Araris Valerian he/him Posted February 20 Posted February 20 3 hours ago, Archer said: Masks can only purchased in the first cycle of each loop, so the most anyone can afford this loop is a blue mask. You're not going to miss 5 rupees, so buy, buy, buy! “Hey, you owe me those 5 rupees in rent!” If I see you wearing a mask you spent my money on then I’ll…” The shrill voice echoed across the town square before dying away as Arenta’s gaze was momentarily drawn to the side, where one of the townsfolk was trespassing. She shouted the oblivious fool, ”You there! That’ll be 5 rupees!” The newcomer glanced over, saw an elderly lady waving a cane wildly above her head in his general direction, and quickened his steps as if to escape unnoticed. ”Don’t you act like you didn’t hear me!” Arenta turned back toward Ouae. “I’ll deal with you in a moment.” She made as if to chase the other fellow, but slipped on a cobblestone and fell forward. The cane flew out of her hand and Arenta reached out desperately for something to halt her fall. (open invitation for someone to either help or ignore a bothersome old landlady)
Through the living Wahr He/Him Posted February 20 Posted February 20 (edited) Idly strolling through the streets of Clocktown, unsure of what to do with himself, Wahi noticed an old Woman, who seemed to have slipped on a cobblestone, she looked quite agitated, but that was to be expected, Wahil helped the old woman up, before asking her "are you allright Ma'am? Did you hurt you when you slipped?" @Araris Valerian Edited February 20 by Wahrheitswächter 1
Ashbringer he/him Posted February 20 Posted February 20 She’d burned the first batch of cookies. It’d been years since she’d burned a batch of cookies. These weren’t even her special drycakes, they were just normal run-of-the-mill cookies! Well, Coliver could at least partially blame the oven. Her bakery was part of tomorrow’s main attraction, which meant today she was largely shoved into a rather innocuous corner and cooking out of a rather large Goron family’s home. They were very accommodating, though whether out of innate hospitality or the Mayor’s pressuring of those still living on main street she couldn’t say. But she could definitely say their oven ran hot. An easy enough fix; just cool down the fire or bring the racks up higher. She picked the latter. She had a suspicion why she was a bit off in her cooking, why she wanted the room to feel a bit hotter than she would normally want to soothe her chills. That suspicion was currently perscribed bed-rest and being doted on by an all-to-nice Goron patron. And Mazaki. Far too much by Mazaki. Moonfall, she wished all it was was jealousy. Any other day she’d be appalled at that. She liked Marton, but she didn’t like like him… at least she was pretty sure. But Marton had… fallen. And the Not-Marton was still here. Coliver had caught it looking at her a few times, and she didn’t think she exactly was hiding her horror well. Even Tabarun had asked if she was feeling alright. Tabarun. The boy who’d practiced flying into windows to harden his own skull. Still, the worst crime Not-Marton had committed in her presence so far, besides the lying, possible murder, and body-snatching, was stealing some of her cookies, but so was Mazaki and everyone else. She still would have to confront him. But not now, in front of everyone. Soon. 2
Myst He/Him Posted February 20 Posted February 20 Kieran ran his shirt through the water. It wasn’t that he hated doing this, more that there were so many other things to do. So many people were here in the city. And yet, he still had to wash laundry. ”At least” he spoke to himself, “I’m almost done, then I’ll be able to look to my hearts content” Kieran had always liked following people, it was interesting to see what they did when they thought they weren’t be watched. Some people were very much against it, but It had saved his life before, so Kieran ignored them. 2
Divergent He/Him Posted February 20 Posted February 20 (edited) Gor Elam took in the scenery as he strided on the road to Clock Town. Clear, blue skies stretched over the central region and clouds laze about, seemingly unhurried and without a care for the world. There was a gentle warmth in the air and the soft wind carried the scent of flowers at the peak of their bloom. He wore a melancholic smile as he appreciated the view before him. It had been a few days since he had started on his journey from Goron Village. For most of his life, he hardly strayed out from his hometown. Occasionally, he'd venture to the mountain smithy on an errand to deliver minerals to the local blacksmiths, Zubora and Gabora. He was perfectly content with his life there. That was until a recent unexplicable change to the climate, which had turned from being temperate to being plagued by the frigid cold and snow, that was usually only common in the Snowhead Mountains. Most of the Gorons, including his family, had retreated to the shrine to seek refuge from the glacial winds. They were alive, but they were merely surviving. They could hardly go out without the fear that the harsh conditions might cause their untimely end. And so, they spent their days holed up in that shrine, waiting and waiting that this seeming eternal winter would stop. But days and weeks and months passed, and there was hardly any sign that things would return to how they were. Many of his fellow Goron had left the village. Some had sought new homes elsewhere. Others had tried to find answers or a solution to their plight, but all returned fruitless and despondent. When yet another group returned to the village empty-handed, Gor Elam decided that he wanted to go out himself. Maybe there was a different angle that the others had missed or that he would have the fortune that others did not possess. Whichever the case, he loved his village too much and could no longer stand the hopelessness of the situation they were in. Now, he was merely a stone's throw away from Clock Town. Someone must have the answer he seeks. He will save his village. Edited February 20 by Divergent 2
