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Posted (edited)

DAY SEVEN

---

Red and green sabers clash, surrounded by a chanting crowd. Once, twice, thrice.

Both combatants probe each other's defenses. Their movements are tentative, unused to lightsaber combat but determined to come out on top. They are evenly matched, for now.

Johnny adopts a two-handed stance for more power, and launches a flurry of quick slashes. Dying is forced a step back by the onslaught. It's all he can do to get one of his sabers up in time to block the rain of blows.

Dying can't find the breathing room to fight back... But neither is he getting hit. The Supervisor smiles as the onslaught grows weaker and weaker. "That's right. Spend all your rage and fury. That's all you rebels know how to do." And at the end, when your strength burns down to embers, I'll be there waiting.

Johnny lunges, nearly getting Dying in the throat, but Dying bats it aside at the last moment with his shorter blade. Johnny is thrown off-balance, his saber knocked out of position, and Dying's longer saber slashes forward, timed precisely to exploit the opening. Johnny tries to back out of range, but the saber still catches him, slicing cleanly through his off-hand wrist. Johnny staggers and yells hoarsely as the wound is instantly and painfully cauterized.

Dying tsks. "Chaos without control. You were never a threat." Rather than rushing in to finish off the rebel, he holds his defensive form, and waits. Johnny is reckless and now desperate. There's no need to expose himself, he thinks.

Johnny doesn't just charge in, though. He hangs back, taking his time to catch his breath and recover. When he approaches, his attacks are more careful and measured, targeting the weaknesses he's spotted in his opponent's defenses.

"I'll become whatever I have to in order to burn the empire," Johnny growls.

Down a hand, he adapts to a dueling stance that only relies on one hand. When he fully extends his arm the saber reaches just a little bit further than either of Dying's weapons can extend. He uses the extra reach to his advantage, striking just out of range of Dying's ripostes. Dying blocks most of the blows, sure, but some slip their way through. Johnny grazes Dying's ribs, than his shoulder on the other side. Small wounds, but they add up. To close the distance, Dying would need to push more aggressively. Johnny is turning Dying's defensive fighting style against him.

"The empire, though, only knows how to bend so much. You could never give up control," Johnny taunts.

Johnny thrusts his lightsaber low and scores a third hit, burning Dying badly enough that he retreats with a limp. Johnny doesn't give him space to retreat, though. Every step Dying takes back, Johnny moves forward, perfectly measured. Johnny knocks Dying's larger saber out of his hand.

Dying is getting desperate, now. He abandons his defensive posture, cycling through different forms to try to find something to break through to beat Johnny. Lightsabers dance in the space between them, almost too fast to follow. There are no words left, no breath to spend on them, no lofty ideals. In his last moments, Dying isn't fighting as an Imperial agent. There's only desperation to survive and Johnny is standing in his way.

It's not enough, though. Johnny's always a step ahead, shifting stances every time Dying tries to change things. It's only a matter of time. Johnny brings his lightsaber down, and finally Dying dies.

Johnny stands over the dead Supervisor. The crowd has stopped chanting.

So many corpses, he reflects. On both sides. And more to come. Are all the sacrifices going to be worth it?

At the end of the day, he supposes both of them were monsters. And one day, when the empire falls, there will no longer be a place for the likes of Johnny. For now, he has more work to do. Johnny snatches up Dying's ID card. With this much chaos, it'll probably be a couple of hours before the clearance gets revoked. He wonders how many imperial secrets he can steal with Supervisor access in that time.

One day, he promises.

---

@ThatOneWorldhopper has been slain! He was the ISB Supervisor.

@TwinStorm has inherited both the Rebel Spymaster and ISB Supervisor roles simultaneously, thus winning the game for the Rebel team. Congratulations to the rebellion!

Thank you all for playing. Hope you had fun.

---

Player List

1. @TwinStorm as Johnny Kuplack REBEL SPYMASTER

2. @Doc12 as Cal Kyte REBEL SPYMASTER (DECEASED)

3. @The Unknown Misting as Unknown ISB ANALYST (DECEASED)

4. @Divergent as Zeke Slane REBEL TECH (DECEASED)

5. @Booknewt as Reka Wismil ISB SURVEILLANCE

6. @KaladinsSenseOfHumorSpren as Kreen ISB SUPERVISOR (DECEASED)

7. @CoderDrag0n8 as Your Mistakes ISB SUPERVISOR (DECEASED)

8. @Argenti as Jallo Delste ISB TACTICAL

9. @ThatOneWorldhopper as Dying Right Now ISB SUPERVISOR (DECEASED)

10. @Hoid Slayer as Coming Later REBEL MEDIC

11. @Furamirionind as Kimrick Hammyr ISB SURVEILLANCE (DECEASED)

