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Koloss17

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Posts posted by Koloss17

  1. So at this point we pretty much know that Nightblood's connection to Ruin is that the command of "destroy evil" is an innately ruinous command. This connection to Ruin is what causes Nightblood to bleed black, Ruin's color. This is also likely what occurred with the machine in Yumi, which also had destructive tendencies with blackness oozing out of it. 

    My question is this: How does that connect to Midnight Essence? Does it connect to it, or is it just a color coincidence? We know that Midnight Essence uses some degree of corruption of investiture, but that isn't exactly ruinous. In fact, a lot of what we see with Midnight Essence seems to be more close to Cultivation or Preservation than Ruin. They are built upon mimicry and adapting, and are not inherently destructive.

    Is there a connection to be made, or are they just weirdly similar?

  2. 43 minutes ago, Benkinsky said:

    Something to add to the Cazzi part specifically. u/Kingsdaughter613 pointed out on Reddit that the names of the planets in the Threnody system (Threnody, Elegy, Monody and even the moon Coronach) are names for death laments, a poem for the dead and a funeral song respectively. Which matches with the idea of Death chants well.

    Fun fact! @Kingsdaughter613 is on the shard! She isn't as active as she is on Reddit, but she exists!

    I also wonder how the Iriali and the Long Trail fit into it. Obviously we don't know of the origin of the Iriali or the religion, but it is interesting. Though I frankly don't know how much you are counting the newer influences to the planet.

     

    However, I will note that Dominion and Devotion likely had some sort of influence, if indirect, on Scadrial. We know that for the longest time, there was some form of cosmerelogical trade between Scadrial and Taldain or Sel. There was a great but ultimately unfounded theory a while back on the Lord Ruler's can stashes being a valuable trade commodity. Ultimately, I think the abundance of metals and atium were the valuable trade goods. Hoid mentioned in SH that Ruin's Perpendicularity was a major trade hub up until Kelsier ruined (ha) it. And past that, there's also the Ire, which undoubtedly interacted with Scadrial before trying to take Preservation.

    Through similar means, Autonomy has been hovering around Scadrial for a long time. Obviously she spent time meddling post Catacendre, but they are also almost certainly responsible for original Trellagism.

  3. On 2/12/2024 at 10:43 PM, Scars of Hathsin said:

    Arranis, Mistwarrens

    Arranis wondered around the Mistwarrens. It was a depressing sort of place, one that he imagined would not have been possible in an ideal world, but suited the non ideal, all the same. The dank buildings seemed to crowd everything else out, with the roads feeling like you were ants walking under a cave roof. Some of the buildings showed great repair, and maybe an attempt to make this place more civilised, but with a glance around him, Arranis can see it did not make a difference. 

    His spren zipped around him, pulling into tight circles, or flying out in wide arcs, dashing through the alleyways, trying to find out where the pseudo-inquisitor was. His instincts said there was something nearby, maybe not the inquisitor, but someone or something that could help them find their goal. 

    "Find anything?" he asks his spren, as it zipped towards him, from one of the smaller alleyways. He saw many people look his way, openly hostile and distrusting, as he made a sound. What a happy place he thinks to himself. "I have found a bar, back a bit, that looks newer, and I fell that is the place where we should go" she whispers into his mind. "Lead the way" he whispers back. 

    Consuming some of the investiture that he carries around in multiple areas on his person, he starts glowing, mist seemingly seeping out of his skin. He carries on walking, his senses on high alert. Before opening the door to the bar. 

    Chloris gazed upon the newcomer as they entered the bar. Stormlight. She felt a pang of yearning. It's in the past now, Minthe whispered. And plus, you have me, don't you?

    This was true. Storms, what would she be without Minthe? Probably being a husk of a woman, living out of necessity. Or she would be dead. 

    Though...she yearned for more. She yearned to rule the ground, and to fly across the earth with no regard for physics. 

    Hold on, what was a radiant doing here? This place did not seem to be their first pick to visit in Alleycity. 

    A thought struck her.

    "Asylum," Chloris asked, "who is your employer?" 

    @Lunamor, @Ravenclawjedi42, @Stormlightsong

  4. As Chloris took in the information, her MAPID automatically updated.

    Eza

    Business partner of Asylum

    She really needed to fix the A.I.’s interpretation software. It catalogued what it literally heard, but doesn’t pick up on the finer details.

    38 minutes ago, Lunamor said:

    ”It’s nice to meet you. How do you two know each other?”

    Chlo couldn’t help but smile at the child’s inquiry. “He was reminiscing about old memories, and I decided to give him someone to talk to.” A bit of an odd move, thinking back on it. It was certainly out of place in a place like the Mistwarrens. However, she couldn’t help her nature. Even though I broke those ties a long time ago…

    @Stormlightsong @Lunamor @Ravenclawjedi42


  5.  

    Quote

    Content Warning: suicidal thoughts and self hate.

    Week Three

    Perses wandered the halls of the Manor. What room was it this time? Feeling around, he reached a table. On it there was a newspaper, a pot, and a mug. Perses' heart rate rose. Feeling the inside of the cup, he was met with a wet liquid. Yes! Tapping his dwindling scentmind, he smelled the contents of the cup. Coffee. Cold, stale coffee. Perses chugged the cup, storing taste. His thirst was far from gone, but he took what he could. His stomach ached like hell, but he needed the reminder. Every day without food, his will to resist storing his hunger away lessened. It would be an easy death. Perses thought. Store away the pain, the hunger, the thirst. Fade away, to your forever sleep. It was so very tempting.

    Perses felt around the table further, and his hand landed on a few coins. Hope welled in him. Tapping his scentmind once more, he held the coins up to his nose. Nothing but his own stench. Excitedly, he tried to store smell into the coins. Slowly, his smell dwindled to nothing. A smile creased Perses' face. New metalminds! This was huge. He had managed to lose a couple of his tinminds in a previous venture. He needed to get these back to base. 

    And so, with the sound of coins clinking in his pockets, Perses began to attempt to retrace his steps.

     

    ------------------------------------

    A few hours later

    Of course, that didn't go well. The Manor had shifted. Perses tried desperately over the past however many days, or weeks, it had been to figure out a pattern to the Manor's shifting. He was beginning to think that there wasn't one, but he still had hope. Rusting hope. How did he keep going? He wasn't getting out of here. Why bother surviving? Perses didn't know the answer to that question. Somehow, he just had to keep going. 

    He had a good bit left of his hearingminds, which he needed to maneuver the Manor. He had stumbled into the clock room, with an always burning fire. This was often a great resting point. Did he dare rest? His legs ached for rest. Perses reached the rocking chair, and sat down. Maybe a brief rest... His eyes were always closed, nowadays. Saved energy. Made him more tired, but it was a worthwhile trade. The warmth of the fire washed over him. This place is much more comfortable than his room. Why not move here?

    Suddenly, his lifesence alerted him of the presence of something entering the room. A chill went down Perses' body. Hastily storing lifesense, he remained completely still, trying to stay his heartbeat. He made his breath silent, blending in with the furniture.

    He waited. He didn't know how long, but he never did. Time was something he lost a long time ago.

