AliasSheep Posted August 22, 2017 Report Share Posted August 22, 2017 In the beginning God created the heaven and the earth ~ Genesis 1:1 There is nothing. Yet. The worlds are unwrought and investiture flies free, unbound to any form. It cannot last. In a world of raw power, a whim is as that of a god's greatest command. The rules are yet to be written, and so they are written by your hand. Think carefully, for a merest wish could bring the end spiralling in. And who knows what lies in Adonalsium's mind. The Cosmere is unformed, travellers. However you came to be here, know that. For the time being, treat "here" as meaningless. All that can be is yet to come. This game is a strange one. It is chaotic, unless you choose it not to be. It is unstructured, unless you choose it not to be. There are no rules. Yet. When you sign up, we're going to need two things from you in addition to your character's name. First, a vote: would you rather a single 72-hour cycle, or would you rather a 48-hour day and a 24-hour night. Second, a rule. Choose whatever you wish and it shall become truth. Every player can choose a rule and it shall be introduced to the game. It can be anything at all. There are two limitations to this, however. First, the GMs, myself and @STINK, reserve the right to veto any rule we deem unfit. Second, any conflicting rules shall be pitted against each other, with RNG determining which one is put into play. Though you may choose whatever, I have a couple recommendations: As of yet, there's no teams, no lynch and no win conditions. Keep that in mind. If no one chooses to change the way rules are decided, the same process will be carried out next turn, and the turn after, until someone gets sick of it and decides they want rules to be decided differently. Good luck. Have fun. Oh and rollovers will be at 20:00 BST which is 14:00 CST and you can figure it out for your own timezone. Following the close of Signups, there shall be a 24 hour period for Stink and I to sort out all the rules. Signups shall close on: Quick Links: Day 1 - In those daysNight 1 - In truth, at first, Chaos came to beDay 2 - Then Bur’s sons lifted the level landNight 2 - At the beginning of the world was a wasteDay 3 - Now when chaos had begun to condenseNight 3: Long BeforeDay 4: Neither Heaven nor Earth had namesNight 4: All Life Existed In The SkyDay 5: The heavens churned and the sun was darkNight 5: From One Pair of AncestorsAftermath: Finality 9 Link to comment Share on other sites More sharing options...
AliasSheep Posted August 22, 2017 Author Report Share Posted August 22, 2017 (edited) Player List: Straw - Straw coal - King ColeQwertyuiop - Hemalurgic_Headshot Hastur Hastur Hastur Willow - little wilson Hoid - winter devotion Kintas - Jondesu Locke Tekiel - Orlok Tsubodai Non Sequitur - Sart Bob the Omnipotent - Ecthelion III mysterious Speed Force energy - Flash Blade - Sami Elias - Bartimaeus Insanus - Darkness Ascendant Kel - randuir Silver Feather - Roadwalker Majestic Eagle - Majestic Ati - Drake Marshall Sol - Eternum Ad - DroughtBringer Elithanathile - ElithanathileAmarthion - Elenion Aed - Aonar Faileas Bortholomew the Blind - BortNocturnal Flying Mammal Man - Grumpy Dula Bugg - Clanky Magestar - Magestar Fess - ArinianThe Lemon - Lemonelen Caramelion - Megasif Bri - Brightness Radiant Olbar - The Young Bard Searanatha theranson threson the 45th and a half - Ornstein Rules Clarifications: On 22/08/2017 at 9:46 PM, winter devotion said: Can we suggest multiple rules or just one? And what about suggesting roles? A single rule. If you're making a rule about roles, you can include the details of the role in it (in fact, you have to, else they just won't be fleshed out) On 22/08/2017 at 9:48 PM, Straw said: If RNG kicks out our rule, can we propose a new rule? No On 22/08/2017 at 9:48 PM, winter devotion said: What's RNG? Random Number Generator If anyone has any doubts about whether or not their rule is going to be vetoed or not, please PM me, Stink and Alv and we can talk it over. Since the game hasn't started yet, you can amend your rule at any time you want (or completely change it). Pre-Game Rules Doc Edited August 30, 2017 by AliasSheep Link to comment Share on other sites More sharing options...