12. @Experience as Garthyl Karn ISB TECH (DECEASED)

13. -ACE- / @Aeternum ISB TACTICAL

14. @IHadAThought as Lotus ISB TACTICAL (DECEASED)

15. @STINK as Kal REBEL TECH (DECEASED)

16. @Kasimir as Korun ISB ANALYST (DECEASED)

Game Documents

Eliminator Doc

Spectator Doc

Spreadsheet

Edited by DrakeMarshall
while I already posted a spec doc link elsewhere, I suppose it's traditional to have one in the aftermath
Posted

The first rays of sun were beginning to peek out as CL-2984 made his way to the dock. His pace was slow. The wound was still healing where his left leg had been. The explosion in the control room had wounded CL, and he had been sure death awaited him. But Johnny... Johnny had succeeded. Johnny had won. And in the chaos, CL had been able to escape his captors and hijack a speeder. He stabilized his wound with what he had left in his medical kit, and fled. That night... there had never been anything like it. There never would be.

There was a passion to it. A chaos, let loose. Every man was equal as the streets flooded, people rioted, beneath the shadow of a burning citadel. The air thrumming with sounds, heat, freedom. For an instant, everything was perfect. After that night, CL had run. He had left the planet, and come here. Now he kept a cabin on the shore, his days measured not in imperial units but in cycles of life. Peace.

In his past lay corpses, remnants of somewhere he could never return to. Souls he had lost. Reka... Korun... Cal. Imperial and Rebel alike, they were all wed in death. But not CL. He had made it out.

In his future... who knew what awaited him? But that could Come Later. For now, he was happy to live in the present. Things were calm in Alderaan. Here, the Emperor's grip was weak. Here... he could begin again. CL sat down on the edge of the dock, and gazed out into the endless expanse as the sun rose in the sky, heralding a new dawn.

It was beautiful.

...

Whew!

My performance this game was less than optimal, but there were still a lot of people who made the experience incredible!

Thanks to @DrakeMarshall, our awesome GM, and @Doc12 and @TwinStorm, my amazing teammates. @Kasimir, get some rest. @Booknewt, this is your... second? game. You played REALLY well.

I hope to get the opportunity to play more with all of you in the future!

Posted

Oh, also, some hypothetical results from dueling matches that never happened:

  • Doc vs Fura -> Doc
  • Doc vs Kas -> Kas
  • Doc vs TOW -> TOW
  • Fura vs Kas -> Kas
  • Fura vs Storm -> Fura
  • Kas vs Storm -> Storm
Posted

Kuplack strode down the hallway. The entire base was burning. Fires ran rampant, and personnel occasionally sprinted by, ignoring him. The lightsaber was heavy. Very heavy. It had the weight of a dozen deaths. I . . . did it. he realized. For so long, he was convinced it would fail. Infiltrating the ISB was a suicide mission. But it was all over now. In a few hours, the Rebel fleet would pick him up, and he would be free once again.

But at the same time . . . the bodies. The carnage he had wreaked, of friends and enemies, still stained his hands. He thought the tugging sensation as his lightsaber cut through the Supervisor, and winced. He thought of the officers he had murdered, of the friends who had died. It was for the greater good. he reassured himself. The base burned, people died, for the greater good.

He frowned. Somebody has stopped in front of him. He prepared to defend himself, unsheathe his saber . . . but he knew that man. It was his Fulcrum. Coming Later. He had survived. A flood of relief poured into Johnny's soul, as the weight of another death lifted off his soul. Coming Later had always been a friend. His last words to him had been, quite simply, "May the Force be with you."

A grin blossomed on Johnny's face. "Thank you."

---

Wow

that was a crazy game

thanks @DrakeMarshall for running the game, and to my team of pathetic, washed-up elims, congratulations @Doc12 and @Hoid Slayer, and sorry @STINK and @Divergent about the early deaths.

@Kasimir twas cool to have you back

Posted

oh also as promised here's a quick summary of some of the things that happened in the game behind the scenes:

Spoiler

Day 1 -

  • The rebels submitted 3 seperate kill orders. All 3 were against other rebels. STINK was submitted twice, and RNG picked STINK kill #1 (discarded and rerolled) and then STINK kill #2. Simultaneously STINK was tied in the vote. Why did everybody want STINK dead that badly? 😔
  • It would seem that "voting out the ISB Supervisor" bookends the game.
  • Doc attempts to recruit Kas, but it doesn't work. Actions committed towards thinking Kas is a Rebel count: 1

