Tglassy
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We've had Mistborn vs 3rd ideal, we have Kelsior vs Kaladin. I feel like Twinborn are different enough to warrant their own thing. Are there any Twinborn who would pose a challenge to a Radiant of the 4th ideal? If so, which ones? Compounding allowed. The ones that come off the top of my head are Pewter/Gold, Pewter/Steel, and Compounding either Pewter or Steel. Also, a Chromium Compounder, since they'd Compound Fortune and also be a Leecher. Any others who could do the trick? Or would these even be able to do the trick? Y'all know my thoughts of Pewter Compounding. I feel like a Steel Compounder would probably have the best shot. Near infinite speed. You don't need great strength. Just rush at the Radiant with a tire iron in your hand outstretched beside you, then let go just before it hits. It'll hit with the force of a freight train (you let go so the recoil doesn't rip your arm off). And Steel Compounders are also Coinshots. But would that be enough to get through Living Plate? Your thoughts?
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I don't know about that. You'd have to be able to hit something that can move and think at the speed of light at all times, and which has infinite luck. That's another thing. Fullborn have infinite Fortune. Yeah. Even with all the cool crap a Full Radiant could do, I'd still go with the Full Metalborn.
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That is actually true. And in fact, not even needed. Dalinar can charge radiants and gemstones without opening a perpendicularity. Hmm. So a full Radiant basically has infinite Stormlight. THAT's interesting...
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I'd go with Fullborn. First, Stormlight. It's just too limiting. Everything the Radiant can do besides Plate and Blade needs Stormlight. While having PHENOMINAL COSMIC POWER is tempting, you sitll need Stormlight. Take that away, and youve got fancy plate and blade. Mistborn/Feruchemist/Hemalurgist fuels everything with metal, most of which is cheap. I'm not even that interested in the whole compounding Youth thing. Just having near infinite strength, speed, healing, mental speed, never needing to eat or sleep or breath again...I mean, that's insane. And also being able to manipulate metals, manipulate people's emotions, hide myself from other's senses, warp time around me, see my own future...it's just too much. Yeah, Radiants can control gravity, teleport, create illusions, heal themselves and others, burn things, control friction, etc. But...all of that uses Stormlight. And you'd need A LOT of it. Fullborn compounding basically makes their own fuel.
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I'm having a difficult time seeing Kelsior win, even though he'd be my favorite going in to this fight. Kel is my introduction to the Cosmere, so he's always been my favorite character. Plate is a huge advantage. Personally, I think Flared Pewter gives a similar buff to non living plate in the strength department, as Vin was able to fight with Koloss swords easily enough and Plate has those huge hammers, but for a Mistborn, Pewter is a limited resource. If Kel had enough Pewter to flare the whole fight, then he at least has that going for him. But Plate protects better than Pewter. Though, I don't think we should underestimate the destructiveness of Kelsior hopping about on stealpushes/Ironpulls, whipping everything around him up in a frenzy the way he did to the Inquisitor. You hit the Plate enough times with metal, and it will break. We just don't know how much it takes to heal Living Plate. What happens to it if the Radiant doesn't have Stormlight? Can they summon it? It seems to always be there, even when not holding Stormlight. So what happens when it breaks? We don't know. We assume it just takes Stormlight to heal, but does it? Atium is a pretty darn good I Win button. We know Living Plate can cover up the eye slit, though it's hard to see through. If Kel got in close and started burning Atium, it's possible he could put a dagger through the eye slit like Kal did to Heleran. If he could manage that, then Kal should black out. Just hold the dagger there until the stormlight runs out. But if the Radiant closes that slit, I don't see a glass dagger getting through Plate. Maybe after cracking it first, which is POSSIBLE, but not likely. Of course, Kal has bindings, so he can divert coins and make the flying objects stick to whatever they hit. That's a huge advantage. If both are able to prepare, then Kel would need to bring lots and lots of large metal objects. Hammers, maces and the like. Lots of stuff to push and pull. It's really his only advangtage besides Atiuim. Emotional Allomancy won't do anything. Maybe Copper Clouds would do something, but it's hard to say. Bronze helps always know where the Radiant is. Strategy would depend on the location and objects around. If in the middle of a dirt field, brinigng whatever you want with you, then Kel can use coins to kick up dirt, like Vin did the one time, then use Tin and Atium to see through it while Kal is blind, then go in for a kill shot. But if he can't get it, Kal will likely win. He's just got too much going for him. If Kel had Chromium and Bendalloy, then maybe he'd have a shot depending on how Leaching works. If it can disrupt Plate, then he's good to go. Atium goes a long way, but if there's not a means of winning in the short window it's burned, then it doesn't help much. It mainly helps with the stab to the face plan. I'd probably give this one to Kal. Plate is such a huge advantage. It nullifies Pewter, which is the Mistborn's huge advantage, and protects better.
