Tglassy
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I would argue otherwise. It's not necessarily "muscular strength", but bodily strength, which would include bone strenght. And even if it didn't, the muscles around the bones would prevent them from breaking. If everything around something is made of iron, it isn't going to break easily. Pewter is a fairly soft metal, but it's possible to have a pewter casing around a steel core, or whatever.
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Thank you for the acknowledgment, and the reference. I always wanted to ask Brandon "But compounding regurlar strength gives the big muscle mass, while compounding allomantic strength doesn't. Wouldn't that be a beneficial difference?" But here's the thing about that kind of strength. There isn't anything that can stand against it. We're talking superman or Goku levels of strength here, and only when he needs it. He'd need some way to block the Shardblade, sure, but there are lots of options. a Pewter Rod that is a metalmind. An Alluminum Rod. Whatever. Without that things get exponentially harder. But give him that, and he only needs one solid hit, same as the radiant. His weaopn may not be able to pass through living tissue like it wasn't there, but his FIST sure could. Vin could kill a Koloss with a single kick to the head. She exploded a guy's head by using duralumin and pewter, and a pewter compounder would have access to those levels of strength at all times. If a Pewter Compounder was in an arm wrestling match with a 5th lvl Radiant, they'd win every time, they'd just need to tap more strength. I've never been one for writing fan fiction, but I have this idea about a Pewter Compounder in Era two that I can't get out of my head.
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I was doing a write up of how I thought compounding worked, but then I realized how difficult it would really be. The reason can be shown in Pewter. Let's say you store half your strength in Pewter for a day. Now you have enough strength in that pewter to give you double strength for a day. But what happens if you burn it? How much strength does it grant? And I'm not talking about how much can be put in a metalmind, but how strong do you get when you just burn it. Burning isn't like Tapping. Tapping the metal, you can pull it all out at once. Burning is steady. So...would the amount of strength you receive by burning the metal be equal to what you recieved if you pulled all the strength out at once? Only, instead of draining the metalmind from tapping, you can sustain that level of strength throughout the burn? Or...oh, ok. Example. Let's say, to keep things simple a Pewter Bead that takes ten minutes to burn can hold twenty minutes of double strength, or 10 minutes of 4x Strength. If Compounding was net neutral, then burning that bead would give you 10 mintues of 4x strength, just like Tapping it does. You just have no control over the speed at which you burn (or less control). But Compounding isn't net neutral. It's net Positive. Which means you either gain MORE than 4x strength when burning the metalmind, or, if it takes longer to burn invested metals, you would gain that same 4x strength but over a longer period of time than you should. Say, for 20 minutes, instead of 10. You make the metal burn longer, but releasing the amount of energy as if it wasn't burning longer. And the energy released would be the amount of total strength you put in, plus however much Allomancy adds. This is hurting my head, but yeah, I think this is how it works. I think a compounded metalmind takes longer to burn because it's invested, but you still gain the same amount of energy as if it wasn't burning longer. So a 10 minute Pewter Bead with 20 minutes of double strength stored would release 4x strength for 20 minutes instead of 10. Maybe it's not that specific, maybe it's more (itll burn for an hour), or less (it'll burn for 15 minutes), but regardless, you're getting more than you put in. And in this way, burning a larger metalmind would give you more energy. The Allomancy ADDS energy to it, but you're also drawing the energy you put in as well. It really just depends on how much extra energy you get.
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So, this will be the fourth time I've mentioned this in the last few weeks, with no one commenting. Almost makes me feel like I'm talking to a wall. Brandon confirmed, I believe, that if a Pewter Compounder were to store his extra strength granted by burner A-Pewter in a Pewtermind, then the extra strength pulled out of it would not also increase your muscle mass, because you are storing the Allomantic strength, not phsyical strength. So you just compound THAT strength, instead of physical strength from your muscle mass. Then you have a near infinite supply of strength without the added muscle mass.
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You'd have to have the right intent and know where to stab it, but yeah, just like you have to have the right intent for a piece of Iron to become a Hemalurgic Spike. Stab a Radiant with a large enough piece of aluminum and they are no longer radiant. Stab an Awakener and their breaths are removed, or at the very least their ability to utilize them. I don't think it would even have a charge. It would be like burning Aluminum, only permanently. You are blanked. No investiture. It would be a great punishment, and a greater weapon against any enemy using Investiture.
