Tglassy
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Mistborn V.S. 3rd ideal Windrunner
Tglassy replied to Wits instant noodles's topic in Cosmere Discussion
That's part of the problem, though. People will wrap plot armor around their favorites. Let me try something. Mistborn: Pewter Enhancement, Pewter Healing, Steel/Iron (both for mobility and as a ranged weapon), Emotional Allomancy, Time Bubbles, Sensing/Blocking Investiture, Chromium, Duralumin. 3rd Ideal Windrunner: Basic Lashing, Reverse Lashing, Full Lashing, Blade, Stormlight Healing, Slight increase in speed. Now let's compare and elminiate things that are countered by the other to distill the actual advantages. I'll cancel out advantages that have a reasonable response by the other party, and eleminate them if the other party has a vastly superior version. Lashings Vs Steel/Iron. Steel and Iron can either do or counter much of what the Lashings can do. They are not exactly the same, but they are both flexible and have their own advantages and disadvantages, so I don't mind just canceling these two out. If the Radiant is close enough to Lash, he's close enough to get Leached, too. Blade: This is obvioulsy the Radiant's Trump Card. There really isn't a response to it. Stormlight Healing Vs Pewter Healing: Stormlight is far, far superior. So much so that I would give Helaing as an advantage to the Radiant but not the Misborn. Increased abilities: Pewter far outstrips what Stormlight gives, so Mistborn get to keep Enhanced Abilities and Radiant doesn't. Emotional Allomancy: No real response. A Duralumin enhanced push can stun the Radiant, however, so that can't be discounted. In fact, forcing Kaladin to feel Depression was Moash's entire plan in RoW, so this could actually be an accute advantage, since many Radiants seem to suffer from some form of depression (except The Lopan). Point Mistborn. Time Bubbles: No real response. This is a straight point for Mistborn. Chromium: This is the counter to Radiant Healing. I'll eliminate both from the list. Bronze/Copper: No real response to Bronze. Radiants can't sense Investiture like a Mistborn. And maybe, MAYBE, Copper can actually prevent Lashings from working on the person. Not sure about that, but if so, that cancels out another form of Lashing. So at this point, Steel/Iron cancels out Lashings, Stormlight Healing trumps Pewter Healing, and Pewter Ability Enhancement trumps Stormlight Enhancement. So here's the new breakdown: Mistborn: Pewter Enhancement, Emotional Allomancy, Time Bubbles, Sensing/Blocking Investiture, Duralumin. 3rd Ideal Windrunner: Blade And...that's really it. Mistborn can counter pretty much everything but the Blade. Now, that Blade is a HUGE advantage. But once Stormlight is countered completely, and Chromium basically does that, the you're left with a guy with a blade vs a guy with pewter, mind control, time control, extra senses and the ability to punch your head off. All this isn't even taking Atium into account. Do 4th Ideal, and you eliminate Pewter from the Mistborn's advantages. And that's huge, becasue the Radiant would still have the protection of Plate and Mistborn don't have a counter. And if that protection would protect them from Chromium, then you add back in their Healing and eleminate Chromium as an advantage. Then Mistborn just have emotions, time, and senses. I don't think that's enough to counter the Blade and Plate. -
Hey, no problem here. I did try to get involved in the discussion, but quickly realized it was less about coming to a concensus and more about "My favorite is better than your favorite." I just have a very hard time believing that a spear wielding army still using bows could do much against one with modern weaponry. Scadrial has electricity. We went from the electric light bulb to the atomic bomb to landing on the moon in less than a hundred years. Yes, Roshar has fabriels, but those are limited by...well...by what fabriels can do. Roshar is still missing one key thing that Scadrial has that has led to nearly every modern convenience: a motor. Seriously. Think about it. The ability to make something spin is the foundation of most of our technology. From automobiles to power generators to the jet engine. Ceiling fans, weed eaters, chain saws, propellers, there are so many uses for the simble ability to make something spin at command. And Roshar doesn't have that. Nothing in their fabriels replicates that at this point. They can do some crazy stuff with spanreeds and the like, but the sheer amount of manpower needed to move the Fourth Bridge is insane. Now, what they wind up doing with the ability to multiply force by transfering one half of a spanreed's spren into a larget gemstone will be interesting to see. That could create some crazy tech. But...probably nothing we on Earth haven't been able to do with a simple motor and some electricity. I mean, they have spanreeds...we have the internet. They have the Fourth Bridge, we have jet engines. If it was Today Earth vs Roshar in book 4, we'd stomp them in the ground, radiants or no, and Scadrial is headed this direction with their tech. Roshar isn't. They don't generate electricity. They rely on Stormlight, which has much more limited uses from what I've seen. Maybe in that hundred years, Roshar can come up with some crazy things with their Fabriels. But if they don't figure out how to make a simple motor, I just don't see them ever catching up. In fact, their reliance on Investiture has stunted their scientific advancement significantly, because their focused on an inefficient power source that only does certain things. Which makes this a Radiants vs Scadrial thread, not a Roshar vs Scadrial thread. Because Radiants are the only things Roshar has that can possibly do anything to Scadrial. On Roshar, with regular High Storms and the ability to cosntantly renew their Spheres, Radiants could maybe handle a Scadrian invasion. But on Scadrial? With no High Storms to renew not only their Radiants, but the foundation of their entire technological system? There will never be an invasion of Rosharans to Scadrial. Their technology system wouldn't allow it. But Scadrien tech is not dependant on Investiture. They can go wherever they want. Even their investiture based abilities aren't locked to their planet. Metal is everywhere! Anyway, just my thoughts. I'm sure y'all will tear them apart with how your Rosharans have anti Scadrian force fields or something.