Day 2 -

  • A kill is submitted on CD, the current ISB supervisor, but RNG picks Experience to die instead
  • Experience passes tech to Fura as his final deed
  • The rebels make first contact with each other as Doc successfully recruits Storm
  • Meanwhile Divergent is still all alone, but is the first to figure out a good way to use of code words in dead drops. Messages Kas with it so does not find a fellow rebel yet. (actions committed towards thinking Kas is a Rebel count: 2)
  • also Kas gets blocked (actions committed towards thinking Kas is a Rebel count: 3)

Day 3 -

  • The Rebels submit kills on CD (current supervisor) and TOW (designated successor). CD's luck runs out.
  • Fura poses as a rebel to multiple people in PMs and eventually gets Divergent to bite.
  • Divergent thinks Fura is a confirmed teammate and sensibly passes Fura tech. Fura now has a monopoly on all tech in the game. Fura replies by cruelly hammering Divergent 😔
  • Kas doubles his vote on Divergent
  • Fura and Doc are talking privately during all this and both are adjusting their actions up to rollover to try to counter each other (though Fura does not know Doc is the Spymaster)
  • Fura uses surveillance powers to see Hoid not making a kill, and Doc making a kill

Day 4 -

  • Doc talks his way out of it
  • The rebels submit multiple hits on Fura. Argenti blocks Storm but Doc's hit succeeds.
  • Fura actually uses the item passing mechanic to pass tech on to Kas as their last deed
  • The rebels try to recruit Booknewt but Booknewt isn't evil
  • Kas is interrogated (actions committed towards thinking Kas is a Rebel count: 4)

Day 5 -

  • Fura was the former ISB successor but is now dead, so TwinStorm is picked as the new designated successor
  • Booknewt surveils Argenti, Kas surveils Doc (again, because Doc had claimed to have used a 1-shot action, so if Doc is seen taking another action it's damning evidence)
  • But it's moot because TOW interrogates Doc and kills him. TwinStorm protected doc yesterday and Hoid is self-protecting today but Doc is left vulnerable.
  • The Spymaster role passes to TwinStorm.
  • The vote is tied between TOW and Storm, the duel ensues as Storm has no successor yet and TOW's successor is Storm.

this is not particularly well-organized and there's probably other shenanigans I missed but at least it's an idea of some of what happened that didn't make it into writeups hopefully

Posted
25 minutes ago, DrakeMarshall said:

oh also as promised here's a quick summary of some of the things that happened in the game behind the scenes:

  Hide contents

Day 1 -

  • The rebels submitted 3 seperate kill orders. All 3 were against other rebels. STINK was submitted twice, and RNG picked STINK kill #1 (discarded and rerolled) and then STINK kill #2. Simultaneously STINK was tied in the vote. Why did everybody want STINK dead that badly? 😔
  • It would seem that "voting out the ISB Supervisor" bookends the game.
  • Doc attempts to recruit Kas, but it doesn't work. Actions committed towards thinking Kas is a Rebel count: 1

Day 2 -

  • A kill is submitted on CD, the current ISB supervisor, but RNG picks Experience to die instead
  • Experience passes tech to Fura as his final deed
  • The rebels make first contact with each other as Doc successfully recruits Storm
  • Meanwhile Divergent is still all alone, but is the first to figure out a good way to use of code words in dead drops. Messages Kas with it so does not find a fellow rebel yet. (actions committed towards thinking Kas is a Rebel count: 2)
  • also Kas gets blocked (actions committed towards thinking Kas is a Rebel count: 3)

Day 3 -

  • The Rebels submit kills on CD (current supervisor) and TOW (designated successor). CD's luck runs out.
  • Fura poses as a rebel to multiple people in PMs and eventually gets Divergent to bite.
  • Divergent thinks Fura is a confirmed teammate and sensibly passes Fura tech. Fura now has a monopoly on all tech in the game. Fura replies by cruelly hammering Divergent 😔
  • Kas doubles his vote on Divergent
  • Fura and Doc are talking privately during all this and both are adjusting their actions up to rollover to try to counter each other (though Fura does not know Doc is the Spymaster)
  • Fura uses surveillance powers to see Hoid not making a kill, and Doc making a kill

Day 4 -

  • Doc talks his way out of it
  • The rebels submit multiple hits on Fura. Argenti blocks Storm but Doc's hit succeeds.
  • Fura actually uses the item passing mechanic to pass tech on to Kas as their last deed
  • The rebels try to recruit Booknewt but Booknewt isn't evil
  • Kas is interrogated (actions committed towards thinking Kas is a Rebel count: 4)

Day 5 -

  • Fura was the former ISB successor but is now dead, so TwinStorm is picked as the new designated successor
  • Booknewt surveils Argenti, Kas surveils Doc (again, because Doc had claimed to have used a 1-shot action, so if Doc is seen taking another action it's damning evidence)
  • But it's moot because TOW interrogates Doc and kills him. TwinStorm protected doc yesterday and Hoid is self-protecting today but Doc is left vulnerable.
  • The Spymaster role passes to TwinStorm.
  • The vote is tied between TOW and Storm, the duel ensues as Storm has no successor yet and TOW's successor is Storm.

this is not particularly well-organized and there's probably other shenanigans I missed but at least it's an idea of some of what happened that didn't make it into writeups hopefully

wait what would've happened if an elim inherited the supervisor? would it just be an e!victory?