Burnt Spaghetti she/her Posted February 20 Posted February 20 okay I've been trying to math but am tired but from what I understand and what mistborn was saying, currently we only have the 4 blue masks potentially purchasable, to be in play by night 1. But it is possible that D2 the 4 red masks are purchasable. But the purple are a loop 2 thing, and silver probably more a loop 3 thing. I think its technically possible for the postman to make it to 50 end of cycle 1 assuming everyone sends at least one letter (super not confident on that math though ngl) but again, this would be only purchasing purple masks Cycle 2 day 1. Also idk how you get the fierce deity mask but i presume thats only going to be possible to get end game looking at money rates. Are we notified if/when the postman hat is in play when that happens or are we writing letters and hoping that theyll get sent? Also are letters able to be sent at night or only the day?
Divergent He/Him Posted February 20 Posted February 20 8 hours ago, Haelbarde said: So in lieu of advocating PM safety while the Postman's hat does not adorn anyone's head, I would caution people to be careful regarding making indications around what they are doing with their rupees, whether hoarding them, or trying for hats, and if trying for hats, which hats. While such information will be useful for analysis later on, I think in the short term it is more likely to benefit the elims knowing. Yes, they have an advantage in terms of the ability to coordinate which hats to compete for, but I reckon public coordination might do more harm in the short term. Not saying you can't, but just think twice about doing so first. There is a fun aspect to the mask though - where in a normal game, revealing that you got some sort of information from your ability can be really dangerous, in this game, having a mask, getting some info from it, and then dying means you've at the very least temporarily lost the ability and someone else could get it instead the next loop, removing some amount of the danger of sharing said information upon being revived at the new loop. Definitely will be fun to see if that comes into play. Of course, particularly through the first two loops, with limited funds and masks, and only 4 deaths, there's decent odds that no mask bearer dies in the first two loops, so we'll have to see how it goes Agreed on this. It is better that we don't give any indications as to what masks/hats we have, especially that a good amount of them are more effective if they remain hidden (at least this loop, Bremen, Bunny, and Postman want to stay alive while Don Gero wants to bait the NK). Masks reset and we get resurrected anyway if we die during a loop, so it'd be more advantageous to reveal the relevant information once the next turn comes around. 8 minutes ago, Burnt Spaghetti said: okay I've been trying to math but am tired but from what I understand and what mistborn was saying, currently we only have the 4 blue masks potentially purchasable, to be in play by night 1. But it is possible that D2 the 4 red masks are purchasable. But the purple are a loop 2 thing, and silver probably more a loop 3 thing. I think its technically possible for the postman to make it to 50 end of cycle 1 assuming everyone sends at least one letter (super not confident on that math though ngl) but again, this would be only purchasing purple masks Cycle 2 day 1. Also idk how you get the fierce deity mask but i presume thats only going to be possible to get end game looking at money rates. Are we notified if/when the postman hat is in play when that happens or are we writing letters and hoping that theyll get sent? Also are letters able to be sent at night or only the day? We can only purchase on the first cycle, so the next tier of masks will only be available the following loop. I guess Bunny Hood and Postman's Hat could help obtain the Fierce Deity Mask, but it'd pretty much require you to keep being alive throughout the loops since you lose your money if you die. I believe we are notified if Postman's Hat is in play and the message will be received at the start of the following night (you can only write them during days)
Doc12 Posted February 20 Posted February 20 Popping in to say I'm claiming the postman hat please, no one else go for that You might say "Thistle, you're already a busy shop owner and you have to sell flowers!" But here's a florist's secret. Fleet lotus seeds made into a soup can make you run much faster, allowing one to get more done in a day! (stop by the shop and buy some!) Everyone needs mail delivered, and why not trust your local florist? Thistle will even have special edition flower stamps for extra personalization!