    Tic. Tic. Tic. Tic. Tic. Click. Tic. Tic. Tic.

    Tentatively, Perses stopped storing lifesense. Nothing. Exhaling, Perses fell to the ground. He began shaking, tears welling up. He couldn't keep doing this. H-he couldn't keep living like this. Why was he here? Why did it want him? He was nobody. He was less than nobody. Why do you want me? "WHY DO YOU WANT ME???"

    Perses laid there on the floor. He heard nothing but his heartbeat, breathing, and sobs. Wishing, hoping the housekin would take him. End this suffering. End this misery. Harmony knows he couldn't end his own suffering. He hated the Mansion, but more, he hated himself. Hated that he was born. Hated that he was here. Hated that he didn't have the guts to end it all.

     

    Slowly, Perses got up and walked to the other door. Robotically, he reached the end of the hallway and opened the door. The scent of urine and stale food overwhelmed his senses. Of course it was in the next room. 

    Closing the door, Perses sunk to the floor. Home at last.

  6. Chloris, the mistwarrens, Bendalloy Bar.

    Chloris took in the new arrivals. Two Scadrians, by the look of it. Her MAPID automatically labeled them based on the information she received.
     

    Asylum

    friend of Kimura Itsuki

    …………..

    ????

    along with those came a pop-up.

    Add ‘Vinette’ to database?

    Chlo nodded, dismissing the pop-up. She had plenty of memory left. And plus, anything in Alleycity was interesting.

    Turning to address Asylum, Chlo sighed. “Hello, Asylum. As Itsuki said, we’re not dating. We’re just having a chat.”

    ”How exactly do you know each other?” Chloris inquired. Though “charismatic” wasn’t exactly the word she would use to describe them, Asylum seemed to be hanging out in different circles than Itsuki was.

    @Ravenclawjedi42 @Lunamor @Stormlightsong

  7. Hello and welcome to the Alleyverse! 

    This is an extensive guide to the Alleyverse RP, and is mostly a collaboration from me and AonEne, with stuff being taken from other older threads.

     

    With the RP being active again and there being a lot of people newer to the written FFRP (freeform roleplay) scene, we're putting out this thread on rules and guidelines for roleplaying. We've taken and updated some content from previous guide threads, in particular this one - many thanks to the mods and members who have written or contributed to these over the years! 

    Over the Eras of the RP, the format and rules of the Alleyverse have often changed - for example, if you read old guide threads, the duel format has been removed and character creation has been revamped several times. This should be the most up-to-date source of guidelines and worldbuilding and older ones may include outdated information (as may the Alleyverse Wiki on Fandom). This thread is meant to be fairly extensive, and hopefully of use to those currently RPing or those interested in RPing. 

    If you have any questions, suggestions on what to add, or rules and guidelines that you are unsure or confused about, please let us know! The most active Alleymods are @Koloss17 and @AonEne, but questions can also be addressed to @Voidus and @ZincAboutIt, or to the Alleyverse community server on Discord. 

    The Alleyverse 

    Spoiler

    To newcomers to the Alleyverse roleplay, the first question that pops into your mind is likely "What even is the Alleyverse, and how does it work?" Simply put, the Alleyverse is a planet where all of the worlds and magic systems from Brandon Sanderson's novels can mix and interact with each other. 

    People can travel to the Alleyverse through the Cognitive Realm like with any cosmere world, and things like perpendicularities, Epic portals, or cytonic teleportation could also get you there, but the Alleyverse also has a third common method of travel: the Alleys. Alleyways anywhere can be stepped into and exited to discover you're now in Alleycity. The Alleys can also be dangerous, as their own pocket dimension of horrors and nonsense, and are generally avoided by most who don't make their home there or know how to navigate their changing paths. 

    The precise details can be left vague when describing how your character arrived (there's no specific direction it's in relative to other worlds in Shadesmar, for example), and they can find the Alleyverse from any time period of other worlds, so you can determine how your character wound up there. Did they fall in randomly? Did they seek it out? All is up to you to decide! 

    The Alleyplanet contains other places and cities, but the main setting of the Alleyverse is Alleycity, a bustling city with numerous districts. Since people from all over can pop into or leave the city at any time, and due to a plot-born surplus of disasters and wars, the city is often destroyed to some extent or building new establishments, but it is far from unstable; it is still subject to (most) natural or magical laws (though the Alleys aren't!). It has a similar gravity to Earth and a similar climate to North America. 

    Due to the Connection of the Worldspike, everyone in the Alleyverse is able to speak the same language and be understood. There is a storm called the Alleystorm that sweeps through regularly (at no set date, just agreed upon by the RP participants) and renews all Investiture, though much less destructive than Roshar's highstorms. The tech level of Alleycity varies wildly in communication, transportation, and so on, with everything from phones to spanreeds to seons being used next to each other. It tends to be modern at best, with sci-fi tech limited to things from Brandon's books. 

    Alleycity has an extensive history, which can often be daunting, but most of the time you won't need to know it. For new players, you can figure out what the Alleyverse is about with your character, as a newcomer likely would also have no idea what is going on. However, if you feel so inclined, there are older posts that can get you acquainted with the places, history, and guilds of the Alleyverse - the whole subforum is open for reading! 

     

    Recent History 

    There's actually a pinned thread about this, which I recommend checking out! It'll be constantly updated as the plot progresses.

    Character Creation

     
    Spoiler

    So to make a character, you just need to fill out the character template and submit it for review. 

    Well, alright. It's a tad more complicated than that. You can certainly do that, but the likelihood of it getting approved is not extremely high. The character thread has a template, rules, and recommendations to follow, and you should read that too, but as a rule of thumb, us approvers are looking at three main things: 

        1.  How powerful is this character?

    This is a fairly straightforward one. Generally speaking, we don't want newcomers to be running around as gods or lerasium Mistborn crossed with Tenth Heightening Awakeners crossed with High Epics. That often leads to an environment where the lesser characters are kind of shoved out of the way, as in any sort of confrontation or group scenario, someone would rather have a Fullborn on their side than a Misting.

    Characters with fewer powers or skills are not irrelevant, but it becomes less fun to play when everyone is vying to be the smartest or most powerful character on the block. This RP isn't a competition. It's okay to have a strong power as your major merit from the get-go, as long as you've got flaws too; but it's not okay to power-game it, trying to make them more powerful than is reasonable for that character or the plot. 

    If you do begin with a powerful character, the main thing you then need to consider is strengthening their flaws. If you have a paraplegic Mistborn, that could certainly help them be approved, as their power level is now much lower than they would be otherwise. You could also have them just now grappling with their powers. Maybe they recently Snapped and have no clue how to use them. Maybe for most of their life, they just assumed they were a Seeker, and only recently discovered their true potential. Feel free to get creative! Just keep in mind that by making an all-powerful or close to all-powerful character, it can easily lead to the lower-powered characters being rendered a hair useless at times, or make it hard for other players to have something to do in the plot. 

