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Posted (edited)
13 hours ago, Tglassy said:

First thing I do is use my 9th Heightening to create a copy of Nightblood.

Finally someone did it. I was surprise that there was no Nightblood on the list, and was waiting for someone to make one :D 

 

I was toying with idea of making someone that is not Fullborn-Radiant-Elantrian-Returned for a change, someone that would have hard time in this tournament. So yeah, I made someone unfitting for this. Aluminum compounder (A-aluminum is pre-Harmony spike), who used to hold Dawnshard, but have it no more, with Hoid-like Torment, that prevents me from killing and harming people but grants immortality and invonourility, with Boon and Bane that allows me to overcome my Torment, but only when I'm not myself, and that's when I can be killed, but also when I can kill - so I also took Forgery and F-duralumin medalion. With identity compounding and connection storing, I can forge myself into any power (only one at the time, so it wouldn't get overboard), and store new identity and connections, which I can later use to make better, and longer lasting stamps. I really need to make stamps granting me new powers only, as identity and connections fitting for forgery, I can provide from my metalminds. So this guy would just slowly run around arena, being invulnerable, using F-duralumin to become friend and ally of other contestants, and forge himself to fight on their side (under their protection rather) with one power only, which makes him vulnerable. All that to make someone less powerful. But with Dawnshards, Nightbloods and Flash running around, this idea dies very quickly. Points are definitely under 1000 so I don't even count.

Still my original hemalurgic Bondsmith will battle to win, while this guy will just be there. 

Edited by alder24
Posted
18 hours ago, alder24 said:

@IlstrawberrySeed I don't think that when @Frustration wrote "Medallions - 12 points per power(specify which, not limited to 4 powers, or to feruchemy)" he meant all powers accross Cosmere, and not just powers of Allomancy or Feruchemy. Well, it's technically possible to make those medalions, but you would need purified Dor to power them or maybe not (?). So good job on tricking the system, kind of.

But I think you would need connection to Preservation to use allomancy/feruchemy. That's what Lerasium bead do, make connection so you can draw power from it. Medalions do provide connection, but your Nicrosil Twinborn now doesn't have that now.

And what is "Birthing Compounding  medalian"? Sleepless bread by having kids natural way, that's not invested ability.

Still fun idea.

I don't understand the first line, (weird placement of possible double negatives) and it was said AonDor would just work. As for the birthing medalian, medalians can give fuerochemistry, and with the number of metals, the chance that there is a metal to speed up the birthing process is incredibly likely.

I guess I could swap the misting for a medalian and drop the ferring (medalians come with necrosil as a byproduct, I just said I was going to say no to that), allowing me to grab something along the lines of a Dakhor investiture manipulation medalian, or up chayshan to a medalian and grab a couple more primer cubes. (If it is a medalian, I can compound it, to have stronger chayshans.) However, I don't know that fuerochemistry requires that, and I really want to be able to compound the necrosil while compounding another attribute.

Posted
14 minutes ago, IlstrawberrySeed said:

I don't understand the first line,

Medallions only grant Allomancy and Feruchemy.

15 minutes ago, IlstrawberrySeed said:

As for the birthing medalian, medalians can give fuerochemistry, and with the number of metals, the chance that there is a metal to speed up the birthing process is incredibly likely.

Yes, but what metal is it?

Posted (edited)
17 minutes ago, IlstrawberrySeed said:

I don't understand the first line, (weird placement of possible double negatives) and it was said AonDor would just work. As for the birthing medalian, medalians can give fuerochemistry, and with the number of metals, the chance that there is a metal to speed up the birthing process is incredibly likely.

I guess I could swap the misting for a medalian and drop the ferring (medalians come with necrosil as a byproduct, I just said I was going to say no to that), allowing me to grab something along the lines of a Dakhor investiture manipulation medalian, or up chayshan to a medalian and grab a couple more primer cubes. (If it is a medalian, I can compound it, to have stronger chayshans.) However, I don't know that fuerochemistry requires that, and I really want to be able to compound the necrosil while compounding another attribute.