Amanuensis he/him Posted February 20 Author Posted February 20 (edited) 24 minutes ago, Burnt Spaghetti said: Are we notified if/when the postman hat is in play when that happens or are we writing letters and hoping that theyll get sent? Also are letters able to be sent at night or only the day? If/when someone becomes a holder of the Postman's Hat, I will let it be known that Rupees can be spent on PMs. It's a passive effect and donned automatically unless they somehow also have the Bunny Hood (extremely unlikely), although I do suppose the owner of the Postman's Hat can *refuse* to send all PMs (no selective picks), in which case I will inform players that their message was not delivered / refund the relevant Rupees during the coinciding turnover. Edited February 20 by Amanuensis
Burnt Spaghetti she/her Posted February 20 Posted February 20 8 minutes ago, Divergent said: Agreed on this. It is better that we don't give any indications as to what masks/hats we have, especially that a good amount of them are more effective if they remain hidden (at least this loop, Bremen, Bunny, and Postman want to stay alive while Don Gero wants to bait the NK). Masks reset and we get resurrected anyway if we die during a loop, so it'd be more advantageous to reveal the relevant information once the next turn comes around. We can only purchase on the first cycle, so the next tier of masks will only be available the following loop. I guess Bunny Hood and Postman's Hat could help obtain the Fierce Deity Mask, but it'd pretty much require you to keep being alive throughout the loops since you lose your money if you die. I believe we are notified if Postman's Hat is in play and the message will be received at the start of the following night (you can only write them during days) Ah right, i missed that on my read through, thanks for the correction. So only blue then for now. so a fairly vanilla loop 1 then all things considered. 1 minute ago, Amanuensis said: If/when someone becomes a holder of the Postman's Hat, I will let it be known that Rupees can be spent on PMs. It's a passive effect and donned automatically unless they somehow also have the Bunny Hood (extremely unlikely), although I do suppose the owner of the Postman's Hat can *refuse* to send all PMs (no selective picks), in which case I will inform players that their message was not delivered / refund the relevant Rupees. Good to know, thanks!
Amanuensis he/him Posted February 20 Author Posted February 20 (edited) I should clarify that if someone managed to get 10 Rupees from the Day Turn, they would be afforded the Rupees during the Night and be able to purchase higher-tier Masks accordingly (Burnt's instincts were correct). The stock has all the Masks from the jump, the only limitation is your personal finances. This also assumes they spend no Rupees during the Day on a Blue Mask, however, as then they'd no longer have 20 for the Night. Edited February 20 by Amanuensis 1
Divergent He/Him Posted February 20 Posted February 20 15 minutes ago, Amanuensis said: If/when someone becomes a holder of the Postman's Hat, I will let it be known that Rupees can be spent on PMs. It's a passive effect and donned automatically unless they somehow also have the Bunny Hood (extremely unlikely), although I do suppose the owner of the Postman's Hat can *refuse* to send all PMs (no selective picks), in which case I will inform players that their message was not delivered / refund the relevant Rupees during the coinciding turnover. By the selective picks part, does that mean the Postman's Hat owner gets to decide which PMs will be sent? Or is it either all PMs are sent or no PMs are sent? Also, for the Blast Mask and Fiercy Deity Mask's 1x per game, is it as a collective for all players or just for that player alone?
