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  2. 2 years and 4 months before, in fact. Minus a few months for the undercover era, which there are no public records of.
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  3. ODIUM: *slaps Honor* "This bad boy can-- *Honor splinters* ODIUM: "Heh. Nice."
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  4. It should be noted that a PM was opened last night.
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  5. CAR SALESMAN: Let me tell you, this is one quality... *slaps Adonalsium* *Adonalsium shatters* CS: Ummm.... We're having a sixteen for the price of one sale.
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  8. You know how the physics regarding Steelpushes have always been kind of screwy? (And I don't mean in a rotational dynamics kind of way.) I've dove deep into the math, looked at five different models I've seen proposed, and debunked them all. I've also developed my own model, which will all the perceived inconsistencies with Allomancy. I don't like my model, but it works. Here's my model in a nutshell: An Allomancer does not directly define either the speed of their Push or the force of their Push. They define the "strength" of their Push, which in turn is used to find both the maximum speed and the maximum force they can Push. Whichever of the two limits comes into play first limits behavior, and the most peculiar effects of Allomancy happen when the changing components of the force balance result in switching from one limiting factor to the other. The relationship between maximum speed and maximum force at a given strength is not based in physics whatsoever; it is an entirely arbitrary connection, made so the math matches how we've seen Allomancy function. The full explanation is attached as a PDF. I try to explain most of the math as I go along, so I don't think you need a thorough understanding of physics to follow along. Please, if anything about the physics is unclear, please let me know. The Impossible Physics of Allomancy.pdf No, I will not do your physics homework. EDIT: I have gone through and done a tighter mathmatical analysis. Understanding it requires college-level mathematics that are several courses in, so I decided not to try to make any of these accessible to the uninitiated. That, along with with referencing points I already made in the earlier document, let me limit this to exactly one page. But it will be very hard to understand on its own. Make sure you at least skim through the first document before opening this one. The Impossible Physics of Allomancy Addendum.pdf
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  10. Hi Everyone! Good war that was! So this is the thread where you write about what happens with any of your character's during the sixteen year peace. It can be anything from a short-story to a simple summary! I'll start us off. Here's Year 1 of the 16 year peace that happens in Devaan's training ground (If I'm not writing any of the characters used accurately, let me know)
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  11. In the beginning there was nothing. Darkness. Emptiness. A void. From that void sprung Adonalsium, creator, the first and the last, God. With his power, Adonalsium created the known Universe. He formed the planets, sun, moon and stars. He created the land and sea, the plants and animals that lived in them. Most importantly he created humans in his own image. But in every tale, myth, legend and story, greed, fear, and lust entered the hearts of men. Sixteen men and women conspired together and killed God. They divided Adonalsium’s power between themselves. These manifestations of power were called Shards, holding a specific attribute of the God they murdered. Unbenounced to the Sixteen Shards, two additional people ascended to godhood, almost by accident, these individual were the Shards Voidus and Narration. Narration travelled to a far corner of the universe, who would soon be joined by Voidus. Voidus traveled abroad, using modified Hemalurgy to spike the first splinters of Shards. In total he succeeded in spiking splinters of Cultivation, Preservation, Dominion, Devotion, Autonomy, Ambition, and Ingenuity. Voidus stumbled upon the solar system, the Alleyverse, created by Narration. Voidus bargained with Narration-though in reality Voidus did not need to-and spiked the only habitable planet, AlleyOne, with the spikes collected. Narration in turn received the promise of retaining his Shard. Voidus placed them into the center of AlleyOne. Though what occured, not even Voidus himself expected. The Spike of Cultivation, melded with the rest of the spikes. Together the grew into one single massive spike that would later become what the inhabitants of AlleyOne call the WorldSpike. Its power, corrupted or enlightened the minds of every living thing. This is how Voidus created a world dependant on Hemalurgy for survival. Thus is the creation of the of the Alleyverse and its people.