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Mistborn V.S. 3rd ideal Windrunner
Tglassy replied to Wits instant noodles's topic in Cosmere Discussion
The main thing I keep thinking is that the Mistborn can just dodge the Radiant blade. Pewter would keep them moving faster and react quicker than what Stormlight can grant. Now, if the Windrunner could paint the ground with a basic lashing and catch a Mistborn in it, then the game would be over, but that's assuming the Mistborn doesn't go to the air on coins. Coins now firmly rooted on the ground, stuck by stormlight. Mistborn just have too many tricks. There are many ways a Radiant COULD win, but they HAVE to do it while their Stormlight is going, and they pretty much require a lucky hit. A Mistborn getting caught by a basic lashing and not using a steelpushed coin to help escape it. The Mistborn not dodging correctly. The Radiant def has a chance at winning, but I think the Mistborn has a greater chance. Because if the Mistborn has gotten close enough to grapple, Leach away the Stormlight, and put a knife in their head, the game's over. As i've said, Kaladin did it without Pewter. A Mistborn would have even BETTER aim. Heck, a metal button could end it. Grab the mistborn real quick, leach the stormlight, fire off the button, jump away. It really just depends on whether the Radiant has more Stormlight. It's a close fight. But without plate, I'd say 70/30 in favor of Mistborn. With plate, I'd say 60/40 in favor of Radiants, because I don't know how Chromium works with living plate, and the Plate is superior to Pewter, as it grants the strength and speed that Pewter does, but also has protection. I think it grants similar physical capabilities to pewter becuase Shard Hammers are likely comparable to Kolos Swords, and Vin could wield one of those easy enough. Yes, yes, I know, Vin is different, but still, she's the main Mistborn we have to go by. Plate might give more strength, but we don't really have a baseline to go by. -
Mistborn V.S. 3rd ideal Windrunner
Tglassy replied to Wits instant noodles's topic in Cosmere Discussion
Well that's what I mean. If you stripped them both naked aside for a breath of Stormlight and a Vial of all metals, then the Mistborn loses. Well. Maybe. Because they have no weapons to hurt the Radiant with. They could still potentially dodge the Blade, becuase Pewter is the bomb diggity, but without a coin pouch, they'd essentially have to wait for the Stormlight to go out, then hand to hand it...which..I mean, Kaladin did it to a guy with Plate, and he didn't even have Pewter. A Radiant without Stormlight is basically just a guy with a blade. So it really just depends on whether or not they can hit the Mistborn before their Stormlight runs out, and whether Pewter would give them enough of an edge for long enough to dodge it. Which I think they could, considering how many Kolos Vin and Elend fought. I mean, they literally dropped in the middle of an army of giants wielding giant weapons and dodged EVERY attack, without Atium. People, including Brandon, seem to forget that when they say Mistborn wouldn't be as good on a battlefield. If you gave each of them an infinite amount of their investiture, then yeah, Stormlight probably wins. Infinite healing that works as good or better than gold compounding? Not sure if loosing one's head would even kill them. A Gold Compounder who is beheaded just regrows their head. Radiant might be the same if they have enough Stormlight. I think the only real chance the Mistborn would have in this case is a Duralumin enahnced Pewter Punch to the face, which would pop it like a zit (we have actual in book evidence of that). That could MAYBE kill a Radiant with an infinite amount of investiture, and would likely blow through Plate as well, but if not, even Atium wouldn't really help. Unless you had an infinite amount, in which...yeah. I don't see anyone actually winning if you gave an infinite amount of power to them. That means you gotta limit it somehow. So I decided one vial and one breath would be fair. It's not the Mistborn's fault the Radiant blows through their investiture at such a fast rate. There's barely any investiture in those metals, except Atium, but the more investiture heavy, the quicker it goes, which is why Stormlight and Atium go fast. And I still think that the combination of Pewter and Chromium (I've been saying Nicrosil, but that's wrong) gives the Mistborn the edge in this conflict, and adding in Atium just seals the deal. In fact, how woulld an infinite draw of Chromium work against an infinite amount of stormlight? No idea. But if there's a limited amount, Leaching def gives the Mistborn the advantage. A Pewter Misting with a Chromium granting Spike (or visa versa) could potentially take on a Radiant of every level. Pewter is pretty intense. -