What I meant is that Medalions grant feruchemy and allomancy only, as this is what we see in books, not powers from whole Cosmere like Rosharian Surgebinding. While it is theoretically possible to make such a medalion, in books they didn't achieve this yet. But it's not for me to say if this is allowed or not.

fuerochemistry? You mean Feruchemy? There is only 16 metals involved in Allomancy and Feruchemy, they are known to us already, and 17 god metals, which are not known for us, so we can't really use them. There is Atium that stores youth, so Hordling could tap Atium and put attribute of youth in it, to become physically older, not mentally. But this would not affect birth rate. 

Edited by alder24
Posted
On 1/7/2023 at 9:27 AM, Frustration said:

Alright, I got bored again, so i decided to make this.

You have 1,000 points, make the strongest fighter you can, assume everyone is in an arena, and all powers work as normal.

 

Race - pick one

  Hide contents

Human - zero points

Parshendi(include your form) 5 points Froms of power 10 points.

Sighted Horneater - 10 points

Kandra 5 points

Returned - 5 points

Sleepless - 10 points

Siah Aimian - 5 points

Koloss - 5 points

Koloss blooded - 5 points

Powers grab as many as you can afford.

  Hide contents

1st heightening - 1 point

2nd heightening - 4 points

3rd heightening - 12 points

4th heightening - 20 points

5th heightening - 40 points

6th heightening - 70 points

7th heightening - 100 points

8th heightening - 200 points

9th heightening - 400 points

10th heightening - 1,000 points

Misting(specify metal) - 12 points

Mistborn - 192 points

Lerasium Mistborn - 300 points

Mistborn powers granted by the Well of Ascension(TLR's strength) - 1000 points

Ferring(specify metal) - 12 points

Feruchemist - 192 points

Hemalurgy - 12 points per spike

Atium spike - 300 points

Lerasium spike - 300 points

Trellium spike - 300 spikes

Bag of Atium - 300 points

Medallions - 12 points per power(specify which, not limited to 4 powers, or to feruchemy)

Primer cubes - 5 points

Non-bondsmith Radiant(specify order)

1st Oath - 25 points

2nd oath - 50 points

3rd oath - 200 points

4th oath 300 points

5th oath - 350 points

Bondsmith(specify spren)

1st oath - 200 points

2nd oath - 250 points

3rd oath - 500 points

4th oath - 800 points

5th oath - 850 points

Fused(specify brand) - 20 points

Boon and Bane(specify both) - rate your own

Modern Fabrial - 10 points

Surge fabrial - 20 points

Dead Shardblade - 12 points

Dead Shardplate - 24 points

Larkin - 5 points

Raysium weapon - 300 points

Elantrian - 200 points

Dakhor - 40 points

Ability to break Aons, and other forns of investiture(requires you to be Dakhor) - 200 points

Forgery - 10 points

Potions - 10 points

Chayshan - 10 points

Jar of purified dor - 300 points

Sandmastery - 10 points

Aetherbound(specify aether) - 24 points

Aviar(specify which) - 12 points

Dawnshard - double your score

 

Good luck, and may the strongest win.

I am grateful for this list as I love building things like this.  

That said it poses a question.  If I were rebuilding Marsh would it be: 

2 atium spikes, 20 regular spikes, misting, sack of atium?  

That totals 1152.  (Assuming atium spikes were the way he is staying alive via compounding).  

Or would you count it as 1 atium spike and go off of the idea that all scadrial native peoples could burn atium due to God metal?  Putting it at 852.  

Maybe I am missing what atium spikes and lerasium spikes do in this case as well.  Perhaps the list is more based around rarity vs power rating. 

Posted
1 minute ago, Tamriel Wolfsbaine said:

I am grateful for this list as I love building things like this.  

That said it poses a question.  If I were rebuilding Marsh would it be: 

2 atium spikes, 20 regular spikes, misting, sack of atium?  

That totals 1152.  (Assuming atium spikes were the way he is staying alive via compounding).  

Or would you count it as 1 atium spike and go off of the idea that all scadrial native peoples could burn atium due to God metal?  Putting it at 852.  