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If you could be twinborn (or compounder) what metals would you choose?
Tglassy replied to The Titan God's topic in Mistborn
Double Pewter. There are other good ones, obviously. Double Bendalloy and you never need to eat or drink again, but always have the exact right amount of nutruition. But Double Pewter...It isn't just the infinite strength. It's the infinite Beach Bod. And all the other effects of regular Pewter. There's just...so much practical use for that. To always be as strong as you need to be in the moment. Think of the careers that could be bolstered with that ability. Or just regular, everyday life. Life's not all about Combat. But to always be graceful, strong, and quick? To have increased endurance and healing ability? All the time? The everyday benefits of Allomantic Pewter cannot be underestimated. The only one that really rivals it, to me, is Allomantic Steel, cause steelpushing is just awesome, but I'd probably pick Pewter over Steel. -
The Flash for the Win. Seriously, if you have near infinite speed, you really can't lose. I always hated how movies, shows and comics make it seem like the Flash wouldn't just wipe the floor with every single enemy he ever faced.
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I say limitless or infinite, but it's really "Effectively" limitless or infinite. You are limited by your metalminds, their storage, and your access to metals. But in the short term, in say, a single battle against a powerful opponent, you may as well have infinite. You aren't going to run out. It's just not possible. You could magnify tremendously and pull out a huge amount of power, but you aren't going to run out. Deplete it a lot, maybe, but not completely. And then it wouldn't take long to fill it back up again.
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Right. Ok. See, that does make sense. You get more than you put into it. Which means that if you do it enough, you have a near limitless supply. Or at the very least, you can compound enough so that you can draw from it constantly without worry of ever running out. AKA, Miles. If Miles were a Pewter compounder, he would do the same thing with physical strength, and just always be strong, and could increase it at any point if that strength wasn't enough in the moment. Miles didn't seem to worry about getting blown up by grenads, or being shot over and over. He just barreled on through. So I don't see a Pewter Compounder, or Steel Compounder, ever really running out, either. Particularly since Pewter and Steel are much cheaper than Gold.
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First, a Steel compounder could actually get to a Radiant who is flying, cause Steel Compounders are also Coinshots. However, it occurs to me that Wax would actually have a pretty good chance against a Radiant, if he knew about how metalminds can block shardblades. If he wore Iron armor, stored enough weight in each piece to block shardblades, then all he'd have to do is steelpush himself at the radiant and shoulder check them when his weight was magnified 100x. I mean, Kaladin basically did that in WoR, and he only lashed himself a few times, cracking the plate when he hit. Wax, or any one with F-Iron, would be able to do something much more intense. Depending on how much weight they have saved up, they may only be able to do it once, but it would be like hitting the Radiant with a wrecking ball weighting thousands of pounds. Surely that would do SOMETHING.
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Ok. I don't care about the maths involved. I don't care about IU's or any crap like that. What I care about is that you get more than you put in to it. So you spend ten minutes charging a metalmind and get more than 10 minutes worth of the power when you burn it. I don't care how much more. Even if it's 10% more, it's still compounding, and once done enough is near limitless. All you need is a large enough metalmind to store what you are burning and you can have what is effectively an infinite supply, given enough metal. Edit: Also, regular people can crack shardplate with enough hits. It happens. It's how anyone earns their shards. The parshendi cracked many pieces of plate. Yeah, sure, counless more died, but that's not the point. The point is that heavy weapons can and did crack shardplate.
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...Hence...Compounding? Hence...getting more out than you put in? I'm sorry, but where is the disconnect here? Because it sounds like you're saying that yes, you get more power out of compounding than you put in, while saying no, you don't get more power out of compounding that you put in. I'm very confused.
