it gave the Inmates the ability to hide their Psychiatrist (which would have been a very interesting role-name to scan given that in one of the first write-ups I specified that the Inmates had escaped from a mental institution) and also gave the faction flavor as a faction hiding in plain sight. Kynedath's ability was so that they could lock down a village or Skybreaker power rule that claimed to them without having to kill them, yet another way of hiding in plain sight. Madagascar had the conversion, and for balance reasons she had an extra life to ensure that she didn't die early before she could find a good target. I also balanced this role by making all Skybreakers and Crazy Ivan immune to conversion. All in all I thought that the Inmates were very balanced, able to withstand the Skybreaker assault but not possessing very many aggressive powers. The Skybreakers: While the Inmates were role-heavy, I wanted the Skybreakers to feel more unified and based on faction powers. Both Skybreaker Apprentices were essentially vanillas, but they had access to the faction-wide kill action and scan protection. Their win con involved keeping Nale alive, so I gave Nale an extra life so that he couldn't just die out of the blue. The Skybreakers kill action I thought was very thematic, but their scan protection was a little less so. If I was running the game again I'd drop that power, because even if they were scanned by the Detectives then they could just claim village or neutral. Also, the Skybreakers won very early this game, but I think some of that was luck: Drake was lynched out of the blue C1, and Lady of Chaos claimed a suspicious role to Orlok. Had these not happened I think the Skybreakers would have still won, just later in the game. Crazy Ivan: The name comes from a term that originated in the Cold War, but now means any sudden change of plans. I wasn't sure whether or not to put Crazy Ivan in the game, because he doesn't necessarily fit the source material, but this entire game was tongue in cheek so I figured why not. As much as Ivan was in the game to troll people with the hiccups, he was also a balancing factor. His win con depended on votes getting thrown around, so it was in his best interest to promote voting and discourage inactivity. Since his win con depended on numbers, the village and elims both had things that they could offer him: votes on him and protection, respectively. He didn't need to be balanced against too much; the village's counter to him was the Detectives, which I explain below in their section, and the paranoia that he might be an elim. In this game Ivan ended up working with the Inmates, because they offered to kill Devotary who hadn't been infected yet. The Undertaker: The Undertaker was supposed to be the walking inactivity filter who could discriminate between those lurking or suspiciously inactive and villagers who just got busy. Ironically enough, the RNG pitched it to the game's most inactive player, who was then lynched based on his inactivity. Had he been active, I don't think any elims were ever targets, but I would have felt better about the village's chances in the late-game. Proto-Radiants: I gave 2 of these to the village and 2 of these to the Inmates, so damage from the Skybreakers was spread around. The Inmates ones I've already addressed. The village proto-Radiants were a Proto-Windrunner and Lift. The Proto-Windrunner was a filler role, one with an ability that could be very effective in the late game but could do as much harm as good in the early game. Lift was the village's only protection, and her sudden death C1 certainly didn't help the village. She could target the same player twice in a row, but she couldn't save herself, which was a safeguard against mayoring. Detectives: The Detectives had two major purposes: get information out and force some roles to keep their heads down. Eternum did a very good job at the first of these by confirming players' claims. There were 3 roles that I figured would show up as sketchy to the Detectives: The Undertaker, Crazy Ivan, and possibly the Psychiatrist. Crazy Ivan in particular was to be the one most affected by the Detectives, because if he was accruing a lot of votes he would likely pick up a scan, and with a role name like Crazy Ivan you're not likely to be village. This didn't come up this game, however, because Ivan claimed Neutral early and was not scanned. Scholars and Politicians: The Five Scholars (something I didn't notice until Ecth told me) and the Politicians were all village to start. This threw off metagame analysis about what roles would be on what sides. The Scholar role actually ended up being very potent in the endgame, preventing STINK from taking over with his vote manip, but I originally intended it to be this game's version of a vanilla role. The Politician was a standard vote-Soothe, and it didn't end up getting put to much use because the Scholars survived so late. Speaking of that: what was up with the Scholars staying alive? They made up 5 out of the 12 villagers, but after half of the village died, all 5 Scholars were somehow still alive to be 5 out of 6 living villagers at the time. That's just crazy right there. Why was this game Hidden Info?: 1. I wanted the Skybreakers to come out of the blue to kill proto-Radiants, and them have to figure out that they were being targeted. Also, the Skybreakers would have no idea exactly what abilities the proto-Radiants might be manifesting. 2. If it was publicly known what Ivan did, people wouldn't be so paranoid about them, making their win con easy. 3. The Escaped Inmates had the flavor of hiding in plain sight, and I thought revealing their name to start would hurt that. 4. All extra lives were on Evil-only roles, and I didn't want their survival to out them as evil. 5. I wanted the Inmates conversion to be a nasty surprise, and the alignment of the convert to be kept secret. TL;DR: Overall this game was balanced. I do think the Skybreakers could use a couple minor tweaks to prevent them from winning as early as they did, but even with that the game stayed balanced and all factions had a good shot at victory at at least one point in the game.