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  12. Want sure if this should go in here or general. Anyway what you do here is take a quote from a movie or tv show and Cosmere it. 1. It has to be said by some one so who in the Cosmere would say it. 2. Try and change the existing quote in some way. 3. If you can also put the Cosmere name for the movie. "Why is the wine gone? Why is the wine alwase gone?" -Dalinar (Pirates of the Reshi isle: curse of the black light) "Nivani?" "What?" "Where is my shard plate?" "What" "Where, is, my, shard plate? "I uh, put it away." "Where?" "Why do you need to know?" "I need it!" "Nah uh, don't you think about going off doing no daring do. We've been playing this wedding for two months!" "Alithkar's in danger!" "My wedding is in danger! "You tell me where my plate is woman! We're talking about the greater good!" "Greater good? I am your to be wife! I amthe greatest good you're ever gana get!" -Dalinar and Navani kholin (The impendabes)
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  13. Keep in mind that this is all speculation. Below are some relevant WoB's which I will dive into later 1. Questioner [PENDING REVIEW] The Ghostbloods. Are they Kelsier's new crew? Brandon Sanderson [PENDING REVIEW] Oh, good question. Do I wanna answer this or not? I'm gonna RAFO this one. Yeah, we're gonna RAFO this one. Billy Todd [PENDING REVIEW] Have there been interactions between Kelsier and the Ghostbloods? Brandon Sanderson [PENDING REVIEW] I will RAFO that. 2. ccstat If Kelsier (when Vin knew him) were to join one of the Rosharan secret societies, which one would he choose? Brandon Sanderson He would become part of the Ghostbloods, most likely, and would be in charge of them within a year. source source 3. Questioner [PENDING REVIEW] Yes, or no. With all of the cosmere books that have been put out, do we have enough information to deduce the Ghostbloods' motives? Brandon Sanderson [PENDING REVIEW] Ummm... *laugher* I would say yes, but it's not like you are a fool if you haven't gotten it. Robert Jordan once answered a question like this saying, "Well, the answer should be intuitively obvious to the casual observer." Which I never thought was fair. Like, no, it was not. Szeth, some people guessed it. And some people will guess this. A lot of the foreshadowing in my books, it's this weird thing where, when you do proper foreshadowing, and then people have three years between books, they're gonna figure some things out. Which presents a really interesting challenge to me as a writer, because, like, there are big things that get revealed in Oathbringer, that people who have been steeped in the world for the last seven years... they kinda knew this would happen. We get the beta readers, and they're like, "So? Doesn't everyone know that?" But at the same time, the casual reader, beta readers were like "Holy cow! This is a huge revelation!" And books need to work both for the person who has been really steeped in it, and the person who's reading along that maybe doesn't want to go get all the spoilers from all the fan guessing. So it is this weird balancing act that, as a writer, you have to perform, particularly with the longer books in the longer series, where you want to make sure they're engaging to the hardcore fan, but not overwhelming to the person who maybe hasn't reread the books since the last one came out. And I don't know that I have that balance figured out, but it is something I think about a lot... source Kelsier's motivations post Secret History: After his interactions with Khriss and Nazh in Secret History, Kelsier realises just how little he really knows. Kelsier would see this ignorance as a weakness he must overcome, as to rise to the top he must acquire knowledge. Kelsier's conversation with Spook at the end of Secret History illustrate his quest to pursue knowledge of the cosmere. “Now, don’t be like that,” Kelsier said. “Our work is important. Vital. We’re going to unravel the mysteries of the universe. The cosmere, as it is called.” “It’s a big, big place out there, kid,” Kelsier said. “Bigger than I ever knew. Ignorance almost lost us everything. I’m not going to let that happen again.” He tapped at Spook’s ear. “While dead, I had an opportunity. My mind expanded, and I learned some things. My focus wasn’t on these spikes; I think I could have worked it all out, if it had been. I still learned enough to be dangerous, and the two of us are going to figure the rest out.” If there is one thing we know about Kelsier, it is that he compulsively meddles. He would not be content to swear an oath of non-interference like the 17th shard members. We know from a WoB that the 17th shard and ghostbloods do not work together. Furthermore, Iyatil has South Scadrian ancestry and was a former member of the 17th shard. It is plausible that she converted to the ghostbloods after a little persuasion from the god figure of her ancestors. So the 17th shard does not fit Kelsier, leaving the ghostbloods as the only known worldhopper organisation with a similar agenda. We know that Kelsier always feels the need to operate a crew. This is a constant between pre-Final Empire and post-Final Empire Kelsier, as shown when he treats Preservation/Fuzz as a crew member after determining his goal was to stop ruin and also at the end of Secret History when he recruits Spook. It is highly probable, then, that Kelsier post-Secret History has founded a new crew which is the ghostbloods. So what exactly are the ghostbloods up to? First of all, a minor piece of evidence linking the ghostbloods to Kelsier is the name of the organisation. Ghost= cognitive shadow, Blood= hemallurgy Now, as shown above, Kelsier appears to be on a quest to gather cosmere knowledge. In Mraize's basement we see artifacts from many worlds, including a knife from Threnody (possibly the knife which Nazh gave to Kelsier in Secret History), a vial of white sand, a dye flower from Nalthis (tears of Edgli), possibly Royal Idrian locks and in a later scene we see Mraize with an aviar. This shows that the ghostbloods are collecting investiture related artifacts from numerous shardworlds. The collection of these artifacts would tie into Kelsier's pursuit of cosmeric knowledge. Here's where things get a little crazy. I believe that Sja Anat has known Shallan since she was a child and is responsible for her forming a nahel bond so early in life before everything fell apart. 4. Questioner [PENDING REVIEW] Was Shallan's family, during her childhood, being influenced by an Unmade? Brandon Sanderson [PENDING REVIEW] Um, yes. Questioner [PENDING REVIEW] Was it <the corrupt...>? Brandon Sanderson [PENDING REVIEW] I'll RAFO that, but yes, there is some external influence there. source 5. Questioner [PENDING REVIEW] Why don't you have to say the words if you're just bonding a Cryptic? Brandon Sanderson [PENDING REVIEW] Every Order's First Oath is the same. Then the Second Oaths for the Cryptics go into truths, but everybody says the First Oath the same regardless of Order. Which should raise the question of... Questioner [PENDING REVIEW] Did [Shallan] say it when she was a teeny-weeny, like in the cradle? Brandon Sanderson [PENDING REVIEW] That should raise a question. She wasn't teeny-weeny, but it should raise a question there. source This would tie in with the ghostbloods interest in Sja Anat, as she may be able to grant them nahel bonds in a similar fashion. This would add to their investiture collection. I see the situation as being similar to Hoid collecting investiture from different sources, though the end goals likely differ drastically. 6. Questioner How would - just really generally - the Ghostbloods react if they found or met Hoid? Brandon Sanderson (laughs) They... Some people among them know of him. Questioner So they know he's around. Brandon Sanderson Some of them do, not everybody. But they are aware of his existence. At least in lore, they don't always... Not all of them have connected the King's Wit to this person's lore, does that make sense? So what would they know? They'd probably want to get him and interrogate him. They would want to know what he knows, but he is really slippery and it's hard to get out of him what he knows. source Conclusion: There is a realistic possibility that Kelsier has at least had involvement with the ghostbloods. This could potentially set up conflict between Hoid and Kelsier as they would have similar pursuits and really don't get along very well. We know that Secret History was in the works from as early as 2006 so Brandon clearly felt like he had not finished telling Kelsier's story. Maybe Shallan will finally meet the mysterious Thaidakar with heavily scarred arms.