    However, your character can become more powerful over time. Giving yourself room to grow is often far more interesting than your character starting off incredibly strong. Having them grow as a person, leading to an increase in powers, is a great way to display character development. Maybe your Radiant swears the Third Ideal. Maybe they get ahold of a bunch of Breaths from another character. Maybe your character gives in to the darkness, getting themselves Hemalurgically spiked. Once a character is approved, the world is your oyster when it comes to expanding its capabilities, as long as you write it well and it fits for them. However, generally your character would need to be re-approved. Though frankly, the likelihood of it being pretty much auto-approved is high, so long as the character development happens naturally, and not every post.

    Characters can be very high powered, generally called OP characters, but you need to be careful with them, and make sure everyone else is on board with them.

        2. How well will this character interact with others?

    We often try to avoid approving characters that are generally lone-wolf types, given that this is a collaborative roleplay, and having a character who doesn't want to work with others isn't usually conducive to that. However, you can make it work. If they get wrapped into a plot, or are indebted to someone else, they would be forced to interact with others. But without extenuating circumstances, having a lone wolf character complicates things. 

    In addition, someone who has no reason to be engaged in the plot can end up being awkward. If you have the owner of a plant shop that likes interacting with people but doesn't want to leave their shop, it can become a bit of an issue if the plot involves taking down a crime boss that is terrorizing the city. How your character would fit into the current plot, or even having a plan for a side plot, is always worth at least considering in character creation. 

        3. Does this character feel real?

    This is, in many ways, the most important part. A character that has a solid backstory, interesting traits, and a unique personality is wayyy more fun to roleplay and roleplay with! My biggest tip is to focus on personality and backstory just as much as, if not more than, their set of powers. 

    If they are a Coinshot Awakener, maybe think about how they got to be an Awakener (or how they became a Coinshot, if you want!), and what led them to pick up those Breaths. Do they know the significance of Breaths? How do they feel about that? And frankly, just stating a powerset is is a tad bland. What do they do with their abilities? A Coinshot could be a skaa rebel in the reign of the Lord Ruler. They could be a hazekiller, specially trained to hunt down other Mistings. Perhaps they are a bank robber, specializing in using their abilities to break into buildings more than shooting people down. 

    This is especially important when giving your character powers, a heritage, or a background from multiple different worlds. Worldhopping is fun and thinking about how different powers or cultures might interact is a large part of the appeal of the Alleyverse (and the cosmere in general), but that doesn't mean it shouldn't make sense. Try to make your character's history as plausible as possible. What happened to them or what abilities they possess might be fairly unique, but you should still be able to give a logical explanation of why they are the way that they are. 

    Be creative! Ideally, your character would be good enough to be written into a Brandon Sanderson novel. Using some of your merits to represent skills that they have acquired over time, not just powers that they have, helps this significantly and is highly encouraged. 

    And I'll let you all in on a little secret: we mods are much more likely to approve a strong character if they look fun to write with. The whole point is for everyone to enjoy collaborating and roleplaying with each other, and so if from your character alone, it looks like they will be fun to interact with, we'll be more likely to approve it.

     

     

    Roleplaying- The Format

    Spoiler

    Once your character is approved, you can get on to roleplaying. There are a few rules to this, which might be different than what you're used to. 

    First and most importantly, there are no Dungeon or Game Masters. Instead, the role of the DM - guiding character interactions, providing exposition, worldbuilding, and controlling NPCs - is done largely by the players themselves. Because of this, a post should be more than just a line of dialogue. Adding what the character sees, hears and senses around them; how that connects to their life experiences; and their inner monologue, not just their outer monologue, is vital for making an enjoyable experience for others. The Alleyverse RP is much more of a collaborative storytelling experience, where you channel your inner author, than a D&D session, where all you have to worry about is the expressed actions of your character. 

    The RP is in third person limited format, meaning that anything in your post should be something your character either already knows or is actively taking in. For example, you shouldn't reference a character by their name in your post unless your character has been introduced to them. It also means that your character should only act on information that they know.

    Narratively though, happy accidents are just fine. A character walks into a bar that other characters happen to be occupying? A-OK. The character then enacting precautions against someone else that would perfectly counter them out of nowhere? That gets a bit dicey. So long as you could imagine the thought process and reasoning of your character or chalk it up to a narratively satisfying coincidence to spur on plot or character interactions, you're golden. 

    Other than the thoughts, actions, and dialogue of your character, worldbuilding is highly encouraged. Given that there is no DM to set the scene, the responsibility rests on you, the player. This can be in the form of a description of a person nearby, of the general area, or an offhand thought about some aspect of the city that your character saw offscreen. Overall, the world is your oyster in terms of what exists in the Alleyverse, as long as it doesn't contradict existing lore. Unless another person described the scene, it is fair game. You can even make up small locations - there's plenty of room for businesses, parks, or streets, especially with how much rebuilding Alleycity has had to do.

    The world has a rich history, and if you have any worldbuilding questions, there are resources to help you: you can always read previous threads or ask in the Chat Thread or the Discord. 

    As for the actual format of the post, posts follow a fairly clear format. 

     

    Character Name, General Area of Alleycity, Specific Location if there is one 

    [Body text in third person limited form with their actions, their thoughts, and potentially the world around them as discussed; decently lengthy, but with no clear minimum or maximum word count] 

    Quote

    Quote boxes are used for out-of-character or OOC comments - helping clarify something in your post, or communicating with the person you are interacting with. 

    If you're responding to something another character did or interacting with them, quoting the other person's post can help notify them. 

    [Tagging/pinging the RPers you're currently interacting with, or for whom it's relevant to know about the interaction, if they haven't been quoted or otherwise notified by following you or the thread] 

     

    It is a simple, but a tried and true format. Pinging those you're interacting with in some way is important as this is a collaborative activity, in particular if you're in a scene where everyone would be expected to react to events. 

     

    Other Rules 

    All normal rules for the 17th Shard apply; for an extensive list please see the general Code of Conduct. The Alleyverse also adheres to the 17th Shard's RPG rating

    If you're ever unsure if something is appropriate or allowed, just ask! We're always happy to address any questions or concerns. If you notice something that may be a breach of the site rules please use the report option on the post so that someone in the staff can look into it. 

    The primary goal of this and any other RP is the enjoyment of the players. Don't be afraid to speak up if another player's actions are stopping you from enjoying the game, but keep in mind that the other players need to enjoy the game as well. Try not to railroad the entire story and make yourself the only hero or derail the story threads of other players. Communication is key here, make sure you talk to people if you're not sure about a major decision! 

    No Godmodding 

    Spoiler

    Godmodding is the practice of controlling another player's character. This could be direct control (eg. "My character shoots at Voidus' feet and then Voidus runs away screaming in fear."). This robs another player of their chance to accurately portray what their character does in a situation and creates an inconsistent narrative. Always ask for permission before assuming you know what another character would do. If the player of that character has given you a general guideline of how their character should react you may be able to incorporate it into your post, but try to leave the description of a characters actions up to that player whenever possible. 

    Sometimes a player simply doesn't allow another player the chance to respond for their character (eg. "My character shoots at Voidus' head, causing it to explode in a shower of blood."). This denies Voidus' player the chance to dodge the bullet or attempt to stop my character from shooting. (However, exploiting this rule to allow your character to dodge every attack ever thrown at them is also considered bad form.) 