Posted
26 minutes ago, TwinStorm said:

wait what would've happened if an elim inherited the supervisor? would it just be an e!victory?

The ultimate sacrifice

To defeat the ISB, the Rebels must kill one of their own 😔

Edit:

Wait isn’t that exactly what happened though? We won because you inherited the Supervisor role

Posted
1 hour ago, DrakeMarshall said:

oh also as promised here's a quick summary of some of the things that happened in the game behind the scenes:

  Hide contents

Day 1 -

  • The rebels submitted 3 seperate kill orders. All 3 were against other rebels. STINK was submitted twice, and RNG picked STINK kill #1 (discarded and rerolled) and then STINK kill #2. Simultaneously STINK was tied in the vote. Why did everybody want STINK dead that badly? 😔
  • It would seem that "voting out the ISB Supervisor" bookends the game.
  • Doc attempts to recruit Kas, but it doesn't work. Actions committed towards thinking Kas is a Rebel count: 1

Day 2 -

  • A kill is submitted on CD, the current ISB supervisor, but RNG picks Experience to die instead
  • Experience passes tech to Fura as his final deed
  • The rebels make first contact with each other as Doc successfully recruits Storm
  • Meanwhile Divergent is still all alone, but is the first to figure out a good way to use of code words in dead drops. Messages Kas with it so does not find a fellow rebel yet. (actions committed towards thinking Kas is a Rebel count: 2)
  • also Kas gets blocked (actions committed towards thinking Kas is a Rebel count: 3)

Day 3 -

  • The Rebels submit kills on CD (current supervisor) and TOW (designated successor). CD's luck runs out.
  • Fura poses as a rebel to multiple people in PMs and eventually gets Divergent to bite.
  • Divergent thinks Fura is a confirmed teammate and sensibly passes Fura tech. Fura now has a monopoly on all tech in the game. Fura replies by cruelly hammering Divergent 😔
  • Kas doubles his vote on Divergent
  • Fura and Doc are talking privately during all this and both are adjusting their actions up to rollover to try to counter each other (though Fura does not know Doc is the Spymaster)
  • Fura uses surveillance powers to see Hoid not making a kill, and Doc making a kill

Day 4 -

  • Doc talks his way out of it
  • The rebels submit multiple hits on Fura. Argenti blocks Storm but Doc's hit succeeds.
  • Fura actually uses the item passing mechanic to pass tech on to Kas as their last deed
  • The rebels try to recruit Booknewt but Booknewt isn't evil
  • Kas is interrogated (actions committed towards thinking Kas is a Rebel count: 4)

Day 5 -

  • Fura was the former ISB successor but is now dead, so TwinStorm is picked as the new designated successor
  • Booknewt surveils Argenti, Kas surveils Doc (again, because Doc had claimed to have used a 1-shot action, so if Doc is seen taking another action it's damning evidence)
  • But it's moot because TOW interrogates Doc and kills him. TwinStorm protected doc yesterday and Hoid is self-protecting today but Doc is left vulnerable.
  • The Spymaster role passes to TwinStorm.
  • The vote is tied between TOW and Storm, the duel ensues as Storm has no successor yet and TOW's successor is Storm.

this is not particularly well-organized and there's probably other shenanigans I missed but at least it's an idea of some of what happened that didn't make it into writeups hopefully

So funny how many of us acted thinking Kas was a Rebel. 😂

Had a lot of fun playing this game. Thought I had a big brain moment when I saw Fura hiding white text as a signal to fellow rebels, but it was just a ploy to catch out people and it caught me. 💀

Thanks @DrakeMarshall for hosting! Congratulations and thanks to @Doc12, the Spymaster! We really spent majority of the PMs not talking about the game at all huh 🤣 a shame I didn't get to live long enough to be recruited.

And congratulations to my other teammates @TwinStorm@Hoid Slayer@STINK!

Posted (edited)
5 hours ago, Hoid Slayer said:

Things were calm in Alderaan. Here, the Emperor's grip was weak. Here... he could begin again. CL sat down on the edge of the dock, and gazed out into the endless expanse as the sun rose in the sky, heralding a new dawn.

Ha. 

3 hours ago, Divergent said:

We really spent majority of the PMs not talking about the game at all huh 🤣 a shame I didn't get to live long enough to be recruited.