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I mean, that does sound multiplicative. Sure, maybe it's not "oh, you get 10x as much", but you still get more out of it than you put in. And as long as you're getting more out of it then you put in, then you can, effectively, gain an unlimited amount. It's not actually unlimited, as it still relies on a resource, but you EFFECTIVELY gain unlimited, as you have no worry of ever running out any time soon. So you get your small bead of a minute's worth of strength, burning it for an hour, giving you an hour's worth of strenth, then shunting that into 60 smaller beats, and burning each of those, then you STILL get an effectively unlimited supply of Strength, because you then burn all 60 of those beads and put them all into one large Pewter Bracer. That's 60 hours of double strength, and since it's all in a metalmind, you can pull it all out in an instant, or just stay double strength for 60 hours straight. Yes, 60 hrs isn't a lot, but instead of putting it in a Bracer, just do it again, and you've got 1200 hours of double strength. Do it again and you've got 78,000 hours of double strength. If it doesn't all fit in one bracer, just grab as many as you need. So it might not be striaight multiplicative, but in effect, it is. You put a little of the attribute in, and you compound that attribute over and over and have an effectively uneanding supply. Edit: And Pewter isn't nearly as expensives as Gold, and Miles did this in book. He never stopped tapping gold. He still needed to sleep i believe, but other than that, he didn't even need to breath. He was constantly reinvigorated moment to moment. Never ending supply of health, which means he managed to get the gold to do that, and to be honest, he probably didn't need THAT much of it. He made his metal minds, and compounded to fill them all to the brim. When he started getting low, he'd have to compound again, but depending on how much more he got each time, he may not have needed THAT much gold to pull it off. With Pewter, it would be much less expensive. Edit 2: I have a question. If storing an attribute in a metalmind makes you burn that metalmind as if it had that attribute, then what about when you store MORE in the metalmind? Ok, so you have two metalminds. One you store 1 unit of Healing. In the other you store 2 units of Healing. Then you burn them. How much healing do you get? Each metalmind being the same size. I would imagine that you would burn each for the same length of time, but you'd get more healing out of the second than the first. Or, the second takes twice as long to burn cause it's invested, thus giving you twice as much over a longer period. But if it's just "oh, you change the charge to a ferchemical one so you're now burning feruchemical strength", that just doesn't compute since you can store more attribute in a metalmind.
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I tried to read all that, I really did, but it got a little complicated for me. The way I read it, is you burn pewter, you get, say, double strength, though I don't think it's exactly double. But let's say double. You burn pewter you get double strength. You store Strength in a Pewtermind, you are now half strength, and the other half is getting stored. Keep in mind, Wax only has the one set of Ironminds and he stores weight constantly, and a single gold bracer is enough to store "heaps and heaps" of healing. Enough that Wayne could go splat and still heal himself and not really put much of a dent in it. Ok, so you go half strength for a day. Now the Pewtermind has enough in it to give you 1.5 strength for a day. Ok. cool. Or 3x strength for half a day. Or...you get the picture. So you are a twinborn with Pewter/Pewter. You then burn A-Pewter. You are now at double strength. You then store half of that doubled strength in a Metalmind. You do this for a day. Now you have a Pewtermind with enough strength to give you 2x Strength for a day. You can EASILY fit this amount in a small ring. Pewter is pretty soft, so you break it into small chunks and eat them, if the ring itself it too big. You put on another ring, and burn the first. Instead of gaining Allomantic Pewter from it, you gain just the strength, but you net 10x as much strength as you put in. You shunt ALL of that into the second ring. If it doesn't fit, grab another ring, but this doesn't seem like enough to not fit in one ring. It might take time, but you just flare the pewter and shunt all the extra strength, which is just strength and not all the balance and healing and all that, into the second ring. Once you are done burning that ring, and putting all the resulting power into the second one, you now have a ring that is holding 10 days worth of double strenth, or five days worth of quadruple strenth, etc. Now do it again. Eat the ring. Grab another, or a bracelet if a ring is too small. Do the same thing. You now have a bracelet with 100 days worth of double strenth, or fifty days worth of quadruple strenth, or 25 days worth of 8x strength. Take that bracelet, which is made of pewter, which is pretty tiny, and break it into 10 chunks, each with 10 days worth of double strength in it. Eat one and use it to make a Bracelet with 100 