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  16. I just realized this, but... I never formally swore to TUBA. I BitBitio hereby swear to never reveal information about our organization which is deemed secret. I BitBitio hereby swear to never spike any baked item with any substance that should not be there. I BitBitio hereby swear allegiance to this Guild, and give all due loyalty to it's goals and precepts. I BitBitio hereby swear that I am not actually swearing bevause swearing is bad. Life before Death, friends. Heck, I'll post an RP scene to spice things up. *** *This scene is for when I first joined TUBA* Kane stared around in awe. The Alleycity was massive. He had entered through the Northwest Gate, near the Ghostbloods Castle a ways down. He saw such variety here. A Corpate walker carried a group of people over buildings towards their alleys. A palanquin brought the rich to their destination. Overhead, a Southern Scadrian mini-airship ferried some people to an upper-floor apartment. Nearby, street children and millworkers carried bundles of food and supplies. The Alleycity, the biggest city on this side of the Cosmere. Kane strode along, passing the Ghostblood castle and admiring its architecture. He fiddled with his Copperminds and continued on. He continued passing alleys, some dark, some light, some colorful, some dull. He passed by a particularly large Alleyway, where a large bar sat unused. He passed by the Dark Alley area, where a group of cloaked figures studied a Koloss, but bigger. Kane cringed and shied away. His parents had been killed by Koloss. With a slightly less awed demeanor, he passed a particularly bright Alley. A large sign was hung up between the two buildings that made up the Alley. The sign read: Join TUBA Curiously, Kane advanced. He walked down the Alley and saw a man speaking to another. The first nodded, dropped a coin, and rose from the ground. The second man began to walk from the Alley and seemed surprised to see Kane. He paused for a moment. *soft piano music plays* "I saw you poking around at the DA earlier. Er, I should introduce myself first. My name is Mace. Good evening. I'm from TUBA. The path you're about to embark on is one you may never return from. Too many good souls have been lost to the evils of the Dark Alley. The senseless destruction and desolation that comes from the DA is a stain on any member's conscience. But here at TUBA, we offer hope. Our safe, hemalurgy-free baking alternatives have been shown to rehabilitate even the darkest of souls. There is always another path for you, why squander your life with the denizens of evil?" Within 30 seconds Kane had accepted his request and joined TUBA. His life would never be the same.
