Amanuensis he/him Posted September 7, 2023 Posted September 7, 2023 Eh Quinn then. Sorry this is my first time voting too.
Wonko the Sane he/him Posted September 7, 2023 Posted September 7, 2023 1 minute ago, Amanuensis said: Jabberwock confirmed Cursed by Time, right? What's the shortlist? I only know myself, TKN, and Ash off the top of my head. it isn't in my notes -- will be after this, though.
Archer he/him Posted September 7, 2023 Posted September 7, 2023 I wanna say the obvious answer is Mat blocked the scan, but we know roles are duplicated and he just openly admitted that so it's a joik. I believe Quinn is a bologove too, they knew what it did, although they messed up their understanding of it a bit in our PM. And there's been no e!Bologove flip so their logic tracks that they couldn't have doc intel
Wonko the Sane he/him Posted September 7, 2023 Posted September 7, 2023 (edited) Quinn was able to quote the details of the Borogove role without being told them. She may be Bandersnatch, but she isn't the Jabberwock. EDIT: Yeah, what he said. Edited September 7, 2023 by Wonko the Sane
Archer he/him Posted September 7, 2023 Posted September 7, 2023 (edited) My role does nothing unless I match Quinn's vote, so with them missing in action, I'm going to switch to Xino Aman I recommend a Xino flash wagon Edit: hinnordously please! Edited September 7, 2023 by Archer
Wonko the Sane he/him Posted September 7, 2023 Posted September 7, 2023 ...Drake. You've proven you have the Sword. You have *not* proven you are village. I said when we lost the blade that the Jabberwock probably has it.
Mat he/him Posted September 7, 2023 Posted September 7, 2023 (edited) Oh wait is that a thing I mean like, Scars was inactive C4. The jabberwock did things. So I don’t think it’s likely @Wonko do you have a rolescan? Like is that what your scan does Aman Edited September 7, 2023 by Matrim's Dice
Fifth Scholar he/him Posted September 7, 2023 Author Posted September 7, 2023 That is all! Please hold as we get this minigame wrapped and the final one unveiled.
Wonko the Sane he/him Posted September 7, 2023 Posted September 7, 2023 1 minute ago, Matrim's Dice said: @Wonko do you have a rolescan? Like is that what your scan does Yes, though it's too late to be useful now. Ah well. If it's of interest to anyone, I'm going on the record as calling Drake as the Jabberwock. I was a neutral role, by the way, that was plotting the loss of all factions. I didn't lie, though! And I failed my goal anyway, so, oh, well.
Fifth Scholar he/him Posted September 7, 2023 Author Posted September 7, 2023 (edited) “And hath ye slain the Jabberwock? Come to my arms, my beamish boys! O frabjous day! Callooh! Callay!” I chortled in my joy. … “Oh wait, none of you actually resolved this mess. Sad.” ‘I think I’ll go and meet her,’ said Alice, for, though the flowers were interesting enough, she felt that it would be far grander to have a talk with a real Queen. ‘You can’t possibly do that,’ said the Rose: ‘I should advise you to walk the other way.’ This sounded nonsense to Alice, so she said nothing, but set off at once towards the Red Queen. To her surprise, she lost sight of her in a moment, and found herself walking in at the front-door again. A little provoked, she drew back, and after looking everywhere for the queen (whom she spied out at last, a long way off), she thought she would try the plan, this time, of walking in the opposite direction. It succeeded beautifully. She had not been walking a minute before she found herself face to face with the Red Queen, and full in sight of the hill she had been so long aiming at. ‘Where do you come from?’ said the Red Queen. ‘And where are you going? Look up, speak nicely, and don’t twiddle your fingers all the time.’ Alice attended to all these directions, and explained, as well as she could, that she had lost her way. ‘I don’t know what you mean by your way,’ said the Queen: ‘all the ways about here belong to me—but why did you come out here at all?’ she added in a kinder tone. ‘Curtsey while you‘re thinking what to say, it saves time.’ Alice wondered a little at this, but she was too much in awe of the Queen to disbelieve it. ‘I’ll try it when I go home,’ she thought to herself. ‘the next time I’m a little late for dinner.’ ‘It’s time for you to answer now,’ the Queen said, looking at her watch: ‘open your mouth a little wider when you speak, and always say “your Majesty.”’ ‘I only wanted to see what the garden was like, your Majesty--’ ‘That’s right,’ said the Queen, patting her on the head, which Alice didn’t like at all, ‘though, when you say “garden,”—I’ve seen gardens, compare with which this would be a wilderness.’ Alice didn’t dare to argue the point, but went on: ‘-- and I thought I’d try and find my way to the top of that hill— ’ ‘When you say “hill,”’ the Queen interrupted, ‘I could show you hills, in comparison with which you’d call that a valley.’ ‘No, I shouldn’t,’ said Alice, surprised into contradicting her at last: ‘a hill can’t be a valley, you know. That would be nonsense— ’ ‘The Red Queen shook her head, ‘You may call it “nonsense” if you like,’ she said, ‘ but I’ve heard nonsense, compared with which that would be as sensible as a dictionary!’ Sart was not killed during C5! He was not even attacked, in fact. _Stick_ was killed during C5! She was a Village Rath of the Creatures of the Looking-Glass! Amanuensis succumbed to the madness! He was the Jabberwock! Vote Count: Amanuensis (5): Wonko the Sane, Quintessential, DrakeMarshall, Experience, Matrim’s Dice xinoehp512 (2): Archer, Amanuensis The Jabberwock minigame is over! All factions have failed their win conditions! Not enough death to go around The Creatures of the Looking-Glass and the Jabberwock failed to eliminate all the Bandersnatches! The Bandersnatches failed to outnumber the Creatures of the Looking-Glass! The Jubjub Bird failed to ensure the survival of exactly one Bandersnatch, one Village Rath, one Village Tove, one Village Borogove, and itself! The Jabberwocky minigame is over! Unless otherwise noted, all roles, alignments, abilities, items, and victory conditions have been lost. The third and final minigame has begun: the Chess minigame! All players are alive again. This minigame will last three cycles. In it, you must outwit the opposing chess team, playing as a piece for your own team. There are two teams: White and Red, which will be public, but each have their own doc to coordinate privately. Teams will earn points in the following ways this game: 5 points to each member of the victorious team (captures the opponent’s king first, or, if neither king is captured, whichever team has a greater material balance by the end. If material balance is equal and neither king is threatened, neither team will receive points.) 1 point to each team which promotes a pawn, and 1 additional point to the pawn which is promoted 1 point to the piece which makes the most captures by the end of the minigame, and 1 point to any piece that makes a capture The chess match will be played using the standard rules of chess, with the following exceptions: The game begins in media res; pieces are not necessarily on their starting squares. The entirety of the board cannot be seen. Each player can only see the square he is on, and each square he can legally move to, as well as its occupants. (Example: there is a queen standing on e5 and a bishop on g7. The queen cannot see the h8 square along her diagonal, and the bishop cannot see the d4-a1 squares. Each piece can, however, see the other.) More than one piece may legally occupy a square. However, pawns still cannot move straight ahead into or through already-occupied squares, and queens, bishops, and rooks still may not move through occupied squares. If multiple pieces occupy a square when an enemy piece or pawn lands there, that enemy piece will capture every piece which it legally can unless the Protect ability is in place. There is no check or checkmate. The king is instead a normal piece which can be captured (but still counts for victory conditions). If a player attempts to make an illegal move, such as a pawn move forward onto an occupied square, or a longer move along a pathway which is now blocked, it will not be counted and the piece will remain in place. Captures are automatic and do not need to be noted when submitting moves. Moves do not necessarily alternate between teams. See “piece movement” below. Only pieces whose players have multiple (2+) madness votes can be captured. Otherwise, if another piece moves into its square, it will simply share the square with that piece. The piece with the most madness votes will be roleblocked and unable to move. If there is a tie, all pieces in the tie will be unable to move. Piece movement: Pieces do not move in regular alternating order of colours. Instead, there are 14 moves available each round which both teams may attempt to use, ordered from 1 (the first move made) to 14 (the last). These moves may be bid upon by any players taking actions. If three or more players attempt to use the same slot in the move order, all players involved in the bid lose their turn. If two players attempt to use the same slot in the move order, the player with the current madness vote placed closest to the beginning of the cycle moves in the