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48 minutes ago, winter devotion said:

Besides, Searanatha theranson threson the 45th and a half is a new player and it's not fair to start any sort of lynch on Searanatha theranson threson the 45th and a half on day 1 without at least some kind of suspicion.

46 minutes ago, randuir said:

That's not really true, Searanatha theranson threson the 45th and a half has played at least 3 games before this one, by my memory. Given the current state of the game, the first lynch would always be rather random.

I believe I was on Ornstein's team as an Elim at one point (the player who created the character of Searanatha theranson threson the 45th and a half, so it's perfectly acceptable to call him that) as well, and I knew they were not new here.  I was trying not to be petty by trying to actually kill them, just add a little fun.  Looks like it helped the Agents of Chaos, which was not my intent. It doesn't actually conflict with my win con, though, so perhaps I shouldn't worry about that.  I just don't want to die. :P 

 

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1 minute ago, Jondesu said:

I believe I was on Ornstein's team as an Elim at one point (the player who created the character of Searanatha theranson threson the 45th and a half, so it's perfectly acceptable to call him that) as well, and I knew they were not new here.  I was trying not to be petty by trying to actually kill them, just add a little fun.  Looks like it helped the Agents of Chaos, which was not my intent. It doesn't actually conflict with my win con, though, so perhaps I shouldn't worry about that.  I just don't want to die. :P 

 

Ah. 

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Also, whoever got the Gunsmith role, I'd love to talk to you in a PM, perhaps once you've already made some decisions if you'd prefer, but I just want to be able to follow along a bit.  Hopefully you don't decide to kill me yourself. :P

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On 8/30/2017 at 0:55 PM, AliasSheep said:

Roleclaiming
If a player claims their role, either in the thread, PMs or in a doc, they die the turn after.  Their items as a result of this death are then divided randomly among the people they had PMs with.  A player may however, affirm or deny another player’s guess of their role.

@Darkness Ascendant @Jondesu

11 hours ago, Sami said:

Dag turned to scowl at the guy who had just tapped her on the shoulder. 

"Do I look like I care?" she said shortly.

She wasn't usually that rude, but it especially riled her when she was called ma'am. People would call her Dag or get a fish in the face..... Unless they hadn't met her before. She frowned, her mind catching on that thought.

What would people call her if they didn't know her name?

Silver choked, but managed to gasp out a

"Ah, ma'am? You misspelled 'fist,'"

 

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Majestic Eagle, of course, didn't take sides with anyone but himself. The others could squabble amongst themselves. Majestic Eagle would much rather be Boring so he wasn't attacked.

 

"The marriage will commence shortly, ladies, gentlemen, lemons, and sentient objects."

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49 minutes ago, Majestic said:

Majestic Eagle, of course, didn't take sides with anyone but himself. The others could squabble amongst themselves. Majestic Eagle would much rather be Boring so he wasn't attacked.

 

"The marriage will commence shortly, ladies, gentlemen, lemons, and sentient objects."

And storms 

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"In truth at first Chaos came to be, but next wide-bosomed Earth, the ever-sure foundation of all the deathless ones who hold the peaks of snowy Olympus, and dim Tartarus in the depth of the wide-pathed Earth, and Eros, fairest among the deathless gods, who unnerves the limbs and overcomes the mind and wise counsels of all gods and all men within them. From Chaos came forth Erebus and black Night; but of Night were born Aether and Day, whom she conceived and bore from union in love with Erebus. And Earth first bore starry Heaven, equal to herself, to cover her on every side, and to be an ever-sure abiding-place for the blessed gods. And she brought forth long hills, graceful haunts of the goddess Nymphs who dwell amongst the glens of the hills. She bore also the fruitless deep with his raging swell, Pontus, without sweet union of love. But afterwards she lay with Heaven and bore deep-swirling Oceanus, Coeus and Crius and Hyperion and Iapetus, Theia and Rhea, Themis and Mnemosyne and gold-crowned Phoebe and lovely Tethys. After them was born Cronos the wily, youngest and most terrible of her children, and he hated his lusty sire.” Hesiod’s Theogony, lines 115-138

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Searanatha theranson threson the 45th and a half has died!  They were Factionless and had a Machete Throwing Ape

Lethal votes:
HH (3) - Jondesu, Jondesu, Jondesu
Jondesu (4) -  winter, winter, HH, HH
Elenion (1) - Elenion
Searanatha theranson threson the 45th and a half (5) - Drake, King Cole, Elenion, Flash, Flash
AliasSheep (1) - Drake