days worth of double strenth. Save the rest. If that bracelet ever starts to get low, eat another chunk and refil it. In fact, if 100 days worth of double strenth isn't enough, do it again for one more round and you'll have a bracelet with 1000 days of double strength, which you can then break into ten chunks of 100 days each. You don't burn the chunks when you need to use it, you burn them and immediately store all the energy they provide in a different metalmind. That way, it's accessible any time you need it. Miles did this with Gold, which is why he always had infinite healing. He had about 30 metalminds, all imbeded in his skin. He'd take a ring, store some health, eat it, burn it while funneling the health into a different ring, and do this a few rounds until he had thousands of days worth of health, which he would then store in his embeded metalminds. He wouldn't have to burn them, at this point, he'd just have all that health stored up. In fact, he wouldn't want to burn the embeded metalminds, cause then he'd have to embed new ones. Youth works differently, because your spirit knows you're getting older, and it wants your body to be the age it's supposed to be. So at the beginniing, it's relatively easy to compound Atium and keep age at bay. But it slowly takes more and more Youth to combat the ever increasing age. Eventually, All you are doing is compounding age. Apparently, a thousand years is really the limit of how long you can live with compounding youth. But strength and health wouldn't have these issues. It wouldn't take constantly more and more Strength to keep you at double strength. My main point is that if you are storing the strength granted by Allomancy, then you are not also storing the resulting muscle mass, or at least there is a way to do so. This way, you can tap as much strength as you need without making yourself infinitely large, which would just slow you down. You basically become Luke Cage.
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Just the stuff at the end. Prof couldn't take on Steelheart, I don't think he could take on David. Yeah, he wasn't playing with all his powers, but...the powers Steelheart has is...well...epic. Invulnerability, lasors, flight, wind manipulation, super speed. Prof's powers are great, force fields and healing, but...I don't know. It really would wind up being Superman vs Green Lantern. Can David punch through the force fields. I feel like things have broken the force fields before. Not sure. Of course, if they're allowed to prepare, David would just grab the suit that gives him Prof's powers, cause they cancel the force fields. David is afraid of drowning, so that'll be hard to do since he can fly. Maybe he can somehow get him in the water and put a force field on the surface so he can't get out? But...yeah, being able to fly, he can just, you know, not go to the water. I dunno. I feel David would have the advantage, here.
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Primary Power: Advanced cognition. Basically, I see the mathematics behind everything in the universe. I instantly understand geometry, predictive algorithms, theoretical physics and pretty much anything that can be mathed, instantly. I just see it playing out as a diagram in my vision. I wanna throw a pencil at a wall and get it to stick? I instantly know the exact amount of force, angle, and whatnot to throw it to hit the exact spot I want to hit. If it can be mathed out, I can math it instantly. This works in every area of math, from accouunting to theoretical physics to spacial relationships. I just comprehend it. Secondary Power: Enhanced physical abilities. Stronger, faster, reflexes, durability. All that. Not to crazy insane level, but enough to make full use of my ability to understand the position of the world around me so I can parkour e'rywhere. Together, these would create a sort of resonance, where my enhanced reflexes respond to the innate warnings my advnaced cognition gives me of danger, and since I can math everything that can be mathed and move quicker than an average person, I can react to danger in an insanely accurate manner. Not sure if that's quite a Prime Invincibility, but you'd have to catch me completely by surprise to kill me without first using my weakness. If I'm aware, and it's possible to escape, I'll know how. Weakness: Success. I fear being too successful. Not every success triggers it. But major success. And it isn't really success itself. It's the fear of what happens after success. Of being constantly required to beat what you did before. It's sort of the flip of Prof's weakness. He feared failure, so he never tried anything that he didn't think he could succeed at. I fear success. I know I can do more, but I don't, because what if I can't top it later? So I also stick to things I know are easily achievable, and keep my own ambition in check. If I were to be put in a situation where I succeeded much higher than I had imagined, my powers would short circuit until I felt I had a handle on things. Cheesy Name: Diagram. Evilness: I think most peopel are stupider than me, and therefore are not worth my time. I'll give repsect to those who are as smart as I am, but will also strive to prove myself the smarter.