chosen spot. The other player is moved up or down one spot if able, and if not, loses his turn. Players may submit moves on behalf of pieces not their own which are of the same colour using their action slot, provided that the additional move for the second piece is submitted in both GM PMs. Example: Kasimir is a Red Pawn on c7, and Wyrmhero is a Red Knight on d4. Because he is a good bro, Wyrm submits the order “Move Kasimir’s Pawn c5→c4, move 11” while Kas submits “Move c7→c5 move 10, allow Wyrm to move me c5→c4 move 11.” Unless otherwise interrupted, Kasimir’s Pawn will move from c7 to c5, and then to c4, farther than it could have gone with only Kas’s action. No piece may move more than three times per round of moves. Chess clarifications: The standard rules of chess may be found here. Please submit any moves made in algebraic chess notation, though you do not need to note captures (unless you are a Pawn, in which case the only way you may move diagonally is by making a capture ). Neither team is considered to have castling privileges. The white pawns move towards the eighth rank, and the red pawns towards the first. Teams/Player List: White Pieces Spoiler Matrim’s Dice Archer xinoehp512 Amanuensis Sart |TJ| Labyrinth Red Pieces Spoiler The Known Novel Experience DrakeMarshall Quintessential _Stick_ Ashbringer Wonko the Sane Good luck! Edited September 7, 2023 by Fifth Scholar 7
Ashbringer he/him Posted September 7, 2023 Posted September 7, 2023 … so how does this work with my ability to time travel. 2
The Paradoxical Phenomenon he/him Posted September 7, 2023 Posted September 7, 2023 4 minutes ago, Ashbringer said: … so how does this work with my ability to time travel. ^ this
Stick. she/her Posted September 7, 2023 Posted September 7, 2023 27 minutes ago, Fifth Scholar said: Sart was not killed during C5! He was not even attacked, in fact. .____. 6
The Paradoxical Phenomenon he/him Posted September 7, 2023 Posted September 7, 2023 Hey guys hi thx for the exe last time that’s a thing I’m going to say probably many times in my SE career but maybe not cuz it’s apparently AI SE is kinda hard when you’re 9 guys I don’t even know how to spell extarlopateive
Wonko the Sane he/him Posted September 7, 2023 Posted September 7, 2023 (edited) 8 minutes ago, _Stick_ said: .____. Wanted to make sure that if I wasn’t winning, no one was winning, and I couldn’t be sure you wouldn’t kill the still-living Bandersnatch. Anyway: you mean to tell me that I’ve been carefully hoarding PMs this entire game only for them to turn out fully useless in the final mini game??? >> Gah. Edited September 7, 2023 by Wonko the Sane
The Paradoxical Phenomenon he/him Posted September 7, 2023 Posted September 7, 2023 Just now, Wonko the Sane said: Wanted to make sure that if I wasn’t winning, no one was winning, and I couldn’t be sure you wouldn’t kill the still-living Bandersnatch. Anyway: you mean to tell me that I’ve been carefully hoarding PMs this entire game only for them to turn out fully useless in the final mini game??? >>. Gah. Don’t worry, I’ll pm you some memes to make you not sad about it 2
Mat he/him Posted September 7, 2023 Posted September 7, 2023 Wait Wonko did you like fake the attack or something, I don’t get it >> Also I’m like 800 elo and that’s generous, sooooo What does voting do? Anything?
Experience he/him Posted September 7, 2023 Posted September 7, 2023 1 minute ago, Matrim's Dice said: Wait Wonko did you like fake the attack or something, I don’t get it >> Also I’m like 800 elo and that’s generous, sooooo What does voting do? Anything? Win ties, and make capturing possible...and roleblocking the person with the most votes. Only a little :P. 1
Archer he/him Posted September 7, 2023 Posted September 7, 2023 It's very stressful being a pinchitter when Wonko knows your alignment before you do smh (I appreciate the honesty about your wincon though!) Hm. So if we subscribe to the theory that whoever has the most victory points at the end of the full game will win, we can ignore all the mutually beneficial ways of getting points, since most people will be on a team with someone who has more points than them. Quote 1 point to the piece which makes the most captures by the end of the minigame, and 1 point to any piece that makes a capture And unfortunately this isn't enough points to push me past anyone else. Quidfarks. I don't see a way for me to beat Aman or Quinn here. Even if we get points for every capture, I don't think I can get enough to be in contention. So I guess I'm playing for a world where we just need to reach a certain amount of points to win.
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