Mistborn V.S. 3rd ideal Windrunner
Tglassy replied to Wits instant noodles's topic in Cosmere Discussion
I didn't read everything here but Imma chime in. There needs to be more restrictions. 1. Take an Average Mistborn, give him one vial of metals with all 16 metals in it and one nugget of Atium that'll last 30 seconds. 2. Take an Average 3rd Ideal Windrunner with one full breath of Stormlight. 3. Give both of them their average equipment. That means a coin pouch and glass daggers for Mistborn, and a spear or whatever for the Radiant. Honestly, the Radiant doesn't really have average equipment. 4. Put the two of them in a Super Smash Bros. Final Destination type of area. A flat plane with literally nothing else. No other metal objects to push on, no large rocks or whatever to lash. Just ground and sky and the two of them. They only have what they brought. 5. Explain to each combatant the basic capabilities of the other. Tell the Mistborn how Stormlight works and about the lashing, and explain the metals' basic functions to the Radiant. The idea is that each gets one basic unit of their ability, but cannot recover it once it's used. So no extra vials of metal, and only a basic amount of each metal, and no extra spheres of stormlight. Just as much as they can hold in a single breath. In this scenario, the Radiant's only chance is to get in close and end it early. A single breath of Stormlight will go away in a few minutes. Once that breath is gone, they still have their blade, but their healing and other powers are gone. They're basically a normal person. So the fight is only going to last as long as that breath of Stormlight. If I were the Radiant, I would lash myself towards the Mistborn and do everything in my power to hit him with my blade while my Stormlight lasted. And MAYBE it works. But there's a problem. 3rd Ideal Radiants don't have increased physical abilities. No super speed, or reflexes, or strength, or awareness. They're basically a normal person who can fly. They get a boost of Determination, but that's about it. A basic dose of Pewter will last about 10 minutes if memory serves, which is much longer than a single breath of Stormlight. Flaring it will make it go quicker. So lets say if the Mistborn flares Pewter, then the Pewter will be gone in a couple minutes. About the same amount of time as the Stormlight. And Pewter DOES increase speed, strength, reflexes, balance, and all of that. So for those few minutes, a flying guy with a wolverine healing factor is going up against a guy with super human abilities. And that's just from one metal. Reverse Lashings will keep Steel pushes from working. The Mistborn can't leap away, cause the Radiant can fly after him. But he probably CAN dodge the blade. Kaladin did that before he even said the first ideal, and he didn't even have Pewter. It would be a hard fight, for sure, but I'd give decent Odds the Mistborn holds out. Now let's look at the other metals. A constant burning of Brass and Zinc to sow doubt and hesitation. These'll last the whole fight on one dose, no question. Steel and Iron aren't useless. Every coin the Mistborn is able to hit the Radiant with is some Healing, and thus less Stormlight for the Radiant to use. Reverse lashings help, but that also uses Stormlight (thought not as much). Pewter and Tin keep the Mistborn ahead of the blade. Bronze and Copper tell the Mistborn how much Stormlight the Radiant has left, and maybe even protects the Mistborn against being personally Lashed. And that's just the original 8. Bendalloy provide lots of utility. Cadmium is less useful, though the Radiant has to get in close to fight at all, he has no ranged abilities. If the Mistborn can put up a Speed Bubble, slowing himself, the Radiant has to fly through it, and thus suffer disorientation, to get to him. And it lets the Mistborn wait out the Radiant's Stormlight. This might not be a great idea, but if all other metals are expended and you only need to wait a few seconds for the Stormlight to go out, it might be an option. Since the Radiant has to get in close, Nicrobsil is a huge advantage. One touch, which the Mistborn SHOULD be able to do with Pewter, Bendalloy and Atium, should wipe out all the Stormlight. It