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DrakeMarshall

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Everything posted by DrakeMarshall

  1. Well, at least I can tell other people what to wish for.
  2. Okay, here goes: Question 1- What is within reason? Also, what is outside of reason? Question 2- Ought knowledge be pursued for its own sake? Question 3- What is your favorite flavor of ice cream?
  3. Does that make us the sworn enemies of Harmony?
  4. I quite like the structure of your game. General balance depends a lot on role distribution for this. In regard to the PMing thing though. Your rule that enforces PM creation helps with this, but in the early game it's still a valid option to use dead people's contacts to predict future attack targets and protect them... Maybe you are expecting this though. But what happens if you fail an attack? Are you still only able to access the same target pool (probably not a good idea), or does that mean you can attack anyone you choose on the following cycle? Finally... What if a player doesn't want to be PMed? It is strategically valid in this case to not want to be PMed by other people, but it's out of your control if somebody else PMs you. Just something worth considering.
  5. I definitely haven't seriously considered the possibility of putting in an order to challenge another player to a duel, and then writing public RP for it as well.
  6. I remember LG34 The reason I congratulate you is that you've done admirably since then. I have two ways I would like to respond to this: 1. I for one very much enjoyed LG30 and LG33. They were some of my favorite games. They might not have been perfectly balanced for all I know, and they might have targeted a specific audience, but they were still fun. It isn't necessarily bad for a game to slightly favor one playstyle over another, so long as we have a healthy level of variety. Long games favor players with higher time commitment, and quick fixes are friendlier to players with shorter time commitment. I agree that, if possible, it would be better to make a game that all people can enjoy. However, I believe our community is big enough to have space for a few specialty games. (that said, we could consider putting a cap on the number of specialty games we run in a year, just like we have a cap on the number of non-Sanderson games) 2. As for the LG that I am working on. Suffice to say that I intend to offer incentives for a variety of playstyles and behaviors that I wish to encourage, not only RP. This is related to the oaths of the different orders of Knight Radiant And also several other powers that be on the planet of Roshar.
  7. You’ve come to the right place. Have another upvote. Also, I advise you accept the cookie. They’re most excellent.
  8. Well, here I am, a week late to the party. I agree with nearly everything that has already been said. Particularly with what Alvron said. But, being a talkative sort (particularly late at night), I have more to say. Here is my $0.02 on several of the issues raised. Metanarrative I speak as somebody who has been here for around a year, and still hasn't the slightest clue what the collective is. I will first say that there is nothing intrinsically wrong with having an extensive backstory. Often, a backstory helps unite people through shared experience. It isn't exclusive, because newcomers can start making their mark on the backstory once they arrive. I think the issue here is more about community, and specifically collaboration. It doesn't really matter if you attempt to reset the metanarrative... Or if you start writing new RP that builds off the existing metanarrative... Or if you do something completely different. What matters is how you do it. Again, I speak as somebody who fundamentally doesn't know what they are talking about. But it strikes me that what you want to recapture is most nearly the sense of community. And, in the context of RP, I'm pretty sure that means collaboration. RPing on your own can be heaps of fun, but collaborating is even more fun... And much more memorable because it's a shared experience. So, in conclusion... What can I do about it? I think I'd like to find a way to collaborate for some RP in the upcoming LG (if anyone wants to do anything please PM me ). Also, I want to look into some methods to encourage collaborated RP in the LG I am currently designing. Discord I'm not sure about this. Personally, I've had quite a lot of fun in docs before (my favorite was probably the informant doc with Alvron in the last reckoner's MR... That doc was probably my favorite part of the game). On the other hand, it's probably true that the presence of discord detracts from other media. Activity in spec docs is definitely pretty low. On the (third?) hand, it's not necessarily a bad thing that communications move from other locations into discord. Again, I'm basically undecided on this. GM Action There are a few possible approaches: 1. Make in-game rewards to encourage certain behavior, like incentivizing RP as seen in LG30 and LG33. I have a lot of other ideas about this. I aim to test quite a few of them in the LG that I have in queue. Such an approach works particularly effectively in the more complicated games (such as aforementioned LG33). 2. Remember to run some games that are simple (and perhaps lower player requirements). While I love making new things, there are also some key advantages to keeping a healthy number of basic games in the mix. First, it doesn't require as much time. Different players have different levels of time commitment, and we should have games that are suited to a variety of time commitments. Second, it draws attention away from the newest innovative game mechanic, and back towards the players. Every now and then that can be helpful. Again, I'm not saying I don't like complicated games (because I seriously do)... But we need a good mix. I would suggest that QFs in particular should be much more barebones then they are right now. 3. Acknowledging players for doing things other than winning. I don't really know the history of the "paper plate" thing but it sounds like a reasonable idea. In Conclusion At the end of the day, this game is what we make of it. If you truly aren't enjoying the game anymore... You can either decide to stop playing, or decide to make it fun. Play the game in a way that is fun to you, within the bounds of respecting other people. Shoutout to @Steeldancer for being particularly good at this. And finally, always think the best of other people. That might sound naive, but I'm dead serious. If you are angry about something, you've probably misunderstood something. ...and it's getting quite late now, and I have an 8am class tomorrow. Goodnight. Hopefully I haven't said anything too dumb while I've been sleep deprived.
  9. If Mantis Shrimp adapted a symbiotic relationship woth greatshell spren... Storms. Imagine a mantis shrimp the size of a chasmfiend
  10. And hemalurgic eclairs. Those are definitely my favorite.
  11. This is a most unusual situation for a hemalurgist baker to be in. That said, if the lobster is already dead, it should be safe to put spikes in it. Has anyone here conducted experiments on how live lobsters respond to various types of hemalurgic spike?
  12. What is your outlook on the Problem of Criterion? What is your favorite kind of soup? Does evil have an existence in of itself, or is it merely the absence of good? Do you associate letters/words/names with colors?
  13. I get the vibe that the shattered plains were shattered by some very advanced surgebinding, but that might be just me.
  14. Seeing as they only darken eyes, I’d say Roshar’s native flora could be used to produce such a dye without very much work. That said, I’d be very surprised if the Nalthian culture didn’t have a similar invention. So... While Roshar probably would have developed theirs independently... It’s also possible that some worldhopper (perhaps a Ghostblood, seeing as such dyes are useful to them) migrated the idea over from Nalthis.
  15. Also, with their color perception, they’ve practically attained the eleventh heightening.
  16. Yes looks like Are you clicking the unread links at the bottom?
  17. I’m a slow reader, and very thankful that there will be Thanksgiving break soon
  18. ^^^I have been waiting for this day.
  19. Granted. The mass of pluto increases drastically so that it is now classified as a planet. This change in gravitational pull alters earth’s orbit to a more erratic path, causing earth to freeze over. I wish for the wisdom to wish well.
  20. Okay, okay. Granted on all counts. The earth is transported into the Roshar system. And given the quad-shard of Odium, Ruin, Autonomy, and Ambition. While 25% ruin, this new shard is still far too sadistic to outright destroy the world, and instead creates a newer nad far more horrifying iteration of Braize from earth. Welcome to hell. On the bright side, I guess some people now have magical powers. Unfortunately, said powers tend to have a corrupting influence. I guess that wouldn't be so different from Calamity. Oops. Reckoners is now cosmere. I wish for a sandwich.
  21. This game looks fascinating... I've been meaning to sign up. I promise a reasonable level of activity, if not perhaps my normal standards. I shall sign up as Belmark Entrone. Belmark is a personable minor noble, recently arrived from House Entrone's homeland within the northern dominance. He has a reputation that is entirely too spotless.
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