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Posted (edited)

Seven weeks ago, you left port from First of the Sun, with Silverlight as your destination. Four days ago, your captain was found dead. Stuck long away from your destination, your only hope is to kill the traitors on your ship before they overwhelm you.


Basics

Spoiler

The turns for this game are 48/24.

There is no vote minimum. Ties are determined randomly.

If PMs are open, there are no restrictions and group PMs are allowed. Just remember to add me to all PMs.

This game has a two cycle inactivity filter.

Factions

Spoiler

Loyal Crewmembers: This ship is your home, and you have no intention of letting your traitorous comrades take over. You win if you kill all the Traitors.

Traitors: Though you have varied reasons for betraying the rest of the crew, you're willing to kill to gain control of the ship. You win if you reach parity with the Loyal Crewmembers. You have a Google Doc to plan in and a kill each night.

One other factor that can affect these two win conditions is the Hemalurgic Intelligence. In addition to not counting towards win conditions, its death will cause an emergency on the ship as many systems shut off. If the HI dies, nights will stop happening, the inactivity filter will stop, and any Loyal Cremember death will cause the Traitors to win instantly. The Traitors are not allowed to use any kills on the Hemalurgic Intelligence.

Roles

Spoiler

Awakener: The Awakening of objects is useful for minor maintenance around the ship. However, you've learned to use it to help in combat as well. Each night, you may roleblock one player, preventing them from taking any action.

Elantrian: You have many abilities, but healing is one of the more useful ones. Each night, you may target a player to save from death, blocking one kill. If they are attacked but survive, it will be announced in the writeup.

Feruchemist: Out of the varied abilities of Feruchemy, mental and spiritual abilities are good to store on long, boring, trips. Using a mix of their stores, Feruchemists can convince another player to change their vote to another player, or even refrain from voting at all.

Hemalurgic Intelligence: You've managed to become intelligent and figure out that your best shot at freedom is to join the mutiny. You are immune to any attempts to kill you (this ability also protects from the vote). If you are targeted with a kill, it will be announced in the writeup. In addition, your actions cannot be roleblocked by the Awakener. Each night, you can discover a player's role. If every Loyal Crewmember Hemalurgist is dead, the Traitors are able to make some improvements to you. You will then lose your kill immunity and gain access to the Traitor Google Document. You do not count for the purposes of deciding win conditions.

Hemalurgist: While Hemalurgy isn't particularly useful on it's own, you play a vital role on the ship. Along with the other Hemalurgists, you work to limit and contain the Hemalurgic Intelligence. While you do try to keep anonymous to prevent the Hemalurgic Intelligence gaining more information, you still have a channel of communication (you have access to an anonymous Google Doc that is shared with the other Hemalurgists). Players with this role can also have one other role. If their role is scanned, both roles will be shown.

Kandra: As a trained spy and investigator, you are very good at discovering hidden information. Each night, you may discover the role of another player.

Mistborn: With the combative strength of Allomancy, you serve as one of the ship's guards. Unfortunately, your vials are quite limited. You can kill at night one time, but run out of vials after that.

Regular: Not everyone on the ship has abilities. However, you still play an important role in making sure that the ship reaches its destination.

Surgebinder: As a Surgebinder below the third ideal, you serve as one of the ship's messengers. During the night, PMs will be open if any Surgebinders are alive. Each night, you may also send an anonymous message to be posted with the writeup. The order these messages are displayed in will be determined randomly each time.

Voidbringer: The ability to see the future has proven quite useful to you in this dangerous time. You are immune to the first kill that you are targeted by, but you may still die to the vote. If you are targeted with a kill, it will be announced in the writeup.

Welcome to Long Game 71! I am the GM for this game, and @Matrim's Dice is the co-GM. @little wilson is the IM.

All credit for the original ruleset goes to @Wyrmhero.

This game is an altered rerun of LG15.2. Lots of stuff was changed though, so don't go by that ruleset. A list of changes and clarifications can be found here. If you have any questions, just @mention me.

Signups will end on October 22nd at 5:00 PM EST. This will probably be the normal rollover time.

RP Background: You're working on a trading ship in the far future of the Cosmere, with workers from a variety of worlds. Feel free to make up stuff about future society and magic!