would only take five seconds of burning Atiium to put a hand on the Radiant and end the fight right there. Once the Radiant is out of Stormlight, assuming the Mistborn is alive, the game is over. A few coins and the Radiant dies, if he still has Steal. Even if he's used his coins, he can just reuse them. If he doesn't have Steal or Iron left, which is a possibillity, he should still have Pewter. If he doesn't have Pewter either, he'd only needa bout five seconds worth of Atium to finish it. If he has no Steal, Atium or Pewter left, then maybe he's got a problem. Thing is, I don't see that happening. This is how I see it happening. In the opening seconds, the Radiant charges, knowing he has to end it quickly. The Mistborn burns Atium and Pewter, effortlessly dodges the attacks, and grabs the Radiant, using a Nicroburst to wipe out his Stormlight (and maybe unsummon the blade.). A quick blade in the back and the game is over. The whole fight would take about ten seconds. If the Radiant tries to keep his distance, maybe hoping the Mistborn runs out of metals, that isn't going to happen. The Radiant would have to put the Stormlight back in the gemstone to conserve it, or risk running out. But if he does that, the Mistborn just shoots him with coins. If the Radiant tries flying around to keep distance, he loses, cause he's just running out of time while the Mistborn waits. Add in Plate and maybe things go different, depending on if Nicrosil would unsummon the Plate. But give Nicrosil, Pewter and Atium to a Mistborn and they'd take on pretty much any Windrunner. And that's just three of their powers. -
"Pew Pew, I hit you! You died!" "No! My special belt gives me a force field! You missed!" "I used special bullets in my gun, and they go through forcefields!" "Well, I'm so fast I just caught the bullet, see!" *demonstrates fastness, catching imaginary bullets and throwing them back* "Now I hit you!" "No, my bullets can't hurt me, they just bounce off!" *demonstrates bullets bouncing off skin* Seriously, that's what y'all sound like.
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I did get a little of this. I think the Cosmere stuff was a little heavy handed, and the reveal of Autonomy really did feel like reading a WOB. In fact, I'm pretty sure the exact wording was the same. I think it was just a bit much. There was SO MUCH to process. If you weren't Cosmere Aware, then I'm not sure if this book would make much sense. The jump from "There could be other worlds out there, and maybe even another god", to "Here's everything, everywhere, all at once" was rather abrupt. Personally, I think I'd have nixed what's his name, Twin Soul? Maybe kept Shai. As cool as the Aethers are, I think it was just one more thing on top of all the other things he was introducing. From the perspective of someone who IS cosmere aware, the inclusion of the Aethers is great, becuase it's something new. But to those who haven't read all the other works, and just like Mistborn, this book has a lot to digest. Not really sure how he could do Autonomy's reveal better, since people have been hounding him and asking him about her for literally years. In the end, it was a great book, and I think it does what it was meant to: It's a transition series. It's meant to bridge the gap between Mistborn Era 1 and what was supposed to be Era 2. The world is slowly becoming more Cosmere aware. We get to see that happening. What he wanted to do with what is now Era 3 must need the reader to have been introduced to all this. I just think, if that is the case, that he should have seeded it a little earlier in the Wax and Wayne books. Autonomy's reveal should have been in Bands of Mourning. Maybe even the introduction of the Ghostbloods. You don't have to connect them to Kelsior at that point, because that particular reveal was wonderful. But they could have had a presence. Anway, it was still a good book, and I cried fairly constantly from the big explosion to the end of the book. Any book that can get me to feel something is a good one, in my opinion.
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I have a question: How, exactly, is an alloy of atium created? Harmonium and Trellium couldn't be melted down. Is Atium somehow softer? I understand the Atium in the Pit was actually an allow of electrum and Atium, and that's just how Preservation made it, and I can get behind Harmony making the alloy, because its his metsl, sort of, but then how was Malatium created? That one was made by a random guy in The Eleventh Metal.