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I thought we were talking about 3rd ideal radiants, who don't have plate?
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I don't follow Burning a Metalmind grants 10x the amount of attribute stored. That's how Compounding works. You burn strength, instead of regular pewter, and then store that strength in a metalmind. Or let's do gold. You store healing in a goldmind, then burn the goldmind, and instead of seeing a past version of yourself, you get 10x the amount of healing that you stored in that metalmind. Then you take all that extra healing and store it in a new metalmind. Now you have a metalmind with 10x the amount of attribute that was stored in the original. And since you aren't limited in the amount of an attribute you can pull from a metalmind, you can pull out as much as you need in the moment. And since your metalmind is always completely full, you can pull out however much you need in ANY given moment. I should have said effectivly unlimited. There's a theoretical limit, but they aren't going to hit it in a single battle, and can reup their reserves to the max very quickly after one. Also, I'm pretty sure there's a WoB saying that if you burned Pewter, then stored THAT extra strength in a Pewtermind, you would not also store the extra muscle mass, because the strength you're storing is coming straight from Allomancy into the Pewtermind, so the strength the Pewtermind is holding is now Allomantic strength, not physical strength. He made it seem like it's just a complicated way to get the same thing, but it isn't, because now you can have unlimited strength without the accompanying increase in muscle mass. Which is something I've pointed out three times in various threads on this forum and nobody seems to want to acknoledge.
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Right. Because these strategies obviously work against the CURRENT invading enemy. Of course. I forgot how Jasnah went into the CR during the big battle and just started turning the entire enemy army into smoke. That was a great scene. They have automatic weapons. Roshar doesn't even have gunpowder. They have trains. Roshar still uses horse drawn carriages. They have steam powered engines. Roshar still thinks big sails are awesome. They have electric lights. Roshar relies on naturally occuring luminescence. Yes. Scadrial is centuries ahead. The point that BenduLuke made about how Radiants have no plate or blade in the CR solidifies that if there were a war, Scadrial would dominate the CR, as Roshar's greatest advantages don't work there at all. I'm out of this conversation. You aren't arguing in good faith at this point. Your points lack logic, and you ignore the logic of your oponents. You aren't actually arguing to determine who would win, you just want Roshar to win cause it's your fav. Cause somehow fuedal spear weilders would take on modern weaponry. Tell that to just about every nation that Britton conquered in the 1700s.
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That's great...except that Feruchemical Pewter literally increases your muscle mass. So...you have one Metalmind filied with Allomantic Pewter, and another filled with Feruchemical Pewter, and since it's ALL infinite due to compounding, even IF constantly burning pewter reduces your muscle mass, you just increase it with your other pewtermind. But I don't think it would work that way. If you constantly burned Pewter, you lose your sense of pain. Pewter Savants are much stronger and harder to kill, but literally don't know when they're dying. In fact, if their body were to become dependant on the Pewter, then what would happen if they ever stopped burning would be immediate effects of an insanely long Pewter drag, if not straight death. That could def be an issue. But the cool thing of being a Pewter Compounder is you only need to use the strength when you NEED to use the strength. No need to go Savant. You are strong enough in the moment to do whatever it is you need to do. Gotta lift your car to get the keys under it? You can do that. Gotta bend steel bars for some strange reason? You can do that. Wanna hold up a bullet and squish it like superman? You can do that. But you don't have to ALWAYS be that strong.
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Except that you do. You literally have unlimted, as long as you have more metal. If I store ten minutes worth of double strength in a metalmind, and eat it, and burn it, storing all the excess in a new metalmind, I now have 100 minutes of double strength. I then eat that, and store all of the excess in a new metalmind, eat it and burn it, I now have 1000 minutes of double strength. It goes up by a factor of 10 every time you do it. Miles LITERALLY had unlimited Health. Literally. Unlimited, as long as he had metal. You can argue "But it's only until the metalmind lasts", and sure, but if you have a metalmind with 100,000,000 hours worth of double strength, you EFFECTIVELY have unlimited strength.
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Mistborn, Feruchemist, Awakener, Surgebinder or Elantrian?