I was literally trying to recruit you the day Fura killed you :(, speaking of which,

5 hours ago, DrakeMarshall said:
  • Doc vs Fura -> Doc 

: D

5 hours ago, DrakeMarshall said:
  • Doc vs Kas -> Kas

D :

I had a ton of fun this game, even if I got a little exhausted at the end! I loved being the Spymaster, spending my days PMing people and having such a lovely time, and then coordinating actions in the dark! I hope even though I was evil people still enjoyed our conversations :D.


Some big wins for me and big silly moments! For wins, my instincts were pretty on point, with me sniping CD day 2/3, and finding Dive, even though Fura got them before me :( For blunders, obviously we shot STINK day 1, and day 3 I sent out the dead drop with the three names purely to troll, at that time thinking they were probably all villagers, which put Dive on Fura's radar. But hey, someone else also shot STINK day 1, and Hoid's antics also helped Fura suspect Hoid, so hey! 

Also personally found it very funny that Worldhopper chose Twinstorm to be his successor, only to end up tied in a vote, and then realize that Twinstorm was a rebel and had to face them in an epic duel. That's drama, man. 

'twas a fun team to be with. @TwinStorm respect the Tatooine and Kamino hint that led me to you, and of course for winning the duel. @Hoid Slayer loved how you made an entrance on day 3 lying your ass off about the dead drop I sent you. @Divergent respect the dead drop. Kas talking about how your drop was much more sophisticated than the others made me start looking for someone that's experienced in other mafia games and when I noted you talking about 'slots' and 'omgus' I realized that was you. Sorry I couldnt' save you. @STINK you were gonna turn on us, so I'm not sorry :P (I am a little sorry)

@Kasimir, had a blast. Thanks for explaining some wrestling to me and advocating for the duel. @Furamirionind, if there was a nemesis in this game, you would be mine. Respect. Also love how our PMs went on forever and we kept extending the dead doc. @Booknewt, as others have said, you did amazing on your second game, and you switching your vote on the last day gave the village a last gasp xD. @Aeternum, as always, respect how you come in on the last day and still cobble together a pretty good analysis that had all the elims in your suspect pool. @ThatOneWorldhopper Guess you got me in the end!

@IHadAThought, @Argenti, hope you return for future games! Both of you did focus on me and Twin as elims, so your instincts were on point! @CoderDrag0n8, @KaladinsSenseOfHumorSpren, @The Unknown Misting (stop changing your name it's really hard to keep track) and @Experience apologies for the early deaths, though I can only claim responsibility for CD 😂

EDIT: Damn I can't believe I forgot @DrakeMarshall. This was a really fun game with really fun mechanics, and the duel was a very fun way to cap it off! Really enjoyed it, thanks for running it!

 

Edited by Doc12
Posted
Just now, Doc12 said:

@IHadAThought, @Argenti, hope you return for future games! Both of you did focus on me and Twin as elims, so your instincts were on point! @CoderDrag0n8, @KaladinsSenseOfHumorSpren, @The Unknown Misting (stop changing your name it's really hard to keep track) and @Experience apologies for the early deaths, though I can only claim responsibility for CD 😂

*sobs* although it was fair, i was barely active. :P

Posted
1 minute ago, Doc12 said:

Ha. 

I was literally trying to recruit you the day Fura killed you :(, speaking of which,

: D

D :

I had a ton of fun this game, even if I got a little exhausted at the end! I loved being the Spymaster, spending my days PMing people and having such a lovely time, and then coordinating actions in the dark! I hope even though I was evil people still enjoyed our conversations :D.


Some big wins for me and big silly moments! For wins, my instincts were pretty on point, with me sniping CD day 2/3, and finding Dive, even though Fura got them before me :( For blunders, obviously we shot STINK day 1, and day 3 I sent out the dead drop with the three names purely to troll, at that time thinking they were probably all villagers, which put Dive on Fura's radar. But hey, someone else also shot STINK day 1, and Hoid's antics also helped Fura suspect Hoid, so hey! 

Also personally found it very funny that Worldhopper chose Twinstorm to be his successor, only to end up tied in a vote, and then realize that Twinstorm was a rebel and had to face them in an epic duel. That's drama, man. 

