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Posted (edited)

Growing up, everyone told stories about the ruined house just outside town. Mostly ghost stories, but also a few tales of heroes and valor. One of your neighbors even claimed his great-great-great uncle had been the one to destroy the house. As if in opposition to that claim, one morning, instead of a ruin, a mansion stood there, as impressive as it must have been in the old stories. Nobody claimed a part in rebuilding the house, yet there it stood. So now you and some other curious folks have decided to take an evening and pay a visit to the House on the Hill. As the first member of your party reaches the top, the front gate swings open without a sound, as if to welcome you in.

Welcome to LG 111! I am your GM, and @coco.pudding will be the co-GM. This game will play out in one of three different scenarios (free-for-all, serial killer, or regular elims) depending on how players choose to explore the House during the first night turn. After that, players can continue to explore the house for clues, items, or information on other players. This game is a rerun of LG 102 with updated rules, so if you are confused then reading that thread might be useful.

Rules can be found in doc form, or below (the doc rules have some color coding for alignments that didn't copy over, so they may be more readable):

Spoiler

General Rules:

Spoiler
  • Cycles are 72 hours long, split into 48 hour days and 24 hour nights
  • Each day turn, there will be an execution determined by a majority vote. There is no vote minimum, and a tie vote will have a random outcome.
  • PMs are open but group PMs are not allowed
  • Each player can take a single action during each night turn, which could be a role/item action, a faction ability, or exploration
  • On death, alignment is revealed, but not items or acquired roles like Hero/Tasty
  • Attacks that are survived will be announced as “Player was attacked, but survived”, while roleblocked attacks will not be mentioned in writeups
  • The game begins on Night 0, which is RP only

Alignments:

Spoiler
  • Innocent Explorer: Now that you are inside, coming to the House doesn’t seem like such a good idea anymore. Hopefully you can survive and come away with nothing more than some scary tales for nights around a fire.
  • House Thrall: The House has Awakened, and you have fallen under its influence. Only your former friends stand in its way now, but they shouldn’t be too hard to dispose of.
  • Insatiable Kandra: Unlike others of your kind, you have a ravenous hunger for the flesh of humans. Now that you’ve led another group of innocents to your home, it is time to feast!

Scenarios:

Spoiler
  • Scenario 1: Standard Eliminator game
    • Weighted more heavily by players exploring the ground floor during N0
    • Elims are more likely to be chosen out of players that explored the basement during N0
    • Roles are given to villagers, weighted toward those that explored the upstairs during N0
  • Scenario 2: Free for All with Smoking Gun
    • Weighted more heavily by players exploring the upstairs during N0
    • The Smoking Gun is more likely to be given to players that explore the ground floor during N0
    • Roles are more likely to be given to players that explore the basement during N0
  • Scenario 3: Single Body-hopping Elim
    • Weighed more heavily by players exploring the basement during N0
    • Elim is more likely to be chosen from players that explored the upstairs during N0
    • Roles are more likely to be given to players that explored the ground floor during N0

Exploration Roles:

Spoiler
  • Lerasium and Metals: Once during the game you can roleblock another player
  • Proto-Radiant: A spren has bonded with you, granting you the power to protect a different player once during the game. If this fails due to a roleblock, you retain the use of your ability
  • Aviar: You will never become lost while exploring

Scenario Roles:

Spoiler
  • House Thralls (Exclusive to Scenario 1):
    • Standard elims (~20% of players)
    • Share a doc and a group night kill with your teammates
  • Smoking Gun (Exclusive to Scenario 2): 
    • You can kill another player during the Night. If you don’t submit a kill, or if you are roleblocked, you will die instead. This item is passed to another random living player at the start of each Night turn after Night 1, unless the current owner is executed, in which case it passes to a random player that voted on them.
  • Insatiable Kandra (Scenario 3 elim):
    • Serial Killer
    • Each Night turn you can steal another player’s body (by attacking them) and discard your current one, which will be revealed as a dead Explorer in the writeup. The targeted player will become the new Kandra, and all present and former Kandra players share a doc (but only the currently “living” account can post in the thread)
    • Each Night turn you must also designate another player as Tasty for the following cycle. If the current Tasty player is ever executed, you lose the game. Once per game, if you killed the Tasty player during the previous night, you will survive the execution the following day (passive).
    • Exploration roles of attacked players are not retained, but items from the original and all killed players are kept. If the original Kandra has the gift then that ability is retained.
    • All players in the Kandra doc win/lose together
  • Scenario 1 Gift: 
    • Village: Your vote counts twice, but only during ExLo (which will not be announced)
    • Elim: You will obtain an Exploration role during Night 1, and no villager will receive that role.
  • Scenario 2 Gift: The first Smoking Gun shot against you will instead hit another random player (this could be the player who shot the gun originally)
  • Scenario 3 Gift: 
    • Village: If you vote on the Kandra, your vote is doubled
    • Kandra: The protection from eating a Tasty player extends to surviving the execution of the Tasty player next cycle, in addition to your own execution (but still can only trigger once in total)

Detailed rules of exploration from Night 1+:

Spoiler

Players that explore the house post-N0 may choose to search for an item, search for a clue, or to search for another (specific) player. Exploring players have a 20% chance to become lost, resulting in finding nothing.

  • Clues have a C% chance to be from the pool of clues for the current scenario, and a 100-C% chance to be from a different scenario. C is given by the formula 100*(3/(.8X-1.6)+⅓), where X is the player count, and C is rounded to the nearest whole number. The value of C will be stated at the start of the game. Each scenario pool has 1 unique clue, plus 1 clue shared with each other scenario. The clues will not be described exactly as below but it should be clear which one the player found.
  • Possible Items (Max 1 at a time. Lost on death, unless killed by the Kandra😞
    • Old Shoe (70%, No Action): Not that useful, but maybe you can find it’s missing partner the following night
    • Mysterious Fabrial (10%, Night Only): Target a player to see what action they are taking
    • Unkeyed Goldmind (10%, Day or Night): You may activate to survive a single execution or attack. The item is lost after use, regardless of whether it was needed.
    • Motivational Speech (10%, Day Only): Gain a single use ability to add an extra vote to a player. If multiple speeches target a single player in the same turn, only one total vote will be added.
  • Searching for another player will reveal where that player searched during N0, plus any (non-shoe) items that player has found. The target will be notified that someone was following them, but not who.

Scenario 1 Clues:

  • Jeskeri paraphernalia (Unique)
  • Remnants of an explosion/gunshot (Shared with Scenario 2)
  • Hemalurgic Spike (Shared with Scenario 3)

Scenario 2 Clues:

  • Remnants of a Rithmatic Defense (Unique)
  • Remnants of an explosion/gunshot (Shared with Scenario 1)
  • A gemstone infused with Voidlight (Shared with Scenario 3)

Scenario 3 Clues:

  • A pile of discarded bones (Unique)
  • Charged Hemalurgic Spike (Shared with scenario 1)
  • A gemstone infused with Voidlight (Shared with Scenario 2)

Detailed rules of exploration on Night 0:

Spoiler

Scenario weights are Player Count + 2*Explore Count

For example, in a 3 player game, where 2 players explore the ground floor, 1 player explores the basement, and 0 players explore upstairs, the scenarios would be weighted at Standard Elims - (3+4=7/15 or ~47%), Kandra - (3+2=5/15 or ~33%), Smoking Gun - (3+0=3/15 or 20%). Note that this calculation means the base weight for each scenario is 20%, and the remaining 40% is determined by exploration.