Maybe I am missing what atium spikes and lerasium spikes do in this case as well.  Perhaps the list is more based around rarity vs power rating. 

Atium can steal anything, so it's a wild card when it comes to hemalurgy, Lerasium spikes steal all of the strength/senses/mental speed etc, at once.

You can recreate Marsh by replacing the Atium spikes with ones that give Electrum, as they would have the same effect.

Posted
51 minutes ago, Frustration said:

Atium can steal anything, so it's a wild card when it comes to hemalurgy, Lerasium spikes steal all of the strength/senses/mental speed etc, at once.

You can recreate Marsh by replacing the Atium spikes with ones that give Electrum, as they would have the same effect.

Thanks for this answer.  It does bring up 2 questions.  

If a mistborn was burning tin and pewter or if a feruchemist were tapping the same metals and you spiked them with lerasium would you steal their current advanced senses and strength or mental speed in the case of someone burning atium or tapping zinc?  Or does it only steal base attributes, being able to tell what parts of that spiritweb are actively being influenced by other investiture?  

As for Marsh that would be 1 atium spike for the F atium or 2 electrum spikes?  

I guess a lerasium spike for 300 could potentially be worth using if it were used on the right person at the right time. (I assume certain parshendi forms would grant more attributes based on their specialization at the time even if you had recently switched).   If it doesn't take investiture enhanced attributes we could use it on Rock to see how much strength he actually had baseline vs after his hanging out in pools.  

Posted
14 minutes ago, Tamriel Wolfsbaine said:

If a mistborn was burning tin and pewter or if a feruchemist were tapping the same metals and you spiked them with lerasium would you steal their current advanced senses and strength or mental speed in the case of someone burning atium or tapping zinc?  Or does it only steal base attributes, being able to tell what parts of that spiritweb are actively being influenced by other investiture?

No clue.

14 minutes ago, Tamriel Wolfsbaine said:

As for Marsh that would be 1 atium spike for the F atium or 2 electrum spikes? 

F-Electrum should work, though you would need the atium metalminds.

Posted

I logic it, because it can steal artificial senses, such as atium shadows and steelsight, and because the enhanced and artificial traits can be stored in a metalmind. There hasn't been a case yet AFAIK where fuero storing and Hema stealing is different if defined the same.

Posted
27 minutes ago, IlstrawberrySeed said:

I logic it, because it can steal artificial senses, such as atium shadows and steelsight, and because the enhanced and artificial traits can be stored in a metalmind. There hasn't been a case yet AFAIK where fuero storing and Hema stealing is different if defined the same.

That seems like a fair bit of logic to me.  Seems like you could make some truly disgusting combos with this.  

32 minutes ago, Frustration said:

Really?

In light of this possibility if it were allowed in the forum what would be the charge per spike to add on that you loaded up a pewterarm with a stomaches worth of pewter, then nicroburst him as you stabbed him with the iron spike?  I assume the pewter wouldnt be enough to keep him alive through the whole process anyway but you could be looking at 10s if not 100s of peoples worth of strength from a single spike.  

 

Posted
34 minutes ago, IlstrawberrySeed said:

I logic it, because it can steal artificial senses, such as atium shadows and steelsight, and because the enhanced and artificial traits can be stored in a metalmind. There hasn't been a case yet AFAIK where fuero storing and Hema stealing is different if defined the same.

That's not really enough to convince me.

I could see it going either way, but for the purposes of this thread I'm going to say it won't until we have confirmation otherwise.

Posted

A Pewterarm could do that and store it in a pewtermind (and get multiplicative returns without compounding), so why couldn't a hemalurgist store it in a spike? Also, I don't figure it should be allowed in such an instance, for the same cost.

Posted
Just now, IlstrawberrySeed said:

A Pewterarm could do that and store it in a pewtermind (and get multiplicative returns without compounding), so why couldn't a hemalurgist store it in a spike? Also, I don't figure it should be allowed in such an instance, for the same cost.

I think it would be no different than if you stabbed a second person. The same amount of investiture collected, if the spike could even hold that much.