Amanuensis he/him Posted February 20 Author Posted February 20 (edited) 3 minutes ago, Divergent said: By the selective picks part, does that mean the Postman's Hat owner gets to decide which PMs will be sent? Or is it either all PMs are sent or no PMs are sent? Also, for the Blast Mask and Fiercy Deity Mask's 1x per game, is it as a collective for all players or just for that player alone? 20 minutes ago, Amanuensis said: I do suppose the owner of the Postman's Hat can *refuse* to send all PMs (no selective picks) As for the Blast/Fierce Diety, they permanently break when used once, so no more uses period. This means if the Blast Mask goes off in one Loop, it will be unpurchasable in future loops Edited February 20 by Amanuensis 1
Amanuensis he/him Posted February 20 Author Posted February 20 (edited) Approximately 9 hours and 30 minutes remain in the Day to earn Rupees with Activity and submit your Mask bids. Edited February 20 by Amanuensis
The Unknown Medallion he/him Posted February 20 Posted February 20 (edited) 13 hours ago, Archer said: oh you poor unfortunate soul 3 things to know if you're coming in blind: -Start with the chart Aman posted, that makes it easier to figure out. -I think the RP incentives might be a little weak, but the game part of the game leans heavily into RP, so I hope we can embrace that as a group -This is going to be an endurance game, so be prepared to pace yourself. Both because of the actual length and because we'll be information starved. Saying to start with the chart is insane I still don't understand that thing and I think I have a pretty good understanding of the rules 3 hours ago, Burnt Spaghetti said: okay I've been trying to math but am tired but from what I understand and what mistborn was saying, currently we only have the 4 blue masks potentially purchasable, to be in play by night 1. But it is possible that D2 the 4 red masks are purchasable. But the purple are a loop 2 thing, and silver probably more a loop 3 thing. I think its technically possible for the postman to make it to 50 end of cycle 1 assuming everyone sends at least one letter (super not confident on that math though ngl) but again, this would be only purchasing purple masks Cycle 2 day 1. Also idk how you get the fierce deity mask but i presume thats only going to be possible to get end game looking at money rates. Are we notified if/when the postman hat is in play when that happens or are we writing letters and hoping that theyll get sent? Also are letters able to be sent at night or only the day? I believe it came out to it theoretically being possible to afford the FD on cycle 3 with perfect circumstances 2 hours ago, Doc12 said: Popping in to say I'm claiming the postman hat please, no one else go for that You might say "Thistle, you're already a busy shop owner and you have to sell flowers!" But here's a florist's secret. Fleet lotus seeds made into a soup can make you run much faster, allowing one to get more done in a day! (stop by the shop and buy some!) Everyone needs mail delivered, and why not trust your local florist? Thistle will even have special edition flower stamps for extra personalization! Nope, mine I have the plan for FD and I will not be denied ~ Edit for roleplay ( @Amanuensis It was a good day, it was a good year. All of Heroshi's work had finally payed off. He had his very own Hero's costume this year. And it was time for the festival. He rushed through the town toward his hiding place, stopping only to gaze longingly into the Mask shop. He felt the money in his pocket. One day. One day he would wear a mask. He would be important. Edited February 20 by The Unknown Medallion 1
Archer he/him Posted February 20 Posted February 20 (edited) BUY TWO MASKS RIGHT NOW 2 hours ago, Doc12 said: Popping in to say I'm claiming the postman hat please, no one else go for that I'd rather play the numbers game. We've got a 4:1 ratio, so even if the elims stack their requests, they'll have at best a 50% of success. Edit: my math is slightly off. It would be 3:4, so 43% to 57% chance Edited February 20 by Archer
Myst He/Him Posted February 20 Posted February 20 1 minute ago, The Unknown Medallion said: Saying to start with the chart is insane I still don't understand that thing and I think I have a pretty good understanding of the rules I believe it came out to it theoretically being possible to afford the FD on cycle 3 with perfect circumstances Nope, mine I have the plan for FD and I will not be denied 2 hours ago, Doc12 said: Popping in to say I'm claiming the postman hat please, no one else go for that You might say "Thistle, you're already a busy shop owner and you have to sell flowers!" But here's a florist's secret. Fleet lotus seeds made into a soup can make you run much faster, allowing one to get more done in a day! (stop by the shop and buy some!) Everyone needs mail delivered, and why not trust your local florist? Thistle