Roleblock votes:
Straw (1) - Straw
winter (1)  - winter
Sart (1) - Sart
Flash (1) - Flash
Sami (1) - Sami
DA (1) - DA
Roadwalker (1) - Roadwalker
randuir (1) - randuir
Drake (1) - Drake
Lemonelon (1) - Lemonelon
BrightnessRadiant (1) - BrightnessRadiant
Searanatha theranson threson the 45th and a half (2) - HH, Megasif

The following players are now boring:
King Cole, little wilson, Orlok, Ecthelion III, Bartimaeus, Majestic, Eternum, DroughtBringer, Elithanathile, Aonar, Bort, Grumpy Dula, Clanky, Magestar, Arinian, Megasif, The Young Bard

Until you vote on yourself, your votes will be ignored, you will be unable to be targeted and your actions will not affect anyone!

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Rule Proposals

#1: Each known planet in the Cosmere is randomly assigned to a player.  For each turn the player holds the planet, they gain one pancake.  At any time they may choose to target another planet, throwing their planet at the target.  This destroys both planets and kills the holder of the target planet.

#2: If a player’s RP in a turn is 250 words or more, they gain a pancake.

#3: If the player with the most votes receives twice as many red votes as the next candidate, they will lose two lives to the lynch instead of just one.#4 The Brotherhood of Peace
 

Spoiler

 

When this rule comes into effect, 3 factionless are automatically converted to the brotherhood of peace (these 3 can't have a kill-role and lose any items they had that allow for killing). The goal of the Brotherhood is to guarantee peace in the universe. To do this, all kill-roles and items need to be removed from the game.

Each cycle, one of the members of the brotherhood can proclaim his peaceful ways to someone else. This has one of several effects, depending on the target chosen.

If the target has an item that allows for a kill, that item is removed. If the target has more than one such items, all are removed.
If the target has a role or faction ability that allows for performing a kill, that players is instead role-blocked for a cycle(if the player has both items and roles, he only loses the items, and is not role-blocked).
If the target is faction-less and did not have a role/item that allowed for performing a kill, he is converted to the brotherhood of peace.
The Elementalist role does not count as a kill role, though it can be used as such. An Elementalist converted to the brotherhood can not sue his element to kill.

A person can only be targeted once by the brotherhood in the course of the game. The brotherhood has a temple dedicated to peace, in which they can meditate on their peaceful ways (in other words, they have a faction doc).

 

Author's note: this means that the brotherhood can remove killing items from the game through their faction ability. However, they depend on the lynch to actually get rid of people with killing roles.

 

#5: Dragon Faction

Spoiler

 

There is a Dragons faction.

They may have no more than four members.

Once the faction is created, two players will randomly be selected and added to this faction.

 

Their win condition is to hoard treasure. Specifically, they must end the game with an aggregate of at least 100 units of valuables. A single sphere has a value of 1. Any item has a value of 5.

 

Members have one passive ability. Every fourth cycle since the faction is formed, if a member currently possesses less than their maximum number of lives, they will regenerate a single life.

 

Members have a single active ability.

Members may choose to challenge another player. This is a night action. This challenge, the challenger, and the challenged will be announced in-thread the following day. The challenged player may not choose to refuse the challenge.

Also, this challenge ability cannot be stopped by roleblock. Also, a given dragon player cannot issue a challenge two cycles in a row.

The challenged player will have the full day cycle to come up with a guess for the complete listing of roles and alignments associated with the dragon. They must submit their final guess via GM PM before the day ends (if no guess is submitted this is the same as guessing incorrectly).

If their guess is correct, the challenged player will fight off the dragon, removing a single life from the dragon.

If their guess is incorrect, the challenged player is plundered. They lose a single life. Furthermore, the dragon steals either a random item from them or a random number of their target's spheres. If the challenged player dies, their body is incinerated and no role/alignment is revealed.

Rules concerning kills sometimes functioning as conversions generally apply. However, if the limit of 4 members is already in effect, there is no possibility for conversion, and instead nothing happens (the target is not converted, and they also do not lose a life... But their items are still stolen).

 

 

#6: If, during a day turn, a player’s RP contains a coherent ketek in bold, they gain a free action to use the following night.

#7: Family members are exempt from kill win conditions and family members may thusly win as a group.

Vote on your favourite one!  The three with the most votes will be introduced next turn!
-----

The Rules, as of Night 1

Factions

Spoiler

 

The Agents of Chaos
Win Condition: Create enough chaos
Abilities: Can use each ability in the game once

Agents of Chaos may be part of other factions as well.  They have a doc to communicate in.
The WorldSmiths
Win Condition: Have the most items by the end of the game

Abilities: Each night the WorldSmiths can kill someone.  When they kill someone, an item is created and given to the killer which contains one of the victim’s abilities or traits (such as access to a doc or a role ability) as decided by RNG.  The person holding the item is then able to use that trait as if it were their own.