Posted

I've been doing research on Returned, Heightenings and Azure's sword and all that, and while Nightblood is stronger, it looks like Azure's blade is still significantly powerful, seeing as if they ever met "Extremely bad things would happen."  So even if I can't make an exact replica of Nightblood, I can still create a blade that is similar. It might have different abilities, but as a 9th Heightening, I can create one with more investiture than a Shardblade.  

Returned are bonkers, btw.  Superhuman Strength and Speed from the get go.  No need to eat or drink, immune to all poisons as well as Insanity.  Their bodies are their perfect vision of what the perfect body is, and is almost always around 7 ft tall.  They don't atrophy, or age.  

How do Returned compare to, say, someone burning Pewter?  The only examples we see in books are Denth and Vasher, and Denth is insanely fast.  Vasher beat Kal in a fight, and to be honest, I'm not sure if Kal could beat Vasher even now.  The only thing I have to compare a Returned to, to be entirely honest, is a Herald, minus the Honorblades.  I mean, they're basically the same thing, just one's made with Endowment and the other with Honor's investiture.  But Denth moved at the same superhuman quickness as Taln when he caught the dart.  

I'm trying to work out the best way to go about this, though.  As a Returned, I need a breath, so being able to motabolizre food into Lifelight is a must.  As is being able to actually use that Lifelight.  Then being able to compound Bendalloy.  Those are all musts.  As an Awakener, though, I don't need, or really even want, Shardplate or blades.  I'll literally just make my own.  An Awakened suit of armor should be at the very least on par with even Living Plate, and potentially superior depending on the commands.  An Awakened Blade, whether exactly like Nightblood or something on par, would at the very least be on par with a Shardblade, if not superior. 

The rest is kind of up for grabs.  I've basically spent 5 on Returned, 400 on 9th Heightening, and 48 on Bendalloy Twinborn and a Medallion with A-Chadmium and F-Steel.  That's only 453 points for what I want.  Plus however many points the Boon/Bane should be.  Which really, it's just trading one thing for the other, so it should almost be free, but I don't mind putting a few points into it.  

You know what?  I wasn't going to do this.  But..

Bondsmith.  3rd Oath.  500 points.  A Returned, 9th Heightening Bondsmith, and I wouldn't even need the Bendalloy.  Or the Boon/Bane. I could just summon my own Storm/Tower/Lifelight, and never need to worry about eating my Breaths.  Plus opening perpendicularities, and having control over Connection.   And all the Awakening powers.  Yeah.  That's 905 points.  

I have 95 points to add.  I need some metalic arts.  No need for Bendalloy, now.  So let's Twinborn, double Steel.  That's 24.  One Medallion granting both F-Iron and A-Iron (Could you compound with this?).  Another 24.  Halfway there at 48.  Since I've done the other two Metalic Artss from Scadrial, may as well have a Hemalurgic Spike.  Let's grab Duralumin.  Cause why not? That's 12, so 60 total.  I have 35 left.  Let's grab Forgery.  Might as well have SOMETHING from Sel.  25 left.  A Larkin.  20 left.  A Soulcaster.  Yep. That's all of them.  

Final Answer:

I'm a Returned (5) with the 9th Heightening (400), a 3rd Oath Bondsmith bound to the Nightwatcher (300).  I am a Double Steel Twinborn (24) with a Medallion granting both A-Iron and F-Iron (24), and a Hemalurgic Spike granting Duralumin (12).  I can Forge, which should be interesting with my power over Connection.  I also have a full Soulcaster and I ride a Larkin.  

First thing I do is craft my armor and weapon, which should be on par, or nearly so, with Nightblood.  At LEAST on par with Living Plate and Blade, even if it can't shift.  I have speed to keep up with the Twinborn, and my pushes and pulls on metal should be insanely powerful with F-Iron and A-Duralumin.  My 9th Heightening grants all kinds of Awakening options and I can do it instinctively, and I have all the Bondsmith shenannigans.  I may even be able to give Boons and Curses.  Forging is just for some extra versitility.  The Soulcaster keeps me with the right metals, and the Larkin is my mount cause that's just awesome.  