will even have special edition flower stamps for extra personalization! I think yall are both forgetting that it’s mine, obviously. But it seems we’ll have access to PMs(sort of) every loop with how many people are going for it. with the clarifications on rupees and how many you can earn and all that, it seems like a pretty tame loop 1 and loop 2. I’d like to repeat again that this is our best chance of finding Elims. We win the loop if an Elim dies, so, with our exe and the Elims NK that means if we win, that’s an Elim in 7 people, or, assuming they don’t NK an Elim, 3 people who are possibly Elims. As I mentioned though, once red masks are in play, information gathering will be a lot harder with the amount of bluffing and fake info that can happen(not saying it won’t happen now). This first cycle is our best chance, which means we have to make the most optimal moves we can for voting later on
Wonko the Sane he/him Posted February 20 Posted February 20 (edited) 13 hours ago, Amanuensis said: Every dead player is resurrected each Loop. Since (assuming each kill/exe goes through and there's no extra death), 5-6 players will die each Loop, which means town will need to determine who among them is good/bad based on the winner of the Loop's Mask. In the first Loop only 1 elim needs to die for town to win the first Mask, from that point on, 2 will need to die. There will be no way to tell if 3+ die in one Loop or if the elims will use their NK to throw analysis off, however, without a deeper layer of analysis. This becomes slightly more complicated when Masks come into play. Is there a minimum number of votes required to exe a player? 12 hours ago, Amanuensis said: Clear separation in one post is fine. That's mostly to make sure I don't accidently mistake 2 for 1. Do posts with both RP and discussion that are clearly separated count as two posts for the purposes of Rupees? 11 hours ago, Haelbarde said: So in lieu of advocating PM safety while the Postman's hat does not adorn anyone's head, I would caution people to be careful regarding making indications around what they are doing with their rupees, whether hoarding them, or trying for hats, and if trying for hats, which hats. While such information will be useful for analysis later on, I think in the short term it is more likely to benefit the elims knowing. Yes, they have an advantage in terms of the ability to coordinate which hats to compete for, but I reckon public coordination might do more harm in the short term. Not saying you can't, but just think twice about doing so first. Much as I hate advocating for Villager silence, I think I agree. The Village doesn't gain much from knowing who has the low-tier masks, and having that information out there makes them less powerful. It does mean that this first cycle is effectively empty of information, though, with no exe and no role discussion, which I don't love. As I like to say, the Village thrives on commmunication. 11 hours ago, Mistfallen Soldier said: Alright, so, as a 4 day/Night for the first loop. That’s 80 rupees. Assuming someone gets bunny(after Archer’s remark, someone probably will) that could be bumped up so that we could potentially be going against a silver mask loop 2, or, the gold mask loop 3. As such, this loop will probably be relatively tame. But loop 2 onwards definitely will not, people will definitely have enough to purchase high level masks, and so we’ll have at least two power roles per cycle. That means now is, despite the lack of information, our best bet of finding elims. It’s pure logic, with no PMs to complicate things(looking at you Doc) I disagree with your assessment. First of all, I've run the numbers, and I'm pretty sure it's literally impossible for any player to ever buy the Fierce Deity mask in this game; it's just a joke being kept deliberately out of reach. But more importantly, what exactly about the masks or Post messages do you think will make it HARDER to identify elims? The Post hardly allows for intricate conspiracy or manipulation; it's both too slow and too constrained for that. It's most usable for disseminating critical information without revealing it to the whole thread. That explicitly benefits the Village far more than the elims. And the majority of masks benefit the Village more than the elims as well. The more of this game's mechanics come into play, the more info the village has to play with. Just because the elims might be able to lie about that information doesn't mean it benefits them. If that were the case, then all village roles would always benefit the elims, which is silly. 19 minutes ago, The Unknown Medallion said: I believe it came out to it theoretically being possible to afford the FD on cycle 3 with perfect circumstances I have the plan for FD and I will not be denied I'd very much like to see your calculations, as I've tried every Rupee boosting ability I can think of, and can't ever come close even if the game runs to 5 Loops. FINALLY! After around a century of chores, it was time to go out and experience the Carnival. Sights, sounds, foods, fun, and, most importantly, the possibility of information about the Hero of Time and how Zymni might make her way home. She burst into the air with a twirl and zipped over to the door -- then, remembering the sunlight outside, she zipped back and tugged incessantly at Thistle's sleeve. "Come on!" she urged as Thistle *far too slowly* made their way over to the door. Then, as Thistle finally opened the door to step outside, she swirled in a loop around their face and dove into the florist's shadow, her form melting into the darkness. Edited February 20 by Wonko the Sane 2
