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alder24

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Everything posted by alder24

  1. Radiant spren are fully sapient and ripping them into two halves would be worse than a torture. They might feel excruciating pain throughout this entire process, it might even deadeye them permanently. And that's what I think would happen. You would just kill them, even if you were to provide them with a lot of Stormlight, this process seems too invasive and brutal to result in two, totally alive, sane and willing to bond spren. No spren would want to bond you and your friends if you were to brutally split them to create more of them. Edit: Cutting a spren with a Shardblade is painful and that doesn't kill, ripping spren into two halves would be even worse.
  2. Shock. Cavalry is mostly a shock unit on a battlefield - their main goal is to break enemy formation. Horses give a range, speed and mass advantage to their riders, they have a huge psychological impact on an enemy, not to mention that horses themselves were trained to fight, bite and kick as well, often protected by armor. Horses also can take a heavy blow and live. They fight in tight formations, which secures flanks of each rider and makes them really hard to kill. Then, after enemy formation is broken, cavalry retreats allowing infantry to follow, or press further to completely rout an enemy unit. Infantry simply can't compete. Historically horses were expensive - some horses were worth as much as a cost of several villages and riders often had many horses, just in case one of them died in a battle. Yet, horses were still used, they were dominant throughout the medieval period and beyond. The advantages of cavalry in war far outweighed monetary costs. Sure, it's not Roshar, but it all still holds true. Parshendi do not have any proper formation - they fight in pairs. They don't use polearms or spears - they use short ranged weapons like axes or swords. They don't even use bows once bridges are in place - they don't target horses with arrows. They are outmatched by cavalry. There are still massive risks, they are fighting on very unfavorable terrain, but horses are simply too valuable on a battlefield not to use them. WoK ch 32: No idea about this. Horses can live up to 20, or even 30 years so maybe they can fight for 15 or so? Still, just because they aged doesn't mean they aren't worth anything - they can still be used for training or some other duties. Yes, it's particularly expensive on Roshar, but nobility there bathes in diamonds - 100 horses is not that much for a Highprince. Having an effective cavalry formation on a planet dominated by infantry is hugely advantageous - cavalry don't just fight in battles, they scout, skirmish, provide supplies and secure logistics. They are fast, maneuverable response units, they are great at being rear or vanguard, they can quickly secure a location before an enemy gets there. They have so many uses in war that they are literally priceless, so priceless that they were still used during the era of machine guns - WWI and even WWII.
  3. Well, that fits, horses are nearly priceless on Roshar. Sadeas' heavy cavalry charge is 100 horses in total, losing nearly half of them would be a disaster. WoR prologue: WoR ch 67: WoK ch 32:
  4. Of course it's not applicable to every situation but it works well if you want to deceive your opponent or play defensively. Being able to pick up one enemy at the time by trapping them in a bendalloy bubble is a massive advantage, but bubbles have huge limitations. First major one is that unless you're a Savant (which is an abnormal situation) you can't anchor your bubbles to you, they are stationary - you can't run around the battleground as if you were a Steelrunner. Second big disadvantage is the fact that you can't create another bubble immediately after you drop the previous one - you have to wait a few seconds to do that. And those two things alone is the reason why Wayne without F-gold would be dead like 20 times - he got shot a lot of times and even running in an unpredictable way while making and dropping bubbles didn't save him from being shot. In the very first fighting scene in Era 2 Wayne got shot. We tend to look at Bendalloy having Wayne in mind, but without F-gold it's a very risky and aggressive style of fighting - too risky. Playing defensively with two bubbles is a good strategy in some situations - not always - just like doing what Wayne was doing is also a good tactic, but not always. And that's what I'm trying to argue here. It's just one strategy, one of many. It's useful sometimes, but totally useless in other scenarios. It's good to remember this is an option, but you can't use it every time. You can combine those two strategies together, first play defensively by having two bubbles, hiding behind obstacles, which would force your enemies to close the distance and be trapped in the cadmium sphere. Then you kill them effortlessly and drop your bubbles, starting to run around your surprised and scared opponents and kill them one by one, just like Wayne did using a bendalloy bubble. Wayne's strategy was to be unpredictable - adding another bubble to the mix has a potential to be even more unpredictable. That's an advantage. And yes, aluminum bullets are a problem, that's why I don't envision anyone just standing in the middle of the room with two bubbles around them - they should take cover and force their enemy to get closer. As for aluminum popping up bubbles, I might be wrong but I think there were examples of aluminum bullets passing through Wayne's bubble without popping it. The WoB is about creating a bubble when there is a tube of aluminum going through its border - in this case the bubble cannot close itself in that place, thus it pops.