Yep.  That's my final answer.  

Posted
5 minutes ago, Tglassy said:

I've been doing research on Returned, Heightenings and Azure's sword and all that, and while Nightblood is stronger, it looks like Azure's blade is still significantly powerful, seeing as if they ever met "Extremely bad things would happen."  So even if I can't make an exact replica of Nightblood, I can still create a blade that is similar. It might have different abilities, but as a 9th Heightening, I can create one with more investiture than a Shardblade.  

Returned are bonkers, btw.  Superhuman Strength and Speed from the get go.  No need to eat or drink, immune to all poisons as well as Insanity.  Their bodies are their perfect vision of what the perfect body is, and is almost always around 7 ft tall.  They don't atrophy, or age.  

How do Returned compare to, say, someone burning Pewter?  The only examples we see in books are Denth and Vasher, and Denth is insanely fast.  Vasher beat Kal in a fight, and to be honest, I'm not sure if Kal could beat Vasher even now.  The only thing I have to compare a Returned to, to be entirely honest, is a Herald, minus the Honorblades.  I mean, they're basically the same thing, just one's made with Endowment and the other with Honor's investiture.  But Denth moved at the same superhuman quickness as Taln when he caught the dart.  

I'm trying to work out the best way to go about this, though.  As a Returned, I need a breath, so being able to motabolizre food into Lifelight is a must.  As is being able to actually use that Lifelight.  Then being able to compound Bendalloy.  Those are all musts.  As an Awakener, though, I don't need, or really even want, Shardplate or blades.  I'll literally just make my own.  An Awakened suit of armor should be at the very least on par with even Living Plate, and potentially superior depending on the commands.  An Awakened Blade, whether exactly like Nightblood or something on par, would at the very least be on par with a Shardblade, if not superior. 

The rest is kind of up for grabs.  I've basically spent 5 on Returned, 400 on 9th Heightening, and 48 on Bendalloy Twinborn and a Medallion with A-Chadmium and F-Steel.  That's only 453 points for what I want.  Plus however many points the Boon/Bane should be.  Which really, it's just trading one thing for the other, so it should almost be free, but I don't mind putting a few points into it.  

You know what?  I wasn't going to do this.  But..

Bondsmith.  3rd Oath.  500 points.  A Returned, 9th Heightening Bondsmith, and I wouldn't even need the Bendalloy.  Or the Boon/Bane. I could just summon my own Storm/Tower/Lifelight, and never need to worry about eating my Breaths.  Plus opening perpendicularities, and having control over Connection.   And all the Awakening powers.  Yeah.  That's 905 points.  

I have 95 points to add.  I need some metalic arts.  No need for Bendalloy, now.  So let's Twinborn, double Steel.  That's 24.  One Medallion granting both F-Iron and A-Iron (Could you compound with this?).  Another 24.  Halfway there at 48.  Since I've done the other two Metalic Artss from Scadrial, may as well have a Hemalurgic Spike.  Let's grab Duralumin.  Cause why not? That's 12, so 60 total.  I have 35 left.  Let's grab Forgery.  Might as well have SOMETHING from Sel.  25 left.  A Larkin.  20 left.  A Soulcaster.  Yep. That's all of them.  

Final Answer:

I'm a Returned (5) with the 9th Heightening (400), a 3rd Oath Bondsmith bound to the Nightwatcher (300).  I am a Double Steel Twinborn (24) with a Medallion granting both A-Iron and F-Iron (24), and a Hemalurgic Spike granting Duralumin (12).  I can Forge, which should be interesting with my power over Connection.  I also have a full Soulcaster and I ride a Larkin.  

First thing I do is craft my armor and weapon, which should be on par, or nearly so, with Nightblood.  At LEAST on par with Living Plate and Blade, even if it can't shift.  I have speed to keep up with the Twinborn, and my pushes and pulls on metal should be insanely powerful with F-Iron and A-Duralumin.  My 9th Heightening grants all kinds of Awakening options and I can do it instinctively, and I have all the Bondsmith shenannigans.  I may even be able to give Boons and Curses.  Forging is just for some extra versitility.  The Soulcaster keeps me with the right metals, and the Larkin is my mount cause that's just awesome.  

