ChipsAHoid He/Him Posted August 16, 2025 Posted August 16, 2025 41 minutes ago, KaladinsSenseOfHumorSpren said: No, I didn't say Java, I said JavaScript. ChipsAHoid.abilities.canDrink = false; KSOHS.abilities.CanExist = false; Or smth Idk any coding
KaladinsSenseOfHumourSpren He/Him Posted August 16, 2025 Posted August 16, 2025 2 minutes ago, ChipsAHoid said: KSOHS.abilities.CanExist = false; Or smth Idk any coding Ahh my data isn't actually stored under 'KSOHS' Also there's no 'can exist' property If I don't exist, then the entire variable doesn't exist
Unintelligenius he/him Posted August 16, 2025 Posted August 16, 2025 23 hours ago, KaladinsSenseOfHumorSpren said: I slide tackle you Hey you used an Honorblade like 100 pages ago Which one was it? Quote not sure, lets say all of them at once I summon my megahonorblade, which is all of the combined into one super sword, and slice through reality with it. I reach into the slit of reality and pull out the Sandwich. Then I close the slit and lash myself up with as many lashings as I possibly can.
KaladinsSenseOfHumourSpren He/Him Posted August 16, 2025 Posted August 16, 2025 (edited) 29 minutes ago, Uninteligenius said: I summon my megahonorblade, which is all of the combined into one super sword, and slice through reality with it. I reach into the slit of reality and pull out the Sandwich. Then I close the slit and lash myself up with as many lashings as I possibly can. But it was only one And I have the other 9 So which of the 10 do have? Except... The timelines created 10 new honorblades! And a new Nightblood! I give myself ALL the honorblades for(let i=0;i<2;i++){ for(let j=0;j<10;j++){ honorblades[i][j].bonded = KaladinsSenseOfHumorSpren.id; }; }; I have all 20 honorblades. let safe; setInterval(function(){ safe = new 11d_sim_safe(RealSandwich.pos.x, RealSandwich.pos.y); }, 1); Every millisecond, a safe appears around the sandwich, overriding any previous safe. Edited August 16, 2025 by KaladinsSenseOfHumorSpren Typo
ChipsAHoid He/Him Posted August 16, 2025 Posted August 16, 2025 1 hour ago, KaladinsSenseOfHumorSpren said: But it was only one And I have the other 9 So which of the 10 do have? Except... The timelines created 10 new honorblades! And a new Nightblood! I give myself ALL the honorblades for(let i=0;i<2;i++){ for(let j=0;j<10;j++){ honorblades[i][j].bonded = KaladinsSenseOfHumorSpren.id; }; }; I have all 20 honorblades. let safe; setInterval(function(){ safe = new 11d_sim_safe(RealSandwich.pos.x, RealSandwich.pos.y); }, 1); Every millisecond, a safe appears around the sandwich, overriding any previous safe. KaladinsSenseOfHumorSpren.abilities.hasTongue = false; Or smth Idk any coding
KaladinsSenseOfHumourSpren He/Him Posted August 16, 2025 Posted August 16, 2025 3 minutes ago, ChipsAHoid said: KaladinsSenseOfHumorSpren.abilities.hasTongue = false; Or smth Idk any coding I use gold compouding KaladinsSenseOfHumorSpren.investiture.feruchemy.gold = infinity
CoderDrag0n8 He/They Posted August 16, 2025 Posted August 16, 2025 1 hour ago, KaladinsSenseOfHumorSpren said: But it was only one And I have the other 9 So which of the 10 do have? Except... The timelines created 10 new honorblades! And a new Nightblood! I give myself ALL the honorblades for(let i=0;i<2;i++){ for(let j=0;j<10;j++){ honorblades[i][j].bonded = KaladinsSenseOfHumorSpren.id; }; }; I have all 20 honorblades. let safe; setInterval(function(){ safe = new 11d_sim_safe(RealSandwich.pos.x, RealSandwich.pos.y); }, 1); Every millisecond, a safe appears around the sandwich, overriding any previous safe. I use my ability Timelime to meld all Timlines back into one, causing all duplicate objects to dissipate.
KaladinsSenseOfHumourSpren He/Him Posted August 16, 2025 Posted August 16, 2025 Just now, CoderDrag0n8 said: I use my ability Timelime to meld all Timlines back into one, causing all duplicate objects to dissipate. But the honorblades are not mere objects. Did you forget WaT? Also neither is Nightblood nor my clones. Their cognitive aspect is too powerful.
CoderDrag0n8 He/They Posted August 16, 2025 Posted August 16, 2025 1 minute ago, KaladinsSenseOfHumorSpren said: But the honorblades are not mere objects. Did you forget WaT? Also neither is Nightblood nor my clones. Their cognitive aspect is too powerful. This intent of objects includes people and anything with cognitive aspects.