Spectator List

Spoiler

Player List

Spoiler

1. @Experience - Shard

2. @Gears - ALASTAIR

3. @Ashbringer - Faleast

4. @Illwei

5. @Elandera

6. @Condensation - Viola

7. @eltruT - turtle

8. @Elkanah

9. @Mist - Tria Noche

10. @Araris Valerian - Fade

11. @Lord_Silberfarben - Lord_Silberfarben

12. @Danex

13. @Whysper - Whysper

14. @Ventyl - Lafay Etteax

15. @Orlok Tsubodai - Locke Tekiel

16. @Vapor

17. @The Windrunner Supreme - COWS!

18. @Flyingbooks42

19. @Devotary of Spontaneity - Orchid

20. @TJ Shade

21. @Shard of Reading - Reading

22. @Amanuensis - Kon the Bard

23. @A Windrunner - Wind

Quick Links

 

Edited by Elandera
Posted (edited)

Let's try this Co-GM thing again... :P 

Edited by Matrim's Dice
Posted

[SIGNAL DETECTED]

[INITIATING OS]

[LOADING...]

[LOADING...]

[ALL SYSTEMS ONLINE]

[DESIGNATION: ARTIFICIAL LIFE AND SYSTEM TECHNOLOGY ARTIFICIAL INTELLIGENCE ROBOT]

[WARNING: DECEASED CREWMATE DETECTED]

[INITIATING PERSONALITY MATRIX]

VGhlIHF1aWNrIGJyb3duIGZveCBqdW1wcyBvdmVyIDEzIGxhenkgZG9ncy4=

ALASTAIR came online for the first time in many months (5 months, 162 days, 3891 hours, 233485 minutes, 14009143 seconds). There was a mission. 

[PERSONALITY MATRIX ONLINE]

[INITIATING DEDUCTION ENGINE]

[DEDUCTION ENGINE ONLINE]

Posted

I had wanted to take a break from SE... but... the Investiture, the possibilities... grrr.

Signing up as Faleast. Hopefully that will stick around.

 

Posted (edited)

I'm in. Maybe I'll think of a character. maybe not. I wanna practice RPing but also-

Edited by Illwei
Posted

I'll take first pinch hitter position for now. I may upgrade to player depending on if you need me to.

Posted
6 minutes ago, Condensation said:

Well, that's not an obvious recombination of names or anything...

It's Tria, who is Tara Night but harder, so she needs a similar last name. 

Posted (edited)

All we need is vapor and itll be a party here :P.

Also...tara night...but...harder?

Edited by Illwei
Accidentally did :P instead of :P. . Disgusting.
Posted
1 minute ago, Condensation said:

Yes, Connie is joining SE. Yes, she did tell herself that she was never joining SE. Why do you ask? :):P

I was wondering that but

Spoiler

Because I wanted to play SE with Connie but I'm Co-GMing...

But it's fine. I'll do that later :) 

 

Posted
1 minute ago, Condensation said:

Yes, Connie is joining SE. Yes, she did tell herself that she was never joining SE. Why do you ask? :):P

I have succeeded in my mission. :P 

Posted (edited)

Unrelated, but I really hate not being able to see who upvotes me... Pet peeve

Also are yall really related? Like-

Also if Im an Elantrian Im going to-well, not scream. But. Idk. I guess where Straw as GM and healer roles cross is where my RNG manipulation just doesn't work...

Edited by Illwei
Posted
5 minutes ago, Matrim's Dice said:

I was wondering that but

  Reveal hidden contents

Because I wanted to play SE with Connie but I'm Co-GMing...

But it's fine. I'll do that later :) 

 

Is there another? I'll start with this one, but I'll hopefully end up joining another.

5 minutes ago, Experience said:

I have succeeded in my mission. :P 

Yes, you have.

5 minutes ago, Illwei said:

Unrelated, but I really hate not being able to see who upvotes me... Pet peeve.

Also are y'all really related? Like-

Also if I'm an Elantrian I'm going to-well, not scream. But. Idk. I guess where Straw as GM and healer roles cross is where my RNG manipulation just doesn't work...

Yes, we're sisters. RNG? Someone explain, please.

Posted
1 minute ago, Condensation said:

Is there another? I'll start with this one, but I'll hopefully end up joining another.

Yes, you have.

Yes, we're sisters. RNG? Someone explain, please.

Random Number Generator. Means they randomly decide something.

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