    Finally, a player might simply presume the emotions of another player's character; this may be explicit ("My character pulls out a giant hammer with thirty spikes in it, all of which then burst into flame, causing Voidus to fear for his life.") or implied by godmodding other actions (eg. "My character watches the tears slowly well up in Voidus' eyes when I tell him the news."). Deciding the emotions of another player's character is no better (and arguably worse) than godmodding their physical actions. 

    The trickiest form of godmodding is indirectly denying a character an opportunity to react. Say your character walks off, assuming the other character to follow, and treats it like such. This denies the character the ability to choose whether or not to follow. It's a tricky thing, but one to keep an eye on.

    These forms of godmodding and any others are highly discouraged and may cause other players to be reluctant to continue playing with you and your characters. Always seek permission before assuming any behavior from a character. 

    If you have communicated ahead of time on how a character might react, it's worth putting that in the post as a little message saying "don't worry, this other person has approved of this 'godmodding' of sorts!" just to avoid confusion.

    As for NPCs, you can control NPCs in any way unless another player has created and has plans for that NPC. A random barkeep that is mentioned for the purpose of scenery can be controlled however is narratively satisfying.

     

    Be Patient 

     
    Spoiler

    This is not always the easiest rule to follow, we know, but try to understand that players may have circumstances outside the game that limit their availability. This is a forum roleplay, which means that it is not a synchronous activity. Some of us may not have lives, but others do, and writing on a book nerd website is not everyone's highest priority.

    Where possible players should try to pre-plan for any extended absences and communicate their availability, but in the case where schedules or time zones don't line up it can sometimes be a while between posts. Try not to just ignore a character if they are in a different schedule, make allowances for other people to respond to you, or be open to editing posts if a player has been unable to react for an extended period of game time. 

    If the people you're RPing with cannot wait for you to get back on the Shard, it's worth inviting them to work out a way to roleplay without you, whether in the form of a post ending your interaction with them or a carefully collaborated narration of how the scene wraps up. Forum roleplays are a careful balance of patience and communication, and it is very useful to use both when interacting with others. 

     

    Canon Compliance 

    Spoiler

    We try to be canon-compliant whenever possible, which includes steering away from incorporating unique canon elements of stories such as iconic items or people into your current character. If it makes sense in-world, it's fine for there to be backstory stuff that connects - for example, you might have a lighteyed general who's spoken with Dalinar Kholin before, or someone who owns a dagger they claim the Survivor himself dropped. However, you don't want to RP being Vin's sister, owning Nightblood, or Ascending to a Shard of Adonalsium. 

     

    Guilds 

    Spoiler

    Guilds do exist, but are sort of inactive at the time of making this post. New guilds can be created, but should be carefully plotted out. If you have questions regarding the creation of a guild and the currently established guilds, check out the guild thread! 

     

     

    Further Worldbuilding 

    These are the present-day city districts and some of the locations that have been established in Alleycity. Many other locations have existed or still exist but are not listed here. 

    City Districts 

    Keep in mind that these district descriptions have been pasted over from a much older thread, so the descriptions of the areas aren't necessarily accurate. For the time being, I will allow some alterations to the districts, and I will update them when larger events occur within them.

    Spoiler

    Nalthian District: New Hallandren  

    Spoiler

    Description: A level of garish brightness bordering on an eyesore, New Hallandren is an assault to the senses of any non-Nalthians passing through. The scent of heavily spiced foods floats on the air and brightly colored silks are seen everywhere, both on the people and the places. Contains a disproportionate number of the city’s tailors. 

    Scadrian Districts: 

    Mistkeep 

    Spoiler


    Description: An upper class district for the most part, Mistkeep was built predominantly by the nobility from Scadrial after the Seven Day War when their previous district was the center of the explosions that rocked the city.

    Mistkeep has a distinctly Second Empire style with the majority of its public and community buildings harkening back to the late 1800s of France. Individual nobles have diverted from the style, choosing to incorporate more foreign styles from other planets upon realizing that they exist. 

    Smokestack

     

    Spoiler

    Description: The rebuilt non-noble Scadrian district, formed in, over, and around the crater of the devastating attack on the city. 

    The Mistwarrens

    Spoiler

    Description: Less a district in its own right and more a descriptor for the sections of slums that wend through both of the other Scadrian districts, the Mistwarrens are one of the poorest areas of Alleycity.

    The buildings need repair, the inhabitants live in small rooms, running water and electricity exist but don't work everywhere all the time. Especially in the evenings, you can find many of the inhabitants outside, where they gather around fires and share stories about their original home worlds. The crime rate is high and everybody keeps an eye on their possessions. The inhabitants eye those not belonging in their district with suspicion and most of them only leave it in order to beg in the richer parts of the city. 

    The Forge is near this area. 

    Rosharan District: The Sphere

    Spoiler

    Description: Especially the older buildings in this district show signs of Rosharan architecture, with thick walls and no windows toward the direction where highstorms are expected on Roshar. Public buildings were built so that they could serve as storm shelters should the need arise. That changed over the course of years and the buildings started to look more symmetrical, although some of the bulky shapes were kept, the shelters now serving more as bunkers against some of the destruction regularly occurring in the city. 

    Located near the Scholar's Court, the Sphere is home to a fair number of scholars who study the different kinds of Investiture and how they can interact with each other. 

    Taldaini District: Drydock

    Spoiler

    Description: Built over the crater outside the city that was formed by Voidus. The now dry crater proved a convenient location for the keeping of sand.

    Selish District: Dominion 

    Spoiler

    Description: This area of the city was designed early on by a number of Elantrians, and the ones that are still around don’t allow changes to be made easily. Because of this, it's one the oldest parts of the city. Furthermore, everything was supernaturally strengthened to allow for impossibly tall stone towers and keeps. Many of its structures look impossibly tall and ornate, due to normal stone not being able to support construction that size. 

    Because of its age, it’s not designed with car traffic in mind. Most find it easier to park on the outside of the district and traverse it on foot. The large number of Tia teleporters makes it easier to do that than in other parts of the city. While the mazelike paths leading throughout the district are technically able to fit a horse and wagon, many don’t risk it. 

    Notably, the rest of the city is only recently starting to catch up to the height of the towers and keeps that were built in the Dominion, and the district itself exists in three dimensions. The upper levels are populated with gardens and squares, while in the lower levels the only illumination that exists is a soft white-blue glow that permeates the district. 

    The Bindpoint

    Spoiler

    Description: The centermost district of the city, the Bindpoint surrounds the Worldspike itself. 

    At the center of the Bindpoint is a large lake surrounded by a huge park which combines flora and partially fauna from many different planets. The park is cultivated by a whole army of gardeners who try to create different scenes and landscapes, partially in growing houses, partially with the support of Aons, Forgery or other forms of technology. The result is a beautiful piece of art that serves a place to go to recover or to take a walk, but also serves as a place where you can study the different types of ecosystems. 

    The Grand Hotel, an upper-scale hotel catering to some of Alleycity's wealthiest citizens, is located here. 

    The Corridor

    Spoiler

    The corridor is a long, thin district that separates the two Scadrian districts from each other. Its inhabitants are a wild mixture of all the different cultures.