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  17. Valwyn, esteemed member of the Terris Synod and the most successful and lucrative rug merchant in the land, was most happy with the recent upturn in business. Of all the Spiked, he was the one who had truly settled into the aura of Tathingdwen, with his wares being peddled throughout the city, and his position as an influential, capitalistic aristocrat firmly entrenched. Most especially pleased was he when Marne had called the Synod into the safehouse with the rough wooden flooring, by his own suggestion. A full purse indeed made for a light heart, and Valwyn’s heart was especially light as he strolled down the quiet alleyways of Tathingdwen. His disguise was complete—there was little reason to suspect him, and with a hand on the lever of the Terris economy, and a hand on its political lever—the Synod—he would ensure the victory of the Lord Ruler. As he walked towards his shop, a voice sounded behind him, a fell whisper carried by the night air. “Rug merchant,” came the sibilant hiss. Valwyn whirled around, scanning for the source of the rasping voice. “Did you ask for me?” he said, still looking for the intruder. He did not know who would dare disturb a Synod member on their nighttime walk, but the voice did not seem to harbour good intentions, and he would need to face his stalker. He turned, peering into the murky blackness of the night sky, seeing nothing. The whisper came again, its origin obscured by the shadows facing him. “Rug merchant...” the whisper still came. Valwyn shuddered. “Face me directly!” he challenged, then immediately felt foolish. Of course the man would not face him directly. He was a nighttime killer as well, and a good killer never let their victim respond. He tensed, then tapped Pewter, his adrenaline fueling his enhanced bulk. Stepping forward, he began to prowl in the general direction of the voice, issuing from near his shop. “Rug merchant,” a vehement and insisting voice sounded from beside him, malice dripping from every syllable. Startled, Valwyn whirled, but he could not stop the keen steel blade, wielded by a pink-gloved man, from swinging out of the unnatural shadow and taking off his head. It rolled, coming to a stop beside the door. A man with badly dyed pink leather gloves, from which a black steam rose and blended with the silver mist, stepped into the harsh glare of the streetlight surrounding him. His form radiated pure hatred, and his eyes were consumed by it. Slowly, the man removed his hood, bending down and plucking the object from underneath the forearm of Valwyn. He had known it, and this was mere confirmation. Working on the same Synod did not make one an ally. Grinning with the face of one whose beliefs have been vindicated, a thin Pewter spike was raised slowly into the air, its black silhouette blocking the street lamp. “You can never trust a rug merchant,” Darrel hissed one last time, as his form faded back into the mists and smoke. Izzy Dedyet knew that her fellow Synod members disapproved of her faith in the Gods of Luck and Chance. Though they never condemned her belief for fear of alienating a Full Feruchemist, Izzy’s colleagues had always pointedly ignored any suggestions that involved leaving matters up to chance. Worse, they had banned the sale of animal crackers after that one time a failed sacrifice had caused the fire to consume their meeting place. After weeks of waiting, the merchant from the Western dominance had finally arrived, bringing with him a full crate of animal crackers. A brief use of steel had been sufficient for Izzy to rush out to meet the merchant, then return without anyone noticing her absence. As night fell, Izzy consulted her book. She was planning to kill a Spiked tonight, and intended to call upon the Gods of Luck and Chance to ensure that she made the right decision. Shockingly, the book provided no tips on determining whether a Terris was secretly a servant of the Lord Ruler. It did, however, provide a ritual designed to help its user complete a personal quest. Izzy decided that the utter annihilation of the spiked counted as a worthy mission. Carefully, Izzy took five boxes of crackers out of the crate. Horse, dog, mistwraith, koloss, and skaa. Izzy frowned at that last one, but the book was very specific. A horse guaranteed speed, that Izzy would be able to kill her target before anyone else did. The dog to ensure that her victim would lack loyalty to the Synod. The mistwraith, both a symbol of fear and, along with Mistborn, the unquestioned rulers of the night. The koloss sacrifice would allow her to smash through any defense, though few but another full Feruchemist should be able to challenge her. Finally, the skaa, representing the insignificance of her life in comparison to the good of Tathingdwen. One by one, Izzy placed the five boxes of animal crackers strategically around the ritual pyre. The ritual was complete, and Izzy sat back to hope her hard work would pay off. The Gods of Luck and Chance were subtle, never directly interfering in the lives of mortals, choosing instead to manipulate events beyond the reach of sapient thought. Nevertheless, as the fire began to expand and consume the animal crackers, Izzy remembered that Snip had died for making a quilt that, judging by the poor ferrings innocence, had been intended to frame the man. Yet, there was another shop in Tathingdwen that performed embroidery. Why commission a quilt to frame an innocent without acquiring a rug for the same purpose? Perhaps because the rug maker was evil. It was worth checking out, at any rate. Tapping speed, Izzy made her way to Valwyn’s shop. Izzy arrived at the Pulling the Rug just in time to see a pink gloved man pull a spike out of Valwyn’s corpse. So the Gods of Luck and Chance had been right, after all. While she was here, she supposed she should search the store for any clues, or perhaps Valwyn’s fellow traitors. Tapping pewter, she walked up to the door and ripped it out of its hinges. It was dark inside the Pulling the Rug, but the darkness was no match for tin-enhanced senses. Izzy strode confidently through the empty store, pausing when she heard a noise from the back of the shop. The stone door opened easily, revealing a wooden room with only a large circular stone block for furnishing. The room contained a solitary individual, though only their head and shoulders stuck out from the hole in the floor. Izzy recognized them at once, but didn’t have time to say anything before the figure grinned, set the room alight with a torch they had been holding in their right hand, then disappeared down the hole. Izzy tapped speed again in an attempt to catch