Jump to content

Recommended Posts

Posted
15 minutes ago, Comatose said:

I added an "Edmonton" Layer for our Reckoners Map, and added in a couple of the locations we've been discussing.  As we finalize things, we can start customizing icons and specifying where the different Epics are holed up.  

I also added in some direction information for our immigrants.  It looks like Corvallis, Salem, and Portland would all take the same route, whereas there would be a different quickest route for anyone coming directly from Astoria.

Many thanks! :D
I don't think we have anyone from Astoria atm though, they might be a bit OP in the new setting.

 

15 minutes ago, Bladestorm said:

Magmaw could sort of? Do this. @Voidus is he still planned? 

Also, who is actually going to be writing our memory alterer. We should have them weigh in on effect.

Hanging out with Epoch sounds like a solid idea. He’ll be in the old townhouse, right?

He is indeed. But probably not strong enough to do something like this, at least not as he was planned. If he had access to the mantle and enough time he could construct a plateau out of it, but he couldn't push the crust up with it.

Posted (edited)
1 hour ago, Bladestorm said:

Magmaw could sort of? Do this. @Voidus is he still planned? 

Also, who is actually going to be writing our memory alterer. We should have them weigh in on effect.

Hanging out with Epoch sounds like a solid idea. He’ll be in the old townhouse, right?

1. Yes, I just read Magmaw's powers to give a PRT threat evaluation :P

I don't get the impression that the way Voidus currently has Magmaw would let them do something on that scale, but Voidus could allow that to be a thing if they wanted.

2. I believe it was Comatose's idea, so probably their call on how the epic is implemented.

3. I'm easy on the location. The old townhouse looks good though. Where are other people setting up?

If Epoch was set up in the townhouse to get maximum coverage, he would probably have the plethora of golf coarses along the river banks cannibalized into accelerated agricultural space.

1 hour ago, Comatose said:

I added an "Edmonton" Layer for our Reckoners Map, and added in a couple of the locations we've been discussing.  As we finalize things, we can start customizing icons and specifying where the different Epics are holed up.  

I also added in some direction information for our immigrants.  It looks like Corvallis, Salem, and Portland would all take the same route, whereas there would be a different quickest route for anyone coming directly from Astoria.

Oooh, nice.

Edited by Drake Marshall
Posted
1 hour ago, Drake Marshall said:

1. Yes, I just read Magmaw's powers to give a PRT threat evaluation :P

I don't get the impression that the way Voidus currently has Magmaw would let them do something on that scale, but Voidus could allow that to be a thing if they wanted.

2. I believe it was Comatose's idea, so probably their call on how the epic is implemented.

3. I'm easy on the location. The old townhouse looks good though. Where are other people setting up?

Oooh, nice.

On that note, just some feedback:
I would have put MV as a Blaster as she can affect things at range. (eg if she's in a car, she can touch the car to steal its momentum and transfer it to a nearby pedestrian who is a distance away. She can also bypass this limit entirely by using a proxy, transferring the momentum from something distant to something she's touching and then immediately again to something else distant)
And Neverthere should be a Thinker I think, not a Master (She does enjoy manipulating people but other than blackmail she doesn't have any supernatural assistance with that)
And I think Magmaw should be a Breaker not a Brute.

Posted (edited)
3 hours ago, Drake Marshall said:

Also, can I ask a few questions about how Creator's power works? What range does it work in? Does it work on living things? Would they be capable of deconstructing another person in a few seconds at long range?

Sorry for the late reply, my phone died and I didn’t have a charger.

Range is a non issue so long as he knows the molecular makeup of the object and knows where the object is. If he knows that there is a glass of water across the city, and he knows where it is, then he could change it.

Yes it works in living things, theoretically. Due to their complexity and constantly changing nature, it’s unlikely he would get enough time to meditate on changing life before the life has changed enough. I believe that it said in his profile that due to the complexity of life it would take years of meditation to create life. Similar amounts of time to edit it. 

He would need hundreds of thousands of regular people to edit living things in seconds. If he had a plethora of biologists, it could cut down on time, he maybe could have them supply him with information. 

There are other ways he could kill though. If he knew basic biology, and focused on a specific area he could remove the carbon atoms in that area killing them. This would take hours instead of years. 