    Artists of all kinds have settled here and turned the former rather ugly streets into something beautiful. Most walls are covered by paintings or stickers, the street art regularly turning rubbish into something beautiful and unique. Most that live here are poor, but not desperate. People smile at each other and most know their neighbors well. They are welcoming towards outsiders, easily integrating those who move there or visit the streets. Small stands sell food during the day and some of the most renowned artists of Alleycity live in larger buildings near the center of this quarter.

    Look at pictures of Gänge Viertel Hamburg for reference.

    The Cauldron

    Spoiler

    Description: A melting pot of different cultures. The Cauldron is home to many of the Alleycity craftsmen and their families. They share the knowledge of their respective cultures in guild-like structures, craftsmen of the same kind coming together to work and learn despite their different origins. Most of these organizations own a larger public building for their members to meet, spend their free time or solve conflicts. They have many connections to the other districts and use the fact that they have access to knowledge about the different cultural backgrounds to their advantage. The district is usually a calm and peaceful one, the cobblestone streets lit at night by various types of lanterns and in good shape. Most of the buildings have a yard hidden behind large doors to allow for carriages or vehicles to pass through. Often families live above their workshops or stores. 

    You can buy more or less everything here and if you know where to go, you can find goods for the more shadowy professions here, too. Be it an apothecary who offers poisons under the hand, or a smith who sells spring blades, with the right contacts you can obtain whatever you need.


    Charred Heights

    Spoiler

    Description: A district rebuilt over the swathe of the city destroyed by the Phoenix during the Seven Day War.

    Despite its name, the Charred Heights is a clean and well ordered place. As it was rebuilt after the Seven Day War, its streets were planned out and are therefore rectangular. The whole district is so new that it incorporates lots of technical devices by those who came from the cytoverse and therefore has a more sci-fi feeling to it.

    Scholar’s Court  

    Spoiler

    Description: District holding the Alleycity University. 

    Scholar's Court is, apart from the University, famous for its bars and taverns. From a classy place to have a tea in the afternoon, to a wine bar with carefully selected interior, to a typical tavern with wooden tables and chairs - whatever place you look for to go and have a drink can be found there. Other places offer shelves to read books in combination with large tables for groups of students who like to learn together in a nice cafè. Some of the streets are said to sleep during the day and only wake up after dark has fallen to entertain their visitors with drinks, food and the occasional music that can be heard even outside of a disco. 

    Apart from that, there are more bookstores in this district than anywhere else in the city, as well as large buildings housing cheap, small flats for the students. 

    The Underground 

    Spoiler

    Description: Not exactly a city district, underneath Alleycity are a series of interconnected tunnels and caves. Many are claimed by TUBA; others have been explored or used for mining. There is also a walkable sewer system.


     

    Specific Locations
    Here I am going to include some of the newer locations to mark a newer era. Something to keep in mind is that you can almost always set up a new building, as things can change drastically era to era. In fact, worldbuilding is greatly encouraged!

    Spoiler

    Coppercloud Inn

    Spoiler

    A relatively friendly hotel in the Mistwarrens that is gang-controlled. While it is often used by travelers, it is also a hotspot for secret deals and schemes. It has recently been damaged by Perses, and is all over the news in the Mistwarrens, along with Pewter Ironworks.

    Pewter Ironworks

    Spoiler

    The now leveled Pewter Ironworks was a gang controlled facility for creation of steel and iron, used for infastructure, vials, and weaponry. It was Industrial Revolution-esque, with nothing particularly remarkable about it. The leveling and murders done by Perses' hand is what kicked off Era 6.

    Bendalloy Bar

    Spoiler

    A newly established bar in the Mistwarrens, looking much nicer than most of the buildings around it. The service is decent, but most come to gather in a safe, quiet space.

    Recently however, it has been burned down due to a freak accident involving one Alcatraz Smedry.

    The Silver Dagger

    Spoiler

    A large bar turned store, the Silver Dagger is the place to acquire any manner of Metalborn tools, from vials to metalminds to mistcloaks. It is located in the Corridor, and sells to just about anyone. Venser, the Thaylen shopkeeper, also runs a black market weapons smithing operation in the back room of the bar.

    New Urithiru

    Spoiler

    A recently established attempt to recreate the radiant community that the original Urithiru provided. The tower is only around ten stories high, but has many of the same features of the original. Spheres are used as lighting, with the walls made of stone. There are attempts to enstate a spren inside the tower, but the installment is quite controversial.

    Radiants of the Sphere that yearn for a traditional radiant hierarchy can find it here, and are provided room and board.

    The Secret Library

    Spoiler

    A secret library of hidden knowledge of all types, curated and protected by Sonyr. The exact mechanics of its secrecy is known only to Sonyr, but it is generally located around the Mistwarrens. The location of the Secret Library often shifts, moving locations on a whim. Few even know of its existence, and it is a well guarded secret.

    Dancing with Death Diner

    Spoiler

    A classy diner in the Corridor where both the upper class of Mistkeep and the lower class of the Mistwarrens intermingle, with drinks and smooth music. However, under the surface, it is a hotspot for shady deals and gang activity, as the diner is owned by members of the Tin Street Mafia. It has recently been the site of a massacre done by the one and only Perses.

     

    Interacting With Others 

    Now, all of this formatting and such is nice, but it really doesn't mean anything unless you have someone to roleplay with. The Chat Thread, Collaboration Thread, or any of the guild threads are great places to talk about and set up roleplaying opportunities. When you've gotten in touch with someone, communicate closely with them, as you don't want to write up something that would be difficult for the person you are roleplaying with to add on to, or put in information that the other person (or people) would disapprove of. This is especially important for making major plot developments such as starting up a fight or moving locations. 

    Now that you know the gist, get out there and make a character! Find a person or group to roleplay with! Discover the wacky world of the Alleyverse! And again, feel free to ask questions! I sincerely hope that you come to love the Allyverse and its world just as much as we do.

  8. Hey all! I have been, as of yesterday, become an official mod to the Alleyverse subforum! I am now a god!! (If a god means being able to pin things and such.) 

    Does this change anything from what I’ve been doing here? Not really, no. It just means that I can better enforce things. But to me, this is a big deal!

    I’d like to wholeheartedly thank @AonEne for putting out a good word for me, and helping to provide me with the advice and skills needed to take on such a role.

    I’ll be doing the same stuff as I have been for the past month or so. Ya know, moderating. If you have any questions, please don’t hesitate to ping me! I know a lot about the mechanics of roleplaying, and less about the worldbuilding. I’d recommend that you talk to Ene and Voidus for lore, but I can also just send your inquiry to them :D.

    See you out there!

  9. 1 hour ago, Ravenclawjedi42 said:

    @Koloss17 What is a Chryst (what Chloris asks Itsuki if his diner pays in). Did you mean crystal?

    Chrysts are the universal currency of Alleycity. Basically each area has their own currency due to differences in culture, but there needs to be something universal to get trade across districts, and to make money not worthless once you step out of your district.

  10. On 1/29/2024 at 9:54 PM, Ravenclawjedi42 said:

    “I do, actually!” It’s nice being able to help someone. I haven’t helped anybody in…a while. It feels good. “I work at a Nalthian restaurant, Shades of the Tongue, and there’s an opening for wait staff. It’s relatively fancy, much more than this place, but it’s not a bad job. I can put in a good word for you with the manager if you’d like.” If she doesn’t have a job…how is she paying for this? Itsuki sipped his beer.