Yep.  That's my final answer.  

I approve this message!  

 

Posted
8 hours ago, Tglassy said:

I've been doing research on Returned, Heightenings and Azure's sword and all that, and while Nightblood is stronger, it looks like Azure's blade is still significantly powerful, seeing as if they ever met "Extremely bad things would happen."  So even if I can't make an exact replica of Nightblood, I can still create a blade that is similar. It might have different abilities, but as a 9th Heightening, I can create one with more investiture than a Shardblade.  

 

I doubt it would have more Investiture than a Shardblade, Shardblades are literally made of Godmetals they are Investiture, whereas Awakened blade is regular matter Infused with Investiture like Metalminds (Nightblood being the exception there, being supersaturated and leaking Investiture).

 Azure's blade does not seem to be that Invested, has limited consciousness and does not leak Investiture (so is not supersaturated). Plus it cannot shapeshift, be dismissed or summoned, and does not consume Investiture like Nightblood (so it won't grow in strength).

Quote

  Those are all musts.  As an Awakener, though, I don't need, or really even want, Shardplate or blades.  I'll literally just make my own.  An Awakened suit of armor should be at the very least on par with even Living Plate, and potentially superior depending on the commands.

Again, like with Shardblade I doubt it would be one fully on par or superior in general. It would be less Invested so less resistant, it would not be able to be summoned or dismissed or any other trick that depend on the Plate being spren.

Awakened armor could not physically do something the material it is made of could not do (i.e. it could not fly, or change shape), so there is a question of how useful it would be compared to Metalmind armor. Plus it might block usage of Invested abilities like deadplate does, though that is open question of Identity.

Posted
12 hours ago, Tglassy said:

Bondsmith.  3rd Oath.  500 points.  A Returned, 9th Heightening Bondsmith, and I wouldn't even need the Bendalloy.  Or the Boon/Bane. I could just summon my own Storm/Tower/Lifelight, and never need to worry about eating my Breaths.  Plus opening perpendicularities, and having control over Connection.   And all the Awakening powers.  Yeah.  That's 905 points. 

I think with a Bondsmith power, you could disconnect Stormlight from Honor, making unkeyed light, which you could connect to Endowment, creating some sort of Endowment-light, capable of fueling Awakening.

Spoiler

Questioner

So assuming you have mentioned that it is technically possible to be able to use one magic system on another planet from a different one...

Brandon Sanderson

Yes.

Questioner

Is it possible to fuel that... Like, say could you fuel Awakening using Stormlight, or do you have to bring Breaths?

Brandon Sanderson

Yes, you could!

Questioner

Okay.

Brandon Sanderson

Excellent question. Now it's-- there are tricks to making it happen on each world. Some are easier than others, but yes you can.

Questioner

So could that allow a loophole to maybe... convert from one form of power to another? Or like from Stormlight to Breath?

Brandon Sanderson

Yes. In fact, that's part of why Vasher--

Questioner

Vasher. I wondered that.

Brandon Sanderson

--is on Roshar, is because it's a lot easier to get Stormlight than Breath.

Calamity release party (Feb. 16, 2016)

 

However I agree with @therunner, your Awakened blade and plate won't be on the same level as Shardplate or Shardblade, but really close to them. And your Awakened plate can also fight and strike, if you command it to do that, or you could strap to it Mistcloak-like cape with spikes at the ends of each strap, that would attack your opponents. Awakening is able to create a very formitable tools for close quarters.

Posted

 

 

5 hours ago, therunner said:

I doubt it would have more Investiture than a Shardblade, Shardblades are literally made of Godmetals they are Investiture, whereas Awakened blade is regular matter Infused with Investiture like Metalminds (Nightblood being the exception there, being supersaturated and leaking Investiture).

 Azure's blade does not seem to be that Invested, has limited consciousness and does not leak Investiture (so is not supersaturated). Plus it cannot shapeshift, be dismissed or summoned, and does not consume Investiture like Nightblood (so it won't grow in strength).