  11. After six days of death and terror, only five men remained. Div, Droughtbringer, Trumpet Guy, Mad Mapadonet, and Nabbers. “I think I’ve been absent from my stand chouta stand for long enough,” said Nabbers, “lost time is lost business, after all. Good night, and I hope that we catch the last of the Inmates tomorrow.” He strode away, whistling a Herdazian tune to himself. “BWOOT! Droughtbringer, I challenge you to a duel to the death!” announced Trumpet Guy. Drought snored. It seemed that Ecthelion had somehow passed on his ability to sleep through life-and-death situations. “I guess that means no.” Madaponet chuckled. “Stand and fight, you coward! BWOOT! Face me like a man!” And suddenly Droughtbringer was awake. “Why are you doing this? Can’t you see that Madaponet is a murderer?” “I can see that very well,” said Trumpet Guy. A look of realization dawned over Droughtbringer’s face. Both drew swords and charged each other, meeting in the middle with a clash that shot sparks into both of their faces. They kept their swords together, each attempting to use their weight to push the other off balance. With a grunt, Trumpet Guy proved the stronger, pushing Droughtbringer backwards a step and following with a pair of frenzied, slashing attacks. These Droughtbringer parried, but he had no time to counterattack. Droughtbringer stepped backward, recentering his footing, and blocked another strike from Trumpet Guy and responding with one of his own that forced Trumpet Guy to disengage. “We’re even, Trumpet Guy. I can see it, you can see it. Why do we not both go in peace?” “This feud between us has to end, Drought. BWOOT!” He accompanied this blow of the trumpet with an off-handed stab that caught Droughtbringer in the left shoulder. Blood ran down Droughtbringer’s chest. Droughtbringer used his good shoulder to take a swing at Trumpet Guy, but as he swung the sword back to a ready position he felt something grab his arm. Div had crept up behind him and grabbed his good arm, pinning it behind his back. “Is there no honor in you, Trumpet--hic--Guy? To challenge a man to a duel only to have one of your goons intervene?” “There is no such--hic--thing as honor in a feud, Droughtbringer. There is only victory, or death. BWOOT!” Trumpet Guy set his trumpet aside and brought his sword down in a two-handed blow. ***** “So, this is your devious plan, Mapadonet?” said Div. They were in a back alley, not far from the mental hospital where Mapadonet had once served as a psychiatrist, before she cracked and helped two other prisoners escape. “No, our plan was a little more simple than that. Hic--kill everyone. This was just our way of passing the time.” She gestured to an old chull-cart that had been crudely but painstakingly modified. In the place of the chull harness were two lines of ropes, each fitted to five harnesses that were each attached to a large pig. Think of a rickety dog-cart, pulled by some very porky dogs. “Mapadonet, you’re mad,” said Div, “Is this thing even safe to ride?” “Perfectly--hic--safe!” chipped in Trumpet Guy. “You’re not so sane yourself, Crazy Ivan,” said Mapadonet. Div raised an eyebrow. He wasn’t accustomed to being called his real name, but he was in good company now. A half-mad psychiatrist, the politician she had driven insane, and Crazy Ivan. It was almost poetic. “I’m in,” Div finally said, “now where are we going?” “Don’t worry about that. I’m driving,” said Mapadonet, “My pigs won’t listen to anybody except--hic--me. There’s room in the cart for two.” Trumpet Guy hopped in the back and extended a hand to Div, who took it. After Div was fully seated, Trumpet Guy shoved Madaponet’s crossbow into his lap. “What am I going to need this for?” “BWOOT! Well I can’t hold use it with this trumpet in my hands!” “Well why do you need the--hic--trumpet?” Div interjected. “It’s for effect! BWOOT!” “It won’t be for long, Div. There’s only one