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Kuri Shardweaver

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Everything posted by Kuri Shardweaver

  1. "Ero" is also a Japanese word roughly equating to 'pervert/perverted', I think. Probably wrong though. It tends to happen.. *cough* Hi Em! Funny story, I have a younger sister that we generally call Em. That's irrelevant. And irrelephant, since it has nothing to do with elephants either! I'm Kuri. I'm only slightly insane, I promise. Ruin hasn't started whispering to me yet, so I'm pretty sure there's still hope.... Ah, who am I kidding, sanity is for chumps. Enjoy your stay here!
  2. Because. Everybody was kung-fu fightiiiin'~! Those guys were fast as lightnin'! In fact, it was a little bit frightening... Welcome, by the by. Kuri's Mad Musical Moment over
  3. Welcome aboard the SS Insanity, my dear! I'm Kuri, resident purveyor of hugs and shininess. Hope you enjoy your stay with us .
  4. Oh hey, I'm a Mistborn now. Sweet!

  5. Thanks for fixing it, Emer. Didn't see the original post, but I appreciate you guys communicating and resolving issues peaceably among yourselves As for your question, I suppose that depends entirely on what you're asking. What you did with the random passerby Xanethi was fine, as they're faceless NPCs. Obviously, you can't control other people's NPCs/Characters, their possessions, and of course have to live within the bounds of reason. Just keep in mind that you have effectively created a 'scene' by the collision and human pileup, and this is something that should be expanded on and resolved before your characters move much further. After all, I'm sure that random Xanethi was none too happy to run into a rock wall and then be showered in dirt as Krh'rhl 'tunneled'. And then he domino'd into other people. So yeah. You've got some work to do for the moment before the travelling continues . Keep in mind, this is a living, breathing world we're working in here, it's not like a video game where you can block that Nameless's path out of spite while they try walking along their programmed path, and they'll notice if you break into their house and start searching their drawers, pots, and treasure chests .
  6. WAAAHHHH!!! I'm gonna get stuffed in a tree somewhere, I know it >.< Also, it's not moving too quickly at the moment, so it may never be super-fast-paced, so don't let timeliness dissuade you too much!
  7. Welcome aboard, LR! As an aspiring writer, I highly recommend you check out the Creator's Corner or any of the three forum RPs 17th Shard has to offer. Chances are they'll help you immensely with writing .
  8. Welcome from someone who showed up while you were gone? I dunno. I'm Kuri. I'm delightfully demented and...umm...shiny! I'm also the upstart who undermined Silus by beginning ANOTHER forum RP, The Eternal Conflux. Check it out, it's awesome
  9. Free stuff is my favorite kind of stuff! Sign me up
  10. Sweet merciful Leyht, they're multiplying. EXPONENTIALLY!! *flees from the math!!!* (welcome )
  11. Welcome aboard! You sound awesome, and your profile pic is Aisha Clanclan, so Kuri approves!
  12. I would like to announce, that after a two week drought of no-net, I triumphantly return!! I know you all missed me dearly!!
  13. Nice to know my dream self has good ideas! XD
  14. At least you're here! Formal apology, guys and gals, my internet has been disconnected for a week now, and I have no clue when it'll be back. Only access I have atm is my phone.
  15. Hi Freja! I have a J name, and I'm not a stalker. Welcome aboard officially XD.
  16. Bizarre Bazaar It's that time of year again, when the self-proclaimed Wondrous Wagons begin their journey across Alteiryn to alleviate the good people of the lands of their spare Pulsers....err...to entertain the masses, that is!! Touting itself as the greatest moving collection of the mysterious and unusual, the Bazaar is Alteiryn's best-loved scam, patrons gladly parting with a Pulsemark or two just to see what sort of ridiculous ruse they are attempting to pull this year. Promising bizarre beasts and astonishing artifacts, it usually amounts to little more than mundane animals with horns glued in strange places and cheap parlor tricks, but rumor has it that this year they are showcasing something truly extraordinary.. The Wailing Phantom of Mawsback "Couldn't move away fast enough for the wife.." The woodsman said, drink in slightly trembling hand. "Had it up to here with the place, she said. Mawsback definitely saw better years." Taking a long moment to peer into the bottom of the pint, he licked his lips before continuing. "We could deal with the wolves growing in number. Set a few traps, they'll move on. Smart things, them. Had a bad year of gardens before, too. Sometimes ya get bad seeds, and the Beryls can't be helping everyone. It happens. But we'd had enough of that damnation spook.. As long as there have been people felling timber in the Mawsback Woods, there have been tales of the Phantom. By day it hides amongst the trees, silent and still as the grave. You'd never know it was there until you turn around and there it stands, taller than an Ohn and twice as wide. It wears the hides of all manner of beasts, draped from head to toe, a deep hood black as death staring right through to your soul. And then it reaches for ya, a low, wailing groan chilling you to the bone. You can run, but it follows ya, footsteps like falling timber as it wails." The woodsman shuddered involuntarily, finishing his brew in a quick gulp. His audience was all too keen to hear the rest of the tale and swiftly provided another. "It don't come into the village, not while the sun's up. But at night you can hear it in the streets, rattling the shutters with its steps, wakin' the babes with its moaning. Some think it's the Serpent's work, a giant sent to bring folk to their final rest, willing or not. My ol' man thought it was just a fool Hornless Ohn, far and away from its tribe, but even an Ohn bleeds when ya cut it.." A shattered axe was set on the table, eliciting a gasp from the crowd. "And me? I think...it ain't my problem no more." ***** I suppose the best way to sum up this thread is that it's basically going to be a short synopsis of the equivalent of 'sidequests' for the EC. Any individual blurb I post here is essentially something the characters can choose to investigate as they see fit. Obviously I will add more over time, and in true sidequest fashion participating in one may 'unlock' additional links in a chain. Keep in mind none of these are mandatory nor will they conflict with the primary goal of locating the Conflux or even with the Tolveran Incident, but rather they will exist as 'filler' threads between any major story points.
