Ashbringer he/him Posted April 9, 2025 Author Posted April 9, 2025 6 hours ago, Kasimir said: ( @Ashbringer, to confirm you're keeping that safeguard in? I know you were considering removing it depending on player numbers) Yes, the Handler is in. (Or more explicitly - the first time Starkeeper fails to get a Breath, the thread is notified that the Handler used his Breath. The second time, Starkeeper dies.)
Ookla de los Cuervos he/him Posted April 9, 2025 Posted April 9, 2025 STINK Why you opening a PM with me so early???? Seems odd to me.
The Wandering Wizard he/him Posted April 9, 2025 Posted April 9, 2025 That's just his thing, he's just a chill guy who likes to chat 1
STINK he/him Posted April 9, 2025 Posted April 9, 2025 That's just my thing, I'm a chill guy who likes to chat really. I also like to copy sometimes. 1
The Wandering Wizard he/him Posted April 9, 2025 Posted April 9, 2025 xD For thy sins against Copyright law Stink :P
Ookla de los Cuervos he/him Posted April 9, 2025 Posted April 9, 2025 just being cautious. Last time someone did something like this I got pocketed hard. @Ashbringer does the StarKeeper know that they are, in fact, the starkeeper?
The Wandering Wizard he/him Posted April 9, 2025 Posted April 9, 2025 5 minutes ago, TheRavenHasLanded said: just being cautious. Last time someone did something like this I got pocketed hard. Fair I remember the game where my whole evil team pocketed Telrao very hard
The Unknown Medallion he/him Posted April 9, 2025 Posted April 9, 2025 8 hours ago, Kasimir said: Not a good sign for the rest of the game but I'm not gonna RP rn as I'm coming off an hour's sleep plus an hour's nap. -We're gonna need to make sure we don't mess up giving Starkeeper Breath. We can only screw up once ( @Ashbringer, to confirm you're keeping that safeguard in? I know you were considering removing it depending on player numbers), after which it's game over for us. Plus, if Starkeeper dies, the Assassins win. Not good. So we really need to strategise around this. Keep in mind as well that the exed and NKed players don't get to give their Breath. -tldr; we cannot all zergrush and give Breath C1. (We might be able to but pretty sure that would trivialise the mech and wasn't what Ash had in mind.) We need to make sure that we pace ourselves. In an ideal world, one person gives Breath to SK and that's it, but I kind of don't think we'll get that, and we also need to work around the exe and NK, so there's a bigger margin for error. -Might be some way to organise this but too tired. -TJ I missed you bhai I'm going to run the numbers, but I think we should be giving as many breaths per cycle as we can afford assuming we exe as few elims as possible. My guess is that works out to two a turn, but idk. 2 hours ago, TheRavenHasLanded said: I could give up my breath this Cycle. Unless someone else wants to instead. And hi yall, its been awhile since I've played. time to actually use my brain on this I think volunteering is the worst way to do this, as it gives the elims too much room to maneuver. We should be using objective inalterable metrics to decide who donates. 1 hour ago, The Wandering Wizard said: Wandering General. 55 minutes ago, TheRavenHasLanded said: just being cautious. Last time someone did something like this I got pocketed hard. @Ashbringer does the StarKeeper know that they are, in fact, the starkeeper? Starkeeper is not a role, it is a mechanic. I had the same confusion in committee. 1
Ashbringer he/him Posted April 9, 2025 Author Posted April 9, 2025 1 hour ago, TheRavenHasLanded said: @Ashbringer does the StarKeeper know that they are, in fact, the starkeeper? TUF is correct - there is no player with the role of Starkeeper (or Handler, or anything else). They’re simply a mechanic that needs at minimum one Breath every cycle.
Ookla de los Cuervos he/him Posted April 9, 2025 Posted April 9, 2025 which means, at minimum, we have 12 cycles, right?
Stick. she/her Posted April 9, 2025 Posted April 9, 2025 (edited) 21 minutes ago, TheRavenHasLanded said: which means, at minimum, we have 12 cycles, right? 12 cycles at maximum, and also extremely unlikely lol The Unknown Flame maybe i just dont understand the math that led u to suggest we should give away as many breaths per cycle as we can but it sounds unvillagery to me rip EDIT: Correction, the max number of cycles we can have is not even 12 it's actually def lower when u take the NK and exe into account lol Edited April 9, 2025 by Stick.