Straw he/him Posted August 22, 2017 Report Share Posted August 22, 2017 (edited) I'm signing up as Straw. I'm voting for a single cycle. I wasn't initially going to play any games for a bit, but this one looks too awesome to miss. Do we announce our rule in the thread or in a PM? Edited August 22, 2017 by Straw Link to comment Share on other sites More sharing options...
AliasSheep Posted August 22, 2017 Author Report Share Posted August 22, 2017 Just now, Straw said: I'm signing up as Straw. Do you have a vote and a rule for us? Link to comment Share on other sites More sharing options...
Straw he/him Posted August 22, 2017 Report Share Posted August 22, 2017 My rule: Every player has a unique role and win con. Link to comment Share on other sites More sharing options...
AliasSheep Posted August 22, 2017 Author Report Share Posted August 22, 2017 (edited) 3 minutes ago, Straw said: My rule: Every player has a unique role and win con. And which cycle system would you prefer? EDIT: I saw you edited your post, ignore me Edited August 22, 2017 by AliasSheep Link to comment Share on other sites More sharing options...
Straw he/him Posted August 22, 2017 Report Share Posted August 22, 2017 (edited) Single cycle please. EDIT: BTW You could just make the single cycle/double cycle vote into a poll Edited August 22, 2017 by Straw Link to comment Share on other sites More sharing options...
AliasSheep Posted August 22, 2017 Author Report Share Posted August 22, 2017 13 minutes ago, Straw said: Single cycle please. EDIT: BTW You could just make the single cycle/double cycle vote into a poll Done that! Link to comment Share on other sites More sharing options...
King Cole he/him Posted August 22, 2017 Report Share Posted August 22, 2017 I'll sign up as coal. I don't really know enough about the cycles, what would it change? Maybe a rule that that everyone has two lives Link to comment Share on other sites More sharing options...
Hemalurgic Headshot he/him Posted August 22, 2017 Report Share Posted August 22, 2017 I have no idea whether I want to join this game... But fine. I will. My name is Qwertyuiop, one of the Old Ones. Cthulhu is my homie. Rule: Each turn there is a chance for an inter-dimensional portal to appear and transport a random amount of players to an alternate realm. This alternate realm is almost exactly like the original, but every rule is reversed. Ex: Survivor-type roles become Serial Killer-roles, etc. The alternate realm is located in a different thread, much like LG37, and players in the alternate realm have a chance to return to the original. 1 Link to comment Share on other sites More sharing options...
King Cole he/him Posted August 22, 2017 Report Share Posted August 22, 2017 5 minutes ago, Hemalurgic_Headshot said: But fine. I will. My name is Qwertyuiop, one of the Old Ones. Cthulhu is my homie. Weren't all the old ones at war with each other? Link to comment Share on other sites More sharing options...
Hemalurgic Headshot he/him Posted August 22, 2017 Report Share Posted August 22, 2017 2 minutes ago, King Cole said: Weren't all the old ones at war with each other? Not all of them. But they don't like that, so they blotted me from the records, annihilated my cult, and banished me to the nether realms where the only light is the twisted parody that exists in the minds of the tormented. And no cell service. Link to comment Share on other sites More sharing options...
little wilson she/her Posted August 22, 2017 Report Share Posted August 22, 2017 Willow signing up. Just want to point out that technically LGs are two turns. While it's possible to deviate from the two turn structure, it should really only be done for very good reasons (like LG17, which required an additional turn for each cycle). Additionally, I'm certain we've had a couple games in the past that lengthened a turn or two to 72 hours and virtually nothing happened in the back half of the turn, so it dragged for everyone and a bunch of people went inactive. And that was just a cycle or two, rather than the whole game. I fear that would happen here, for the entire game, if were running on single 72-hour turns. My rule: Like the game Flex, every turn, the rules change, taking from the pool of rules created by the players. The number of rules in play each turn is determined by the GMs. Link to comment Share on other sites More sharing options...