'twas a fun team to be with. @TwinStorm respect the Tatooine and Kamino hint that led me to you, and of course for winning the duel. @Hoid Slayer loved how you made an entrance on day 3 lying your ass off about the dead drop I sent you. @Divergent respect the dead drop. Kas talking about how your drop was much more sophisticated than the others made me start looking for someone that's experienced in other mafia games and when I noted you talking about 'slots' and 'omgus' I realized that was you. Sorry I couldnt' save you. @STINK you were gonna turn on us, so I'm not sorry :P (I am a little sorry)

@Kasimir, had a blast. Thanks for explaining some wrestling to me. @Furamirionind, if there was a nemesis in this game, you would be mine. Respect. Also love how our PMs went on forever and we kept extending the dead doc. @Booknewt, as others have said, you did amazing on your second game, and you switching your vote on the last day gave the village a last gasp xD. @Aeternum, as always, respect how you come in on the last day and still cobble together a pretty good analysis that had all the elims in your suspect pool. @ThatOneWorldhopper Guess you got me in the end!

@IHadAThought, @Argenti, hope you return for future games! Both of you did focus on me and Twin as elims, so your instincts were on point! @CoderDrag0n8, @KaladinsSenseOfHumorSpren, @The Unknown Misting (stop changing your name it's really hard to keep track) and @Experience apologies for the early deaths, though I can only claim responsibility for CD 😂

 

oh yeah Tatooine has Twin suns, Kamino is a planet of Storms

Posted
Just now, CoderDrag0n8 said:

*sobs* although it was fair, i was barely active. :P

You said "(KSOS/the previous supervisor) trusted me?" and I thought "Hmm. CD has to die."

Posted
2 minutes ago, Doc12 said:

You said "(KSOS/the previous supervisor) trusted me?" and I thought "Hmm. CD has to die."

lol yeah maybe giving hints about my alignment wasn't the... best idea...

Posted
23 minutes ago, Doc12 said:

(stop changing your name it's really hard to keep track) and

You just have to type @The Unknown and I'm the first that pops up, easy really. I haven't left that system for a bit. And I have to stay on theme for my games!

Thanks for running this @DrakeMarshall, the rules were cool and I wish I could have interacted with them a little more 

Posted (edited)

Wow what an amazing game. First id like to thank @DrakeMarshall for running this game. Definitely a wild one to be my first in 4-5 years lol. The rules were deceptively simple but allowed for some great creativity in plays on both sides. A ton of fun!

I think by this point in the game it definitely makes sense for the rebels to win. Incredible how lucky the village ended up being though and how dramatic this all turned out! What a great way to end a game.

I will say, it was funny I was picked to be the ISB Successer as well as get 2/2 of the used tech charges xD. People really wanted to trust me ig this game which I think is a first... and ironically the game where I kept claiming evil lol.

Congrats to the Rebels. @TwinStorm you did a good job staying under the radar when quite a few people were suspicious of you. Also great job on making a dead drop that Doc figured out but no one in village did. @STINK im sorry you died C1. I feel like that happens every time we are in a game together xD. But I enjoyed reading your thoughts and strategies and talking to you in the dead doc! @Hoid Slayer was fun to read your thoughts in the elim doc. @Divergent im so sorry for hammering you at the end there... it turns out even if I did nothing the vote may have still been tied... rip... I really enjoyed playing with you and hope to see you in more games! @Doc12 Im not sure if ive played a game with you before (pretty sure at least one though idr right now) but i really enjoyed our PM and trying to outsmart you this game. Wasn't able to do it this time but next time there's a game where elims dont know each other I'll be better prepared : P . I also loved our conversations in the dead doc. Oh yeah, you also played an amazing game. The PM exchange where you lied and I claimed evil to you is definitely one of my favorite PM exchanges ive had in a game lol. Also incredible catch/snipe on CD.

@Kasimir you did really good analysis and were super villagery this game. I have a tendancy to tin foil, and i had to keep reminding myself you were probably a villager... Im glad I was able to send the tech to you, though im sorry I didnt think far enough in advance to send you a more useful role in that stage of the game. 

@Booknewt i had a lot of fun working with you this game. Fantastic first game and instincts. I know you have some previous experience but forum mafia + new community/meta can always be hard I think.

@Argenti I owe you an appology for pushing you so much during the game. I legitimately thought you werent posting but when i did my post by post analysis D4 or 5 idr i realized you had been and I needed to give reads more based off that. Despite reading your as a rebel all game, I did tell doc I didnt want to vote on you D4 after your interaction with TwinStorm. It felt too villagery.

@IHadAThought sorry for killing you at the end there. Wanted to move off Argenti and gave you or TwinStorm as options and of course doc suggested you over TwinStorm lol.  I hope you had fun and would love to see you in more games!

@Experience thanks for my first tech! It helped me check Doc and Hoid which was incredibly helpful this game. Unfortunate we didnt get to talk more : /

@KaladinsSenseOfHumorSpren @CoderDrag0n8 great plays with choosing successors. Knowing me I probably would have picked Doc D1 and died C1 xD.

@The Unknown Misting it was great meeting you this game. Seems I elim read you a little too fast lol. 