Tglassy replied to Ati16's topic in Cosmere Discussion
It's a tie between Mistborn and Feruchemist, though prolly Feruchemist. Technicallly, it's cheaper, lol. But yeah, with all 16 metals? I can eat as much as I want and just store the excess calories in Bendalloy. Never worry about getting fat again. Keep yourself constantly at 3/4 strength and weight, so you can have the perfect beach bod whenever you need to. I sit and watch tv all the time, so just store mental speed and physical speed while I'm vegging on the couch. Do all the senses, too. Don't need em while vegging. There are plenty of times through the day when you can just store stuff. It isn't as good as compounding, but it's still great. The main reason MIstborn really draws me is Pewter. Being able to just burn pewter and be stronger, faster, and more graceful is almost too good to pass up. -
Since the entire argument for Roshar winning seems to hinge on this 10 year gap, Imma say Scadrial wins after the 10 year gap because I say Roshar is in pieces after Stormlight 5. Like, I think the whole thing blows up and there is no Roshar anymore. And you can't argue with me, cause it hasn't happened yet, and the only mention of a Rosharan peoples is people with red hair (likely horneaters) lost in Shadesmar fleeing something terrible. So in the ten year gap, Roshar is gone. No more stormlight. Scadrial wins. The back five books are the remnants of Roshar trying to find a new home. And how funny all these "Roshar wins" arguments become if I'm right. Edit: It's too far back, but Feruchemical Pewter stores excess Strength. There is a WoB that says if you were to burn pewter and store the EXCESS strength in a Pewtermind, it wouldn't increase your muscle mass when you burned the metalmind, cause that's now how A-Pewter, which is what you are storing, works. So you burn a-pewter and store the excess in a Pewtermind. Then burn the pewtermind and get 10x the power you put into it, without the muscle increase, and store that, then eat that metalmind and get 10x THAT amount, ad infinitum, and there you have it. Effectively infinite strength without infinite musclemass. And there only ever needs to be one pewter compounder.
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Yeah, the pro Roshar crowd seems to think that the entirety of Roshar is one big cozy nation that never fights, instead a hot mess of different cultures who all at best mistrust each other and at worst absolutly revile each other. Scadrial has, like, three factions: Elendel, the rest of the Basin, and Southern Scadrial. Pretty sure they could find friends among the Spren, and among many of the nations of Roshar. Heck, we're WATCHING one world invade Roshar, and they brought an entire ORDER of Knights Radiant to their side, and many Spren are considering joing them! I don't know what this means, but I can infer from context that it was a headed discussion?
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If Taln could manage to think long enough to be a threat, maybe. First off, doesn't matter how many have ever existed. Secondly, there is no hard limit. You eat Pewter. You burn Pewter for strength, putting that Strength in a Metalmind. You burn that metalmind getting 10x the strength, putting it all in a new metalmind. You then eat that metalmind and burn it for 100x the original strength. Rense, repeat, putting all of it into a number of smaller metalminds. It is, effectively, infinite, just like Miles' healing was effectively infinite, and Pewter is a hell of a lot cheaper than Gold. At the very least he'd have enough to give him 10x to 100x the strength of an ordinary person for, like, years, before he ran out. Since when does that matter? Just because it's hard doesn't mean it's impossible. Just give it to the Pewterarms. They have the precision to do it. Cool! So we're basically throwing in everythign the planets have, including beings who are known to be locked away at the bottom of the ocean. Awesome. Well what does Nergoaul do? He...enrages things and makes them want to fight. Great. He also does it to both sides. Awesome. Good strategy, there, when dealing with freaking Kolos. And since we're adding everything in, let's put a contengent of Khandra assassins to kill all the Radiants. Just make sure to keep killing them as new spren bond new radiants. Make sure to kill them before they get past the first ideal, like Nale did for centuries. Or how about a whole fleet of Southern Scadrian airships with Ettmetal bombs. Go ahead and let the Windrunners and Skybreakers attack them. All they have to do is set off one of those bombs and theyll whipe out all the flying radiants in the area. Then they have to start over with training. I'm assuming Rosharans also get Fused? And Odium? And every other Unmade? In the middle of a worldwide war? Cool. All of Roshar as it currently stands decides to stop fighting, Odium and Cultivation get in bed with each other and start making spren babies, and the Fused and Radiants are all palls, now, in this new hypothetical. In that case, let's go all out. Scadrians take every fallen Rosharan and steal their Strength with an Iron Spike, and make new Koloss out of them. As the Rosharans die, they make more and more Koloss. There's only one Nergoaul, since that's apparently you're only answer to an army of Koloss which the Rosharans will have no defense for. The things don't feel pain. Radiants have their bonds stolen. The whole army gets Aluminum armor and swords. Or in that case, we'll just grab a bit of leftover Trellium and Harmonium and nuke Urutheru altogether. And then they grab their anti light bombs, which they're surely making, and nuke all of Scadrial. War's over. The only one left is the Pewter Compounder who is basically invincible. Yes they can. A regular Pewterarm is insanely strong, and fast, and agile, and dextrous. Shardplate makes you strong, but I won't believe it makes you any stronger than Pewter does. The Mistborn shown in the books regularly take out Koloss with a single hit, using Pewter. The only advantage the Shardplate gives is that it's armor, and therefore gives protection. Heck, Kaladin managed to crack it with a kick. Yeah, it was a kick as if he'd fallen from a great height, but still a kick. A Pewter flared kick would do the same thing. And if you can just say "no they can't" I can just say "Yes they can". My lizard eats your chihuahua.