Jondesu he/him Posted August 22, 2017 Report Share Posted August 22, 2017 Signing up as Kintas (and winter, if you’re signing up as the actual Hoid, we might have some interesting conversations). I voted in the poll for a split cycle. My rule proposal: “Any action that is taken has a 25% chance of failure. Failure results in the action targeting a different random player.” Link to comment Share on other sites More sharing options...
Orlok Tsubodai he/him Posted August 22, 2017 Report Share Posted August 22, 2017 Locke Tekiel signing up. I'm with Wilson, here, and support 48-24 cycles. My rule: Every turn, each player proposes a new rule, and the players vote to select three rules to be added to the existing rules from those proposed each turn. Link to comment Share on other sites More sharing options...
Straw he/him Posted August 22, 2017 Report Share Posted August 22, 2017 If RNG kicks out our rule, can we propose a new rule? Link to comment Share on other sites More sharing options...
Clanky he/him Posted August 22, 2017 Report Share Posted August 22, 2017 AliasSheep, You are the bravest person I know for trying to run this game and also certifiably insane. I'll sign up later once I've thought up a character and a rule. 2 Link to comment Share on other sites More sharing options...
AliasSheep Posted August 22, 2017 Author Report Share Posted August 22, 2017 15 minutes ago, winter devotion said: Can we suggest multiple rules or just one? And what about suggesting roles? A single rule. If you're making a rule about roles, you can include the details of the role in it (in fact, you have to, else they just won't be fleshed out) 13 minutes ago, Straw said: If RNG kicks out our rule, can we propose a new rule? No 12 minutes ago, winter devotion said: What's RNG? Random Number Generator Link to comment Share on other sites More sharing options...
Sart he/him Posted August 22, 2017 Report Share Posted August 22, 2017 (edited) This looks absolutely mental. Signing up as Non Sequitur. If a player receives no votes, that player is Boring. Boring players can't be targeted by other players because no one pays attention to them. Further, since no one pays attention to Boring players, no one is affected by their actions. No one pays attention to their votes, because they're so boring, unless they vote on themselves, which makes them interesting, and stops them from being Boring. Edited August 22, 2017 by Sart Added way to stop being boring 4 Link to comment Share on other sites More sharing options...
Straw he/him Posted August 22, 2017 Report Share Posted August 22, 2017 Clarification on my rule: my rule means that every player has to have at least one unique win con and ability. This way, my rule won't conflict with any rules that create new factions. Link to comment Share on other sites More sharing options...
AliasSheep Posted August 22, 2017 Author Report Share Posted August 22, 2017 If anyone has any doubts about whether or not their rule is going to be vetoed or not, please PM me, Stink and Alv and we can talk it over. Since the game hasn't started yet, you can amend your rule at any time you want (or completely change it). 24 minutes ago, Clanky said: AliasSheep, You are the bravest person I know for trying to run this game and also certifiably insane Why thank you Link to comment Share on other sites More sharing options...
Hemalurgic Headshot he/him Posted August 22, 2017 Report Share Posted August 22, 2017 Clarification upon my rule as more rules are made: Percents are flipped in the alternate realm. Sart's Boring becomes Interesting, and the opposite process makes one Boring. I'm not sure why I felt I needed to clarify this. Link to comment Share on other sites More sharing options...
Straw he/him Posted August 22, 2017 Report Share Posted August 22, 2017 Due to my rule causing potential difficulties in balancing the game, I will instead have my rule be that there must be at least 10 factions in the game. Players can be a member of multiple factions, and each faction must have a unique win con. Link to comment Share on other sites More sharing options...
Straw he/him Posted August 22, 2017 Report Share Posted August 22, 2017 1 minute ago, winter devotion said: How about there has to be about half the amount of factions to amount of players? The problem with that is that if there were 30+ players, there'd be 15+ factions Link to comment Share on other sites More sharing options...
Straw he/him Posted August 22, 2017 Report Share Posted August 22, 2017 Just now, winter devotion said: EDIT: Or 25%. But then if there were 30+ players's there'd only be 7+ factions! BTW, Sheep said in discord that unless somebody fleshes out the factions, the factions will be generic and boring. Link to comment Share on other sites More sharing options...
Recommended Posts