 

After the scenario is selected, the elims/Kandra/Gun are handed out per the specific scenario. For each choice, a coin flip determines whether the player is selected from the Floor Exploration pool, or from the entire player pool. For example, if only Araris explores the Ground Floor during N0 and Scenario 2 is selected, there is a 50% chance Araris receives the Smoking Gun, and a 50% chance that anyone gets it (Araris could also get it from this roll).

 

Next, if scenario 1 is in place and the gift goes to an elim, they are randomly assigned one of the 3 standard roles/items with equal probability. Then the other two standard roles are assigned to villagers, with coin flips determining whether the players are selected from the Upstairs Pool, or from the entire player pool.

 

Otherwise, each standard role has an 80% chance to be handed out to a villager (everyone, including the player starting with the Gun, is a villager in Scenario 2), with a coin flip determining whether the selected player(s) are from the corresponding Floor Exploration pool, or from the entire player pool

Gift vote:

Spoiler

During N0 players submit votes to the butler (in their GM PM) to determine who receives a special gift, the effects of which are determined by the scenario. Players are not allowed to vote for themselves to receive the gift. A tie vote will be decided randomly, but if all players have 1 vote then no player will get the gift. There will be no official vote tally for the gift vote, and no announcement about the identity of the recipient or lack thereof, except to the potential recipient.

Win Conditions:

Spoiler

 

  • Scenario 1: The House Thralls win if they reach parity with the Innocent Explorers, and the Explorers win if they kill all of the Thralls.
  • Scenario 2: When a shot of the Smoking Gun leaves 2 or fewer players alive, those players win and are allowed to leave the House. Additionally, anytime a player holding the Smoking Gun is executed, one of the players involved in that execution becomes a Hero (they are notified, but not the thread). Heroes win the game even if they are killed, though any Hero that fires the Smoking Gun stops being a Hero (so a Hero that receives the Gun must choose between dying a Hero or playing on as a killer :P).
  • Scenario 3: The Innocent Explorers win if they execute the Insatiable Kandra or the Tasty player, and the Kandra wins if they are alive while there are 2 or fewer Explorers remaining.

 

 

The game will start on Friday, April 17th, and rollover will be at 8pm Pacific Time.

For the first 3 cycles of the game, @|TJ| will be the impartial moderator. From cycle 4+, @little wilson will take over as TJ plays his championship game!

First post is reserved for signups and quick links.

Edited by Araris Valerian
Posted (edited)

Player List:

  1. @___ as Mr. Monopoly, who is looking to redevelop the House
  2. @Through the living Wahr as Warren the wisp-followed
  3. @Fizz9 as Patrick, a friendly neighborhood smith
  4. @Through The Living Star as Mabel, who is secretly not a grouch
  5. @Akimikoisthecutest as Talasin the journalist
  6. @Qianweilian as Randal Boar, who might be really lost
  7. @Doc12 as Verna, a writer enamored by the House
  8. @Mist. as Brax
  9. @Frozen Mint as Luminair, a disciple of Aralis
  10. @Divergent as TBD
  11. @Miss Fallen as K. Tims, yoyo artist extraordinaire
  12. @Conure1243 as Liam
  13. @StrikerEZ as Variel the dark and funky
  14. @Verdance as Harley, a secretary with a detective complex

Spectators:

  1. @KaladinsSenseOfHumourSpren
  2. @Ink and Embers
  3. @Haelbarde
  4. @The Unknown Medallion
  5. @Ashbringer

Quick Links:

Night 0

Clarifications:

Spoiler

 

 

Edited by Araris Valerian
Posted

I have a little under a week to decide if I can spare the time to play SE. Oohhhh, I want to play in this game so bad.

If I haven't signed up by Thursday, someone ping me to remind me to decide.

Speaking of pings, @Fizz9, do you want to play in this game?

Posted
3 hours ago, Araris Valerian said:

Player List:

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Spectators:

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Quick Links:

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Night 0:

Clarifications:

  Reveal hidden contents

 

 

What's ExLo?

