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Blaze1616

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  1. It does surprise me that you didn't learn much about it, being in Canada. Our histories are so tied together that I figured you'd learn something about it, particularly since US independence is the spark that would eventually become the raging fire if independent colonies around the world. Plus, the end of the war brought an influx of British loyalists into Canada, as well as the War of 1812 leading to rebellions within Canada, so the American Revolution had some rather large effects up there. My apologies if my response seemed unnecessary, I knew your comments were in jest. But better a cool head respond than a hot one, if you ask me. Plus, history is incredibly interesting. To be fair to your abrasive instructor, the British weren't really defeated, per say. As noted, they only sent two armies, and after the failed rescue attempt of the second army in Yorktown, the British just never bothered to come back with a third. One could hardly say the Colonies had fought back the British at full strength. So, paying attention to terminology, were the British defeated? No, only two of their armies were defeated, but as a whole they were held off for 7 years worth of fighting by a rag-tag group of 13 colonies, of which not 100% of the population were against the British. It's an astounding feat that, in all honesty, shouldn't have happened, so to deny the effort the British put into retaining the colonies would be foolish, but I can't necessarily say she's wrong.
  2. Mine came in the mail almost a month ago now, though I only ordered one set, so it's reasonable for it to have taken this long for yours to arrive. Out of sheer curiosity, why did you order so many lord Claincy? Also, if anyone wants an Aluminum dice (not included in Kickstarter), order something through Crafty's store. I grabbed the new Skaa expansion to get one since I needed the expansion anyways.
  3. The PC version will be the final version of the game, which is the Japanese PS2 copy. They finally localized that version of Symphonia two years ago for the Tales of Symphonia Chronicles PS3 game, which had both the original Symphonia, as well as it's sequel Tales of Symphonia: Dawn of the New World. Though we got all the additional side quests added in, as well as all the Mystic Artes rather than only three, no new voice acting was added aside from the recordings they already had for the Mystic Artes. It's also much, much, much harder to get the Kratos ending over the Zelos ending. Otherwise the game is identical to the GCN version aside from HD quality cell shading, so unless you set out to do the side quests you won't notice much difference. If you're really enjoying the game, I highly recommend the Heroes of Hyrule DLC pack. Aside from saving you a bit of money, the content easily triples the life of the game. The GameFAQs board for the game is also alive and well even this long after it's original release, though lately it's gotten boring with stupid arguments about Linkle. There's some good info on there though if you're enjoying yourself.
  4. Though I am American, I'm not really angry that you got it wrong. After all, it really depends on the education system you went through that decides the level of detail that the American Revolution is given. For example, a buddy who went to school in the UK said that their history classes covers the entire war in about a paragraph. Something along the lines of "Oh and then the Yanks decided they wanted to be their own country, and after a short tiff we gave it to them." To mildly correct you, for accuracy's sake, the British gave up only after a 7 year war (fighting effectively stopped 1781, treaty signed 1783 which would be 9 years) which also involved the French and Spanish. In fact, if it wasn't for the French fleet in Yorktown, the war could have lasted much longer. Regardless, Britain likely gave up due to the frustration of fighting guerrilla warfare and saving wartime resources such as soldiers and preservable food. Keep in mind that the colonies didn't provide much, but what they did provide was valuable (essentially free tobacco and money from taxes). Interestingly, had the British sent over a third army after the surrender at Yorktown, they likely would have won. The French just sort of left, and the US's treasury was empty, so the 1782 year was very nail-biting in regards to whether the British would return or not. But the didn't, and as a result the US got all the land east of the Mississippi River, Britain retained Canada while giving the US rights to fish off the Canadian shore, and Spain retained Florida. Let's also not forget the impact on Britain as a whole. They didn't merely retreat and continue on as though nothing happened, but rather suffered an intense crisis. The country had to come to terms with the fact that their military wasn't as mighty as they thought, as well as the fact that they had virtually no allies. In addition, political antagonism was on the rise, and parliament shifted their concerns from an overly powerful monarch to representation and reform, with reformers looking to oust "institutional corruption." Luckily for the British, Prime Minister Shelburne, who was in charge of British affairs at the Paris Peace Treaty in 1783, was a very smart man. He recognized how powerful an ally the US would become, economically, should they be allowed to flourish. So he gave them the described conditions above, and removed the blockade on trade. As a result of the American market rapidly growing, the British economy boomed too, and the crisis ended by 1784. In the end, it's believed that the loss of the American colonies, and the ensuing crisis, put Britain in a place that enabled it to handle the French Revolution and later form the Second British Empire.
