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  • 2 weeks later...
  • 2 weeks later...
Posted

A Link to the Past on the Switch VC thing. 
 

As much as I love the open air Zeldas (ADHD galore lmao), I had forgotten how much I miss the classic Zelda dungeons and items and such. 
 

(I had also forgotten how much I hate those storming Wallmasters…)

Posted
On 11/22/2025 at 12:00 PM, IronMistborn said:

A Link to the Past on the Switch VC thing. 
 

As much as I love the open air Zeldas (ADHD galore lmao), I had forgotten how much I miss the classic Zelda dungeons and items and such. 
 

(I had also forgotten how much I hate those storming Wallmasters…)

I feel that. 

Posted
On 11/22/2025 at 12:00 PM, IronMistborn said:

A Link to the Past on the Switch VC thing. 
 

As much as I love the open air Zeldas (ADHD galore lmao), I had forgotten how much I miss the classic Zelda dungeons and items and such. 
 

(I had also forgotten how much I hate those storming Wallmasters…)

Yah that checks out I’m on a reply of botw and while it’s great I do miss the older format

  • 1 month later...
Posted

Is Clair Obscur Expedition 33 good? I've heard great things about, but it also looks like it's a very dodge/parry heavy game and I suck at those. I've watched some gameplay but I can't tell whether it would be too steep a learning curve as I feel most people who stream games have kind of the survivorship bias of the gaming world

Posted
11 minutes ago, jamesbondsmith said:

Is Clair Obscur Expedition 33 good? I've heard great things about, but it also looks like it's a very dodge/parry heavy game and I suck at those. I've watched some gameplay but I can't tell whether it would be too steep a learning curve as I feel most people who stream games have kind of the survivorship bias of the gaming world

It is good, and it is a dodge/parry heavy game. Whether or not it's.got a learning curve very much is gonna depend on the person.

  • 2 weeks later...
Posted (edited)

So I went ahead and got Clair Obscur and I'm really liking it. The story is definitely what I'm enjoying the best (partway through Act 2, and I see why Jennifer English got all those awards), and I'm slowly getting the hang of the combat.

It feels like a very 'busy' game, with (what I consider to be) Souls-ish combat, a plot that could probably just be a CGI-animated miniseries all on its own, a relationship meter, pretty iffy platforming and some ridiculous minigames that I read were put in as an homage to the Final Fantasy minigames that people hated.

I'm getting really tired of there being no map inside 'dungeons', or a quest log beyond the next main story objective. I'm maybe 35 hours in and a good chunk of that time has been running around lost trying to find an item or just where to go to advance the plot.

Also the platforming is pretty average, especially when a jump from most heights will automatically roll. I'm also identifying with the 'this is an RPG, what role am I playing, the victim?' streamer.

Edited by jamesbondsmith
Posted

Umm, can I do memes here?

(I made this myself lol)

Spoiler

image.png.c4e891d06338fa51bff9832ad680bc36.png

image.thumb.png.441d01ab219c67146abde5a4fe9c0180.png

 

  • 2 weeks later...
Posted

Been playing Xenoblade Chronicles X. This game is so addictive. The plot is kinda there, barely, it feels mostly like an excuse because the game shines so hard everywhere else. The setting, the map, the gameplay. I end up taking any and all boring side quests I can find because they're an excuse to keep exploring. It's like they made a whole game out of the side content from the first game, except way more of it and way more polished (no more hunting down collectables without knowing exactly where they spawn and relying on terrible rng. And if you didn't get it you had to wait like 20 minutes to retry...).

Combat is, well, I don't think I'll ever understand how combat works in Xenoblade (I spent about 140 hours in the first game and I still don't know how it works) but I'm having fun with it. Music is great for the most part. Sawano Hiroyuki is such an odd choice for a composer, but the setting is practically screaming his name, so good call. Affinity tree is absolutely massive and I love it. Just a fun game. Can't wait to get my mecha.

Posted
3 hours ago, Eluvianii said:

Been playing Xenoblade Chronicles X. This game is so addictive. The plot is kinda there, barely, it feels mostly like an excuse because the game shines so hard everywhere else. The setting, the map, the gameplay. I end up taking any and all boring side quests I can find because they're an excuse to keep exploring. It's like they made a whole game out of the side content from the first game, except way more of it and way more polished (no more hunting down collectables without knowing exactly where they spawn and relying on terrible rng. And if you didn't get it you had to wait like 20 minutes to retry...).

Combat is, well, I don't think I'll ever understand how combat works in Xenoblade (I spent about 140 hours in the first game and I still don't know how it works) but I'm having fun with it. Music is great for the most part. Sawano Hiroyuki is such an odd choice for a composer, but the setting is practically screaming his name, so good call. Affinity tree is absolutely massive and I love it. Just a fun game. Can't wait to get my mecha.

I hear the story is really good in the character sidequests. I haven't finished it, for some reason I haven't been able to binge it. Combat in X is like. The most complicated in the series. 1 is actually very simple, though its chain attack system is pretty weird. But otherwise it's very simple.

Posted
50 minutes ago, aneonfoxtribute said:

I hear the story is really good in the character sidequests. I haven't finished it, for some reason I haven't been able to binge it. Combat in X is like. The most complicated in the series. 1 is actually very simple, though its chain attack system is pretty weird. But otherwise it's very simple.