@ThatOneWorldhopper what a great end! Picking Doc this last cycle was clutch and you were able to take a almost guarenteed loss to a 50/50.

@Aeternum while you were only here the last cycle, very much apreciate you coming in and doing so much analysis so late in the game. I always enjoy reading your analysis in our games

Anways, great game. Im glad I got to continue my legacy of being obnoxious in docs. I think i added 15 pages in 24 hours after I died and when Doc joined it got longer very fast (helps when you find out you are both very passionate about the same media beliefs xD)

10 hours ago, DrakeMarshall said:

Oh, also, some hypothetical results from dueling matches that never happened:

  • Doc vs Fura -> Doc
  • Doc vs Kas -> Kas
  • Doc vs TOW -> TOW
  • Fura vs Kas -> Kas
  • Fura vs Storm -> Fura
  • Kas vs Storm -> Storm

Awwww ok. Doc beats me even in death xD. I guess Kimrick really has gotten old xD

Also, I'm glad I got a chance to prove Drake wrong. You said no one is ever willing to pass items, so I said to myself before the game started I'd pass one if I could... and then I got one and was like, no... I can do so much good with this item and I dont want to accidentally pass to a rebel... but then D4 when I got another I figured that it frankly wouldn't be as useful to me as the previous one. Also figured there was a good chance id die unless the elims thing im protected, so passing makes sense... in retrospect, I could have saved myself... but I didnt think about that because obviously surveillance is the best role in the game xD

So I sent Kas surveillance and kinda lost us the game when if I sent vote manip or medic charge we may have been better off 😭

edit: aaannddddd thats another loss for me... I was just going through my old games and my win/loss record is so bad xD

Edited by Furamirionind
Posted
5 hours ago, DrakeMarshall said:

and there's probably other shenanigans I missed

oh yeah there is at least one more thing

Spoiler

there was a point on Day 4 when TOW asked if conditional actions are allowed, and tried submitting one (specifically "interrogate Kas if Hoid has the most votes at end of day, otherwise interrogate Hoid", with a previously submitted unconditional order to just target Kas)

honestly I don't have anything against conditionals, but the rules did not specify one way or the other, and I don't think there's an overwhelmingly 'default' answer

and it turned out that my ruling on this was suddenly Important™️ cuz it would determine if an elim died that day or not

which to no fault of TOW's made for a bit of an awkward situation on the GMing side bc whatever answer I gave, it would be an ad-hoc ruling that pretty significantly impacted the balance between the teams

I did not really want to have such a big impact on the game after it started, I think the GM is just there to facilitate as best they can without playing sides (if you're playing Blood on the Clocktower I think maybe more GM meddling is expected? but in a typical game of mafia that's generally not the expectation)

so naturally I fobbed off the problem on someone else

that's what impartial bros are for right? 😔

I asked Araris whether I should allow conditionals, without telling him which ruling corresponded to which outcome, just to impartially decide whether the mechanic should be allowed or not in the abstract

so that's the story behind why there's no conditionals, and how in an alternate timeline Hoid might have died, I dunno how that would've gone down

in an ideal world I'd have codified a policy in the rules ahead of time and thus wouldn't be put in that situation, my fault tbh, but yeah I think failing that having the impartial mod decide impartially was a decent option

idk I don't really call on impartial moderators that much but I assume this is a sort of thing that an IM might do. If not then thanks for humoring me Araris :P well thanks for IMing regardless lol

we can discuss whether conditional orders should or shouldn't be supported in games but I don't really have strong opinions about that, or rather I think there's things both for and against it. But in this specific situation I really just didn't wanna end up derailing one team or the other based on something I made up on the spot that wasn't anywhere in the actual rules

crazy how close this game was though

I guess that's the problem with making a well-balanced setup is that every little thing matters 😔

anyways I enjoyed the Star Wars RP and the chaotic plays that some of y'all made, again thank u all for playing and catch you later

last I heard the signups for the next game is on track to get posted so if you still need to scratch the 'murder internet friends' itch then consider staying tuned for that ig

Posted
1 hour ago, DrakeMarshall said:

oh yeah there is at least one more thing

  Hide contents

there was a point on Day 4 when TOW asked if conditional actions are allowed, and tried submitting one (specifically "interrogate Kas if Hoid has the most votes at end of day, otherwise interrogate Hoid", with a previously submitted unconditional order to just target Kas)

honestly I don't have anything against conditionals, but the rules did not specify one way or the other, and I don't think there's an overwhelmingly 'default' answer

and it turned out that my ruling on this was suddenly Important™️ cuz it would determine if an elim died that day or not

which to no fault of TOW's made for a bit of an awkward situation on the GMing side bc whatever answer I gave, it would be an ad-hoc ruling that pretty significantly impacted the balance between the teams

