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Posted (edited)

The Sibling watches carefully as humans, singers, as other strange beings move through their halls. It has been so long since they have played host to a civilization, it is hard to understand the things they say and do now. Newly revealed to the world, and to the greater Cosmere, the Tower City of Urithiru and the Sibling who serves as it's mind and soul are a subject of great interest. Ancient secrets and lost powers attract the curious and powerful. Some who would study, and some who would steal. But as long as a person is inside their halls, it does not matter what power they can bring to bear. They can be stopped, if they can be remembered.

 

This is a simple, semi-experimental game that might end up being a little longer then most Quick Fixes. The only way to be removed from this game is to be Executed. There are no Kill abilities. Votes cast for Execution last forever though, and the Eliminators can remove some votes.

 

VOTING and EXECUTIONS

 

Everyone must vote every cycle. If you do not vote in a cycle, your vote will be cast for yourself.

 

The final vote count at the end of a cycle carries over to the next cycle, and the next, ad infinitum. This means that if 3 people vote for you on Cycle 1, and you are not executed, you will begin Cycle 2 with 3 votes on you. Votes cannot be changed after the end of the cycle. If Alice votes for Bob on cycle 1, that vote will be on Bob for the rest of the game, regardles of who Alice votes for on Cycle 2.

 

When a player dies, their votes are not removed nor erased. They continue to be considered for execution.

 

In the case of a Tied Execution, the players tied for most votes are all executed.

 

There will be a public Voting Spreadsheet so that everyone can easily see what votes have been made throughout the game. Players will still vote in the thread as normal.

 

PRIVATE MESSAGES

 

Private Messages are available, but are limited to only 1 on 1 messages, and must include the Impartial Moderator, and myself, the Game Master. You may make any number of PM's per cycle, and they last throughout the game.

 

FACTIONS and ALIGNMENTS

 

There are only two Factions and Alignments, the Citizens of Urithiru, and the Enemies of Urithiru.

Citizens of Urithiru
The typical Village Faction. They win when all of the Enemies are dead.

Enemies of Urithiru

The Enemies have a Google Doc to speak in private. The Enemies of Urithiru do not have a Kill action. Instead, they may target one player, and erase all votes they have made in the game, including this cycle. 

Once per Game, the Enemies may instead protect one player from execution. If they are the only one up for execution, the player with the second most votes will be executed instead. If they are in a tie, the others will be executed instead.

The Enemies win when the Citizens cannot win through perfect play. Generally, this means outnumbering the Citizens, but that does not guarantee victory.

 

HOUSEKEEPING

 

Quick Fix 75 will begin in exactly one Week, on Wednesday the 21st of May, 2025, at 2:00 PM UTC. Each Cycle will be one Turn, lasting for exactly 24 hours, from 2 PM to the following 2 PM.

 

Our Impartial Moderator will be @Araris Valerian.

 

PLAYER LIST

  1. @Radon Tim, a worthy Tribute
  2. @KelsierApologist Flyrcado Vyoly, I'm guessing Thlayen?
  3. @The Unknown Area The bane of all Cartographers
  4. @YEVAD One who is seeking the most important words to say (Replaced by @Aeternum on Turn 5.
  5. @IcedOutPenguin An arctic bird on a world with no arctic
  6. @|TJ| One who had the potential to be QF75's GM.
  7. @KaladinsSenseOfHumorSpren Talinele, who hails from somewhere in Russia, Australia, or anywhere in that Latitude, probably.
  8. @ThatOneWorldhopper Elkath Elnorin, Believer in Random Chance
  9. @Negative_Null Ciris,The only one with the proper amount of respect.
  10. @RoyalBeeMage Roy, who is not ignorant.
  11. @Lord Spirit V, is for Victorious
  12. @Tinwatcher Tinel, the ship name of Tindwyl and Kal-el
  13. @THE DEMON Karl, who may or might be a Voidbringer.
  14. @StrikerEZ Var, agent of the Men in Black
  15. @Aster , who wants to be DM'd the word Bread
  16. @Kasimir, Kalhaver, Gopher Extraordinare

 

HIT PINCHERS AND SPECTATORS

@Ashbringer, @xxGaea,@DrakeMarshall, @Hoid Slayer, @TheRavenHasLanded

 

QUICK LINKS

  1. Turn One: Antimemetics
  2. Turn Two: Determinism
  3. Turn Three: Introspection
  4. Turn Four: Justice
  5. Turn Five: Chairshot
  6. Turn Six: Massacre
  7. Turn Seven: Mercy
  8. Turn Eight: Stricken
  9. Turn Nine: ■■■■■■■■■
  10. Speadsheet
  11. Eliminator Doc
  12. Dead Spectator Doc
Edited by Araris Valerian
Adding the Quick Links
Posted (edited)
40 minutes ago, The Unknown Area said:

I'll also join.