up to the Spiked, but she was too slow. The spiked dragged the stone block back over the hole and disappeared underground. Tapping pewter in an attempt to move the block proved ineffective, as the block fit so smoothly there was no place for her to get a grip. She checked the way she’d come in, only to find it similarly shut. By now, the flames had consumed most of the room. The only safe place now was the stone trapdoor, so Izzy stood on it, jumped in the air, and tapped every last bit of weight stored in her ironminds. The floor collapsed underneath her, revealing the extensive cavern the Spiked had evidently excavated underneath Tathingdwen. After a brief moment of surprise, she began to fill her ironminds to cushion her fall, but she still landed far more heavily than a coinshot would have. As she attempted to regain her balance, a blade pierced her from behind. Izzy gasped inaudibly and tapped gold, but the wound failed to close around the oddly colored sword. The next blow took off her head. Alvron was slain by the Spiked! He was a Village Full Feruchemist, and a member of the Synod! Thanks to Devotary for his death scene. Araris Valerian was killed! He was a Spiked Pewter Ferring and Filthy Rug Merchant, and was a member of the Synod! Day 3 has begun! It will end in seventy-two hours, on Sunday the 19th of August, at 9 PM EDT. Player List: 1. Rathmaskal as Laksam, an ash sweeper from the Eastern streets 2. Xinoehp512 as Ereheman Tresni, a man with his priorities backwards 3. Steeldancer as Steel, the fastest sculpture of a squid wrought entirely in steel in all of Tathingdwen 4. Randuir as Zihel, a worldhopper looking for his twin brother 5. I think I am here as Itiah VI, a missionary on a mission Village Steel Ferring 6. Bort as Tee Mai, a tailor specialising in offensive clothing 7. Cadmium Compounder as Ethin Hallil, a cadmium Feruchemist and SCUBA diver 8. _Stick_ as Stick, President of the Tathingdwen Tautological Society of Tautology 9. Jondesu as Remart, a man back from vacation armed with vaguely ominous statements 10. Kidpen as HanTor, a lonely Kandra that’s definitely not Spiked, nope 11. Elandera as Era, an old woman who claims to have been alive before the reign of the Lord Ruler Village Pewter Ferring 12. Snipexe as Snip, a fabric cutter in the local quilt shop Village Iron Ferring 13. Worldhopper from Yolen as Tarin, a Sparker with a wonderful, awful idea 14. Alvron as Izzy Dedyet, who is not dead, feels happy, and thinks she'll go for a walk Village Full Feruchemist 15. Phatterner as Citona Vinid, a seemingly faithful follower of the Lord Ruler 16. Ark1002 as Kardik, a Full Feruchemist 17. Araris Valerian as Valwyn, an honest rug merchant Spiked Pewter Ferring; Rug Merchant 18. Coop772 as Irion, a Full Feruchemist with hidden potential Village Copper Ferring 19. Sart, a stuttering Nameless Also, by the way, @Devotary of Spontaneity needs to post something so everyone can upvote her for all the work she’s put in to this game. She’s been a tremendous help with writeups and sending out PMs and logging actions for the entire game. If she doesn’t post anything soon, please indiscriminately upvote her recent posts.
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  18. We mods have taken over this post again for our malicious purposes, mwahahaha. We are overhauling character creation! Please refer to this post: For character creation purposes and disregard the following information for now, which we will likely remove at some point soon. Please post in the Chat Thread or the Character Discussion thread if you have any questions. ============ Hello! Welcome to the Character creation guidelines post. Here we will outline the general rules and steps you should take around creating a character. You can create any character you want, anything Brandon uses in his books is possible. To ensure that no character is too strong, we use a ranking system (called the Index) there’s no need to worry too much about that right now, especially if this is your first character. Just follow the steps below and you will be fine! If you'd like to take a look at the Index, feel free to scroll down to the next post. Next to the value of each ability, it also explains in details how characters are ranked. Steps to create a character Decide what kind of character you want to play. Someone with Investiture? A thief? Maybe a warrior with a Shardblade? Think about strengths and weaknesses. What skills do you need/which types of Investiture? Which weaknesses does your character have? Try to answer the following questions: Where is your character from? What happened to them so far? Do they have family/friends? What motivates them, which subjects catch their attention? Fill out a character sheet. You can find an empty template below. Please post the character sheet in this thread for one of our mods to look it over (at the moment: Voidus, Sorana, I think I am here, AonEne) so that they can approve it. If you’d like some advice, you can always use the character discussion thread to bounce some ideas around first. Your character got approved? Great! You are ready to start! Character sheets Rules around characters Here are some more points about creating new characters: You may have multiple characters (in total: 5 ), but please don’t abuse this privilege by tag-teaming in fights. Any bio that is submitted remains on the list so it can be referenced when people read old posts. Dead character’s names are struck-through. Please report if your character dies so that can be done. To update your character, follow the same process that is used to submit characters. If you have lots of updates, please post your entire bio again with the updates made directly to the text. It’s easier to add to the list again that way. Here are some general formatting requests/advice about how to create a good character Welcome to the RP! If you have any more questions, feel free to ask them in the Alleyverse PM (to be added to the PM you will need to ask Voidus or Ene if they can add you), the Chat Thread, or Alleyverse Character Discussion. You can also read the New Players Guide.
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  19. Im new to the forum, I really love Brandon Sanderson, I have read first two books of storm archives, the rithmathist, the 2 mistborn trilogys, the reckoners trilogy, and warbreaker, and recently got elantris which Im reading right now
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  20. I added one card and fixed a typo So... you're welcome?
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  21. "I HAVE A BABY" Yzabet screamed, then disappeared into the Horneater Peaks perpendicularity.