 

Edited by MacThorstenson
Posted
Just now, Voidus said:

On that note, just some feedback:
I would have put MV as a Blaster as she can affect things at range. (eg if she's in a car, she can touch the car to steal its momentum and transfer it to a nearby pedestrian who is a distance away. She can also bypass this limit entirely by using a proxy, transferring the momentum from something distant to something she's touching and then immediately again to something else distant)
And Neverthere should be a Thinker I think, not a Master (She does enjoy manipulating people but other than blackmail she doesn't have any supernatural assistance with that)
And I think Magmaw should be a Breaker not a Brute.

Anything touch-based tends to be given a Striker designation. Might be a Striker/Blaster though, like Foil (can touch objects to make them penetrate anything, and used the power on crossbow bolts).

I'm pretty sure about Neverthere's Master designation though, because it's a projection power, and in Worm those are all Master designations, even if the parahuman is capable of gathering information from their minions.

The Brute designation for Magmaw is for being fireproof. Magmaw's ability to transform into lava would absolutely be a breaker power if they can also transform back. If not, it might still be Breaker 1 or something, not sure.

The PRT's ratings are not necessarily logical. Most of the classifications are poorly defined. Master powers could let you control/influence people (Regent, Canary, Khepri), animals (Taylor, Rachel, Felix Swoop), or in one case cars (Mockshow), or they might let you create one or more projections (Prism, Crusader, Siberian). Striker powers could be melee attacks (Grace), weapon creation (Brandish, Chevalier) unless the weapon came from your body, then it's a Changer power and not a Striker power (Marquis), or anything touch-based (Othala, Clockblocker, Panacea). And Shakers can mean literally anything, ranging from a personal forcefield (Lady Photon) to uncontrollably sending random chunks of matter in your vicinity into a random parallel universe (Scrub).

It's fun to kill time speculating what the PRT ratings. But they don't necessarily make sense :P

Posted

At his core, The Creator is a matter manipulator. His changes are just permanent and take far longer to create then normal matter manipulators. I’m not sure what that would fall under in the PRat ratings, because I have no idea what they were. 

Posted

I do think before we start that having a GM is a good idea, it worked well last game to have someone who just got final say over what was/was not acceptable in a given RP, and was the main source of interesting features about the town. Also helpful if disputes arise (Though actually I don't think they have so far, or at least not openly)

EDIT: And if they're up for it my vote would be for Comatose

Posted

Also, who wants me to have a character working for them?  Next person to say yes gets them, and to choose what kind of Epic they will be.

Guys, I have to say, I've been reading through the What Happened In Portland thread, and I have to say, your RP is INSANE!  Especially Voidus, Edgedancer, TwilightSansSparkles, and Kobold King.  

Posted
4 minutes ago, The Young Pyromancer said:

Also, who wants me to have a character working for them?  Next person to say yes gets them, and to choose what kind of Epic they will be.

Guys, I have to say, I've been reading through the What Happened In Portland thread, and I have to say, your RP is INSANE!  Especially Voidus, Edgedancer, TwilightSansSparkles, and Kobold King.  

Thanks! :D
I thoroughly recommend Corvallis as well, some really nice scenes in there. Also the Dalles. And Astoria... Ok I recommend everything, this RP was amazing fun :D

Posted (edited)
40 minutes ago, Voidus said:

Thanks! :D
I thoroughly recommend Corvallis as well, some really nice scenes in there. Also the Dalles. And Astoria... Ok I recommend everything, this RP was amazing fun :D

I never read Portland, seemed too chaotic to work through at the time.

 

Astoria was my favourite to read. Corvallis was cool too. Portland was just wierd

 

EDIT: In the best way ever.

Edited by Bladestorm
Posted
1 hour ago, Voidus said:

I do think before we start that having a GM is a good idea, it worked well last game to have someone who just got final say over what was/was not acceptable in a given RP, and was the main source of interesting features about the town. Also helpful if disputes arise (Though actually I don't think they have so far, or at least not openly)

EDIT: And if they're up for it my vote would be for Comatose

For a moderator/GM, I would also support Comatose. Or you.

30 minutes ago, The Young Pyromancer said:

Also, who wants me to have a character working for them?  Next person to say yes gets them, and to choose what kind of Epic they will be.

Guys, I have to say, I've been reading through the What Happened In Portland thread, and I have to say, your RP is INSANE!  Especially Voidus, Edgedancer, TwilightSansSparkles, and Kobold King.  

I say you decide who they work for using RNG, with one or more possible outcomes being that they are their own faction. And that they are whatever kind of epic you think you would most enjoy writing about :)

I kind of want to read some of the old RP more seriously. There's also a lot there :P Someday I'll read all the way through one of the threads.