I did not really want to have such a big impact on the game after it started, I think the GM is just there to facilitate as best they can without playing sides (if you're playing Blood on the Clocktower I think maybe more GM meddling is expected? but in a typical game of mafia that's generally not the expectation)

so naturally I fobbed off the problem on someone else

that's what impartial bros are for right? 😔

I asked Araris whether I should allow conditionals, without telling him which ruling corresponded to which outcome, just to impartially decide whether the mechanic should be allowed or not in the abstract

so that's the story behind why there's no conditionals, and how in an alternate timeline Hoid might have died, I dunno how that would've gone down

in an ideal world I'd have codified a policy in the rules ahead of time and thus wouldn't be put in that situation, my fault tbh, but yeah I think failing that having the impartial mod decide impartially was a decent option

idk I don't really call on impartial moderators that much but I assume this is a sort of thing that an IM might do. If not then thanks for humoring me Araris :P well thanks for IMing regardless lol

we can discuss whether conditional orders should or shouldn't be supported in games but I don't really have strong opinions about that, or rather I think there's things both for and against it. But in this specific situation I really just didn't wanna end up derailing one team or the other based on something I made up on the spot that wasn't anywhere in the actual rules

crazy how close this game was though

I guess that's the problem with making a well-balanced setup is that every little thing matters 😔

anyways I enjoyed the Star Wars RP and the chaotic plays that some of y'all made, again thank u all for playing and catch you later

last I heard the signups for the next game is on track to get posted so if you still need to scratch the 'murder internet friends' itch then consider staying tuned for that ig

yep, getting through the committee rn

Posted
6 hours ago, Furamirionind said:

@KaladinsSenseOfHumorSpren @CoderDrag0n8 great plays with choosing successors. Knowing me I probably would have picked Doc D1 and died C1 xD.

I'm gonna be completely real, I just looked at emojis.

I had a funny hand emoji, DyingRightNow and Lotus had non-whatever the base emoji was

So i picked DyingRightNow because of my confusion

Posted

@DrakeMarshall Thank you for running this! This was really fun, very much enjoyed it

Congrats to @Doc12 @TwinStorm @Hoid Slayer @Divergent for winning! Although I seriously wish I hadn't gotten distracted by homework and had submitted a Day 4 surveillance on Doc like I had planned...

4 hours ago, DrakeMarshall said:

last I heard the signups for the next game is on track to get posted so if you still need to scratch the 'murder internet friends' itch then consider staying tuned for that ig

Yessss.

Posted

Personally I think it makes sense to have conditional actions by default be unallowed. I think conditionals can kind of open a can of worms where you now need a whole set of rules about what you are/aren't allowed to do conditionals on. I also think it could raise questions about conditional NKs and conditional votes. All of which (especially votes) would add potentially a lot of work to GMs at rollover... and then what if 2 people have conditional actions that would somehow affect the other person's condion or action? I also think in a game where people dont know conditional actions are allowed, it makes sense to ban it as other people may have been doing them if they knew. (Probably wouldn't have affected me as I was always on during rollover, but others weren't) 

I think the upside is people who cant be online at rollover can still interact with that game state to a degree, but I don't think that outways the concerns earlier about complicating the game and needing a set of rules/guidelines.

That being said, I think a ruleset that includes conditional actions would be interesting to try to see if my concerns are unfounded and if it works... I will also say, thinking about a ruleset that is made around the idea/expectation that people will submitting conditional actions sounds very fun to me. Like possibly not knowing what you did last night because you dont know if your condition was met or not and needing to figure that out...

Posted
6 hours ago, Furamirionind said:

Personally I think it makes sense to have conditional actions by default be unallowed. I think conditionals can kind of open a can of worms where you now need a whole set of rules about what you are/aren't allowed to do conditionals on. I also think it could raise questions about conditional NKs and conditional votes. All of which (especially votes) would add potentially a lot of work to GMs at rollover... and then what if 2 people have conditional actions that would somehow affect the other person's condion or action? I also think in a game where people dont know conditional actions are allowed, it makes sense to ban it as other people may have been doing them if they knew. (Probably wouldn't have affected me as I was always on during rollover, but others weren't) 

I think the upside is people who cant be online at rollover can still interact with that game state to a degree, but I don't think that outways the concerns earlier about complicating the game and needing a set of rules/guidelines.

That being said, I think a ruleset that includes conditional actions would be interesting to try to see if my concerns are unfounded and if it works... I will also say, thinking about a ruleset that is made around the idea/expectation that people will submitting conditional actions sounds very fun to me. Like possibly not knowing what you did last night because you dont know if your condition was met or not and needing to figure that out...

I think LG 11 might have allowed conditional actions to some degree, but that game is probably not a great template for designing a balanced game either.

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