  5. Then please explain it. In detail. If you have to write an example scene, that's fine. I don't mean to be rude, but you've sort of dismissed all of our questions as though you want the loopholes to take advantage of during the story. Essentially it feels like you're creating powers for a character, and not a character with powers. The difference is that the first one has very little character development or character driven plots and instead focuses on power development, while the second one is the opposite. Character is infinitely more important than power-set. That doesn't mean you can't intermingle them - like my planned character for the Australia setting that had ice based powers, making him pretty much useless, which was to be a defining character trait - but it does mean that there's at least a 50/50 balance. Neglecting the character side of the equation, and focusing entirely on powers, tends to make the character really fun for you to write, but rather boring or a pain to read or role play with. Again, I don't mean any offense in this. We've all gone through what you're going through with our characters when we created them. This process really does help the RP though.
  6. Whoops, I wrote Ethos, but my brain was thinking of emotional responses. I blame my Speech class for Pavloving me into always thinking of Ethos and Pathos after Logos. As for the decreased understanding of human emotions, it's a natural consequence of the heightened state of logical thinking, as often emotions aren't logical. It's a noticeable and recorded "side effect" in humans with IQs near Einstein's, and considering that this Epic's is so much higher than that, I don't see a workaround other than the hand wave that Edge suggested. Saying they don't understand it might be the wrong phrase, because, as you've noted, predicting how an emotional human will react is often simply an application of known reactions to the set of circumstances. That doesn't mean that the individual truly understands, though. Understanding that someone is sad due to the loss of a loved one doesn't mean that the individual truly understands why the loss of a loved one is a saddening experience, as pure logic would dictate that there is nothing more you can do, and so you move on with your life, as time wasted is time you can't get back.
  7. I too have an issue with the hyper IQ power. High IQ comes with a trade off, as the increased Logos causes a decreased Ethos emotional response. Your character should have severe trouble with understanding human emotions, and he would rarely show emotion himself, if ever. This issue is exacerbated by the fact that his IQ is higher than anything ever recorded. Moreover, people with IQs that high often specialize in specific areas. For example, one area of specialization would be mathematics, and you'd be able to make difficult calculations in your head near instantly. Another area would be mechanics, where you'd be an engineering god, and though you'd still be good at math, you wouldn't be on the level that the genius who specialized in math is. On that note, an observation from one of my table top campaigns in which one of the players was playing a high IQ character; you don't get any mileage out of the power unless you yourself can think of the things your character should be thinking of. A high IQ is only useful if you, the player, can come up with the ideas and thoughts that the high IQ character has. Now, I'm not trying to say you're not creative enough to make due, but let's just say the buddy of mine in the table top campaign isn't, and as a result his character just sits around watching everyone else do cool things with their powers. Speaking of being difficult to play, another trait you have to remember is that the higher Logos I mentioned in the beginning of this post means your character is hyper logical. As humans that are not hyper logical, it's often difficult to imagine what and how a hyper logical being would act and react. So as a player you need to really think about how a hyper logical being would react, and not have them react on gut feelings or instincts. As an example, you mentioned that your Epic has a friend named Harkness. Well, if Harkness were in mortal danger, and will die if you don't save him, but there's also something beneficial that your Epic could get instead and as a result Harkness would die, your character definitely wouldn't be jumping to save Harkness, but would rather be mentally weighing the benefits that Harkness provides versus the benefits that this something else provides. He would then save Harkness only if his weighing of the pros and cons resulted in Harkness's life being more valuable to him. As noted, I'm not saying you lack the capacity to do this, but it's a very difficult role playing task to do so, particularly if you yourself are programmed to emotional reactions. Just some things to think about.