KaladinsSenseOfHumourSpren He/Him Posted August 16, 2025 Posted August 16, 2025 Just now, CoderDrag0n8 said: This intent of objects includes people and anything with cognitive aspects. But cognitive aspects can override their destruction. Anyway, CoderDrag0n8.abilities.timelime = undefined;
CoderDrag0n8 He/They Posted August 16, 2025 Posted August 16, 2025 3 minutes ago, KaladinsSenseOfHumorSpren said: But cognitive aspects can override their destruction. Anyway, CoderDrag0n8.abilities.timelime = undefined; My existence is not defined by code. CoderDrag0n8 is not an existing variable. And it’s not destruction, it’s combination.
KaladinsSenseOfHumourSpren He/Him Posted August 16, 2025 Posted August 16, 2025 1 minute ago, CoderDrag0n8 said: My existence is not defined by code. CoderDrag0n8 is not an existing variable. And it’s not destruction, it’s combination. I make it an existing variable. let CoderDrag0n8 = new Sharder('https://www.17thshard.com/profile/66187-coderdrag0n8/') Then the cognitive aspects are different enough that they resist fusion.
CoderDrag0n8 He/They Posted August 16, 2025 Posted August 16, 2025 36 minutes ago, KaladinsSenseOfHumorSpren said: I make it an existing variable. let CoderDrag0n8 = new Sharder('https://www.17thshard.com/profile/66187-coderdrag0n8/') Then the cognitive aspects are different enough that they resist fusion. However, the variable has no meaning because it is not tied to me. They are literally the exact same though
KaladinsSenseOfHumourSpren He/Him Posted August 16, 2025 Posted August 16, 2025 Just now, CoderDrag0n8 said: However, the variable has no meaning because it is not tied to me. They are literally the exact same though It is It's literally tied to your account I could just //console.log(CoderDrag0n8.account.password) But I'm nice so I won't The cognitive aspects have been separate for long enough. And they also consciously know they've been cloned.
CoderDrag0n8 He/They Posted August 16, 2025 Posted August 16, 2025 27 minutes ago, KaladinsSenseOfHumorSpren said: It is It's literally tied to your account I could just //console.log(CoderDrag0n8.account.password) But I'm nice so I won't The cognitive aspects have been separate for long enough. And they also consciously know they've been cloned. Well the cognitive aspects are different but the physical ones are the same. But BFTS cannot effect the shard as a whole.
KaladinsSenseOfHumourSpren He/Him Posted August 16, 2025 Posted August 16, 2025 14 minutes ago, CoderDrag0n8 said: Well the cognitive aspects are different but the physical ones are the same. But BFTS cannot effect the shard as a whole. The physical is different though. It's always different. Losing skin cells, breathing new air, stuff like that. Yeah it can It's part of the Shard
CoderDrag0n8 He/They Posted August 16, 2025 Posted August 16, 2025 3 minutes ago, KaladinsSenseOfHumorSpren said: The physical is different though. It's always different. Losing skin cells, breathing new air, stuff like that. Yeah it can It's part of the Shard Only this part. Your code terminals in the end, do nothing and are purely cosmetic
KaladinsSenseOfHumourSpren He/Him Posted August 16, 2025 Posted August 16, 2025 11 minutes ago, CoderDrag0n8 said: Only this part. Your code terminals in the end, do nothing and are purely cosmetic Fine. But I can still remove your Timelime in this thread.
CoderDrag0n8 He/They Posted August 16, 2025 Posted August 16, 2025 1 minute ago, KaladinsSenseOfHumorSpren said: Fine. But I can still remove your Timelime in this thread. It doesn't exist in this thread. It exists in this one.
KaladinsSenseOfHumourSpren He/Him Posted August 16, 2025 Posted August 16, 2025 10 minutes ago, CoderDrag0n8 said: It doesn't exist in this thread. It exists in this one. But you used it here. If I removed it there, it would be removed everywhere.
CoderDrag0n8 He/They Posted August 16, 2025 Posted August 16, 2025 2 minutes ago, KaladinsSenseOfHumorSpren said: But you used it here. If I removed it there, it would be removed everywhere. But you didn’t remove it there you removed it here
KaladinsSenseOfHumourSpren He/Him Posted August 16, 2025 Posted August 16, 2025 5 minutes ago, CoderDrag0n8 said: But you didn’t remove it there you removed it here Yeah So It's only disabled here I'll remove it there if you want
CoderDrag0n8 He/They Posted August 16, 2025 Posted August 16, 2025 Just now, KaladinsSenseOfHumorSpren said: Yeah So It's only disabled here I'll remove it there if you want You can’t. It’s my blog post. And I can bring it from there to here whenever I want so the disable is always temporary.
KaladinsSenseOfHumourSpren He/Him Posted August 16, 2025 Posted August 16, 2025 Just now, CoderDrag0n8 said: You can’t. It’s my blog post. And I can bring it from there to here whenever I want so the disable is always temporary. You need to re-define it to get it back But for now You don't have it
CoderDrag0n8 He/They Posted August 16, 2025 Posted August 16, 2025 4 minutes ago, KaladinsSenseOfHumorSpren said: You need to re-define it to get it back But for now You don't have it The blog defines it
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