Posted

Also I've updated my Maple characters profile with a more extensive character profile, it's one from a worldbuilding site I use from time to time and I find it's really helpful for fleshing out characters so if anyone wants to steal the template feel free.

Posted

Just out of interest, will permanent deaths be more of a theme in Edmonton? Will it be more dangerous, and will more large-scale fights occur, which results in the deaths of some characters every so often?

Posted (edited)

What is the opinion of the masses on having characters in multiple factions? ex., One character under Epoch's rule, one in the MEE.

EDIT: I'm down for real deaths and writing more characters, as long as we keep a few core characters, or provide suitable replacements.

EDIT 2: If anyone has suggestions for the epic profile outline I wrote up, let me know. I've already made some tweaks to it as I work on my second epic. I'll shoot in a maple (xD) after that probably.

Edited by Weirdpersonx
Posted
6 minutes ago, Majestic said:

Just out of interest, will permanent deaths be more of a theme in Edmonton? Will it be more dangerous, and will more large-scale fights occur, which results in the deaths of some characters every so often?

I'll probably have some character deaths, but there's a timescale to consider, most of the old RPs only had a couple of days worth of in-game time. There probably won't be a huge number of Epic deaths over that period of time barring something pretty major.
 

12 minutes ago, Weirdpersonx said:

What is the opinion of the masses on having characters in multiple factions? ex., One character under Epoch's rule, one in the MEE.

EDIT: I'm down for real deaths and writing more characters, as long as we keep a few core characters, or provide suitable replacements.

I think I'll go with MEC this time, Minor Epic Coalition, just to clearly separate it.
But I think it's fine to have characters in multiple factions, as long as normal RP rules are adhered to, don't create a character in a faction just to undermine that faction to benefit one of your other characters.

Posted (edited)
6 hours ago, Drake Marshall said:

It seems to me that the most intuitive resolution of their powers is that Creator's ability has no difficulty manipulating bloodlit objects, and can rearrange them as he pleases, but after he makes changes they would slowly start to revert as the bloodlit object pieces itself back together.

Okay, just a quick clarification: Bloodlit objects no longer "regenerate." They instantly revert to their previous state every certain number of seconds, usually eight.

2 hours ago, The Young Pyromancer said:

Also, who wants me to have a character working for them?  Next person to say yes gets them, and to choose what kind of Epic they will be.

Guys, I have to say, I've been reading through the What Happened In Portland thread, and I have to say, your RP is INSANE!  Especially Voidus, Edgedancer, TwilightSansSparkles, and Kobold King.  

Umm.... Not sure if someone beat me to it, but YES. Wind Epic capable of blowing away large numbers of spiders...

Edited by Sazedezas
Posted

Okay...so I've been doing some writing, and I was reminded of a question that I always had about Mistborn. In the books, lurchers had to pull themselves up using metal on the buildings, right? Well, since the Pull was from their center of mass, why couldn't they simply place a metal sheet underneath them and pull it up in order to lift themselves?

I realized that if this worked, it would be a key part of Phytomagnet's powerset.

Posted
6 minutes ago, Weirdpersonx said:

Okay...so I've been doing some writing, and I was reminded of a question that I always had about Mistborn. In the books, lurchers had to pull themselves up using metal on the buildings, right? Well, since the Pull was from their center of mass, why couldn't they simply place a metal sheet underneath them and pull it up in order to lift themselves?

I realized that if this worked, it would be a key part of Phytomagnet's powerset.

Okay, so the reason this doesn't work is because it doesn't pull from their their center of gravity, it pulls their center of gravity. It would be like putting a cinch-strap from the metal plate to their waist and trying to lift themselves that way. Going to admit that I once thought that would work, but basically just collapses your knees. You could allow him to pull from just above him though, such that the plant would keep moving toward that relative point and bring him with it.

Posted
2 minutes ago, Sazedezas said:

Okay, so the reason this doesn't work is because it doesn't pull from their their center of gravity, it pulls their center of gravity. It would be like putting a cinch-strap from the metal plate to their waist and trying to lift themselves that way. Going to admit that I once thought that would work, but basically just collapses your knees. You could allow him to pull from just above him though, such that the plant would keep moving toward that relative point and bring him with it.

Right. That makes sense. 

