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Everything posted by alder24
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I've found an interesting WoB. And what defines how good Lifeless are at executing commands is the first visualization, during the initial Awakening process - the better the visualization, the better he is at executing later commands. If the color is drained to enable copying a mental image to the Awakened object, then more intensely colored Lifeless would be better at executing commands. If there wouldn't be enough color, Lifeless would be worse. So I was theorizing, but that's no longer the case. But that can't be the case. Color intensity of the body has nothing to do with how well Lifeless is executing commands. Why? Vasher Awakened gray squirrel, and it was extremely capable of executing long and complicated commands given by both Vasher and Lightsong, despite it being gray. Warbreaker ch 21: ch 38: ch 42: As seen, despite the fact that the squirrel to begin with, it was extremely capable of understanding and executing very complicated orders. Which means that even if color is used for copying mental visualization, it has no bearing on the Lifeless capabilities of understanding and executing commands, as this depends only on how good the visualization was. Moreover, the color intensity of Lifeless body also doesn't change the amounts of Breaths required to Awaken - Vasher Awaken gray squirrel with a single Breath. Whatever color is doing in Awakening, in the case of Lifeless it doesn't matter.
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You're right. That's what I get for writing a long response half asleep But the fact remains, Lifeless without alcohol last far shorter than with it.
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Is Denth Returned or related to the Idrian royalty
alder24 replied to Immortal Platypus's question in Cosmere Q&A
Denth is Returned, called VaraTreledees by Nightblood, one of the Five Scholars who all were Returned. But he is also a descendant of Vo, the First Returned. He is related to the royal line and Siri and Vivenna. He has Royal Locks independently from his Returned status. WoBs: -
No. First of all, many Nalthians believe that Breath is their soul, and giving it away is a very bad thing. There are also those who believe that creating Lifeless is an unholy abomination. You can’t convince the entire planet to do such a thing. If you manage to convince at least Hallandren, it would already be a success. Yet people in Hallandren still steer clear of them. Secondly, people don't know when they will die. Most people die due to sudden illness, believing that they will recover, and before they will realize, they're in coma/sleep, or have some mental troubles due to illness. They won't be able to think straight enough to pass on their Breath. Others die due to accidents, which by their name are accidental. Some will die due to wounds sustained in a workplace or a battle if they’re soldiers (who don’t have a time to think about their Breaths). Not to mention those who die in their sleep, without any previous indication of incoming death. Thirdly, you need to first prepare bodies before making them into Lifeless, this includes replacing their blood with Ichor-alcohol (which makes Awakening Lifeless with one Breath possible in the first place). People don’t have necessary knowledge to prepare the body nor is Ichor-alcohol widely available to common folks. Making dead bodies into Lifeless don’t make them sentient, nor are they the person who died - their soul is replaced by Breath, and that person is mostly gone, Lifeless is self-aware, but isn’t sentient. Then you have a problem with the economy, people would lose jobs, as they would be replaced by expandable Lifeless, which basically means big economical crisis. Not a good thing. Next, there are no two Lifeless alike. Most of them won’t be good soldiers, because they weren’t one when they were alive. Person’s skill and body's physical attributes are carried into a Lifeless. This means that an old person, who was made into a Lifeless after a long illness, which greatly reduced his body mass, will make a bad Lifeless, not to mention a Lifeless soldier. Bodies with disabilities would be even worse. Furthermore, Lifeless breaks apart. They require maintenance, fixing damaged muscles (which requires very advanced anatomical knowledge), replenishing Ichor-alcohol and stuff like that. If they are properly treated, they would last at best several years. But they would still sustain some damage during those years, which would make them useless or require you to invest another Breath to fix them and make them keep working. Lifeless won’t last forever. And lastly, no again, Endowment won’t get splintered nor shattered. She has vastly more investiture than the planet can even hold. She won’t run out of it even if you stop Death itself. Keep in mind, Awakening is a relatively new thing on Nalthis (as during Warbreaker). Returnings have been happening for a few hundred years now, but Awakening as an invested art was explored more deeply by the Five Scholars, a bit more than 300 years before Warbreaker. That's not a long time. And Nalthians are far from being globally united.
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They should live longer, but not that much longer. We never really saw any old Mistborn, their profession is full of risk factors. But they are more invested, they are more immune to illnesses and should live longer. Mostly they should live longer because of their better immune system. But keep in mind, compared to other worlds, Scadrial is low invested, therefore even Mistborn wouldn't live that much longer. Breaths are far more invested, and they can extend a person's life by a decade on the 1st Heightening alone. Or maybe that's why Spook lived over 118 years? But Rashek is a different story, even if he was so invested that he could live twice as long, he would still die, as he lived 1000 years. Possibly, however in TLM he did mention he was too tired to act, partially because of running low on Atium.
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HoA Epigraphs ch 36: I dug deeper into this and found on Coppermind page about Steel Inquisitors. It's a mistake in the early versions of the books, later fixed: So yes, the Inquisitor inspected in HoA ch 5 had a gold spike granting him F-gold, which was a part of the standard set of spikes which all Inquisitors had, including the one in Kredik Shaw in TFE. The gold spike is placed between the ribs.