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Horneaters and timing of the epilogue[DISCUSS]
Tglassy replied to Oltux72's topic in Cosmere Discussion
It would make total sense they'd be in Shadesmar for years. If something bad happens to Roshar, then the Horneaters would be the first out. They're near a perpendicularity. Then where, exactly, would they go? -
Jasnah could only go from the cognitive to the physical realm because she was near a perpendicularity. But this is getting pointless. It's devolving in to "But my attack dog has a forcefield," "But my dinosaur eats forcefield dogs!" We don't know how bullets work with Shardplate, but hammers do pretty well against dead plate, so I can only assume that a hail of bullets would break, then shatter, deadplate., before they have a chance to get close. Anyone without any plate would be gone in seconds. Only two Radiants even HAVE living plate right now, so we know next to nothing about its capabilities. So we can't factor that in. I suppose you could give dead plate to the radiants who don't have their own, and their stormlight would keep it going, but that would drain their Stormlight FAST. Shard blades are great, but they'd need to get in close to use them. But the ENTIRE army would be shooting with bullets. So they'd have to come in under a storm of bullets and grenades. Jasnah, with LIVING plate, could barely hold her own against a bunch of people with spears and ropes. Rosharans have the Fourth Bridge, Scadrians have flying ships with guns and cannons. The Fourth Bridge wouldn't last a single engagement. Floating platforms would go down just as fast. Just takes a single explosion. The Rosharan army is pointless. The entire army uses spears and bows. They'd be mowed down instantly. Which means their only saving grace is their Knights, none of which have armor right now. They'd go down so quick, it wouldn't even be funny. Skybreakers and Windrunners don't mean anything when your rifle can shoot hundreds of yards. Being able to heal means nothing when you're hit over and over by dozens of bullets. Elsecallers can't elsecall from the cognative to the physical without a perpendicularity. Gravitation and Adhesion don't mean anything here, except to simulate catapults. Regrowth would keep Edgedancers and Truthwatchers alive for a while, but once their stormlight ran out, that would be it. Lightweaving would be useful, cause they could make illusions, but the bullets are EVERYWHERE. Soulcasting would theoretically help if they knew what they were going up against, making everything out of aluminum. But if they know what they're up against, the Scadrians do too, and they have Aluminum as well. Unless the Rosharan Knights all manage to get ahold of Living Plate, as their forces stand RIGHT NOW, Scadrial wipes the floor with them. There would be no other answer. With Firearms and modern explosives, they almost don't even need metalborn. But they ALSO have metalborn. People who can move so fast you can't see them, who can take the Rosharan weapons and armor and use it against them, who can demoralize the entire army. Wait until it's discovered that they can create Lerasium again. The rosharans are learning new cool things they can do with fabrials and their anti light bombs, which don't even compare to the destructive power of the new bombs the Scadrians now have. But once the ENTIRE population of Scadrial is Mistborn, that's it. Game's over. One single five foot tall Mistborn took on an entire army of Koloss. What would she do to a batallion of Rosharan soldiers?
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The prophecy is "His name will be Discord, and they will love him for it." Maybe that just means He'll be able to ACT. Because right now, he isn't able to act. If he had to destroy every time he protected, he could CHOOSE what to destroy each time. Protect the child, destroy the one trying to hurt her. Harmony needs another Shard. One that could stabilize him and unify his two halves. Or he needs to pick someone to give that little extra Ruin to. But which Shard would work? Honor? Would be hard. But if he did, maybe he would be able to bind the two Shards together into something more cohesive. I feel if he took Cultivation, it would be appropriate because it's sort of the opposite of Ruin, but at the same time it would probably make him even MORE incapable of action. All three sides would be wanting something different.
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Or the Bands aren't what we thought they were. Wax drained them completely. That's insane to think about. They mention at the end of Bands of Mourning that they'd be able to refill everything with Compounding, but they didn't mention trying to refill it in The Last Metal. We assume the Bands give someone the powers of a Fullborn, the same way the Medallions do, but maybe that's wrong. Obviously it gave them that power at first, but maybe they're just a one time use item. Maybe tapping the investiture "uses it up", so that it's just gone. Then there's nothing to tap, and all the other metals that it is made out of are now Metalminds linked to someone who isn't you. This would actually answer why Wax and Marasi were such strong Allomancers while tapping. Feruchemists can store a year's worth of strength, and then pull it all out all at once for a huge burst. They were drawing the Investiture out faster than it had been put in, draining it with less than an hour of work. Though, I believe they were drained cause the Malwish guy used a Leaching grenade to whip out the investiture, but there are other possibilities.
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Take a Rosharan army with a statistically appropriate number of Knights Radiant relative to their orders (more Windrunner cause there are more) and a Scadrisn army with a statistically appropriate number of Mistings, Ferringe and Twingborn, at the level of tech we’ve currently seen, give each side a n equal amount of investiture, and put them on the same empty plane together, no “but they can’t even get to Roshar cause this” issues, and the Scadrisn Army will wipe the floor with Roshar. Roshar is still using bows, spears and metal armor. Wax, by himself, ESPECIALLY now that he has Duralumin, would take the entire army on his own. Their ENTIRE army is covered in metal. The coin shots and lurches would have a field day. Every arrow they fire just flies back to hit them as fast as a bullet. Against the Knights, there are currently only two with their own Plate as of the books. And yeah, Kaladin would be a force to be reckoned with, until a Leacher managed to touch him and puff away his storm light. That would be a problem for all the knights. Scadrians have machine guns, now. They have hand cannons and grenade launchers. Rosharans have glowy guys with big swords. You kill a Knight the same way you kill a Bloodmaker: keep firing until they don’t get back up. And when the ENTIRE Rosharan army is dead within a few minutes due to heavy gunfire, Coinshots, Lurchers, one Twinborn with a-Steel, a-Duralumin and f-Iron, and their own arrows, all you’d have left are the Knights Radiant, facing an entire army who just reloaded from their first volley, haven’t had a casualty yet, and still have all their Allomancere and Feruchemists. When that many guns are going off, the knights WILL go down. If you gave every Knight their Plate, and had Dalinar show up and keep a perpendicularity open through the fight, then MAYBE the Knights stand a chance. But with a limited amount of Stormlight and 90+% of them not having their plate? Nah. They wouldn’t be able to do enough damage before their Stormlight ran out. if you had the Soulcasters make Aluminum armor and weapons for the entire army, the. They’d somewhat stand a better chance. But that only negates the Allomancers. Does nothing for the freaking grenades. Modern firearms for the win. P.S. I forgot. Scadrians are REAL CLOSE to learning how to create Aluminum through electrolysis. Once that happens, they’ll even be able to make weapons that block Shardblades. Done and done.