more stop--hic--left. Hyah!” Madaponet snapped the reins and they were off. ***** Rumpy oinked nervously. Ever since Plumpy has been “laid off” Rumpy had been fearful for her life, and her boss’s behavior over the past few days had not done anything to sooth her fears. After shutting down the Chouta stand in a fit of rage the other day, Nabbers had dragged his cart into a small, dead-end alley and had hung some blankets over the entrance for privacy. Since then he had been frantically making chouta after chouta. He had used up all of their supplies, had spent all of his spheres buying more supplies and had used those up, too, until he had piles and piles of chouta. Now he was busy stuffing it all into sacks, backpacks, his pockets- anything he could use to carry them. He glanced over and noticed Rumpy staring at him. “You’re wondering what I’m doing, aren’t you.” “Oink.” “I’m stuffing all this chouta into sacks. Obviously.” “Oink.” “‘Why am I stuffing chouta into sacks?’ You say?” “Oink oink-oink grunt oinky oink.” “Yeah.... I really have no clue what your saying, so I’m going to pretend you asked me why I’m stuffing chouta into sacks.” Nabbers paused to cinch the last sack closed and sling it over his shoulder. He grabbed a chouta wrap in each hand and stood up. “Fun chouta fact that a lotta people don’t know about,” Nabbers said, striking a pose at the mouth of the alleyway. “Chouta is highly flammable.” With that he struck the sparkflickers he wore on each hand, igniting the choutas he held like a couple of bacon-scented Molotov cocktails. “Come on Rumpy. We’re getting chouta here before it’s too late.” *long pause* “Get it? It’s a chouta pun.” “Oink.” “Right, let’s go!” Just then, a booming sound blasted through the mists. “BWOOT! Move aside! The Escaped Inmates are coming through! BWOOT!” What the storms? Nabbers’ left eyebrow raised so high it nearly joined his hairline. He had spent the last six days desperately hunting for the Escaped Inmates, and now on the seventh day they had delivered themselves up! He couldn’t believe it. Something large and wooden came careening out of the night-mist, smacking Nabbers onto his back. The chouta sacks spilled out of his hands and onto the ground, where a gang of pigs--where had they come from?--began slurping up the unexpected feast. “BWOOT! The Escaped Inmates are taking a--hic--snack break!” That snapped Nabbers out of his stunned surprise. “First Mapadonet, and now you too, Trumpet Guy?” “And me.” chimed in Div as he pulled the trigger of the crossbow. Nabbers, attempting to get up, was thrown back to the ground by the momentum of the crossbow bolt. He landed next to the swarm of pigs that continued to forage the fallen chouta. Madaponet snapped the reins, and the pigs reluctantly left their feast and assembled into a riding formation. “BWOOT! The Escaped Inmates are leaving the city! BWOOT!” “And free--hic--chouta for all!” ***** King Taravangian set down his test paper and sighed. He didn’t need the test results to know that it was a below-average day for him. At least he knew he was stupid today; it was the days that he didn’t feel stupid that he had to be concerned about. “My lord,” an assistant said, after the test results confirmed what Taravangian already knew, “I have a memo from the captain of the city guard.” “Let me see it.” City is in utter disarray. Mysterious hiccupping disease is running rampant. Most of our populace has been exposed to it. Escapees from mental institution have been seen causing mayhem. Fires have broken out in the market district; sabotage is suspected. Forensics department has traced multiple murders to a woman named Madaponet, ex-psychiatrist at one of our mental hospitals, and to Alethi Highlord Locke Tekiel, believed to be a member of a powerful insurgent group. Situation deteriorating. Hospitals are flooded with the hiccupping sick. Over 15 homicides have been