Again, like with Shardblade I doubt it would be one fully on par or superior in general. It would be less Invested so less resistant, it would not be able to be summoned or dismissed or any other trick that depend on the Plate being spren.

Awakened armor could not physically do something the material it is made of could not do (i.e. it could not fly, or change shape), so there is a question of how useful it would be compared to Metalmind armor. Plus it might block usage of Invested abilities like deadplate does, though that is open question of Identity.

We can’t really say the blade COULDNT absorb investiture. Azure’s blade is doing something when it hits someone, as their skin turns grey.  It could just be that Nightblood has been around longer, and thereby has absorbed MORE investiture. And Brandon said if the blade were made with different materials, it would have different abilities.  We don’t know enough about awakening a blade to understand what it could do.  But they ARE considered Shardblades, regardless, and the Fused were SCARED of Azure’s blade.  They aren’t scared of Shardblades.  
 

My main point is that obviously a 9th Heightening Returned created Nightblood, and we have no indication of how they did that.  So it is reasonable to assume that a character such as this could do so as well.  Particularly with the powers of a Bondsmith.   
 

Awakened Plate would have different abilities than Living Spren Plate, which is why I say it’s on par. It could grant the same strength and speed, enhancing what the Returned already has.  Vasher does that with Cloth, so obviously you could do it with armor.  It can’t shift, perhaps, but it would do other things that would be on par, such as react to things I can’t see, and any number of other abilities we haven’t thought of yet.  It would block other investiture, but I doubt it would block my own, as my own has my own identity.  And even if it did, originally, I could just fix that with Bondsmithing.  

1 hour ago, alder24 said:

I think with a Bondsmith power, you could disconnect Stormlight from Honor, making unkeyed light, which you could connect to Endowment, creating some sort of Endowment-light, capable of fueling Awakening.

  Hide contents

Questioner

So assuming you have mentioned that it is technically possible to be able to use one magic system on another planet from a different one...

Brandon Sanderson

Yes.

Questioner

Is it possible to fuel that... Like, say could you fuel Awakening using Stormlight, or do you have to bring Breaths?

Brandon Sanderson

Yes, you could!

Questioner

Okay.

Brandon Sanderson

Excellent question. Now it's-- there are tricks to making it happen on each world. Some are easier than others, but yes you can.

Questioner

So could that allow a loophole to maybe... convert from one form of power to another? Or like from Stormlight to Breath?

Brandon Sanderson

Yes. In fact, that's part of why Vasher--

Questioner

Vasher. I wondered that.

Brandon Sanderson

--is on Roshar, is because it's a lot easier to get Stormlight than Breath.

Calamity release party (Feb. 16, 2016)

 

However I agree with @therunner, your Awakened blade and plate won't be on the same level as Shardplate or Shardblade, but really close to them. And your Awakened plate can also fight and strike, if you command it to do that, or you could strap to it Mistcloak-like cape with spikes at the ends of each strap, that would attack your opponents. Awakening is able to create a very formitable tools for close quarters.

See above about being on par with living plate and blades.  On par doesn’t mean exactly the same.  The base abilities (cut through anything, grant enhanced strength and speed) would be the same.  The other abilities (shifting form, dismissible, etc) would be different   Perhaps I could make the blade funnel the Investiture it absorbs into ME.  Or instead of just holding it, like Nightblood, I could make one that can use the Investiture in some way, like a blast of power or something silly like that.  There’s no way of knowing what’s possible.   Just that making Awakened Blades is possible, and in one case it became the most powerful item I  the cosmere short of a Shard   

And again, if we’re letting people choose Dawnshards, for crying out loud, then Nightblood should be on the table as well for someone with the 9th Heightening.  

Posted
10 minutes ago, Tglassy said:

See above about being on par with living plate and blades.  On par doesn’t mean exactly the same.

I agree, they are on par, that's what I try to say by "really close".