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Theory: Ruin and Preservation are dawnshards
Tglassy replied to Spearguy's topic in Cosmere Discussion
I had a theory way back when that all the Shards were grouped into the same basic sets as the metals on Scadrial. Preservation, associated with the number 16, would want to keep things relatively the same. So you'd have four Physical, four Mental, four Temporal, and four Enhancement. Now that we know the names of all sixteen, maybe I can make it fit. So, each Shard seems to have an Opposite and two Flips (like the flip side of a coin). Some of these aren't perfect, and I'm assuming Wisdom and Justice are Shards, but I could be way off. Anyway, here's my thought process. Go ahead and tear it up. I KNOW not all shards can be paired off like Ruin and Preservation, but it's still interesting how some of these do so. Physical - These four seem to have to do with rules and bonds. Honor and Dominion are Flips, one being about themselves following their own rules, while the other being about others following their rules. Whimsy seems to be a flip of Honor. Honor CARES about their actions. Whimsy doesn't. Autonomy is a flip of Dominion. One wants freedom for others (which is why she is interfering with other planets), the other Domination. Could be why Autonomy (supposedly) helped kill Dominion. as they are natural enemies. Honor - Internal Pushing - I Bind myself Autonomy - External Pushing - I Unbind Others Dominion - External Pulling - I Bind Others Whimsy - Internal Pulling - I am not Bound Mental - Hate is the opposite of Love. Could be why Odium wanted Devotion gone. That's why he got Autonomy to help him, since Devotion and Dominion were together and allied. Got the two opposites to help kill their main threats. That would mean Prudence is the opposite of Valor. One is about knowing what is right, the other about doing it. I'm having a hard time deciding which of these is internal or external, though. They all seem internal. Could mean they belong elsewhere. Odium - External Pushing - Hate. I hate Devotion - Internal Pulling - Love. I love Wisdom/Prudence? - External Pulling - Wisdom. I Understand Valor - Internal Pushing - I do what is right Enhancement - These are about giving and taking. Endowment's Magic system, the Breaths, is all about giving of one's self willingly. Unfortunately, that's the only magic system we know here, but we can extrapolate. Ambition is the personal desire to gain power, which is a Flip of Endowment. Endowment gives others power, Ambition wants more for themselves. The other two are even more nebulous, because we just have a name and a speculation of mine. Mercy is the opposite of Endowment, as it is the withholding of something. Mercy is withholding something they deserve. Justice is the Flip of that, in it's GIVING something they deserve. Justice and Endowment would be Flips, as they both give, but Endowment gives what is not earned. Endowment - Internal Pushing - I give to others Ambition - Internal Pulling - I grow in power Mercy - External Pulling - I withhold what you deserve Justice? - External Pushing - I give what you deserve Temporal - This one is hard to factor, cause they all seem to be external. Ruin Pushes while Preservation Pulls, that much is clear. Ruin is about the universe fading while Cultivation is about the universe growing. Invention is the flip of Preservation. Preservation wants all things to stay the same, Invention wants it to be made new. Ruin - External Pushing - Entropy. All Things Decay Cultivation - External Pushing - Growth. All Things Grow Invention - Internal Pushing - Change. I make things change Preservation - Internal Pulling - Inertia. I keep things the same -
They didn't know they would die, but they knew the blades and plate would remain. That's shown by Dalinar's vision of the Recreance, when all those Knights dropped their blades and plate and left. Everything was summoned, dropped, and stayed. I don't think the Spren knew they would become dead eyes. I think they were, basically, volunteering to stay behind and continue the fight, and let the Knights they bonded to leave. That way, the powers wouldn't destroy the world.