Posted
9 minutes ago, KaladinsSenseOfHumourSpren said:

Execute/Lose

When the Village has to catch an elim or they lose

Alr

3 hours ago, Araris Valerian said:

Player List:

  Reveal hidden contents
  1.  

Spectators:

  Reveal hidden contents
  1.  

Quick Links:

  Reveal hidden contents

Night 0:

Clarifications:

  Reveal hidden contents

 

 

Sign me up! (I'm mippo btw)

My character will be Mr. Monopoly, looking to turn this land into an artificial boardwalk. Because that makes sense.

People call him Monocle, btw.

Posted
9 hours ago, Jo and the Bush said:

Speaking of pings, @Fizz9, do you want to play in this game?

Yes I very much do, thank you so much for pinging me!

 

I would like to be a character named Patrick, a nearby villager who works at the local blacksmith shop, always friendly to those who are friendly to him.

Posted

I'll spectate at the very least. I may play, but it'll depend on how prepared I am for an impending presentation by the start of the game.

Posted

I would like to play as a character named Mabel, an old lady who finds everything and everyone absolutely contemptible, but once you earn her trust, she is as good a friend as you can get- If that's okay. Thank you!

Posted

I would like to play, but I might have to drop out for time constraints but I'm not sure. 

I'll play Talasin, a respectable journalist of a fairly rich progressive newspaper

Posted

I'd like to join (Potentially)

I'll have to look through the details at a more convenient time than now, and then I'll be able to say more.

Posted

Hah hah, these rules look really complicated. (mostly just the weights)

I'll play as Randal Boar, a young, red headed man. Very tall with blue-gray eyes. Around twenty one.

Posted (edited)

Oh I love the board game. 

Well, here's to not reading the rules, getting hopelessly lost, finding many a cursed object, and dying horribly!

I'll be Verna, a writer who feels hopelessly drawn to strange, mysterious houses! May or may not come with a bird companion. Very liable to start quoting gothic poetry if and even if not asked. 

Deep into that doorway peering, long I stood there wondering, fearing,
Doubting, dreaming dreams no mortal ever dared to dream before;
    But the silence was unbroken, and the stillness gave no token,
    And the only word there spoken was the whispered word, “Erialle?”
This I whispered, and an echo murmured back the word, “Erialle”—
            Merely this and nothing more.
Edited by Doc12
Posted
29 minutes ago, Doc12 said:

Well, here's to not reading the rules, getting hopelessly lost, finding many a cursed object, and dying horribly!

Really, there's no reason to read the rules until everyone else has figured out what scenario it is

Posted
43 minutes ago, Mist. said:

Id like to sign up to play

Do you have a character name in mind? I've been known to give unnamed characters names in rather poor taste :P

5 hours ago, Conure1243 said:

I'd like to join (Potentially)

I'll have to look through the details at a more convenient time than now, and then I'll be able to say more.

Welcome! I'd love to have you, and you're welcome to spectate if you end up too busy. I'll hold off on adding you to the signups list until you can confirm one way or the other.

11 hours ago, Fizz9 said:

Yes I very much do, thank you so much for pinging me!

 

I would like to be a character named Patrick, a nearby villager who works at the local blacksmith shop, always friendly to those who are friendly to him.

Welcome to Sanderson Elimination!

Posted

oooh I'm down

is the existence of magic common knowledge in this world? I have a character idea but it might not work depending on the answer

Posted
26 minutes ago, Frozen Mint said:

oooh I'm down

is the existence of magic common knowledge in this world? I have a character idea but it might not work depending on the answer

Yeah, this isn't really a canon setting since Rithmatics exist as well as comsere stuff. Players shouldn't have any innate magical powers themselves though, all that is going to come from the House.

Posted
8 hours ago, Araris Valerian said:

Do you have a character name in mind? I've been known to give unnamed characters names in rather poor taste :P

Let’s go with Brax

also, and so continues my quest of playing almost every SE game with a different username 

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