I suppose it would be more accurate to say I don't understand builds? I remember avoiding enemies as little as a couple levels above me. And yet there was an achievement for defeating enemies 10 levels above, which supposedly wasn't that hard. I also didn't quite figure out the deal with the main combo. Cast your pink art and cross your fingers that someone will cast their green one. And then the yellow one. I had a low enough success rate with that that I just started ignoring the mechanic entirely, and became convinced there was probably a way to make sure everyone did their job that I was missing. As for chains, I never used them because deaths were a common enough occurrence that I wanted to have my three bars full at all times.

X does look more complex but I've survived so far by picking arts I like and just casting the ones blinking or with exclamation marks on them.

I absolutely believe the thing about side quests. My comment about the plot was just about the main plot. One quest every 15 hours and back to side questing. But I kinda become invested in everything the named npcs have to ask of me. I loved watching the drama unfold in 1, seeing the stories, making and breaking relationships, this seems to be that on steroids. Plus the lore is cool. Only through npcs do I get to hear what life on Earth was like during the last days. Also affinity missions seem cool. Phog is my son now. Now if you mean that side quests do include some long term main-plot-worthy stories at some point, that I haven't seen but it would be awesome.

  • 4 weeks later...
  • 4 weeks later...
Posted

I guess I am now trying out Fire Emblem Three Houses. I should probably commit a little more than "trying out" but too many games on my plate atm. Tho there's always the chance I'll get addicted against my will anyway.

Currently trying to figure out a good route order, so far I've gathered that apparently Dimitri is the best first route.

Also planning ships already. That's a top priority of course. You can't drop like 30 characters on my plate on chapter 1 and not expect me to do that.

Posted
3 hours ago, Eluvianii said:

I guess I am now trying out Fire Emblem Three Houses. I should probably commit a little more than "trying out" but too many games on my plate atm. Tho there's always the chance I'll get addicted against my will anyway.

Currently trying to figure out a good route order, so far I've gathered that apparently Dimitri is the best first route.

Also planning ships already. That's a top priority of course. You can't drop like 30 characters on my plate on chapter 1 and not expect me to do that.

I like Dimitri first a lot but I'm also biased lmao, you can't really go wrong with any of them 

Posted
17 hours ago, aneonfoxtribute said:

I like Dimitri first a lot but I'm also biased lmao, you can't really go wrong with any of them 

I read something about how Dimitri's route relies on certain things remaining a mystery, things that apparently the other routes explain, so playing it later would diminish the impact. Allegedly.

 

Also I'm disappointed that only MC gets S supports. On the other hand, what in the Cold Steel is this progression? Free days? Bonding points? And of course, I'm a teacher. Not to mention I've been at this for hours and only done like 3 short main maps. Not complaining though. Just based off my experience with Awakening, that game's plot went blazing fast since it was just map after map. These breaks make it feel like time is actually passing.

Posted
14 hours ago, Eluvianii said:

I read something about how Dimitri's route relies on certain things remaining a mystery, things that apparently the other routes explain, so playing it later would diminish the impact. Allegedly.

 

Also I'm disappointed that only MC gets S supports. On the other hand, what in the Cold Steel is this progression? Free days? Bonding points? And of course, I'm a teacher. Not to mention I've been at this for hours and only done like 3 short main maps. Not complaining though. Just based off my experience with Awakening, that game's plot went blazing fast since it was just map after map. These breaks make it feel like time is actually passing.

I would agree with the first paragraph. I think the plot reveals hit harder with Dimitri personally. 

More people used to have S supports, but they changed it because it used to be a more relevant mechanic than it is in this game. They can still get married, it'll just be who has the highest affinity with each other. And yeah, 3 Houses takes its time. To its detriment, if you decide to play every route....

  • 2 weeks later...
Posted

Crusader Kings II with a bunch of the DLCs. Some of the most fun I've had with a game in a while.

  • 2 weeks later...
Posted (edited)

Finished Shin Megami Tensei V: Vengeance, Canon of Vengeance route. This one took about, 55 hours almost to the minute? I did play on Casual this time, not about to stress over optimizing builds for fights I already won. Naturally didn't touch the superbosses...

It's really impressive how much better this is than the original story. They probably knew it wasn't that well received and instead of just adding an extra story at the end with the signature "Atlus rerelease girl", they tweaked the original. A what-if scenario regarding said girl, and how things can change if she's present.

It was absolutely the right call, the highlight of the game was seeing the same scenes I had seen already, play out differently thanks to Yoko's influence. Granted, it wasn't all her doing, some scenes were changed just because, but even those were great, the result is overall better written characters.

Ending is a bit disappointing, all ending cutscenes should be a little longer I swear, it was over in seconds. Give me an epilogue!

Also the soundtrack! The original was an instant favorite, and this one managed to be a step above. It's great. Some of the best battle themes I've ever heard, and there's like 40 of them.

Great game. Now back to the drawer until Atlus remembers the main series exists again in 10 years or so.

Edited by Eluvianii
Posted

I've been playing all the Halo games for the first time. Played CE, 2, 3, ODST, and Reach; and I could get into it for hours, which I can almost never do with first person video games. I finished Reach today, started Halo 4, and immediately felt the most nauseous I have ever in my life.

I don't know what's different, because that hasn't happened to me with any other Halo game.

Posted

Celeste is pretty fire

Posted

Playing through ULTRAKILL, on Standard difficulty rn, and P-Ranked all levels except 8-3 (working on it), P-2, 0-E, and 1-E. After I'm done with that, I'll play through Violent, then Brutal

  • 2 weeks later...
Posted

Just played RE8's dlc, Shadows of Rose. That was beautiful, the original ending was good already but this makes it almost perfect.

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