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I don't look through WoB's or anything, so this may have already come up, and it is a little...on the nose, so to speak, so it's possible others have thought of it as well. My theory is that the old Knights Radiant and their Spren found out about how Ashyn was destroyed. Honor told them they'd do the same thing to Roshar. This puts them in a horrible situation. On the one hand, Odium wants to destroy them all, make everyone fight until dead, and the Fused keep coming back, trying to murder all the humans. They obviously can't let Odium win. But on the other hand, the very powers they're using to fight Odium are going to destroy the world one day. Which is...you know...just as bad. Or worse. So they, and their spren, sat down and talked. And I think the Spren came up with a compromise. The Radiants could summon their blades and plate...and then break their bonds. This would lock the blades and plate in the physical realm, as blades and plate. Why would they do this? So humanity could still have weapons capable of fighting the Fused. The powers would be gone, but Shardblade and Shardplate would still be available. Men could gain the supernatural strength from plate, and have swords long enough to slice through the Thunderclasts. Of course, there were no more Returns. So men just killed each other with said blades and plate. Which, you know, is kind of par for the course. Anyway, I just thought I'd share. I don't know many people who've read these books so I have no one to talk to, lol.
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I thought the fourth ideal would have been "I will let those who can protect themselves do so." Kaladin's so focused on protecting people who don't need protecting. He hyper focused on Bridge 4, even after they became Windrunners. Like, the second oath is "I will protect those who cannot protect themselves." That no longer includes Bridge 4. And it NEVER included Dalinar. But those are who he hyperfocuses on. So I'm still thinking this will be one of the ideals. It's a necessary clarification, and it solves all his problems. He's already accepted there are some people he can't save. Now he just needs to realize that sometimes people can protect themselves.
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Did...yall read the same books I did? Lirin never pushed Kaladin to do anything before Kal left for the war. Oh, sure, he had him as his apprentice, but you can't fault someone for that. That's just normal. A parent wants their child to have something better than they had it, and learning to be a Surgeon would give him a valuable skill later in life (as we've seen). It isn't "Bad parenting" to give your child a skill. But beyond that, keep in mind Kaladin never shared his desire to join the army with anyone. He told Lirin only AFTER he had decided for himself he wanted to be a Surgeon. We have no idea how Lirin would have taken it if Kal had come to him and said the opposite. In fact, his mother explicitly states in the book that both her and Lirin would support Kaladin if he decided he didn't want to be a Surgeon. But when you have a child who has such an obvious talent, you foster that talent until they are old enough to decide if they want to continue training it. This isn't Vicariously Living through your child. This is looking out for their own best interest. People are naturally lazy. Often, a child will choose to go off and play rather than do hard homework that will help them later in life. So you force them to do the homework. That's just life. Now, as for how Lirin changed in RoW, you have to see the bigger picture. Lirin was a fighter before. He stood up to Lighteyes when they weren't being honorable. He stood up to everyone. He stole those spheres in order to "make sure promises were kept", so his children, or at least one, could have a better life. He bucked the system, fought off the other townsfolk using words and righteous indignation, and even manipulated Rashone into thinking he was winning. Lirin was a fighter. He just fought in different ways. In RoW, he is NOT a fighter. He helps runaway soldiers, but that's about it. He capitulates to whoever is in charge. He doesn't buck the system. And he encourages everyone else to do the same. Why? Because the last time he bucked the system, it got both of his children taken from him. One died in war, the other broke. Not only broke, but became an extremely efficient killer. The opposite of a Surgeon. In Lirin's mind, standing up against those in charge leads to nothing but death and bloodshed for him and his own. In short. Lirin broke. When his sons were taken from him to become killers, he broke. When Tien died, he broke. When he got word that Kal had died as well, he broke. He is shattered. And he blames his actions in resisting for his children dying. Mistakenly. But that's what he blames. He resisted, his kids died, so he shouldn't resist. It's a flawed perspective, but it is HIS perspective. When Kal shows up again, he is overjoyed, but then he finds out he's just a killer. That breaks him a little more. Kal is resisting. Kal is fighting. He's fighting just like Lirin did. And Lirin knows (believes) that this kind of resistance will only lead to death for those around him. To his family. And who is Kal's family? Lirin. His wife. And their new baby. Lirin is afraid that if Kal continues to resist, it will get them all killed. He is broken. He is afraid. He has changed since Kal was younger. Once, maybe Lirin could have been convinced that a soldier is necessary sometimes. Now, as of the beginning of RoW, he is only convinced that Soldiers only cause death and despair. He doesn't understand that Odium will not just allow people to live peacefully, that if Odium lives then everyone suffers. He just sees his child is acting the way he did, and knows what happened when he acted that way. Lirin has his own story to play out. So RAFO.
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Relistening through the cosmere, and got to the part where Vasher helps the little girl. Vivina says the girl’s life force flickered. Then the girl acted as if she didn’t remember the last few months. then when T-Odium hit Hoid at the end of Rhythms of War, he did something with his Breaths that made him forget. How does this work? Have we gotten any other info on this?