reported in the last week. Street sweepers have gone on strike demanding a safer city at night. Madaponet and her supporters are believed to have caused thousands of spheres worth of damage. Units sent to retrieve Tekiel have not returned. There are unconfirmed reports of proletarians attempting to seize the means of production. City Guard is spread too thin to respond to all incidents. We request immediate reinforcements and martial law to be declared. “What shall we do?” said the assistant. Taravangian shook his head. It hurt just to think of what to do. “My lord?” Taravangian hiccupped. Vote tally: Droughtbringer (3): STINK, Jondesu, Madagascar Madagascar (2): Herowannabe, Droughtbringer Droughtbringer was lynched! They were a Scholar allied with the Kharbranth Citizens! Herowannabe was killed! They were a Scholar allied with the Kharbranth Citizens! Psychiatrist: You begin the game with an extra life. In addition, you may use your action to drive a player insane, granting them your win condition and adding them to this doc. Some players may be psychologically stable and immune to this action. After you successfully drive a player insane, you cannot use this ability again. Crazy Ivan: Mad Plans: (passive) Due to your inscrutable motives, when you die the write-up will contain your role and alignment, but not your role abilities. The Carrier: (passive) You begin the game with Hiccuping Disease, a diabolical bacterium that you have created that gives all of those that you infect the hiccups. At the end of each cycle, every player who has a vote on someone with Hiccuping Disease will contract the disease. The disease has no other in-game effects. Revenge: Your win condition is to, at any point in the game, have all living players infected with Hiccuping Disease. You can still win after you are dead, even if you had not won by the time you died. The game is over! The Escaped Inmates, the Skybreakers, and Crazy Ivan have won! Spectator Doc Dead Doc Escaped Inmates Doc Skybreakers Doc Crazy Ivan’s Plotting Doc GM Spreadsheet Final player list: Thanks go to Hero for the portion of the write-up from Rumpy to the chouta joke, and for the title. My game and balance thoughts should be up by tomorrow. Thank you all for playing!
  12. Time! The game is over. Finale will be posted once I get all of the docs closed.
  13. Not necessarily Sanderson, but mine is "When faced with a choice between the easy way and the hard way, pick the hard way. You get more XP that way." I think this one is my favorite so far.
  14. Communism memespam! (memes shamelessly stolen from the internet)
  15. GPS technology required the use of Einstein's relativity equations to make it work. The times used to triangulate your location have to be so precise that miniscule variations due to relativity are enough to make GPS systematically inaccurate.
  16. 68. If you do even end up as a henchman, make sure to plead for mercy in front of as many innocents as possible. 69. If you're a chief and the main character is your son, go into exile. He's going to end up chief one way or another, and you don't want to be in his way. 70. When the sinister figure wants to talk to you mid-fight, don't listen to him. He might drop painful plot spoilers. 71. Never put the villain in jail. That just lets them escape at an inopportune moment. Edit: 72. If a mysterious and alluring woman comes up to you and makes the first move, chances are she's evil. Heroes don't get the girl at the beginning of the story. 73. Every enemy wanting to "make a deal" is either there to sow discord or kill someone. Villains don't make deals. 74. If you get fired or demoted, you know that somewhere behind it there is a villain. Take the hint.
  17. Yeah, let's go with that. Nobody wants to have a massive explanation of why the mountains are made out of slate in the middle of their reading. (Possible exception for Tolkien readers.)