The Unknown Medallion he/him Posted April 9, 2025 Posted April 9, 2025 2 minutes ago, Stick. said: 12 cycles at maximum, and also extremely unlikely lol The Unknown Flame maybe i just dont understand the math that led u to suggest we should give away as many breaths per cycle as we can but it sounds unvillagery to me rip EDIT: Correction, the max number of cycles we can have is not even 12 it's actually def lower when u take the NK and exe into account lol Here's my thought process, We have 12 players. Three are probably elims. Every cycle two players die. The longest this game will last is... 6 cycles. This means we can afford to have two people donate a cycle. Except actually we can't. There's only 9 trustworthy donors, and we have to assume two of those die each cycle. We have four cycles at best. Shoot, we better hope there's only two Elims or else we may be screwed. I have successfully talked myself out of donating two breaths each cycle.
Stick. she/her Posted April 9, 2025 Posted April 9, 2025 still not following the game doesnt immediately end the first time the starkeeper receives zero breaths? so we actually can use the mechanic strategically, at least for the first cycle, to potentially out an elim i think it's actually good if we select two POE players today and end up with no breaths given this cycle
The Wandering Wizard he/him Posted April 9, 2025 Posted April 9, 2025 Wait accidentally double tapping uses up both people's breath?
OoklaApologist She/her Posted April 9, 2025 Posted April 9, 2025 Elidyr looked around the room. The setting sun showed beautifully through a picture window, illuminating the aspen paneling and ticking grandfather clock. Every piece of furniture in the room showed signs of being shoddily re-upholstered, and brightly colored drapes were stuck haphazardly anywhere they could go. The sitting room was packed with retainers who had not been dismissed since the morning. In the first few hours, more had arrived, roused from sleep or pulled from leave. A priest — not just a priest — Carmine entered. “I need two voulenteers to join me in the next room,” he said. Before he could finish, Elidyr jumped up. “I voulenteer,” she said 11 minutes ago, The Wandering Wizard said: Wait accidentally double tapping uses up both people's breath? I think so 55 minutes ago, Stick. said: i think it's actually good if we select two POE players today and end up with no breaths given this cycle If we commit to two breaths, this is good, but this and a one-breath goal are mutually exclusive in my mind. Trying for one breath without a backup is pretty rough, even if this reveals an elim. If we use this strat, we need to decide soon, as not everyone will be online for rollover, and I don’t want to misexe for inactivity if I can avoid it
|TJ| he/him Posted April 9, 2025 Posted April 9, 2025 10 hours ago, Kasimir said: TJ I missed you bhai ;-; I'm village bhai, but are you village. Are we villaging together. Did Ash indeed do the funniest thing ever? :P. Kasimir Yeah, had a few ideas to coordinate Breath-giving - I typed this up many hours ago at work and got super busy but basically sorta similar to what Stick suggested, also what's the OOA on Breathe-giving and the elimination? If the outgoings player can always give breathe then maybe 2 players over that should be good cover. Also, we need to look at thread mechanics as well, players likely to be killed off early (ahem Kas) should use their Breathe before players who are likely to make it to later stages of the game. Brb 1
OoklaApologist She/her Posted April 9, 2025 Posted April 9, 2025 1 hour ago, The Unknown Flame said: Here's my thought process, We have 12 players. Three are probably elims. Every cycle two players die. The longest this game will last is... 6 cycles. This means we can afford to have two people donate a cycle. Except actually we can't. There's only 9 trustworthy donors, and we have to assume two of those die each cycle. We have four cycles at best. Shoot, we better hope there's only two Elims or else we may be screwed. I have successfully talked myself out of donating two breaths each cycle. Assuming the elims don’t kill drabs, with two players Start - 12 players, 12 breaths End C1 - 10 players, 8 breaths End C2 - 8 players, 4 breaths End C3 - 6 players, 2 breaths End C4 - 4 players, 0 breaths End C5, 2 players, the attendant’s breath is used This assumes elims will use their breath, there are no mistakes, and I did my math right. 2 breaths per cycle does work ninja’d by TJ
Ashbringer he/him Posted April 9, 2025 Author Posted April 9, 2025 Hey all - just a note that my wifi has been acting up (read: nonexistent) today. Hopefully that gets fixed soon or I’ll have other problems in addition to rollover tomorrow, but for now I’ll just be checking things less. I’ll try to get the Spec Doc links sent out to our Specs as soon as that’s resolved.
Stick. she/her Posted April 9, 2025 Posted April 9, 2025 TUF is probably a villager for that take tbh I think it’s too bold for an elim to suggest I think KelsierApologist and Raven are good for two people since they’ve already offered (although I wouldn’t hate Hoid Slayer being one of the two tbh)
OoklaApologist She/her Posted April 9, 2025 Posted April 9, 2025 7 minutes ago, Stick. said: TUF is probably a villager for that take tbh I think it’s too bold for an elim to suggest I think KelsierApologist and Raven are good for two people since they’ve already offered (although I wouldn’t hate Hoid Slayer being one of the two tbh) Sure. Submitting it now
Ashbringer he/him Posted April 9, 2025 Author Posted April 9, 2025 Okay internet at home works fine, that's good. 3
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