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  22. Name: Zaphoid Beeblerock Investiture: A-Steel and F-Nicrosil Weakness: He trusts almost everyone he knows and he is somewhat gullible. Special abilities: He spends most of his time filling his nicrosilmind and so spends most of it without Allomantic power, except while he trains using them. He is very good at modifying his perception and manipulating his steellines. He is good at throwing stuff and changing their trajectories. Weapons: Nicrosil bracers, harmonium grenades, smoke bombs and glass shurikens. He also Pushes lots of random stuff around. Appearance: Tall, has 2 heads arms and legs, wears a black cloak almost all time. Black hair, blue eyes. Has a scar on his right eyebrow. Backstory: He is born poor, but becomes rich when he accidentally protects a passing nobleman from a murderer. That is when he discovers his Allomantic powers, and he later pays for a Metalborn test. He is one of Scadrial's first astronauts, and he has developed a working space shuttle, and stops by the Alleyverse every now and then. He is in the process of inventing a FTL drive that functions with the Metallic Arts. He is not Cosmere-aware, he just discovered the Alleyverse by chance while testing a new telescope. @Archer put this up please!
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  23. Renarin genuinely has epilepsy. Very light spoilers for Oathbringer, but we have his viewpoint a few times and his description of the fits doesn't involve spren screaming. If you're thinking of his "fit" in the dueling grounds during Adolin's match, that was quite possibly caused by the spren screams but most of his fits don't seem to be related to it.
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  24. Really small nitpick, could you guys please stop casually dropping Wheel of Time spoilers? I'm half way through the series and have to scramble to fast forward every time.
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  25. Happy 300th post to me! It's not that big of a milestone to some people, but I've usually resumed full-time lurking well before now. So, thanks for being a generally awesome forum everyone!
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  26. The bloated claw, which had been sitting idle for now, suddenly withdrew at the touch of the Stormlight, pulling Syen out with it. A nasty chomp sounded outside, followed by a wet burp.
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  27. So I was wondering if anyone knows about using Investiture from one world to another. The only example of this we have right now is Vasher collecting Stormlight then returning to Nalthis and converting it to Breath. First, it there a process needed to do this, or does it automaticlly translate? Second, could you use this system to convert Stormlight, which from my perception is the most easily gathered Investiture, to fill a Nicrosalmind then use it for other charges in Feruchemy?
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  28. The van skidded to a halt a second after it passed, throwing up dust somehow in-spite of the fact that the road was asphalt. She lowered a hand that she'd started raising towards it, thankfully not needing to stop it herself. From the passenger side a figure stepped out, completely obscured by the large cloud of dust until an opportune gust of wind started blowing it away. The figure that was revealed was wearing the most eye-watering array of vibrant colours that she'd seen since Doctor Funtimes, a hoodie of a light, almost neon blue, a somehow natural looking purple hair and bright orange crocs. Well that's either an Epic, or someone who's very quickly going to be killed by an Epic. Megan thought as the figure approached. The... boy? girl? She couldn't place a gender to the figure as it approached, reaching out a hand to her. A backdrop of roses appeared behind them as their hair continued moving to a non-existent breeze and their features seemed to almost glow. Epic it is then. She looked cautiously towards the figure as they spoke. “Hi! Who are you?” She found herself suddenly overcome with a compulsion to fidget and avoid meeting their eyes as she gave a half-truth. "Uh... M-M-Mega- I mean Melanie. I'm just. Um... just trying to get to the city." Her feet shifted as she looked down, not sure why she was suddenly acting like the worlds most obvious liar.
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  29. What if the Shin believe stone is sacred because they are from floating cities in Ashyn? They wouldn’t be able to walk on stone in floating cities so it makes sense it would be viewed as sacred there. Their xenophobia could mean they still have memories or beliefs from Ashyn.
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  30. Devaan stared at the fly, and activated the Aons carved into his skin. He lightly tapped his atium card, waiting for an attack. "Good work with the illusion. Take this weapon for now" Devaan handed Syen Atius "Try not to die while holding it" Devaan drew Sethramir, there was a faint humming in his mind, then a soft male voice spoke So, sorry about Rashan. What he did was noble, I couldn't save him though "He unlocked you?" Devaan said, bewildered He did it before you. "Storms." Devaan put up a speed bubble, then inspected the illusion. "On my mark, dismiss it" He said to Syen "Hey you, Kandra. If you can fight I want you to get behind the illusion, Syen, step to the right of it, I'll take the front" Devaan told KoTiel "You all ready?"
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  31. Sanitation is a huge concern, especially in the warcamps, so it makes sense that sapphire is valuable. It'd also be good for clearing obstacles and making cliffs into caves/laits, perhaps. In sanitation, which is sometimes indoors, I'd think soulcasting to smoke could be hazardous.
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  32. Are you not a good stick or not a bad stick?
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  33. Y'know, I used to find the car salesman memes not all that funny, but these Cosmere ones you guys have been posting are gold.
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  35. I think it's saying don't rely on these visions to heavily to tell you what the RIGHT thing to do is. It can be a GUIDELINE but that's ALL it is. THAT is something I can believe in.
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  36. Sorry, can't actually make the memes right now, only write them, then later right them. *Car Salesman* Slaps the top of Roshar: This bad boy can fit so many Secret Societies in it! *Car Salesman* Slaps top of Mistborn Trilogy: This bad boy can fit so many important tiny details in it.