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But in all those situations, you get more IU's of the feruchemical power than you put in. Which is why it's called Compounding. You get more than you put in, and compound on itself to make more. And TLR had issues compounding atium because he was getting older. If you are 40, and you store 20 years, making yourself 60 for a day, then you could then make yourself 20 for a day. But he can compound, giving near limitless age...except that he keeps aging. So in 20 years, he is now 60, and needs to use 40 years worth of stored age to look 20. Now fast forward 240 years. He's now 300. He now has to use up 280 years worth of storage to look 20. And he would have to do so constantly. He actually could never stop Compounding, even when storing age, because he could only afford to make himself around 90. Basically, he just slowed his tapping Youth enough to fill a new metalmind to consume. By the end of the The Final Empire, he was 1000 years old. He had to use up 980 years worth of storage just to appear 20 years old. And Apparently, that was getting hard to do. Because it's not just 980 years worth, it's CONSTANTLY 980 years worth. Every second, he'd have to spend enough energy to make himself look 20. For a normal Atium Ferring, he'd have to make himself 1960 years old to store enough Youth to look 20, and he'd have to do that for an equal amount of time as he wants to spend being 20. But TLR can Compound, so he doesn't need to do that. The other metals don't have this issue, because you don't steadily grow weaker over time. But you do age. So storing Age has diminishing returns that other attributes just won't have. Edit: I'd assume that even with unlimited Atium, he wouldn't be able to compound enough eventually. There wouldn't be an Atium mind that could hold the charge. But apparently, his two bracers were enough to hold 980 years worth, if only for a few minutes at a time.
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What...does this have to do with anything? Do you...even read your own posts? How little he had to burn? Don't you think that, maybe, he only had to burn a little cause, i don't know, Compounding COMPOUNDS? Yes...but in MUCH GREATER QUANTATITES than what he put in to it. Yes...but only if he's tapping it, and why would he? He had already won. He'd been winning for thousands of years. How was he supposed to know this girl would be able to do something like that? She caught him by surprise.
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Miles. Miles Hundredlives. Miles Hundredlives who stored enough Healing to blow himself up with a grenade whenver he flet like it. Who literally never stopped tapping health. For years. He was literally impossible to kill until they removed his metalminds. And even then, my assumption is they missed one and had to shoot him dozens of times to kill him. With his metalminds, he was invulnerable. He had more health stored in him than Wayne ever had in his entire life. He had more health stored than any other feruchemist ever, perhaps all of them combined. WITH GOLD. Gold is Expensive. Which means he HAD to be getting a good deal of health every time he compounded to make it work. Otherwise it isn't cost effective to keep it going, particularly on a Roughs lawman salary. Wayne talks about storing health, and it sucks. He has to store for weeks just to get enough to recover from a couple bullets. He looked at the unkeyed gold bracer like it's a treasure trove. But Miles NEVER STOPS TAPPING. He doesn't have to. He can just tap health forever and ever, compounding every now and then to fill his metalminds back up, while never actually having to make himself weaker. Ever. If that isn't proof that Compounders literally get more out of their attribute than they put in, I don't know what is, man. TLR was overconfident. He was absolutely sure in his power. He didn't have to run. He'd been attacked hundreds of times and always made it through. He'd been decapitated, for crying out loud. What did he have to fear from this puny mistborn? Hell, he was probably glad for the excuse to do something. And if his bracers were really the Bands of Mourning, then they could very well have been his only metalminds. That's really the only thing that makes sense, anyway.
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Can someone please explain to me how, if a compounder only gets out what he puts in the metalmind, did Miles have the amount of Health he had stored up? And the Lord Ruler? Or the fact that it's called Compounding. Compouning, as in with Interest, where you put a single deposit into the bank and over years the interest compounds on itself to grow to massive levels. If a Compounder can't get more out of their metal than any other feruchemist, then why is it shown to be so much different in the books?
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You gotta reference on that? And also, we know you can use a hemalurgic spike to store feruchemical aspects. Couldn't you make an aluminum kandra blessing and then store some identity in it? Don't you think that would have consequences?