 

Hmm. Forgetting the idea of Lurchers, and assuming he is pulling from his center of mass, would it work to have something on his back so that he would basically zoom forward in a long jump? Not saying it would be comfortable, but would it work? <Sigh> I'm taking advanced physics next year, but it's been a couple of years since basic, and we honestly didn't cover that much, so my knowledge is annoyingly lacking.

Posted

After looking at my time commitments for next month, I've realized I don't have time for this. I'm going to bow out for the next month, sorry.

Posted

Yeah as stated, the force is mutually attractive so you can't lift something that's below you to anything higher than your height. Same reason if you get two magnets that attract each other and put one above the other they don't start flying.

New Maple character, thoughts before I add to the list?
 

Spoiler

Alexia Gardener

(a.k.a Lexi)

Physical Description

General Physical Condition
Slight frame, athletic build with small amount of visible muscle over her torso and arms, leg muscles more noticeable.

Body Features

Extremely pale skin, thin waist, slight hunch to her shoulders.

Facial Features

Round faced, almost perpetual dark circles under her eyes, sunken and hollow look.

Identifying Characteristics

Multiple, small pock marks along her left arm, skin still stretched and burned around them.

Physical quirks

Hunch to shoulders.

Special abilities

Practiced scavenger

Apparel & Accessories

Warm jacket
Leggings (Worn under other pairs of pants)
Somewhat tattered pair of khaki’s
Grandmothers hair clip

Specialized Equipment

.22 bolt action rifle
Glock 22

Mental characteristics

Education

Primary school education at a formal level, since then has received little formal education, her parents occasionally teach her things when she displays an obvious lack of knowledge about something.

Employment

Works in her parents bakery, largely in trying to source ingredients and scavenge replacements for parts.

Failures & Embarrassment
Tried to bake a cake for her mother’s birthday and accidentally used salt instead of sugar. Lexi is no longer allowed to try to bake anything.

Mental Trauma

Attempted to make a home-made grenade once, while collecting the gunpowder it became wet and upon trying to dry it accidentally lit some of it. The resulting small explosion sent pieces of heated metal into her hand and sparks onto her arm, she still carries the scars.
Intellectual Characteristics

Doesn’t like being seen as ignorant but rarely actively pursues new knowledge.

Morality & Philosophy

-Alignment::CG— Tries to protect herself and her family first and foremost. Lexi has had to make some questionable moral choices in order to protect them at times but rarely hesitates in the moment.

Personality Characteristics

Motivation

Trying to keep her family alive and as prosperous as possible, saving her parents from having to deal with the harshness of life in the city as much as possible.

Savvies & Ineptitudes

Has lots of theoretical knowledge about cooking and baking from her parents, though little practical experience. Experienced in combat, both through her firearms and when necessary some degree of hand-to-hand fighting.
Frequent travel without parental supervision has made Lexi a relatively proficient Traceur. (Experienced in parkour)
Missing large amounts of knowledge normally acquired in a formal education, is particularly ill-equipped in matters of history and science, though she has studied some chemistry as part of her research into firearms.

Virtues & Personality perks

Courageous when the need arises, very loyal and loving towards those she is close to.

Vices & Personality flaws

Can be callous towards those she doesn’t know. (Especially Epics)
Enjoys being seen as capable, tends towards show-offishness.
Can seem ingracious.

Personality Quirks

Seems harsh at first but rapidly warms towards people she likes.

Social

Contacts & Relations

Parents (David and Emma)

Religious Views

Atheist / Pantheist

Social Aptitude

Very curt with people she doesn’t know well, especially those who seem to be overly-friendly. Seems very socially awkward and aggressive at first, though is very warm and talkative towards those she deems friends.

Mannerisms

“Screw it”(Before drastic action), “Far out” (Replacement curse), “Hmm” (Disapproving)

Speech

Speaks little with those she doesn’t know, usually grunts, nods and disapproving noises.
Frequently checks to make sure that people are ok, asks this question frequently to those she likes.

Wealth & Financial state

Modest lifestyle with her parents, many belongings in her own room but doesn’t have any land or buildings that are entirely hers.

Basics

Year of Birth

2006 (20 years old)

Birthplace

Calgary

Current Residence

Edmonton

Biological sex

Female

Sexuality

Heterosexual

Gender Identity

Female

Eyes

Bluish grey

Hair

Medium length, straight, black hair, kept inside a hood or wears it in a bun so it doesn’t get in the way.

Height

5'8

Quotes & Catchphrases

N/A

Aligned organization

N/A

Known languages

English

 

 

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...