Myst He/Him Posted February 20 Posted February 20 (edited) 39 minutes ago, Wonko the Sane said: I disagree with your assessment. First of all, I've run the numbers, and I'm pretty sure it's literally impossible for any player to ever buy the Fierce Deity mask in this game; it's just a joke being kept deliberately out of reach. But more importantly, what exactly about the masks or Post messages do you think will make it HARDER to identify elims? The Post hardly allows for intricate conspiracy or manipulation; it's both too slow and too constrained for that. It's most usable for disseminating critical information without revealing it to the whole thread. That explicitly benefits the Village far more than the elims. And the majority of masks benefit the Village more than the elims as well. The more of this game's mechanics come into play, the more info the village has to play with. Just because the elims might be able to lie about that information doesn't mean it benefits them. If that were the case, then all village roles would always benefit the elims, which is silly. First off, you’re right, my math was definitely off(I was giving people about twice as many rupees as they could actually get without postman or bunny) so yeah you’re right about that. my problem with the rules isn’t that there’s less information inherently. My problem is that the roles switch basically. Normally, if an Elim claims role, you can sometimes catch them in a later turn because the results of that role never happened. Here this is impossible, as the roles change. It’s impossible to check someone on their role without a counterclaim. That’s what I’m concerned about. Now and most of loop 2 are the only times without roles like that available(I don’t think any of the blue masks will massively change stuff other than postman, which is universal) as such now is our best time to figure Elims out Edit @Hoid Slayer I assume you’re perfect requirements include everyone sending a lot of PMs Edited February 20 by Mistfallen Soldier
Amanuensis he/him Posted February 20 Author Posted February 20 17 minutes ago, mippo said: Yo so just wondering, how long are LGs generally? I think the average is closer to 3 weeks. This game is anomalously long due to the time loop nature
___ He/Him Posted February 20 Posted February 20 9 minutes ago, Amanuensis said: I think the average is closer to 3 weeks. This game is anomalously long due to the time loop nature Got it, thanks
Amanuensis he/him Posted February 20 Author Posted February 20 45 minutes ago, Wonko the Sane said: Is there a minimum number of votes required to exe a player? Yes, so day deaths are guaranteed no matter what (even if no one votes, the player with the least Rupee+Mask value will die). So whoever has the most votes will die. In the case of any ties, the activity value is determined first and then RNG will determine if there are vote and value ties. 48 minutes ago, Wonko the Sane said: Do posts with both RP and discussion that are clearly separated count as two posts for the purposes of Rupees? It would count as 2, I just ask for you to make the separation clear so there is less ambiguity for me, as you did in this post.
coco.pudding she/they Posted February 20 Posted February 20 (edited) 6 minutes ago, Amanuensis said: Yes, so day deaths are guaranteed no matter what (even if no one votes, the player with the least Rupee+Mask value will die). So whoever has the most votes will die. In the case of any ties, the activity value is determined first and then RNG will determine if there are vote and value ties. Oh so someone is dying every time, what we’re doing by voting is basically just ensuring that death isn’t random? That’s very interesting actually. Edit: oops just didn’t read thoroughly enough my question was answered Edited February 20 by coco.pudding
Amanuensis he/him Posted February 20 Author Posted February 20 (edited) Yeah, otherwise villagers could theoretically refuse to vote anyone out to ensure the Boss Mask is won by numbers. Also the tie-breaker being value based means that RNG prioritizes the least active. Edited February 20 by Amanuensis
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