Items can be given away for one action during the Night.

The WorldSmiths have a doc in which to communicate in called Celestial Abode.

Factionless
Win Condition: Ensure that every other player dies before you.

 

Roles

Spoiler

 

Gunsmith (Unique)
Win Condition: Hand out all their guns and have them be used before they die.  They must also complete all their faction’s win conditions.

Abilities:  The Gunsmith starts with 5 guns.  Each night they can give any number of their remaining guns to players of their choosing.

Using a gun:  If a player has a gun, they may post in the thread at any time “I am shooting [player name]”.  Their target then dies if they do not have any protection (this does not bypass both lives) and thus must stop posting and PMing.  If a player who does not have a gun does this, they instead are the one who dies.

Potato Master (2-3 players)
Abilities:  Each cycle you may gift a player a potato.  The potato takes on a randomly decided form out of Raw, Baked or Mashed.

If the potato given was Raw, then the player it was given to is roleblocked for a cycle.
If the potato given was Baked, the receiver gains a one-time roleblock ability.
If the potato given was Mashed, the receiver gains a one-time role-scan ability. 

Strong-Willed
After having died, a player with the Strong-Willed role has the ability to make a final post at any time until the end of the cycle.  They are not given access to the dead doc until after this post is made or the end of the cycle has happened, whichever occurs first.

Paranoia
Each night, a player with the Paranoia role may activate their ability. If they do: If they are attacked that night, they survive the night and execute an attack against all the people who attacked them.  If they are not attacked that night, then they die.

Dungeon Master
Each night a person with the Dungeon master role may do two of the following:

  • Create a mob of NPCs, doubling their votes for the next day.
  • Influence the dice, choosing a player and redirecting a random action targeted at the Dungeon Master to that player instead.
  • Deny a player's request, roleblocking them for the Night.”


Elementalist
You are assigned an element.  Provided you can justify it thematically, you may perform any action that is cleared with the GMs.

Secret Keeper
Once per cycle, the Secret Keeper may introduce a rule into the game that is guaranteed to come into play, provided the GM allows it.
 

General Abilities

Spoiler

 

Role Proposal
Each turn, a player may submit a rule proposal in their GM PM.  In the following write-up, all the rule proposals are anonymously presented to be voted upon.  The three proposals with the most votes are incorporated into the game, starting the next turn.

Rule Votes
Each turn, a player may submit a rule vote in their GM PM.  This vote must select one of the rule proposals presented that turn that the player supports.  The three proposals with the most votes are incorporated into the game, starting the next turn.

Proposal
At any time, a player may submit an order to propose to another player.  This order is unblockable and unredirectable.  A player who has been proposed to may then submit an order to accept the proposal.  The proposal expires at the end of the following turn.  If the proposal is accepted, the two players are then considered married.  This is irreversible.  The two share all traits, including but not limited to, access to docs, win conditions and faction abilities.  This remains true even if one of the pair dies.

Adoption
At any time, a married pair may submit an order to adopt another player, requiring consent from both parties.  A player who has such proposed to them may them submit an order to accept it and become adopted.  In addition, a fourth player must also submit an order to acknowledge the adoption.

The married pair then becomes aware of their adopted child’s roles, alignment and items.  They are also added in to any PMs the child is a part of or becomes a part of.  After 3 cycles, the adopted child may choose to end the arrangement.

PM Creation
During a night turn, a player may create up to two PMs each with up to three players in them.  All PMs must include at least one GM (AliasSheep or Stink).

Infuse spheres
A player may put any number of their uninfused spheres out in the highstorm during the night turn.  These spheres are then returned to them the following day turn, infused, unless the spheres are stolen.

This action does not expend an infused sphere.

Steal spheres
A player may target another player during the night turn.  If that player had spheres out in the highstorm, then the first player gains those spheres the following day turn rather than the player whose spheres they originally were.

 

Passive Rules

Spoiler

 

Lives
Each player has two lives.  If a player has two lives, then if they would die, they instead lose one life.

Alternation
Each cycle there is a 15% chance that all rules, including but not limited to: win conditions, probabilities and item effects, will reverse.  There is then an 85% chance that the rules will switch back.

Conversion
A kill ability has a 50% chance of, instead of killing the target, converting them to the attacker’s team.