  17. This makes me happy in ways I cannot describe without interpretive dance.
  18. Welcome aboard! Gotta love choosing a book by thickness, eh? XD
  19. Bix Seelvah Sage Player Information Name:Kuri Contact Information:PM, AIM, Email. Character Information Name:Bix Race:Seelvah Age:39 Gender:Male Place of Origin:Isle of Insight, Wildwood Archipelago Class:Sage/Scholar Relationship Status:"Seekin' dat speshul laydeh who make me heart chime" Channeling Capacity:Moderate -Type:Internal for enhanced mental clarity, External for heightened balance and constructive purposes. -Focus Used:A bracelet of beads and bone charms. -Degree of Skill:Passable Appearance:Like all Seelvah, Bix is a tall and broad shouldered male with shaggy cocoa-brown fur and black skin, bands of silvery white beginning to creep down his biceps from the mantle across his shoulders. He has kind, bright green eyes and smiles almost perpetually. Preferring to keep his head of hair roughly shoulder-length, it is usually beaded and braided to help keep it from being directly in his face, and he tends to finger the beads while humming when lost in one musing or another. In keeping with the simplistic mindset of his people, his clothing usually consists of a vest of varying blues and simple loose tan trousers. Special Skills:Possesses a particularly keen mind for analysis and puzzle-solving, as well as very strong communication and people skills. Strengths: Hand-to-hand combat (when it can't be avoided), problem-solving, interpersonal relations. Weaknesses: Like most Seelvah, he tends to be optimistic, and more so than his kin a bit of an altruist, overlooking potentially dangerous behavior in others in favor of seeing their positive points. Personality:As easygoing and jovial as Seelvah come, Bix relishes meeting new acquaintances, whom he treats like dear old friends right from the start. An avid traveler, he is always seeking the next big riddle to unravel, new friends to help with their problems, and perhaps learn something about himself in the process. History: "I be comin' into de world jess lyk any o' me bruddahs n' seestahs, but I'll be sparin' ya dem hairy deetayuhls. Lit'ruhly." The Seelvah male chuckled deeply, pivoting on a palm as he pushed his glasses gingerly back into place. "I be Seelvah, yah, ya nawt be meestakin' dere. Callin' de Isle o' Insight me home, back dere in de Archipelago...dat nawt quite beein' right, now. Born dere, sure, grew up dere, absolutely bruddah! But de warhld, she my home. Always be fassinatin' wit her meestries an' wunders, yah? Always been lovin' dem, yaknow? Ever since I wuzza runt, always tryin' ta figger out dis an' dat...Get dem froots widdout d'sturbin' de hive, best way ta be gettin' from me tree to shore afore me bruddahs...is all a puzzle, ya? And da Bix, he love him a puzzle, haha! When I wuz gettin' into me adolesent yeers, an' me bruddahs an' seestahs 'cross de treetops start walkin' dey own paths, seekin' dey own ways, I get to thinkin'...'how dey do dat?' Wut mayk one Seelvah go one way, anudder dis way? For dat madder, wut make dem Oohns go da ways dey go? Wut de rocky bruddahs be fearin'? An' so Bix be findin' HIS path. People bein' da biggest, most compleecayted puzzle dere be, and I be thinkin' I travel de world, meet all de people, learnin' dey stories n' culcha, an' see if ol' Bix can't be findin' a way to help all me bruddahs and seestahs of all kinds be livin' a leetle more harmonyouslee." The street urchin, dangling upended from the talkative Seelvah's foot, remained wide-eyed in an even more stupefied sense of awe, jaw slacked. "Now, leetle bruddah, maybe you be tellin' Bix why you so desprit for dese pulsah's dat you try pickin' dem right outta me pocket? I be doubtin' dat be yer village's way o' shakin' hands an' sayin' welcome, yah?" Bix smiled disarmingly, setting the lad upright again on a barrel before flipping to his feet. "Bix be done tellin' his story, now ya be tellin' Bix ya own, yah?"
  20. Welcome aboard! Your English is very good for a second language, so congrats on that.
  21. XD You guys.. Luz, look what you've gotten yourself into. It only gets MORE insane from here, and this is just your welcome thread! So yeah. Welcome
  22. Wheee, just updated the race thread with the Seelvah X3.
  23. Well, since none of these were mentioned, I'll go ahead and plug three of my favorites. The Abominable Charles Christoper-Amazing story that perfectly gravitates between humor and serious business, and the art is INCREDIBLE. Kukuburi- Been on Hiatus for a bit, and will be for a bit longer, but it's a pretty epic story thus far, and the art is pretty sweet too. Homestuck- The current story on Mspaint Adventures, I stumbled upon Homestuck and powered through the entire backlog in a handful of days. I'm...not really sure what to make of it other than 'awesome'. Be forewarned the language can be a bit harsh at times, particularly when the Trolls are involved.
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