  8. I definitely recommend it. Though I called it Fantasy!Civ, it's so much more unique than Civ, with each faction actually having different gameplay mechanics rather than different bonuses. Plus there's an RPG element thrown in. It's been a blast, and between the 9 different factions (including the 1 from DLC), as well as randomized maps and the like, the replayability is sky high. But if 4X games aren't your thing, don't get it. At it's core, it's an empire management game. The combat is very basic, and leveling up your units only gives either combat bonuses or city/empire bonuses. But it's also a good game for a fantasy junkie to get into the 4X genre. If you look on the Steam Community, there's a 10 minute review posted by one of the users that covers pretty much everything there is to say about the game. He goes a bit fast, but then again he was already at the 10 minute mark.
  9. Grabbed Endless Legend from the Steam sale. Considering I sunk 22 hours into it this past weekend, I can't say I regret the decision. Not sure how it hasn't built up a strong community though, it's just Fantasy!Civilization.
  10. Merry Christmas my fellow WHIO players! "M-Mr. Clause, I can't grant you access, you don't have a pass!" The woman before him trembled. She reached up to adjust her glasses as a quickly formed bead of sweat rolled down past her bangs. "Oh? Well where's the cheer in that?!" Santa stared at the young woman over his spectacles, the top of his white beard visible at the bottom of his vision, his belly beneath that. "You do know what time of year it is?" She cleared her throat, her nervous jitters almost palpable. "Yes, I do. But I've been instructed not to let you see the children. The master has not only banned you from the city, but is also here right now. He'd be furious should you interrupt his time with the children." Santa took in a deep breath, closing his eyes momentarily. In an instant, his brain received all the knowledge he needed about the woman before him. He liked to call his knowledge the Database, but really it was just one of his powers. He knew everyone by their face, voice, or name. Not only that, but he knew everything they'd done their entire lives. To top it off, the information relayed to his brain instantly. It was awesome. "You're name is Carol, yes?" "H-how did you know?" Shock wiped across her face. "My dear, I am Santa Clause! Carol, I see you've been a pretty good girl this year, but it's been tough on you, hasn't it? Let me see, ah, yes there was that break up back in August, but you persevered. Hmm, I'm thinking you deserve a gift! Here you go." Santa reached a hand into his pocket. Wrapping his hands around the cloth inside, he pulled it out. The girl flinched, likely expecting him to remove a weapon of some type, but was relieved to see him pull out a cloth bag. Santa looked down at his bag hanging limp in the air from his hand. Reaching into the bag with his free hand, Santa used his second power. The girl's desires appeared in his head, he could see all of them. Her desire to live, her desire to leave town and be free from the Epics, and her desire for a new mobile. A smile splayed across his face as his third power came into effect. Matter creation was a beautiful thing. Removing his hand from the bag, it emerged holding a box containing the latest and greatest mobile on the market. Carol's face lit up. "Here you go, darlin'. Merry Christmas." "I-I don't know what to say," Carol took the mobile from him, staring at the box for a long moment before looking back up at him. "I don't need you to say anything. I do need you to let me pass though, before I have to resort to forcing my way in." "But ole' Frosty will get mad if I let you through!" "Then I'll have to take that mobile back," Santa extended his hand, but Carol looked back down at the box. It always worked. She took a long moment to contemplate, before taking a step to the side. "If he asks, tell him you forced your way past me?" Santa allowed his smile to grow. "Of course, Carol." He put the gift bag back into his pocket and strode down the hallway, his black boots squeaking into the floor thanks to the snow outside. But that's how Frosty liked his town. Snow filled and cold. In fact, the hallway was growing progressively colder as he walked. Pulling his big red jacket tight around himself, he mentally prepared