    Chloris, The Mistwarrens, Bendalloy Bar

    Chloris looked back at the automatic text log on her MAPID, whispering a command. A job opportunity?

    Chloris hesitated. Waiting? She had never been a waiter before. Frankly, she wasn’t sure how much she would enjoy such a job. You need the money.

    Minthe was right. “Where is this diner located?” Chloris asked. “I’m currently staying at a motel around Demoux road, but I move quite often.” However, she was growing to like this part of the city. Are you really going to throw away this opportunity? For nostalgia’s sake?

    No. Not yet. She needed the money, and opportunities were hard to come by.

    ”And do they pay in Chrysts? That’s quite important, as money exchange is a lot of work.”

  11. @RoyalBeeMage and @Scars of Hathsin: reminder that posts should generally be longer than a single line of dialogue. This is for many reasons, but generally the most important is that there’s no DM, so the only person that can describe the scene and setting is you. Additionally, inner thoughts are very much appreciated, as they can give insight into a character’s personality, as well as thoughts that they would have rattling inside their head, but wouldn’t say out loud.

    The Alleyverse is much more like a collaborative fanfic than a D&D session. Embrace your inner writer! :D

  12. Week One

    Perses woke with a start. How long had he been out? Immediately, Perses tapped hearingsense. It was empty. Rusts rusts rusts rusts. Perses' heartbeat spiked, his heart pounding, his breath frantic. Feeling around, he reached for the wall. He was met with a smooth surface, which felt odd and waxy. Knocking his fist on it, it made a glassy twang.

    His breathing slowed. He traced his hand around the room, feeling for the door. Opening the door, he felt the other side of the door. Waxy, glass. Good. Closing the door, he sank to the floor. Trying to control his heart rate, he laid there. He was safe.

    Perses had only been trapped in Wickwillow Manor for a few weeks, but it felt like an eternity. He always had difficulty telling the time, but it was near impossible within this manor. There was an occasional wind that blew through the manor, but each time he sought it out, the winds disappeared. He was convinced at this point that the manor wanted him to be trapped. He had hoped someone would have come and rescued him, but he had all but given up on that by now. Harmony, he was so lonely.

    His stomach panged in hunger. It was natural, of course. His rations were nearly out, and he would need to go out exploring once more. However, he first had to restore his senseminds. Sitting in this room of mirrors, he should be safe from the creatures that lurked in the shadows. With a shaky exhale, he stored his senses. Everything went dark.

    He was used to darkness, in some way. Perses had been blind his whole life. For most of his life, he saw it as a curse. Had he just been born with sight, he would have been seen as useful to others. Instead, his life had been one of constant struggle, trying to prove to others that he was worth something. He was a better shot than most, and had more awareness than anyone around him, and almost never got snuck up on. But the mere fact that he couldn't see is what stifled his chances.

    And could he see now, he wouldn't be here. Trapped in a constantly morphing, maze-like manor, being hunted by creatures that could make no sound, and could be anywhere at any time. However, their one fear was mirrors, and seeing their own reflection. The one thing that Perses could never see.

    These were the sort of things he thought about as he stored his senses. While storing, he couldn't hear anything, smell anything, or feel his surroundings. He couldn't even hear his heartbeat. He was cut off from the world, with only his thoughts to keep him company. At least his hunger pains went away. He couldn't hide them forever, as he needed the reminder. But for now, he needed it stored. Sadly, he would run out of painminds at some point, and would have to either tap them or find more bronze. He hadn't found anything pure enough to use, but he still had hope.

    Frankly, it was all he had.

    Quote

    This is going to be a series of posts about Perses' experience trapped in Wickwillow Manor, and his descent into madness. This takes place between Era 6 and 7, and I will be occasionally updating it as I see fit. I hope this will give you some context as to how Perses became who he is now, and I hope you enjoy my writing! 

    However, please do not comment on  this, as I want it to be a journal-like thread.

     

  13. Well, as the era is progressing, I thought it would be smart to make a post summarizing the huge number of pages of RP. This will cover the nitty gritty, the simplified plot thus far, and what a denizen of the Alleyverse would likely know. This post will be updated as the plot continues.

    What someone that has just entered the Alleyverse would know:

    Spoiler

    Nothing, unless they went digging for info :P 

    However, they would quickly get the gist that there have been attacks in the Mistwarrens. If it is investigated into, they would be aware that a factory, Pewter Ironworks, was destroyed overnight, with high casualties.

    Investigate further, They could learn that a hit on Coppercloud Inn occurred the night after, and that the same person was rumored to be behind both attacks. An inquisitor by the name of Perses.

    Seemingly unrelated to the previous attacks, Bendalloy Bar has been burned down, with seemingly one person to blame: Asylum Smedry.

    What someone who has been in the Alleyverse for a while would know:

    Spoiler

    The area has been gang-ridden for a while, and law enforcement has been scarce. If they were particularly knowledgeable, or investigated thoroughly, they would know that both of the locations hit were gang controlled. Perhaps they would hear whispers of the obligator Corbeau trying to do something about it.

    If they were quite the investigator, they would also discover that someone matching Asylum's description showed up in Coppercloud Inn, along with a young Scadrian thief accompanying him to both locations.

    A meta cheat sheet summary of the current plot:

    Spoiler

    Perses, a pseudo inquisitor with the powers of the Fifth Heightening, A-Iron, Steel, and Bronze, and F-Tin has begun a quest for power in Alleycity. He has attacked two buildings in the Mistwarrens, and has clearly established himself as a threat. He has few allies, but he is very dangerous in his own right. However, much of where he came from and how he became so powerful is still a mystery, with no one knowing his exact powers. He is powerful, but also slightly mad, with voices in his head speaking to him. He has recently acquired a new pistol, capable of firing both powerful tungsten rounds and aluminum rounds. At the moment, he is also causing quite the ruckus in the Corridor, with a hit at Dancing with Death Diner.

    Corbeau, a high prelan before recently arriving in Alleycity, has plans to become mayor of Alleycity. First, however, he has decided to take it upon himself to stop Perses. He is slowly but surely gathering allies to his cause, but has shown himself to be a clever manipulator and leader. However, he is still not very well known in Alleycity.

    There are also some new challengers trying to stop Perses, though few have actually confronted the man.

    A nitty gritty summary of each of the events in chronological order:

    Spoiler

    Close to a week ago, Pewter Ironworks was torn to the ground by Perses, an A-Bronze F-Tin twinborn with the fifth heightening and two hemalurgic spikes, one A-Iron and one A-steel, in his eyes. He did this to get information on where an Atium cache that the gang controlling the factory had hidden. He learned that the cache was hidden in a vault in Coppercloud Inn, an inn controlled by the same gang.

    Corbeau, a high prelan that has just recently arrived in Alleycity, decided that it was his mission to take down Perses as part of his plan to become mayor of Alleycity. However, he lacked support, as he had no powers of his own past pure intellect.