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  37. @Fanghur Rahl I disagree, because as I said, that's looking at it from our perspective. Adonalsium may not have seen what happened to it as "death." In many ways Adonalsium is still here and didn't "die." Adonalsium is investiture. All of it. That's why I still think that this WoB refers to the shattering itself, and not to a different event. They may have killed the personality that it was but, in my opinion at least, it can't be destroyed.
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  38. I believe that Adonalsium had no Vessel. It was a mind that arose directly from, and a part of, the power. In so doing, it's mind would not have been limited in the same way the the mortal Vessels for the Shards have been. It would be a truly infinite being. That would also mean though, that it cannot truly be killed, just torn apart. I believe that the intents are what is left of the mind of the being that was Adonalsium. The personality, as a thinking being was destroyed, but the parts that made it are still imprinted on the power in a fundamental way that cannot be removed. These fractions of an infinite mind are what the Vessels are warped by. Because it was not human, or mortal in any way. "death" does not mean anything to it. I fully believe that it knew what was coming, and it chose not to prevent it. Whether out of some grand vision of the future, or curiosity, or apathy I don't know. I think that assuming it's motivations were at all similar to ours is flawed.
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  39. On Roshar, the people believe seeing the future is evil. The few instances we've seen of foresight are associated with Odium. At a recent signing, Brandon said this: I find the bolded part where he trails off to be amazingly fascinating. Given the rest of the conversation, I propose that seeing the future is dangerous because of the following possibilities: 1. It draws the attention of the Shard (or its agents as explained below) that is powering the foresight. 2. It is heavily influenced by the intent or motives of the Shard that's powering it. 3. It's an ability granted by the Shard on purpose in order to manipulate events toward a future that the Shard (or its agents) desires. 4. It aligns you to the intent or motives of the Shard. This can be short-term (see atium below) or long-term. Repeated uses may cause a more lasting efect. 5. There's also the always-present conundrum of trying to change the future after you've seen it. Without context, you have no idea if changing your actions will cause that future or if not changing your actions will cause that future. The true answer could be any of the above, none of the above, or some combination of the options I've given. In order to evaluate possibilities, I've discussed the instances we've seen of people seeing the future, either as a summary, or as specific text, or links. Atium: We know how atium fuels Allomancy. It lets you see a few moments into the future. It also increases your mental and physical capabilities in order to take advantage of that knowledge. Sazed speculates in one of the HoA epigraphs that This appears to correlate to possibility 4--That seeing the future via atium temporarily aligned a person toward Ruin, the essence of entropy toward destruction. It might also explain why, after using atium as a metal mind and burning it for so long, TLR had such Ruinous impulses--mass slaughters, willingness to let the nobility destroy each other, etc, etc. After a thousand years of compounding atium, it's likely that he was very Connected to Ruin. It might also tie into possibility 3, assuming the possibility of Ruin wanting Rashek to become such a despot that he's overthrown just as the Well is about to fill, opening the way for Vin to take and release the power. Endowment: Endowment appears to be able to see some of the future, and sometimes her Splinters, the Returned, can pick up on this as well. We see this in Warbreaker, when Lightsong has his dreams and visions of T'Telir burning. She appears to send her Returned back in order to do a specific task (or set of tasks) based on what she sees, giving rise to possibility 3. Endowment apparently wanted the Hallandren and Idrians to persist, and sent back some of her Returned to help prevent the coming destruction. She probably has multiple contingency plans for if one of them dies before his or her task is accomplished. Wyrn: In the Elantris Annotations Brandon says: And Given that the Seons are Splinters of Devotion, (Love) and the Skaze are Splinters of Dominion, it seems like the Skaze are manipulating Wyrn in order to achieve their goals (Goals hinted at in the new epilogue in the 10th Anniversary Edition of Elantris) , tying back to possibility 3. Devotion and Dominion are both splintered, but the Skaze may retain enough of Dominion's intent to want to have complete dominion over the world (or maybe re-assemble Dominion?). And we come to the Stormlight Archive! We have more examples of foresight in SA than we have in any other book. There are three primary examples of it: Moelach: On the bridge between life and death, Moelach grants visions of the future, that the person utters in a cryptic and strange way, a phenomenon coined as Death Rattle. We don't really understand much about how this works, but the Death Rattles have been startlingly accurate, if incredibly obscure, so far. However. Moelach is a Splinter of Odium (along with the other Unmade). The Death Rattles we've seen so far all seem to be related either to the conflict between Odium and most of Roshar, or related to the people that are in that struggle. I have no absolute proof of this, but it's not a wild assumption (imo) to think that Odium, via Moelach, is using the Death Rattles to affect people's behavior. I realize this is putting conclusion before evidence, but I feel that it's a credible conclusion. Moelach is one of the mindless Unmade, as far as we know, so he's unlikely to have motives of his own. As a Splinter of Odium, Odium must have created him for a reason. We know Odium has a pretty good grasp of possible futures. Creating an Unmade to give people glimpses of the future (in a rather morbid way) to get them serving his purposes isn't beyond the realm of possibility. Renarin: We know very little about how Renarin's abilities