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I'm reading The Stormlight Archive for the first time
alder24 replied to Amira's topic in Stormlight Archive
Everyone deserves a hug, even Darkness! -
There were 8 Inquisitors killed by Marsh and NONE of them had gold healing, despite the fact that at least one of them clearly used it during Vin's second intrusion into Kredik Shaw (healing his leg)? And the WoB saying that all of them had F-gold spikes in Vin's times. I can't find the fragment of them talking about spikes they found in Inquisitors. But F-gold is stolen by a gold spike, not Atium, and I think that's what you're talking about, that they didn't find Atium spikes. But once again, I can't find them saying that they didn't have that spike, only in HoA they were discussing a new pewter spike in the heart. The one in the beginning of HoA didn't have a gold spike.
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That's likely because, like WoB said, Awakening requires a certain amount of color, if there is too little color, Breaths are used instead. And that stick (don't confuse it with The Stick) was likely small and had very little color. It needs more Breaths to execute commands. But normal Lifeless are already created only with 1 Breath, so using more color won't bring any benefit (unless it will become better at executing commands). It's really hard to say what would happen in case of colors in Awakening. We don't know what color does in Awakening, and until Nightblood get written, we won't know. That's why it's impossible to say what more intensely colored skin would do to a Lifeless.
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Kar for sure had to have healing. Or he was a Mistborn before (unlikely). TFE: One Inquisitor was able to stand up and walk with a severe thigh wound, even though Vin was sure that even with pewter he wouldn't be able to walk - he had gold healing (he wasn't a Mistborn, his Malatium shadow was a merchant). The second one, Kar, who got wounded with arrowheads, was healed only several hours later. Pewter can't heal that fast, even when doubled. This has to be F-gold. But Kar couldn't be a Mistborn, he was a soldier before, and Mistborn don't become soldiers. So he had to have F-gold healing. With the description below, F-Bronze compounding would be a very handy tool for Inquisitors. But if that was spiritual exhaustion rather than physical one, bronze wouldn't help, but it isn't this case, as sleeping helps them. And I think physical exhaustion puts a pressure on their mind. If they have a "weaker" mind, then the effects accumulate and they "burn out quickly", if they have a stronger mind (like Kar), they can withstand more and live longer. I don't think it's about what powers they'd gotten, and how many spikes they have. More spikes invests them more, they should live longer, but because every spike is painful and exhausts the body further, not everyone can live in the state of constant tiredness with pain all over their body. This is what I believe burns them out faster. Also look at the WoB above. Brandon states that Inquisitors are immune to disease, even without F-gold spike. This alone would contribute to expanding their life far beyond normal people, as it was diseases who killed people before they could even get old in the first place. This immunity is because of them being more invested.
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Yeah, no idea. But that's only because we don't really know what color does in Awakening. The color draining is happening, because there is a spiritual change, filtered through Physical Realm, which shows off as a color turning into gray/white. And also you need a certain amount of color to Awaken, it's not the more the better, just a certain amount. Maybe, just maybe, because the change is in the spirit of the object, and in the case of Lifeless you create a fake new soul for it, which changes the soul of the body to "connect" it to the new soul, which changes the color of the body to gray? Then it wouldn't really matter how color intensive their body was. This WoB below, points in the direction that the color is drained to fuel copying the mental visualization to an Awaken object. If that's true, then in the case of Lifeless, the more intensely colored skin he had, the better he would be at executing commands (not more self-aware, this comes from Breaths). Having tattoos would help too, as they are perceived more or less as part of the body, I think it would drain color from tattoos too.
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Honorblades can't heal Shardblade damages, Edit: Teft might have said that because he didn't know what an Honorblade is and what it can do. Nobody knows that really, except for Szeth or Stormfather. They just assumed it can do the same things that Kaladin can.
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I've never thought that Sleepless breeding would mess up with evolution. That's good point, very likely in my opinion.
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I like it. I think it's very likely that during Roshar's creation, Adonalsium brought Fainlife to the planet instead of Earth-like life. Then evolution took over and it resulted in the lifeforms we see today on Roshar. And because evolution works on a much faster timescale in Cosmere compared to our world, it is very likely that life on Roshar evolved in a completely different way, making their Fain origin almost unrecognizable.
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What makes a shardblade a shardblade?
alder24 replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
Yes, it was said in WoR ch 48, that aluminum can be produced by soulcasting. -
Apology accepted.
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You can just include Allomatic Malatium for now.
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Primal Aethers are on the moons, they aren't moons themself. And there are 12 of them, they're somewhat sapient, and are sending spores onto Lumar. Vines, roselit, crimson crystals etc, are Aethers, they come from Primal Aethers. Yes, but spores also create Aethers in a very explosive way, which seems to be faster than normal Aetherbound. However, it's far less controllable. Something like that. It's not that bad.
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What about Malatium? There is at least one Atium Misting still alive! That's still a realistic scenario. That could be a cool thing. If A-duralumin allows for getting all attributes in metalmind without diminishing returns, tapping fortune with duralumin would make a very interesting effect.