  18. I'll sign up as Enelan, one of the palace's head chefs.
  19. Use the old broken spoiler tag trick. Purposefully mistype it, ]spoiler] for example, and it'll look like you tried to spoiler it but it didn't go. I believe Kipper might have been the first to use that trick.
  20. I'm not a real geologist; I'm just in a university class right now that is covering this sort of thing and I thought it might help. Roshar doesn't have plate tectonics? Interesting--I haven't seen that WoB, but I'll do this analysis like that is the case. Looking through my notes, there are 4 primary ways to make rock more metamorphic: temperature, pressure, directed stress, and fluids. One thing that is in our favor is that slate is low-grade, the "least-metamorphic" transformation of shale. Another thing to keep in mind is that the formation of shale will require both heat and pressure; let's take a look at the 4 causes in turn: 1. Temperature: Most of the time this is caused by the rock being closer to the heat at the center of the planet. If Roshar doesn't have plate tectonics, the rock could not feasibly move from a lower part of the crust to a higher part of the crust without miles of crust being eroded away, so this method is out. 2. Pressure: This is pressure in all directions, related to rock depth. The same problem as temperature applies here: there's no feasible way for a rock to move from deep underground to the surface without plate tectonics. The above two are the most common culprits for metamorphism, but they're both not feasible in this situation. Luckily, we have two more. 3. Directed stress: Directed stress can be caused by plate collisions, but it can also be caused by the weight of a formation such as a mountain on top of it. Because this is not pressure in all directions, it can cause rocks to deform and "ooze" given enough heat. This can occur at or near the surface if conditions are right (on Earth, for example, at the site of a plate collision or subduction), so it's a possible culprit for metamorphism, given some heat. 4. Fluids: This is where I think we might catch a break. Metamorphism can happen when fluids such as water or magma, get into cracks in the rock. Water is most likely out, because on Earth we usually only see water playing a role in metamorphism at subduction boundaries. However, magma can infiltrate rocks from below, if conditions are right. One way of getting magma into the crust without plate tectonics would be at a hot spot--the same kind of thing that we see in Hawaii. Hawaii is located far from any plate boundary, but magma can reach the surface because the crust is thin. If a hot spot was located under the Horneater Peaks, it would allow magma to well up below the mountains and heat mudstone, changing it. If my theory is correct, our timeline for the formation of the peaks would be this: Existing formation comprised of sedimentary rocks such as mudstones (accumulated crem might count for this, depending on its properties) Hot spot under the Horneater Peaks area allows for partial melting of rock, forming magma Magma rises towards the surface, but is unable to reach the top of the formation Mudstones around the cooling magma are heated by the heat dissipated The weight of crem or sedimentary rock above the cooling magma applies directed stress Mudstone surrounding the magma changes into slate Weathering due to wind or Highstorm exposes the slate, which is much harder than the parent rocks The top of the Horneater peaks is now composed of the slate; the softer rocks above have been lost But maybe we're looking too far into this. Occam's razor suggests that Sanderson is not a geologist, so maybe he just looked up the composition of some mountains nowadays and used that. Or maybe Roshar was geologically active in the past, during its formation, and we can just go to the standard explanation that the slate formation was formed underground and then uplifted. Edit: Marble would be easier than slate, because it apparently can form from contact metamorphism (source). Limestone, the parent rock, is common anywhere water can be found, and contact metamorphism could occur any time that limestone is heated by contact with magma, no extra pressure required.