    Perses staged a heist on Coppercloud Inn, which went awry as Corbeau arrived with assistance after investigating the mess of Pewter Ironworks. His allies consisted of Lei, a forger, and Itsuki, another powerless individual that was wrapped into it. Asylum Smedry, a chaotic being with the talent of superstition and an ally of Perses also appeared on the scene. He had wrapped in Eza, a young lurcher thief, into the mess as well. A fight broke out, with Perses leaving unscathed, the building mostly intact, and the only casualties being the occasional gang member. Perses emerged with the atium he was looking for, announcing himself as the Prince of the Alleys, and Corbeau emerged realizing the lack of power he truly had against Perses.

    The next day, Perses went to the Silver Dagger in the Corridor to visit Venser, a vial broker doubling as a black market weaponsmith. He paid him handsomely, but had to wait a few days to have the pistol he was looking for built.

    A day later, the Kitsen cytonic named Keshi, who uses a hyperslug to travel around, investigated into the Silver Dagger for Corbeau. He learned of the arms deal, and retreated to Corbeau to plan a sting.

    Meanwhile, Corbeau has gained the loyalty of Sonyr, a bronze compounder with access to a secret library, who was originally a night guard for Coppercloud Inn. Corbeau did this through a variety of ways, with the final straw being hiring someone to set fire to Sonyr's library and pin it on Perses. 

    While all this happened, Asylum managed to start a fight with Arranis and Eleos, two Rosharan radiants, in the Bendalloy Bar. During this, Asylum managed to set fire to the bar due to his talent getting out of control. Everyone escaped unharmed, but caused quite the spectacle.

    Around the same time as the burning of Bendalloy Bar, Perses collected his weapon: a sleek fully aluminum pistol with coinshot and lurcher locks to handle it. The weapon has the capability to shoot through buildings as well as shoot aluminum rounds, and significantly ups Perses' already dangerous capabilities. His plan to "rule" the Mistwarrens is nearing, and he only needs one last item to begin his takeover.

     

     

    There are of course side plots, and things slowly unfurling, but that is all you need to know to get started! Of course, you can choose to completely ignore the current going-ons of Alleycity in pursuit of something completely different for your character. So long as you get at least one person to roleplay with, you are good to go!

  14. 18 minutes ago, Tamriel Wolfsbaine said:

    This is what I was picturing, although for more as a use for an Aetherbound than a spore eater specifically. Although I guess thematically a spore eater probably fits better. 

    I guess we don't have a ton of evidence for this but my headcannon is that the primal aethers would try to protect their aetherbound as well. Perhaps an Aetherbound could maintain a small portion of the aether to watch their back?  

    I suppose we'll just have to find out!

     

    On a similar note, how exactly is the process painful? I assumed it was due to a slow buildup of spores inside the host. However, would that make some spores more painful to be bound to than others? I would imagine something like crimson spores would be much more painful than zephyr spores. I would also think midnight spores would be less painful in that regard, as it would just be a buildup of goop inside you. Now, is it still painful and eventually deadly? Certainly. Just, perhaps, less deadly than crimson spores.

  15. 5 minutes ago, RoyalBeeMage said:

    also true. though if i remember corectly eye colour of a radient directly relates to spren colour. perhaps that's how i recognised him. i certenly made a mistake that i wont make again.

    At the very least, its worth checking in on if there would be any tells that they are a Windrunner.

  16. 12 minutes ago, RoyalBeeMage said:

    ... i kind of asumed that there would be some form of indication between the orders. kind of like the bridge 4 uniform being associated with the windrunners in oathbringer. 

    Well, there certainly could be! But not everyone is going to advertise the fact that they are a radiant.

  17. @RoyalBeeMage

    Would your character recognize that the person they ran into was a Windrunner? Keep in mind that the way the Alleyverse narration works is that every narration is from the point of view of your character, meaning everything that is written down is already known by the character.

  18. 34 minutes ago, Ravenclawjedi42 said:

    She’s certainly interested in my life. Why? What does she want? “Not…not really, which is the strange thing. I don’t have any good reason for being here. I live in a nicer area, I don’t even like it here. And yet I keep returning….

    “My story is short and quite boring. I met a girl, we fell in love, she left me, I came here. The end. Not quite a good reason for being so melancholy, eh?” Am I too suspicious of her?

    “Hey, sometimes a place just speaks to you. This place,” Chlo gestured at the window, “reminds me of home. In an odd way, as Scadrians used to be seen as my enemies.” It was nice to talk to someone who nobody else seemed to care about. Their story had value. And it’s not giving you any Chrysts to afford a room for tomorrow, Minthe interjected. She was right.

    Looking down, she saw that she had already finished her first glass of water. She moved onto the second glass. “Say, do you happen to know of any jobs in the area? I’m trained in a wide variety of things, from technology to police work .”

    She should be embarrassed that she was now homeless and jobless. She used to have it good, with a roof under her head, a meal in her stomach, and friends to talk to. Minthe keeps nagging her about that. She supposed it’s Minthe’s way of looking out for her. But living on the streets was not new to her. She had done it most of her childhood, and a good few months off-world. Her life was like a pendulum, in that way. Swinging from stability to table scraps. Chloris chuckled to herself, realizing how much like her ancestors she was.

    Looking up, she realized that she had been only half listening to Itsuki’s response.

  19. 46 minutes ago, Scars of Hathsin said:

    So what has happened in the mistwarrens story at the moment @Koloss17 and would myself and @RoyalBeeMage be able to join. If they wanted to?

    So I actually want to make a thread that regards a summary of all of the events that went down, but I’m still looking for approval by actual Alleyverse mods (I can approve characters and lead things for now, but that’s the extent of my ability pretty much). 
     

    For now, the summary is this:

    Perses is an up and coming pseudo-inquisitor (full character description and abilities are on the character thread) that is trying to gain a foothold in the Alleycity underground.

    So far, he has leveled a gang controlled factory in the Mistwarrens to get information on an atium stash, has broken into a gang controlled inn that held the atium, and is now about to get a sick new weapon to kit himself out with using a bit of said atium.

    Because of Perses’ blatant disregard for the law (with there being very few as of late in the Mistwarrens), Corbeau, who was a high prelan before appearing in Alleycity, has taken it upon himself to deal with Perses

    because of this, there are two main sides. The current characters and their affiliations are:

    Perses’ Team:

    -Perses (duh)—Blind F-Tin Twinborn that has recently been Hemalurgically spiked and has a hunger for power.

    -Asylum Smedry—Has the talent of superstition, and is currently serving Perses on a when requested basis

    -Eza (kinda)—a young lurcher thief that has Asylum has taken under their wing.

    Corbeau’s team:

    -Corbeau (duh)—mastermind high prelan who hopes to become mayor of Alleycity. Right now is focused on taking down Perses

    -Keshi—a Kitsen cytonic that is currently a spy for Corbeau

    -Sonyr—a bronze compounder who operates the Secret Library and has been incensed by Corbeau to help hunt down Perses

    Undecided:

    -Itsuki—a lonely and depressed Kilohitan that has no clear direction in life

    -Flint—a chromium compounder playboy with an unfortunate allergy to chromium

    -Chloris—a Midnight Aether spore-eater that has broken her oaths as an Edgedancer, but is still a good person.