himself for what was to come. As he reached the end of the hallway, he took a deep breath and placed his hand on the door in front of him. He could hear children on the other side of the door, lots of them. Pushing, the door moved easily. The sight that greeted him was one of wonder. A large mass of children, the ones that he could hear through the door, all looked his way, and silence immediately descended on the gymnasium. The way they looked at him, Santa lived for that. But something was missing. He looked toward the stage built next to the gymnasium, and on it stood a podium, a podium without the Epic he'd come looking for, and some empty chairs. Anger swept through him, but he kept it in check. Smiling at the kids, Santa slowly made his way to the stage. "Ahem, hello, children!" "Hi Santa Clause!" "I've come here to see if you've all been naughty or nice this year, and give you presents!" The kids errupted in cheers. "Calm down, calm down," Santa laughed, "So I need you all to form a single file line. Think you can do that?" "YEAH!" was the resounding reply as the kids scrambled around to get as close to the front of the line as they could. Santa pulled one of the chairs over, and whipped out his bag. It was time to do what he did best; gather info from children. Taking his seat, he slowly made his way through every child in the room. One by one they came up, sat on his lap, and talked about all the things they wanted. Santa would smile and nod, but his mind would be elsewhere, receiving all the data he needed on the child. Johnny and Katie and Kyle and Marissa. Slowly but surely they all came and went. Santa would, once the child was done talking, remove a newly formed, pre-wrapped gift from his bag, and ask the child a simple question; where did Frosty go? The child would answer, saying he left about an hour ago, and would then take their gift, running off the other side to join the other children who had already come and gone, unwrapping in such haste to see that their most wanted toy was inside. It took nearly two hours to get through the whole gymnasium, but it was worth it. Rising from his chair, he walked out of the hall of children as they thanked him one last time, and he moved for the exit. Passing Carol, she was busy playing with her mobile, so he bid her farewell and left. She watched him leave with a stunned face before running back to the gymnasium, but Santa knew she wouldn't find anything there. Frosty had left. Must have known I was coming. Calamity! Oh well, I'm sure the kids will love their presents. Santa stood a few miles outside of Frosty's town. Night had descended, and all the children he'd met that day had no doubt gone home to their families. Families who thought they were safe under Frosty's protection. Santa watched, expectantly, as the time slowly clicked towards midnight. After all, what kind of Santa Clause would he be if their true presents didn't show until Christmas day? As the seconds ticked by, Santa's eagerness grew. Luckily, he didn't have to wait long. 5...4...come on...2...1...YES! Light filled the sky, shortly followed by rubble that was so well illuminated, Santa could have sworn it was day. The light was shortly followed by sound, a loud BOOM and then a low rumble. This was then followed by a harsh shaking as the ground tried to absorb the massive amount of energy. The explosions riddling Frosty's town were tremendous, each large enough to topple a city block. Matter creation was a beautiful thing. A smile tugged at Santa's jolly cheeks, a soft laugh reverberating up from his merry belly. He lifted his hand, a cookie forming in it, and took a bite. Chocolate chip, yum. But it needs milk. His other hand lifted to his lips, the soft cool touch of glass kissing him as he tilted his head back to accept the embrace of milk on his throat. Turning his back on the city, he slowly walked away into the wasteland. "Merry Christmas to all! And to all a good night. Ho ho ho..."
  11. Yeah, the more I think about it the more I agree. Change tES to yellow, but keep the dashed yellow line from Elantris, if you ask me. Though not completely necessary, there are some small mentions of countries from Elantris that you completely miss if you've yet to read it. Plus, having some introduction into the Cosmere before diving into the Realmatically dense tES is particularly helpful.