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[BoM] Metalborn.io, a Mistborn Era 2 character generator!
Tglassy replied to yurisses's topic in Sanderson Fan Works
https://metalborn.io/character/Tony Glass/Male My first try, lol. Bronze Compounder. A Sleepless. That's actually pretty dope. Always know when someone is using Investiture around me, and never have to sleep ever again. I'd take that in a heartbeat.- 5 replies
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Personally, I found Twinsoul or whatever his name was to be a bit much. It was one Cosmere thing too far, for me. But you know what? If that was Brandon's thought process, and that was his reaction, then I am 100% for it. It is so important for the Author to feel satisfied with their work, and to write the stories they want to write, regardless of what the readers may desire, that this changes my mind. Too many times I've seen authors struggling so hard to write what the readers want that they just lose the love of their own stories, and I never want that to happen with Brandon, so gloves off.
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Imma come out and say that if Twinborn are abitrarily limited in this dicussion, so are 4th ideal Radiants. We've only seen 2 with Plate, and know there are only two in the entire planet as of RoW, wheras we've seen 4 Twinborn (Wax, Wayne, Miles and the kid Wax killed when he was a kid) and had confirmation that, while rare, they DO exist. And it's been said that most Radiants never got past the third ideal. So if Wax is a rarity, so is Kaladin. That means you've got 3rd ideal at best, with a few 4th here and there. That does NOT make Roshar a powerhouse. In fact, I would say that there are probably more Mistings/Ferrings than Radiants total. There are only 50 Edgedancers and 3 Truthwatchers in the entire Rosharan Military. Not a one of them past the 3rd ideal. There are more Windrunners. So the bulk of the military is Windrunners and Stonewardens, with a smattering of others. That would compare to Mistings/Ferrings, with probably the same number of Twinborn as there are 4th ideal Radiants. I'd say that cancels each other out. And did no one else actually read TLM? Wax is, literally, the Sword of Harmony. He is Harmony's Ruin. He climbed a tower with a literal army in the way and killed ALL OF THEM. And he didn't even have Duralamin! And they had guns! Not bows and arrows! Not Spears! GUNS! Steel is CHEAP. If Wax jumped into the middle of a Rosharan army, increased his weight and used a Duralamin Steelpush in all directions? There'd be nothing left as far as he could push. Nothing. All by himself. Pop a quick steel vial and he's good to keep going. He can take out entire supply lines on his own, and only Windrunners or Skybreakers could attempt to catch him. Sure, they'd give him trouble, but he's still a powerhouse. Or let's take a double Pewter Compounder. We're theorycrafting 4th lvl Radiants who can Soulcast around peope's heads, so let's theory craft one of these bad boys. What do you do to someone with, literally, infinite strenth? Someone burning Pewter is harder to injure, cause their muscles are stronger. If he burns pewter, stores the extra strength in a pewtermind, then burns THAT pewtermind, you get around the whole increased weight thing, but still gain literally infinite strength. That means muscles that are infinitely strong, along side the other effects of Pewter. Give him modern weapons and a suit of armor made of the same alloy of Alluminum they make the guns out of, and you've got someone no one on Roshar can defeat, including a Knight Radiant of whatever ideal you want to give them. And their power isn't limited to a planet. It's just metal. And a fairly cheap one. Or how about a Steel Compounder? Infinite enhanced speed. The Flash. There's nothing on Roshar that can answer to that. If the speed is truly infinite, as Compounders have shown to be, then you send ONE of those to Roshar and it can kill the entire army and every Radiant around. And if you're going to add in Hemalurgy, then you don't stop at giving spikes to your people. Yes, you give spikes to your people. But you also spike the Radiants. Steal their connection to Spren. Stormlight can heal spiritual wounds, but only if you can use Stormlight. Sure, the Spren can just break the bond, but in the moment, the Radiant loses all power. That might take some experimenting, but it's possible. Pretty sure Brandon said so. I've been ignoring the Allomancy/Ferruchemy of the Scadrian