work, and what types of things he can see, or how they will affect events. We know that his spren, Glys, is a Truthwatcher spren corrupted by Sja-Anat, another Splinter of Odium, and that Glys is likely what grants Renarin the ability to see the future. Renarin has seen Jasnah killing him. This would end him as a Radiant and as a Kholin. I confess, I am unsure what purpose his death would serve in Odium's cause. However, Renarin also saw Dalinar turning into Odium's champion. This would obviously be quite a desirable outcome for Odium. Given that Renarin has done a few things in order to try and warn about or prevent the things he sees, did he, consciously, or subconsciously, take actions that helped to bring that set of events into reality? We don't know yet what effects this might have, so I'm unsure which of the above categories this could fit into. The Diagram: Taravangian believes that he wrong the Diagram out of pure human capability and insight, rather than foresight. However, according to this WoB: As we know, in the Spiritual Realm, all times and places are essentially one. Seeing into the future in all other instances has been seeing into the Spiritual Realm. If Taravangian was closer to the Spiritual Realm than the Cognitive Realm, then he's likely incorporating at least some parts of what he sees in the Spiritual Realm into the Diagram. What we've seen him do so far has seemed to align him toward Odium's desires and motives. However, he was granted this ability by Cultivation, who is at odds with Odium. There was a lively discussion in this thread about the Diagram being a plant (pun intended) put in place by Cultivation. That T's actions, although they seem at odds with Dalinar+co, actually are meant to help them; and that T himself is unaware of this. As you can tell, I subscribe to this theory myself. This would fit in with possibilities 2, 3 and 4 above. Cultivation seems very crafty and careful, playing the long game with Dalinar, with Lift, and probably with T. And finally, we have Hoid. He has an ability to know where he needs to be at any given time. We don't really know most of his motives, so there's no way to determine what "where he needs to be" means, exactly. We're also very unsure as to how he knows to be in those places. We do know he uses something similar to Chromium Feruchemy in order to tap Fortune, but possibly isn't Feruchemy itself. We don't know what Shard he draws on, what intent that Shard might have, or if it's even a Shard at all. If someone can manage to tap directly into the Spiritual Realm without intervention from a Shard, it seems like Hoid would be the one. I'm also sure he's self-aware enough to know when/if he's being manipulated by whatever power he's using. So in short, I have no conclusions to draw about Hoid's abilities, other than a reiteration of his own speech to Shallan: There's always the risk, in seeing the future, of bringing about the exact consequence you want to prevent. That might be the simple answer to this entire question. Won't my face be red if it is! So, there is my long winded theory about the dangers of seeing the future. Please feel free to add to it or rip it to pieces, and thanks for reading!
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  40. Oathbringer is getting steamy sexy and I’m only on page 148. I don’t remember Shallan imagining her tongue in Adolin’s mouth or fantasizing about seeing his birthmark on his beefy thigh in book 2 or Dalinar devouring Navani in his passionate desire. Whoo! It’s not just the Everstorm that’s heating things up on Roshar! Anyone else noticing this?
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  41. Thanks! Have an upvote for your efforts
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  42. It can also mean, "I just want to troll you, Argent."
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  43. Siri thought Susebron looked like he was only twenty and very innocent, and she already knew that he was actually 50. So we can actually have someone in his late teens.
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  44. That sounds like "yum yum" in my head
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  45. I too hold The Emperors Soul as my favourite book he's ever written. It's such a beautiful piece of art that as soon as I was done reading it, I threw it into the fire.
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  46. Kaladin is my favorite main character and one of my favorite characters all around, so I promise I am not writing this biased because I dislike him. I was personally quite satisfied with Kaladin this book. Do I wish he had had a win? Absolutely. But the truth is he needs to learn: 1. That he can't save everyone 2. That he will sometimes fail, its part of life and he needs to accept it 3. That he doesn't have to do everything himself. He has friends, he has squires, he has people willing to pick up the slack if he stumbles, and he needs to know that while a lot rests on his shoulders, the world will not end if he falls briefly. In a way I almost found it comforting that he started seing that just because he doesn't do something himself doesn't mean it will be left undone. As I worried that feeling that he needed to do all by himself was putting a huge pressure on a 19 year old. As the leader of the Windrunners he will have a lot of pressure, the sooner he learns to rely on others and his pressure lightens the better he will be and the better he will lead. I saw the part you mentioned where he was blind to what was going on in Bridge 4 as that. He was stretching himself so thin that he was missing the little things he wouldn't be missing if he was leaning more on others and accepting his limitations. The bad of Kaladin in OB is he failed a lot. The good is that when he failed others were there to help, and he is starting to accept it (Amaram fight illustrates this). Also, considering stronger and more squires is the Windrunner resonance you could technically see Amaram as a win. He won through his resonance . I do however admit I'm peeved he seems to be the only KR to run out of stormlight at the worst times.
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  47. Lightwards' theme: Be Prepared (Lion King) As sung by Google Translate Taylor's theme as sung by Google Translate
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