  12. I'm writing this not having read anything already said in this thread, so apologies for repeating anyone should that happen. I...liked the movie. I feel very similarly to how I felt for Episode III, it was a good action movie, and a meh Star Wars movie. First and foremost, WHERE ARE THE TWI'LEKS? Actually I'm kidding, I felt the older movies used Twi'leks too much as a standard alien race, but the movie really didn't include many familiar races. I don't recall seeing a Rodian, I only recall seeing one Sullustan, again no Twi'leks, and the Mon Calamari I assume was Ackbar (who apparently doesn't age), and that was really it. I didn't recognize anything else. That's a very minor complaint though. My two big complaints, and they're the only ones I'll bother detailing, are 1) whiny villain and 2) Deathstar. 1) Another whiny villain? Really? Why? Did you decide to just forget about all the complaints about Anakin in Episode III? REMOVE THE ANGST FROM STAR WARS! I'm tired of it. Ben was snively, indecisive, constantly on the verge of tears, and just so un-Sith like that it bothered me. Han saying he "has too much Vader in him" is just plain wrong; he's nothing like Vader. Vader was calm and collected. He didn't raise his voice. He didn't lash out physically. He didn't tolerate failure. He didn't offer excuses. He didn't complain. No, Ben is nothing like Vader. Ben is like Anakin, and it's beyond aggravating that the series' second worst character gets a spiritual clone for the new movies. 2) Who in the world thought it was a good idea to make the threat just another DeathStar? All you did was make it bigger, and more deadly. Where's the innovation? The creativity? You've got the entirety of the Star Wars universe, and you decide to just make another DeathStar? Seriously? I'm more disappointed about this than angry, and all I can really say is; Why? It boggles my mind that they could put so much money and time into this, and they clearly didn't really try. "Oh, I need to come up with some big threat. Ugh, I don't feel like working. What's the easy way out? Oh, I know, another DeathStar! But they've done that twice...okay, let's make it bigger! And...and more dangerous...I know, let it blow up more than one planet! Hey guys, why don't we just retread everything that the original trilogy did, and sell it as throwbacks to the originals, like we're trying to do parallels or something! People will think it's art! Man, what a great idea, I'm a genius! Who wants a margarita?" My other complaints are things that I need to see the rest of the trilogy before I voice them. Things like "Why has Luke done nothing to stop this new Dark Side group?" or "Didn't the New Galactic Senate cover all of the galaxy, so where is this group stationed where the Senate is not doing anything? And why are the people opposing them called the Resistance, like they're some small group of rebels, when it should be that this new group is the small outcasts? And why would Leia send FiN to the outer reaches of the galaxy, when that's where the brotherhood has to be set up because THE GALACTIC SENATE IS IN CONTROL OF THE GALAXY?" Anyways, like I said, I have to give the trilogy a chance to answer before these things become legitimate complaints. Pretty much everything else I either liked, or was at the very least okay with. There was a lot of things that they threw at the viewer but never bothered explaining, which I fear will become a ploy to force you to buy external merchandise, such as the comics, which is total bull****, but only time will tell in that regard. As for predictions, I predict that Rei (Rey? Ray? Rae? Rai?) is either Luke's daughter, or Ben's long lost sibling/twin (the later will take some major explaining as to why the Solos don't know). Given they made Ben the Solo's son, it seems they're trying to put their own spin on the EU's original story for this time frame in the Galaxy, plus Rei's extreme sensitivity to the Force, both point to her having Skywalker blood. Only time will tell!
  13. *stunned silence* Personally I felt there were clear leaps in Brandon's writing between Elantris, then the Mistborns, and then Warbreaker. At Warbreaker I feel he's plateaued a bit, as the Wax and Waynes, as well as Stormlights, don't have that same giant gap in prose quality. I've never heard of anyone feeling the Mistborns featured better prose than Warbreaker, interesting indeed.