army, cause in my mind they are fairly equal to Radiants, but people keep bringing up the Radiants, and forget that Scadrial has access to an alloy of Aluminum that can be used in making weapons. If they can do that, they can make armor that can't be affected by Radiants. Pewterarm shocktroops, without that armor, can take on any Radiant of less than the 4th ideal, and give them a Coinshot/Lurcher backup and they become insane. Give them Alluminum Armor and they can even take on a 4rth Ideal Radiant. Windrunner Lashing woudln't work, they'd block the Blade, and they'd have a similar increase in strength and speed. Vin, using Pewter, could lift a Koloss Sword with one hand with ease. Tineye Scouts can find information much easier. Bendalloy spies or assassins to get into their inner circles and steal info. Soothers and Rioters to demoralize enemies. Oh. And I forgot about Kolos. Scadrians have Kolos. Just send THEM after the Rosharans. Seekers to find hidden Lightweavers. Copper Clouds to disrupt Spren. Guns, electricity, and the simple motor. If you include Southern Scadrial, you, at minimum, have medallions that grant Iron, Brass and Copper Feruchemy. Maybe more. Give all your Coinshots Feruchemical Iron and turn them ALL in to Wax. Why wouldn't you? They can't compound, but you don't need to. Spike all your Pewterarms with Gold healing. And then give them all guns. All of them. And you can't say "until they run out of bullets" when I can just say "Until you run out of Stormlight." My dinosaur eats your forcefield dog.
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I just had a reply to another thread about whether one could burn pure atium, and here's my response: Thoughts? Put aside the "But you'll die before the blade gets burned" argument, cause that's obvious. It IS possible to be stabbed by a shardblade and survive with it stuck in you, it's happened over and over. It has to hit your spine to kill you, or your heart or whatever. But if a Mistborn COULD burn it, then stabbing the Mistborn could potentially kill your Spren, since the Spren IS the sword. I'd imagine that it would be difficult, but possible, particularly if the Mistborn is ready for it. And what kind of power would burning a Sprenblade, or an Honor Blade for that matter, give a Mistborn? Potentially one that would let them survive the attack to begin with. I have no idea if Brandon's spoken on this, but if possible, it puts a great dent in any "Radiant Blade wins all fights" arguments. Stab a Mistborn and maybe kill him, but lose your Spren in the process.
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A stone querry isn't QUITE the same as an iron mine, unless they always strip mine to find the ore. Which is a possibility, i suppose.
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If I were theorycrafting, I would say that no, burning metals is a property of Lerasium and Preservation's power. It's why Lerasium can be burned by anyone. Ruin's power is Hemalurgy. So pure Atium wouldn't be able to be burned. It would be to steal. Which...maybe is why an Atium Spike can steal any ability? It could be burned by a Mistborn, because that's their thing, but to everyone else, it would just be the ultimate Hemalurgic Spike. Honorblades would then work differently. A Mistborn could burn them, as that's their thing. And they SHOULD have a Hemalurgic function (that's scary). But they'd also have their own 'thing'. Which is probably "Touching this gives you surges". Honor. Bindings. It binds with you without needing to be burned. You just get the power. Spren blades, being both Honor and cultivation, would be different. Maybe their "thing" is they can change form and be alive. it's giving life to Honor's Blades. There's also the bond to think about, which gives power, but adding Life to that power gives it a will, and thus, the Oaths can gatekeep the power. But a Mistborn...a Mistborn should be able to burn a sprenblade. THAT's an interesting thought. Stab a Mistborn, and they burn your blade away. You kill the mistborn, they kill your Spren. Yikes. That puts a WHOLE new thought on the fight between Mistborn and Radiants.
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Wax and Wayne are able to have an entire conversation in the time it takes Steris and her dad to turn around and look at a piece of furniture. They're able to have an entire conversation and come up with a plan in the time it takes for an EXPLOSION to move about 20 ft. Pretty sure the Skybreaker isn't moving as fast as a tnt explosion.