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This is my fourth time listening, at least, but I’ve noticed it every time. I finally got around to asking, lol.
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So…I’m listening to The Alloy of Law at the moment. Constable General Breton comes over at the end and gives him a “Citywide Deputized Forbearance” or some such. Then he says he’s retiring soon. Then Wax notes that he “seems like a completely different person”. Did…did Harmony have a Khandra replace the Constable General so Wax could be free to investigate in the city?
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(Theory) How FTL travel will work in the Cosmere
Tglassy replied to cpw2007's topic in Cosmere Discussion
There are places you can't get to using Shadesmar. Specifically, any place that doesn't have a Perpendicularity. And I assume it's hard to get on/off Sel through Shadesmar. I always figured Windrunners would be a big part of space travel. I mean, they can create Atomospheric Pressure. So technically, they could fly off world on their own. But even if they didn't, they can literally create thrust without an engine. Gravity constantly increases speed, and in a vacuum, the speed would eventually reach past the speed of light. Or something. I assume the whole 32 ft per second squared thing, with no wind resistance and nothing to stop them, would eventually go beyond the speed of light, particularly if you use multiple lashings. Perhaps you can use Ettmetal to simulate lashings? You'd probably need a frick ton of Stormlight, though. -
[Poll] [Discuss] Did Jasnah do the right thing?
Tglassy replied to Szeth Pancakes's topic in Stormlight Archive
Anyone can justify anything. Hitler justified his concentration camps. By putting the blame on 'undesirable peoples', he was able to take a nation who had just lost a world war, and got (potentially unjustly) footed with the bill for the entire thing, and nearly conquered the world with them. If he had succeeded in conquering the world, the history books would say his use of the Concentration Camps to unify his people was 'for the greater good', in that it helped unify a people into becoming dominant. Jack the Ripper killed prostitutes. Supposedly, in his mind, he was doing the world a favor by getting rid of the cancer that needs to be cut out of society. Where do you draw the line? If Jasnah was justified in what she did, then where is the line? The argument is that he Law wasn't working, at least not in that area, so she took it into her own hands. These were Rapists and Murderers. They deserved their fate. Nale is killing innocent people. Every person on the planet has committed some kind of crime. He spends all his time hunting down whatever it is the people he wants to kill has done so he can legally kill them. If someone does even the slightest thing that technically would warrant death, he kills them. And he feels he is perfectly justified. He is ridding the world of that which could destroy it. Cutting out the cancer. Just like Jack the Ripper. Or Hitler. So Jasnah goes after known criminals. Makes sure they are going to attack before killing them. That's a very short step away from Nale. Or Jack the Ripper. The reason we have Laws in the first place is to protect the Innocent. In America at least, you have to be proven guilty. The reason for that is to protect the Innocent people as much as possible from a false accusation. You get a trial. You get to present your evidence. If you're found guilty, you face your punishment, but it's fair. Or it's supposed to be. The reason for this is simple: If one person is able to simply kill someone they think is guilty, then you wind up with Nale, Hitler and Jack the Ripper. People doing what they thought was for the good of humanity, killing those who are causing the world to be destroyed. Cutting out the infection. To be entirely honest, Jasnah shouldn't have gone after the Thugs. She should have gone after the Constables. People don't just become Thugs. They are often pushed into it. But corrupt constables choose to be that way. They are the reason the ally was a cesspit. If they were taken care of, and new Constables who would uphold the law were put in place, then the area would become safe. The problem isn't the Darkeyes pushed to robbing people. It's in the corrupt Lighteyes who are facilitating it. But instead, Jasnah went after the men. She killed a few thugs. But others will take their place. So she didn't really do anything but kill a few people. She wasn't trying to fix the problem. She wanted to vent her frustration on men who abuse women. I think that's Jasnah's thing. She hates men who abuse women, and that vents into men in general. She talks a lot about wanting to help Terevangian's people, but I don't believe her. I think she just wanted to kill these men. And she knew they'd attack her if she flaunted her wealth. She didn't bother learning who these men were. She didn't bother seeing if any could be redeemed. Shallan took an entire band of men who'd likely murdered just as many as these thugs and turned them into, if not respectable, at least more honorable men. Jasnah just killed them. Like tossing trash, feeling like she'd done the right thing. Like these men were just the cancer that needed to be cut out of society.- 249 replies
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If I'm not mistaken, you can't get a naturally born Fullborn. The place in the Spiritweb that denotes if you're a Mistborn or Feruchemist is in the same spot, so you can't be born with both. The overlap isn't exact, though, so you can be born a Misting/Ferring, or Twinborn. Just not a full Feruchemist and Mistborn. The only way I know of to do that is to be a full Feruchemist and then eat a Laresium bead. Or use Hemalurgy.