@YEVAD This is the signups for the next game. Read our introduction thread, then check out the rules for this game here.

Oh, thanks

Yup ill join

uhh 

named Yevad I guess 

I feel like theres something else I should say

Edited by YEVAD
Posted
2 hours ago, Radon said:

I volunteer! I volunteer as tribute!

The Sibling bids you welcome to Urithiru, and makes not of your willingness to sacrifice yourself.

2 hours ago, KelsierApologist said:

I'll join

Name TBD

The Sibling bids you welcome to Urithiru, and has sent for Lift to provide you with a Name.

1 hour ago, The Unknown Area said:

I'll also join.

@YEVAD This is the signups for the next game. Read our introduction thread, then check out the rules for this game here.

The Sibling bids you welcome to Urithiru, and then checks their map. There is no Area in Urithiru that is Unknown to them.

46 minutes ago, YEVAD said:

Oh, thanks

Yup ill join

uhh 

named Yevad I guess 

I feel like theres something else I should say

The Sibling bids you welcome to Urithiru, and appreciates your lack of things to say. Not everything has to be a conversation.

Posted
Just now, IcedOutPenguin said:

I've never played one of these before, but I'll join

Name: (crap I need a name)

The Sibling bids you welcome to Urithiru, and inquires as to what a Penguin is.

Posted
3 hours ago, |TJ| said:

Sign me up as well

The Sibling bids you welcome to Urithiru and seems sad that you didn't want to GM as them.

3 hours ago, KaladinsSenseOfHumorSpren said:

I join as Talinele

My first SE :)

 

Also, just to confirm, rollover is 2PM UTC? That is exactly midnight for me.

The Sibling bids you welcome to Urithiru, Talinele, first of your name, he who sleeps through rollover.

Yup, 2PM UTC, assuming I did the math right. Rollover is at the exact same time I posted this thread.

3 hours ago, ThatOneWorldhopper said:

I'll join, but I don't have a name yet.

Maybe I'll just do a random one...

The Sibling bids you welcome to Urithiru, and offers you a repository of names.

Posted

I'm not sure if I can play yet but I'd want to, just depends on my health right now. Presume I have until 21st May say about 1PM to decide?

Posted (edited)

*Bows to the Sibling as I enter*
I would like to play if there's still space, I've never done a SE before so this will be fun!

Edited by Negative_Null
Posted

144 hours until game start.

7 hours ago, Aeternum said:

I can pinch hit.

Interesting setup, would be curious to see how it plays out.

Noted! It will be very interesting to watch it play out, yeah.

5 hours ago, Ashbringer said:

I'll take a spec doc link.

Noted!

4 hours ago, Kasimir said:

I'm not sure if I can play yet but I'd want to, just depends on my health right now. Presume I have until 21st May say about 1PM to decide?

That is correct! Distribution for this game isn't complicated, so I can take signups right up until the very last second.

3 hours ago, Negative_Null said:

*Bows to the Sibling as I enter*
I would like to play if there's still space, I've never done a SE before so this will be fun!

The Sibling bids you welcome to Urithiru, and appreciates the actual respect given them.

Posted
1 hour ago, The Unknown Area said:

I can't count that high. Is that more or less than 6?

There are overall 15 factors of 144, of which 2 and 3 are its prime factors. The Prime Factorization of 144 is 24 × 32.
Factors of 144: 1, 2, 3, 4, 6, 8, 9, 12, 16, 18, 24, 36, 48, 72 and 144
Prime Factorization of 144: 2 × 2 × 2 × 2 × 3 × 3 = 24 × 32

Does that help?

Posted
13 minutes ago, A Jo in the Bush said:

There are overall 15 factors of 144, of which 2 and 3 are its prime factors. The Prime Factorization of 144 is 24 × 32.
Factors of 144: 1, 2, 3, 4, 6, 8, 9, 12, 16, 18, 24, 36, 48, 72 and 144
Prime Factorization of 144: 2 × 2 × 2 × 2 × 3 × 3 = 24 × 32

Does that help?

As in Optimus Prime?

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