  14. Upvoted out of pity, not because I like what you said. That just sucks.
  15. I don't feel Lopen is radiant material, and those thinking he is going to become a KR are just mistaken in their understanding of Squires (which is completely understandable given how difficult it is to find good info on Squires). But Sebarial I'm still betting on. He fits, almost too perfectly. Though I, admittedly, originally thought him Bondsmith material, I had been missing some info on Willshapers at the time. Don't be so quick to write him off
  16. The Emperor's Soul is purple because it is a starting point, which is why "(Novella)" is thrown after the title. Because all the novella's thus far have been stand alone, it would likely be more appropriate to recolor the other two novella's to be purple and add the same "(Novella)" to the titles. That or make another orb color for Novella's (the inclusion of Hope of Elantris makes the Short Story tag necessary). Also, optional works that can be added: -Short story The Eleventh Metal branching with a solid line from TFE. -Short story Allomancer Jak and the Pits of Eltania branching with a solid line from AoL. I'm not sure how large you want the graphic becoming, with branches flying everywhere, but I feel branches are most appropriate in these cases.
  17. Your theater doesn't do employee pre-screening? All the theaters in my area do, which is why I ask. Not pre-screening really gives the employees the shaft...
  18. Wench! Wench! I want more wenches! Wench! Wench! More wenches and mead!
  19. If you don't like game play in which you have to retry because you ran out of time (i.e. trial and error), don't get Majora's Mask until you're far more invested in the Legend of Zelda series. Though the trial and error isn't too bad, you have to be well versed in the mannerisms of the series at that time to get anything done (one example of such mannerisms being to talk to literally everyone you can). Not knowing how much you enjoy the LoZ series, or whether you prefer the 2D or 3D games within the series, I'd recommend going with Link Between Worlds. It's accessible to newbies, and a love-letter to long time fans by harkening back to A Link to the Past (it is not a remake). The puzzles are clever, the story intriguing, and overall was extremely enjoyable. It was good enough that I bothered to 100% it (also true for Twilight Princess and Ocarina of Time). Of course, that's not to say Majora's Mask isn't good. But it is the most divisive game in the series, in my opinion. People usually either think it's the best game in the series, or one of the worst; not a lot in between. Getting LBW is the safe bet in buying a game you'll enjoy.
  20. Where I live we still say that. How "back in the day" is this point in time you are referring to?
  21. That's from Brandon's site. The Chapter titles, first letter of each chapter, and the page headings, are all blue, while the body text is black. There's also this two-color map: As for pictures, I can find you images of the covers, as well as Michael Whelan's art online, and if you'd like I'll snap a few pictures of the book while closed, but I don't want to post pictures of any of Brandon's actual writing. Between spoilers and potential copyright issues, it's just not worth it. Brandon did write a short explanation of why that Whelan piece matters to Elantris and his writing as a whole (about three paragraphs), which he's also done on the internet in various locations. Other than that though it's just the 10th Anniversary Edition's content aside from the cover gallery.
  22. Mine came in the mail yesterday. It's very pretty. The book has a theme of blue and silver, with the text in the book being dual colored black and blue, the cover being a dark blue leather with silver lettering, and the gilding on the pages being silver along with the book-mark ribbon. The picture on the front-inside of the cover (first French cover), featured in Brandon's blog post, has the matching illustration on the back-inside cover (second French cover). The selected cover gallery includes the ones shown in Brandon's post (UK and Bulgaria), as well as the US edition, both Japanese editions, and the Taiwanese edition. Dat Taiwanese Edition. It's so pretty, my jaw dropped. I've looked through the cover galleries on his site, but somehow I've never lain eyes on Shin Li's masterpiece before, never noticed the amazing juxtaposition. *shivers* Anyways, if some of you are on the fence about whether you want to buy it or not I can answer questions you have about the book itself.
  23. Book 7, The Lost Metal, will likely get written shortly after the completion of Stormlight 3. There might potentially be a teen novel thrown in between them though. Edit: The upcoming State of the Sanderson will shed some light on this.
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