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Are the listeners/singers mammalian?
alder24 replied to Chadolin Kholin's topic in Stormlight Archive
I like that connection! Could it be that Adonalsium simply created animals that don't fit neatly into our categorisation system? The system that is created by humans (it does work but still) -
Preservation swapped 2 metals for Atium and Malatium, and the other 2 were impossible to get as there was no tech on that level. Which one, it doesn't matter You might be right because of this WoB: But there were Mistings snapped by Mist who couldn't use their powers, as those metals were undiscovered at that point in time. I think we've already had this discussion somewhere else. Keep in mind, before the Rashek Ascension tech was on the level of the 1800s, and they might be able to create all metals, so the number 16 appearing then would be even more important than here. But no, math checks out, it was established in books and WoBs there were only 16 types of Mistings snapped by Mists, equally. 1/16 of them were ill the longest, because they gained the most powerful ability. And it would be illogical for Brandon to write 2 separate sets of Atium Mistings, one in a place with no Atium (Fadrex)...
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You can do it! I believe in you! Obvious and powerful. That's why I like your idea to try to explore other combinations and show they can be cool too. I've never thought of using F-steel to quickly reposition as a spy. You could just run in between guards, just like Bleeder did, and they wouldn't notice you.
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Yes, but then what is the effect of your brain and thinking being in a speed bubble, when the Midnight Essence is on the outside? Would you in a cadmium bubble make the Essense to move as slowly as you appear from the outside of the bubble? After all, you're steering the Essens, as long as you're in direct control (you don't have to, Riina didn't do that), your slowed down thoughts might cause the Essense to move painfully slow, and you didn't even think that's wrong, without seeing other people moving. And the opposite would be with a bendalloy bubble, your Essence would be moving very fast (if it is physically capable of, if not, you will have a problem as your brain is thinking about movement faster than the muscles can move). The relative time differences are very important here to consider, when controlling the Essence. But like I said, you don't have to directly control them, you can give them sets of commands to follow, like Riina did, and they would be autonomous, without the effects of the time bubble. At least that’s what I think would happen. But there aren't any Aetherbound who are Mistings, it's currently impossible to become both of them. An existing Aetherbound would have to get Lerasium, or existing Misting would have to worldhop to the place where Midnight Aether is, and convince him/her to be worthy of bonding. Which might be a huge problem, even bigger than gaining Lerasium, as they are worshiped on their planets, and you are not part of the club. But due to the dark Aether invading Aether's world, it might be impossible for a Misting to travel there. Did you read TLM? On Lumar, Aethers create only Spore Eaters, who are the means for Aethers to gain more water, until that person dies. Aether only protects them from death and harm, and Spore Eaters have no control over Aethers. But on Lumar everybody with water can grow Aethers from spores. That's why I said "not bonded with the Aether from Lumar" as you would be Spore Eater (who can't control Aethers) instead of Aetherbound, and you would need spores to grow Midnight Essence (which doesn't require permanent bond with Aether like Aetherbound has). Being bonded to primar Aether not from Lumar would make you like Twinsoul, and would allow you to grow Midnight Essence wherever you are, without any spores. Spores are unique to Lumar's Aethers. Primar Aether is an entity, Aether is the essence (vines are Aethers, but the Primar Aether, the entity that wants water, is on the Emerald moon). I often refer to Primar Aethers as Aethers, but you get it? Tbf we don't know how would Midnight Essence from non-Lumar Aethers behave, but they would still work in the same way. It's not about the planet you're on, it's about primar Aethers you're using.
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Oh wow, that's a titanic effort you’re going to undertake. I respect that and eagerly awaits for more. There are a lot of cool combinations of powers. A-electrum and F-zinc would make an effect comparable to A-Atium, finally making good use of electrum shadows, A-pewter and F-brass would have burning/freezing punches (just headlocked your opponent and freeze their brain), F-steel and A-bendalloy would be the fastest, F-gold and A-pewter would be extremely efficient when fighting, F-zinc and A-tin to process even more informations faster. Not to mention all the cool stuff Feruchemical spiritual quadrant could do. We would never see most of the Twinborn combinations, and that's sad, there is a lot of cool stuff to be explored there.
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Yes, Aetherbound are bounded directly to one of the primal Aethers, while on Lumar, spores of Aethers are what is needed to use Aethers. On Lumar there are Spore Eaters, a very parasitic form of Aetherbound, which doesn't have the same benefits of Aetherbound, they're just protected by Aethers from death to maximize the amount of water Aethers gain. Yes. But not to the Aeather from Lumar. Very likely. Oh, that's a good question. It's a bond thing, so they should be ok, but the rate of water consumption might get accelerated. But that depends if the water is consumed according to the Aether's (Midnight Essence or directly one of the prime Aethers) point of view (frame of reference), or Aetherbound's. If it's Aetherbound's point of view then rate would be accelerated in bendalloy bubble, if it's from Aether's point of view, then the rate would be slowed down in a bubble. The opposite would be for Cadmium bubble.