Posted
1 hour ago, alder24 said:

I think with a Bondsmith power, you could disconnect Stormlight from Honor, making unkeyed light, which you could connect to Endowment, creating some sort of Endowment-light, capable of fueling Awakening.

That'd be more of an Intent/Identity thing than a Connection thing.

41 minutes ago, Tglassy said:

We can’t really say the blade COULDNT absorb investiture. Azure’s blade is doing something when it hits someone, as their skin turns grey.  It could just be that Nightblood has been around longer, and thereby has absorbed MORE investiture. And Brandon said if the blade were made with different materials, it would have different abilities.  We don’t know enough about awakening a blade to understand what it could do.  But they ARE considered Shardblades, regardless, and the Fused were SCARED of Azure’s blade.  They aren’t scared of Shardblades.  

They weren't scared just warry.

None of them were killed by it, so to them it's the saem.

And Nightblood has always been like that. That's what scared Vasher so much about it.

And normal shardblades turn things they kill grey.

Posted

Story time!

 

My character is from Scadrial, and was born a Twinborn. Double Speed.  Got into a lot of trouble here and there.  Managed to get Spiked with Duralumin, got ahold of a rare Double Iron Medallion. Somehow made it off world during one of his adventures.

He eventually found himself on Roshar, and got ahold of a Soulcaster.   Very awesome.  He learned how to use it, and realized he now had infinite money!  He could just buy whatever he wanted. 
 

He had a run in with the Nightwatcher and got away unscathed, but always remembered it.  

Next world he went to was Nalthas, where he got into MORE trouble.  Thankfully, his near infinite speed, and his Soulcaster, helped him a lot.  His ability to basically create wealth is how he amassed so many Breaths.  
 

Unfortunately, this is where our hero’s story comes to an end.  He tragically sacrificed himself for someone during a big event.  It was very sad.  There were tears.  And he left all his Breaths in his cloak, with most of his memories, and nobody knew it. It was hidden away with his medallion. What a shame.  
 

Endowment decided to take pity on him and had him Return. Yay!  But he Returned in Halandran. Not yay. 
 

Well, he started doing things and lived as a god for a while.  Eventually, he remembered enough to find his old stuff, and upon gaining his Breaths back, also gained his memories!  Yay!  
 

With his newfound power he left Nalthas and went around the Cosmere.  Picked up Forging on Sel. Did a few other things.  Got into a lot of trouble, but managed to run from most of it.  
 

Eventually his travels led him back to Roshar, finding the Nightwatcher. He was now much stronger than he had been before, and she was intrigued, so she bound with him.  He is now a Bondsmith.  Yay! 
 

During some point in there he created a suit of armor that is no where near as bulky as ShardPlate but grants many of the same benefits, enhancing his strength and speed even further and programmed to move him out of the way of an attack is coming he can’t see.  He had to train with that a lot not to stumble when it happens.  It also has an armored Mistcoat, with jagged spikes on the ends (thanks for the idea, @alder24!)  He also made a Blade, which he heavily invested. I have a few ideas on what He could do with it. Like, could he make it out of Silver or Aluminum, and have it destroy investiture rather than absorb it?  THAT would be helpful against ShardPlate and Blades.  I think you can put breaths in Aluminum…
 

In a fight with you other Uber invested entities, he uses his infinite speed to keep him ahead.  His Blade and Mistcoat should be extremely dangerous, regardless of his abilities.  Anyone without Plate of their own should just die.  
 

1 minute ago, Frustration said:

They weren't scared just warry.

None of them were killed by it, so to them it's the saem.

And Nightblood has always been like that. That's what scared Vasher so much about it.

And normal shardblades turn things they kill grey.

From the Coppermind: “Like many Shardblades, Vivenna's Blade has the ability to cut easily through any non-living substance nearly effortlessly.[3] Unlike Rosharan Shardblades, when Vivenna's Shardblade kills a human it does not cause their eyes to burn out, rather their entire body turns a strange ashen gray color.[4]

 

There is obviously something different going on with her blade.  It’s apparently absorbing color, like what happens when you make a body into a Lifeless.  So it’s absorbing SOMETHING.  

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