STINK he/him Posted January 24, 2021 Posted January 24, 2021 36 minutes ago, The Unknown Order said: They told Breaker to stop arguing or be banned, I hate those types of ultimatums as a rule. He kept arguing, that's what some people do, that's what I sometimes do. That ain't it chief
StrikerEZ he/him Posted January 24, 2021 Posted January 24, 2021 1 hour ago, The Unknown Order said: But there some things the mods did that I dislike as a general rule. They told Breaker to stop arguing or be banned, I hate those types of ultimatums as a rule. He kept arguing, that's what some people do, that's what I sometimes do. The mods should have let the situation drop, if it occurred again, then more extreme actions could have been taken. Neutrality should be done before ultimatums, as far as I know, it wasn't, the ultimatum was given first. I'm not sure if you saw, but wilson said that the reason Breaker was banned is only tangentially related to this game at all. Other things happened beyond the SE forum, and he was banned for those reasons. I believe the mods even said, at least in the dead doc, that they were not going to force him to comply, just highly recommend that he not throw the game. I haven't heard of the SE mods banning anyone from the games for SE-specific issues, only the greater mods (such as Eric/Chaos, LadyLameness, etc.) banning players for things outside of SE.
The Unknown Medallion he/him Posted January 24, 2021 Posted January 24, 2021 30 minutes ago, STINK said: That ain't it chief 2 minutes ago, StrikerEZ said: I'm not sure if you saw, but wilson said that the reason Breaker was banned is only tangentially related to this game at all. Other things happened beyond the SE forum, and he was banned for those reasons. I believe the mods even said, at least in the dead doc, that they were not going to force him to comply, just highly recommend that he not throw the game. I haven't heard of the SE mods banning anyone from the games for SE-specific issues, only the greater mods (such as Eric/Chaos, LadyLameness, etc.) banning players for things outside of SE. Sorry, that's what it seemed like from what I read, I will happily edit that out.
StrikerEZ he/him Posted January 24, 2021 Posted January 24, 2021 Just now, The Unknown Order said: Sorry, that's what it seemed like from what I read, I will happily edit that out. You don't have to edit it out. It's okay to have confusion and misunderstandings.
The Unknown Medallion he/him Posted January 24, 2021 Posted January 24, 2021 1 minute ago, StrikerEZ said: You don't have to edit it out. It's okay to have confusion and misunderstandings. No, I will, I would like people to read what I posted without getting misinformation. 2
StrikerEZ he/him Posted January 24, 2021 Posted January 24, 2021 Just now, The Unknown Order said: No, I will, I would like people to read what I posted without getting misinformation. That makes sense! I just wanted to make sure that you didn't feel like you had to edit that out.
The Unknown Medallion he/him Posted January 24, 2021 Posted January 24, 2021 2 minutes ago, StrikerEZ said: That makes sense! I just wanted to make sure that you didn't feel like you had to edit that out. Nope, I wanted to.
|TJ| he/him Posted January 26, 2021 Author Posted January 26, 2021 (edited) Okay, I've been putting this off long enough. Coming to distribution, I think it was fairly balanced. The 4 member elim team was due to QFs inherently being elim-friendly. To match the 4 member team, I decided the three most important village roles would not have Warders and would only be one in number - Green (although I sorta felt bad when Liranil told she wished she had a Warder to help with her kills ), Blue and Yellow. The 4 members were strong, especially with a Blue to potentially find Green and Yellow (not that it was required this game ). Elims also had access to a Brown via their Warder, meaning village had a compromised Brown. Players mentioned 2 Grey on village was too strong, but I certainly didn't think so. Especially considering the other weak parts of the village (Green, Blue, Yellow), I felt it was warranted. Also, villagers are not usually right, meaning there could have been possibilities where village Grey protected an elim from elimination. Elim Grey is too powerful in games where ties cause mass elimination, in my opinion. Also, don't guess the distribution In role madness games, we can have any sorts of distribution, because we can have a counter to balance it. The game felt village leaning because elims were eliminated quite early into the game, but it wasn't due to the mechanics. Rather, they linked themselves to each other rather tighly. Perhaps it wouldn't have felt village leaning if this hadn't occurred. Another thing is that there were no successful Warder on Aes Sedai protections in the game. This might be mainly due to all the role-claims in the thread, with elims deciding to go for non-Warded Aes Sedai or just straight up Warders xD Changes would include allowing Yellow to self-target (sorry Reading ), perhaps taking away one life at the very first successful protect, and Aes Sedai losing their role only if their Warder was killed while protecting them, not by elimination. Edited January 26, 2021 by TJ Shade 4
Condensation she/her Posted January 26, 2021 Posted January 26, 2021 2 minutes ago, TJ Shade said: Another thing is that there were no successful Warder on Aes Sedai protections in the game. This might be mainly due to all the role-claims in the thread, with elims deciding to go for non-Warded Aes Sedai or just straight up Warders xD Yeah... I forgot to protect Illwei. So there could've been if I'd remembered.
Elandera she/her Posted July 26, 2021 Posted July 26, 2021 Another thread to lock. Congratulations to the Rebel Aes Sedai for winning the day! Thanks TJ for GMing and Araris for IMing. This was a big undertaking for both, since it was their first time in their respective roles. As always, if anyone would like to try their hand at running a game, please get ahold of Wilson, Devotary of Spontaneity, Elbereth, Araris Valerian, or myself, or post in the GM Signups & Discussion Thread. Not only will we get you added to the list, but we'd also be more than willing to help out in any way we can. You can also ask questions and get some hints and feedback from everyone in our Art of Game Creation thread. With all the games that we've run so far, we have plenty of experienced GMs that can help you refine any game you're thinking about. If you would rather keep some detail secret, or are self-conscious about posting in thread (there's really no need to be; while we do slaughter each other, we are very polite about it), then I'm sure one of our fantastic committee members (Amanuensis, STINK, Sart, Fifth Scholar, Straw, Haelbarde, and Young Bard) would be more than willing to help you out in private. Thanks again to everyone that played, and we look forward to killing seeing you in future games!
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