  21. Akhanaka hunched over her spanreeds. She’d gotten a job at the spranreed office to support herself during her stay in Kharbranth. It wasn’t glamorous work: everyone else was asleep, but these memos to Alethkar weren’t going to scribe themselves. There was some good gossip in these, not that Akhanaka cared for that sort of thing, but it made the late-night hauls a little more bearable when you knew that the messages that you sent were more important than the standard trade reports and medical records. Then again, the medical records had been more exciting than usual as well. “Let’s see,” she muttered to herself, “what’s next?” Highlord Pradan, the note read, under an instruction to send it to Pradan’s estate, I have received word from a group of tradesmen that they saw your wife on the road with another man as you suspected. Rumors in a local inn have it that they are making for the Reshi Isles. We believe that we can intercept them, but we will need your authorization before we do so. Some of the deputies believe we are on shaky legal ground. Your faithful servant, Klaus. Akhanaka finished reading the note and a wave of disgust rose from her stomach to her head. She couldn’t blame Pradan’s latest wife for running away; that man had a reputation nearly as large as his stomach. She had heard better things about Highprince Sebarial, and that was saying something. A thought crossed her mind: Pradan was an Alethi Highlord; he had no authority in Kharbranth. If the letter was to suddenly disappear, what could he do about it? Nobody noticed the Ardents, and he wouldn’t even know that a miscommunication had occurred until the next communication from Klaus. A knock at the door interrupted the daring plan that was forming in Akhanaka’s mind. She looked up, weighing whether or not to get it, and decided that whomever it was could wait. The spranreed office was closed. The knock came again, further derailing her train of thought. She got up. If this wasn’t important, Chana help whoever was at that door! The knock came a third time as she was busy with the bolts on the door. She finally got them unlocked and opened the door slightly, peering through a inch-wide slit between the door and frame “At this late of an hour, what do you think you are--” Something heavy hit the door, slamming it into her and sending her sprawling backwards. Her head hit the stone floor, and she blacked out. The figure bent down and took her pulse. Unsatisfied, it drew a knife and finished the job. ***** Steeldancer tapped his steelmind and zipped through the city, heedless of the clouds gathering on the horizon. He had not wanted to use so much of his reserves, but the situation in Kharbranth was becoming more dire. A group of murderous Skybreakers had been seen leaving the city, a pair of escaped inmates had been killed already, some sort of hiccuping plague was reportedly spreading, someone in the city was a traitor to someone else, and the Stormfather knew what else was going on. That had been enough to convince him to use his powers to search the seedier parts of the city for clues. Unfortunately, he was no detective, so he didn’t know much of what to look for, but he figured that he’d know what he was looking for when he saw it. Cruising down a side alley, Steel saw a group of five people having a conference in hushed voices. The darkness and night-mist hid their faces. “Five!” he muttered to himself, surprised, “that’s one large cabal!” He tapped speed, drawing a shortsword as he charged toward them. To him it was an easy maneuver, but all they would see was a blur of man and steel as he cut them down. His steelmind ran out. The city lurched into normal-time, and the five looked up. That was no secret conference: that was the rest of the crowd from the highstorm shelter. Div, Droughtbringer, Trumpet Guy, Mapadonet, and Nabbers. The looked at him, surprised. The shortsword dropped from Steeldancer’s hand as a sheepish expression crossed his face. “Look, about the sword, I can explain--” Nabbers grabbed him by the throat and pinned him against the side of the alley. “I knew there was something wrong with you, Steel.” “I swear, I thought you guys were Escaped Inmates! I was trying to save us!” One of Madaponet’s pigs waddled up to him and stuck its nose on his chest, sniffing. It oinked distastefully and ran to Madaponet, who picked it up.” “The pig smells you,” Madaponet said to Steel, “and it can sense great fear in you.” “I had some bacon chouta for lunch, okay?! Your pigs can probably smell it. They’re probably angry that I ate a pig.” They looked at him, unconvinced. "It had extra bacon!" “BWOOT! Prepare for an execution! BWOOT!” said Trumpet Guy. Steeldancer (4): Herowannabe, STINK, Jondesu, Madagascar Madagascar (2): Steeldancer, Devotary of Spontaneity Steeldancer was lynched! They were a Scholar allied with the Kharbranth Citizens! Devotary of Spontaneity was killed! They were a Scholar allied with the Kharbranth Citizens! A Neutral player has declared victory! (This does not end the game.) Player List:
×
×
  • Create New...