    For what’s going on right now in the plot, Corbeau, Keshi, and maybe Sonyr are planning a sting on Perses, who is about to get a cool new gun in the Corridor, while Itsuki, Chloris, Flint, Asylum, and Eza are all at Bendalloy Bar in the Mistwarrens, having a nice drink.

     

    I plan on expanding the plot to reach to other areas of Allecity, but right now everything is fairly centered in the Mistwarrens.

  20. 9 minutes ago, RoyalBeeMage said:

    I am up to anything. I don’t mind waiting a few days if you still need to submit your character 

     

    7 minutes ago, Scars of Hathsin said:

    I have submitted my character, just waiting for a chance to join in @RoyalBeeMage

    well, both of your characters are Radiants, so there’s that! The current plot is currently set in the Mistwarrens, but that by no means means that your characters have to interact there. The world is your oyster, and so long as you two can agree on where and why to interact, then that’s all that matters.

    I recommend having that conversation either in the collaboration thread or in PMs tho.

  21. 46 minutes ago, Scars of Hathsin said:

    I want to join the thread, but how do I do it?

    Well, you just need to find someone to RP with! Right now, @RoyalBeeMage appears to be on the lookout for someone to RP with, and @TheRavenHasLanded is fairly open at the moment, I believe. Also feel free to post on the collaboration thread!

    We do have some other plot threads going on right now, but I would want to check in on the free floaters before jumping in with those already doing stuff.

  22. 4 hours ago, Ravenclawjedi42 said:

    “Some beer, please. Strong. I do not know the types. And if they have any roasted cremlings, those would be very good.” So nice of her to do this. But I can’t help but wonder…does she have an ulterior motive? Is she using me?

    Itsuki thought he saw a face that looked familiar at a nearby table, but he forced himself not to look. He had seen Vinette’s face everywhere in the year following her departure. Best not to be distracted by such things.

    This guy didn’t look like one that needed a strong drink, but she didn’t know his story. Chloris walked up to the bartender. He was tall and well dressed, surprisingly so for a place like this. She supposed it didn’t hurt to look a bit more expensive than you actually were. 
     

    “I’d like a beer and some roasted cremlings, if you have them.” The man looked her over. “Rosharan, eh? Well, you’re in luck.” He poured a beer and wrote down Cremling Kebab. “Anything else?”

    Chloris was hungry, but more than anything else, she was parched. “I’d like two glasses of water, and…” she looked at the minimal selection of food. “And some eggs, please.”

     

    With a drink in each hand, and one wedged in her elbow, she returned to the table. “So. What’s your story? Looks like there’s something keeping you in this part of the city,” she said, passing the beer to Itsuki. “I suspect few come here without good reason to.”

  23. 41 minutes ago, RoyalBeeMage said:

    Name: Eleos

    Appearance: tall (anywhere between 6'4 and 6'6). amber eyes(a light glowing amber. the colour of the stonewards's armor.) and blond hair. he weres a gold coloured Takama with the stonewards emblem on the back. he has a small non hemelurgic copper earring with a small topaz implanted into it. he carries himself with a slightly noble confident air that demands attention from all who see him. he has a small sword strapped to his side. 

    Guild (or intended guild): unaffiliated open to joining one later down the line.

    Personality: works amazingly in a team. has great team dynamics. skilled at working with others and being there for those who need him. he seeks to take a difficult situation with few resources and make the best of it. strives to exemplify dependability, strength and resolve. when dealing with those below him he shows benevolice and always tries to help those in need. he treats his equils an betters with respect. he also has a smidge of resentment for his betters as he feels that they aren't doing there part to help the community. he tends to show his emotions on his sleeves.

    Concept: a stoneward mercenary who loves giving to the poor.

    Motivation (Short & long term goal): his short term goal is to work out how to swear the next ideal and giving to the poor. his long term goals are to climb up to the top of the uritiru higherarcy and help everyone who is homeless in the sphere and prehapes in nearby districts. he would help the whole city but he knows that he would die of old age long before that could happen.

    Merits: his major merit is being a second ideal stoneward. his normal merits are that he is skilled with a sword and is good at creating weapons out of stone. his minor merits is that he can only summon his living shardblade as a hammer. he also has a high effeshency at using stormlight as if he was at the 5th ideal. This means that he would be able to do a lot more with less stormlight. so we know that kalidin started using less and less stormlight to power his flight it would be something like that. i would be able to do a lot of things with less stormlight

    Flaws: he finds it oddly impossible to summon granite as anything but a hammer. he will not make a killing shot. if it is possible he would rather just brake a few bones or knock them unconsius. if he sees anyone in need and he has some loose change he will give it away to a random group of homeless he happens to walk past.

    Relationships (Eg. Family and Friends): spren: has a good bond with his spren granite. they get along together. he looks up to his spren for wisdom and advice. family: has a bad relationship with his family. he gets a small amount of money each month but beyond that for all intent and purposes he has been disowned. he is a little bit jealous of radients with higher ideals as he has been stuck for a long time at second. 

    Home Planet: allycity. Born to 2 scadrian pure born nobility.

     

    Current Residence: a new place in the sphere called new urithiru. he is provided with a bed and food so long as he complies and fits into the higherarcy that exists in the tower.

     

    Backstory: when eleos first manifested his radient abilities he ran away from home to join new uritiru as both of his parents wanted him to monetise his abilities. He has learned how to use a sword and all of his radiant abilities from a 4th ideal stoneward in urithiru. this links to his flaws as he must always give money to the poor, and to his appearance as i described him as walking with a noble air.

     

    Loose ends (What is unfinished in their life?): he wants to reunite with his parents and try and explain to them that radients aren't bad.

    Links (Eg. Theme song, a spotify playlist, a pinterest mood board): none

    @Koloss17

    Are the loose ends a remnant of the previous character sheet? I assume they still want to reunite with their parents, just not that they think Radiants are bad.

    Other than that, it looks good! Approved!

  24. 10 hours ago, Ravenclawjedi42 said:

    “My name is Itsuki. Kimura Itsuki. And yes, a drink would be very nice.” To drown my sorrows in beer, well, wouldn’t that be the best thing of all?

    But…don’t drink too much. Don’t be a drunkard again.

    But just a glass or two, I could have that much.

    Who is this person, anyway? Why is she helping me? Perhaps I should just be grateful and not ask too many questions.

    “Let’s be off then.”

    Chloris Valekev, The Mistwarrens, Bendalloy Bar

    Chloris arrived at the Bendalloy Bar. It looked to be a nice establishment, and a new one. It felt, out of place. Given time though, it will blend right in. Customers seemed to be low, but there was a group of people bickering at a nearby table. 
     

    Chloris took a seat near the window facing the door. Force of habit. She took off her jacket, wearing a dark green sleeveless shirt underneath, with a view of a few scars on her upper arms. There was a time when she had been able to heal those immediately. But that was a long time ago.

    ”Take a seat,” she said to Itsuki. “I’ll go get us a drink and something to eat. What would you like?”

    @Stormlightsong, @Lunamor, @Brik_head (just pinging ya to let you know we’re in the same building, not that I’m interacting with you at this moment)

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