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Sorry, double post
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@Frustration has an aversion to Compounding, seeming to think that a Compounder can't do the things Miles or The Lord Ruler does in the books. The whole point of Compounding is that a Compounder absolutely can and does store up a lot more of their attribute than a regular feruchemist of the same metal. Not just a lot more, near inifinite levels. At the very least levels so high as to make them effectively infinite. They would never run out in a single day's worth of use, much less the time it took to deal with one fight. And yes, their minds speed up as well, as Bleeder very much did see Wax and Wayne in a speed bubble, and reacted to them moving the same speed she was. If her mind didn't speed up, then she wouldn't have been able to see them, much less fire off a gun four times in the same second (which leads me to believe the speed extends to the things you are holding as well as your body, as a gun could literally not hammer four bullets in the same second like that.) So if a Steel Compounder stood up against a radiant, of any order, and took a rock from the ground, they could sit there and bash away at their head 80 times in the same second, which would, eventually, break the thing. Much more so if they brought a Mace made of Steel and full to the brim with Speed. Get wacked eighty times before you can blink, shater the plate, stick a knife in the head, leave it there until the stormlight stops glowing. It wouldn't even take that much speed to do so. Surely, the Steel Compounder would have enough. Even a windrunner and Skybreaker couldn't get away, cause the Speed Compounder also has Steelpushing. Pewter Compounder with an equal amount of Strength and Pewter armor could potentially do it as well. They'd be strong enough to simply grab the helmet and rip off their head. Because despite what some say, yes, they would have an almost limitless amount of strength. Easily Vin burning Duralumin and Pewter levels, which they could sustain for very long periods of time. The Plate would basically be made of tissue paper. They'd still have to worry about the blade, but with some pewter armor, they could at least defend against it. I'm not sure if anything else would really do much except a Chromium/Chromium twinborn, and that's only if Leaching works on plate, which we don't know.
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Well. Depends on what you mean. You CAN store physical things. Muscle mass, for example, literally, magicaly moves to the metalmind when storing. As does gas when storing breath, or food and water when storing in Bendalloy. Those are physical things that are magically transferred into energy, but are not, technically, scientifically, a part of the person. And yet Feruchemy stores it. I get it's still technically yours, but magic is involved. He hasn't revealed how storing or tapping Fortune works, just that storing it makes one unlucky and tapping it makes them lucky, as per the Coppermind, and that Odium suggests it can be used to see the future, as per the Coppermind. Also, according to the Coppermind, Alonoe in Secret history suggests that Fortune can cause coincidences. And since Feruchemists can store Fortune...
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Yes, but a Kandra Blessing is slightly different, isn't it? It isn't just a hemalurgic spike, it's it's own thing. You can't just give a random hemalurgic spike to a Mistwraith and make a Kandra, it has to be specific. I'm not saying that they spike Kel and stole his identity or Connection, I'm saying that they somehow feruchemically STORED Kel in an Aluminum Spike. Or at least, his Identity. Which...is potentially all he is, as a Cognative Shadow. Identity without Connection. So if they Feruchemically stored him in an Aluminum Spike, then prepared that Spike as a Kandra Blessing, it would, potentially, grant the Mistwraith sentience, but HIS sentience. His mind, in the Mistwraith's body. Which could be why he can't use Allomancy. Kandra can't use Allomancy. It's a hack, to get him back to the physical realm. But it isn't a good hack. Just the only one he's been able to learn. Though, i suppose they did confirm the spike in his eye is Steel, and it is keeping him attached to his body.
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Luck is a coloquialism. It's what people say when something good or bad happens that has little to do with what you try. Drawing the right card, rolling the right dice, randomly hitting the breaks on your car a split second before the deer runs out in the road letting you miss it instead of hit it if you hadn't just happened to hit the breaks right then. We don't know how tapping Fortune would actually function, but it, in essence, gives you 'luck'. Things caused by random chance that you prefer to happen are more likely to happen. Rolling the dice is more likely to come up a 7. Shuffling the deck, it is more likely the cards will turn up in your favor. I understand "the law of causality means luck cannot exist" but since Luck is just a blanket term to mean "Good things happening by random chance", then yeah, both can happen. Tapping Fortune, I'd assume, would simply, magically, make it so that all the teeny tiny variables that affect EVERYTHING would magically (cause it's magic) line up better in your favor.
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But a Fullborn CAN think that fast, because of Zinc. And with Compounding, they can can ramp up the amount of speed in their metalminds so it lasts as pretty long time. Yeah, moving that fast will drain it, but no where near as much as one who just has feruchemical speed. And the Coppermind says "A chromium Ferring is known as a Spinner. Chromium is used to store Fortune. A Spinner filling a chromiummind will be unlucky, and can tap it to increase their luck." Which is why I said Luck.
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An Aluminum Spike stored with his Identity made as a Kandra Blessing, perhaps? That would make some kind of sense. The sentience the Kandra gets is his. But Kandra can't use Allomancy, so he can't either. Or maybe the alluminum keeps it from happening. That's a good theory.