Boringness
If a player receives no votes, that player is Boring. Boring players can't be targeted by other players because no one pays attention to them. Further, since no one pays attention to Boring players, no one is affected by their actions. No one pays attention to their votes, because they're so boring, unless they vote on themselves, which makes them interesting, and stops them from being Boring.

Pancakes
Each player starts with a random number of pancakes up to a maximum of 5.  Each day turn, a pancake is consumed.  During the night, one action may be spent to gain 2 pancakes.  If a player runs out of pancakes, they become Hungered.  A Hungered player may not vote and may only use their night actions to gain pancakes.  If a player remains Hungered for a whole cycle, they lose the ability to talk in the game thread and may only use their actions to gain pancakes or create PMs.

Roleclaiming
If a player claims their role, either in the thread, PMs or in a doc, they die the turn after.  Their items as a result of this death are then divided randomly among the people they had PMs with.  A player may however, affirm or deny another player’s guess of their role.

Spheres
Each player starts the game with 5 infused spheres.  Each action they take uses up a sphere, changing it from infused to dun.  They can be infused again using the “Infuse spheres” action.  

Random Redirection
Each night, a single action from any player is redirected to a random target, though it may not affect the original target.

Family Ties
A player many not kill, attack or vote for their spouse, their adopted children or the spouse or adopted children of their adopted children, and so on down the family tree.  If a player does attempt to do so, any votes are cancelled and they are roleblocked the next turn.


Searanatha theranson threson the 45th and a half
Searanatha theranson threson the 45th and a half must at all times be referred to as Searanatha theranson threson the 45th and a half.

Vendetta
Each player is assigned another player with whom they have a Vendetta.  As a part of a secondary win condition, they must attempt to play a direct part in that player’s death, be that through lynching them or killing them by action.

 

 

The Lynch

Spoiler

 

Each day turn, a lynch occurs.  Each player may vote up to three times, and may vote in either red or orange.  If a player wishes to retract or change one of their votes, they must put that vote in green in the post they retract or post the new vote.

The player with the most red votes at the end of the day turn is killed.  The player with the most orange votes at the end of the day turn is roleblocked until the next day turn.

 

Set-up

Spoiler

 

Dula’s Gift
Each player at the beginning receives one of the following items, chosen randomly:

Knife (Ka-neef-fay). This item may be used when you make a kill action.  Your kill action applies before any other actions. 

Machete Throwing Ape (Ma-cheat-tee-throw-ing-app-y). You may kill a player with a 50% of working. If it misses it goes to the other dimension and trolls people. (Interpretation of this is left to the user. (Please discuss with Sheep how you want it to troll people.))

Monkey (Munk-why). You may target a player.  That player is role blocked.

Each item, when used, is removed from the player’s inventory.

 

Also, please re-read the rules as there are two more in play as of tonight:  The Secret-Keeper and Vendettas.  These are rules that were submitted before the game started but weren’t included due to administrative issues and so have been put into play now.


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Player List
Straw - Straw
coal - King Cole
Qwertyuiop - Hemalurgic_Headshot Hastur Hastur Hastur
Willow - little wilson
Hoid - winter devotion
Kintas - Jondesu
Locke Tekiel - Orlok Tsubodai
Non Sequitur - Sart
Bob the Omnipotent - Ecthelion III
mysterious Speed Force energy - Flash
Blade - Sami
Elias - Bartimaeus
Insanus - Darkness Ascendant
Kel - randuir
Silver Feather - Roadwalker
Majestic Eagle - Majestic
Ati - Drake Marshall
Sol - Eternum
Ad - DroughtBringer
Elithanathile - Elithanathile
Amarthion - Elenion
Aed - Aonar Faileas
Bortholomew the Blind - Bort
Nocturnal Flying Mammal Man - Grumpy Dula
Bugg - Clanky
Magestar - Magestar
Fess - Arinian
The Lemon - Lemonelen
Caramelion - Megasif
Bri - Brightness Radiant
Olbar - The Young Bard
Searanatha theranson threson the 45th and a half - Ornstein

The Night will end in 24 hours and may be followed by a brief rollover period.
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Edited by AliasSheep
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HH seemed to be promoting chaos, which brought Jondesu down on him. He retaliated by voting on Jondesu as well. Winter voted on Jondesu because of his other votes besides those on HH.

Edit: I think we might want to discuss the new rules as well. I'm on mobile, so I won't do a big write-up right now, but I think we really need the family excemption act to pass. Also, one or both if the factions would be nice additions I think, and RP for pancakes could help liven things up as well.

Edited by randuir
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