  5. @Ale the Metallic Conjurer
  6. Because he wouldn't have allowed himself to be separated from Nightblood and after OB he would have reclaimed Nightblood from Szeth, who was imprisoned, and destroy him if that was his goal. Possible in theory, but in practice I don't think so. Nightblood is so saturated with investiture that it would be hard to target his mind only and he doesn't create any convenient visions like Rayse did. But Nightblood is sooo invested that he's under a lot of pressure, a reaction with anti-investiture might cause an explosion that might shatter his sword. Who knows (Brandon does). It all depends on what his true intentions with Gavilar were. Maybe it’s because he knew he had no way of avoiding new Radiants and that means another Recreance was coming (at least in his mind). What's worse for him, it would have meant he had to bond with someone and risked his life too - for which he might not have been ready. He might have been trying so hard to avoid this Desolation that he was ill-prepared for his failure. So he tried to hide the truth from everyone. Or he thought he had way more time to act, but now Gavilar had shown his true colors, admitting he would have just surrendered on Braize, the Stormfather was forced to search for a new candidate and start everything again - for which he had no time now, since a Herald just died.
  7. I theorize that bursting a Ferring with a nicrosil/duralumin will release all stored attributes without losing it to compression and diminishing returns. Normally when you tap at an increased rate, the attribute is used up to to facilitate the compression of the Investiture, which makes you lose some of that attribute. In this case it would be nicrosil and duralumin that provide power for this compression, so you won't lose anything. This is very dangerous, but also very useful if you have small amounts of attributes separated among many metalminds and you just tap one of it. They are protected from being crushed by their own weight, but the building certainly isn't.
  8. Yes and then you execute them with a gun placed next to their heads. Everyone outside your sphere would watch their friends dying very slowly, watching the bullet as it's passing through their head, ripping their skull to shreds, pieces of their brain flying off behind it and their body very, very slowly dropping on the ground. That's terrifying. Nobody would want to go anywhere near you. Well, you can always flare bendalloy and burn cadmium at a regular speed. But if you have a sphere of cadmium around you, there is no need to be faster than others anymore - they can't get to you no matter what.
  9. I'm guessing it's an error on the questioner's side. She was planned as a Misting, he said it in one of the earliest WoBs from 2009, when it still was Era 2: And in 2011 he said it's something he wants to explore because it's important for the future:
  10. I doubt it, he wouldn't have left Nightblood if that was his plan. No! Never! That's the perfect combination! Truthfully, he hates Shards and Endowment specifically, so maybe he just wants to mess with them and their plans?
  11. Are you carrying a minigun with you with 10,000 rounds of ammunition? Otherwise you will miss most of your shots unless your opponent is literally on the edge of the bubble. TLM spoilers: You didn't say anything about moving bubbles, but if you want to freeze time with multiple enemies around you, you have to be able to move your bubble to accurately shoot everyone. They won't be all standing nicely right on the edge of the bubble for you, they will be all around the place - you can't shoot them all from that bubble.
  12. Sorry, I wasn't aware of this. If you want to avoid getting spoiled in your topics, I do recommend writing a warning in your first post about it. True, there is no event that happens instantly and while the speeds at which chromium and duralumin burn are comparable, we don't know if the amount of investiture they are working with at that time are comparable as well - if the amount of investiture burned away by chromium is the same as the amount of investiture released in a burst by duralumin. One might be harder than the other and require more work, thus more investiture to accomplish and that means in the same timeframe one will do less than the other, therefore it might take longer for one of those metals to get rid of the same amount of investiture. The speed at which metals are burning depends on how much work the power does. And I did mention in one of my previous posts that time for chromium doesn't matter with just flakes. No, you can't shoot anyone outside the duralumin enhanced bubble, because bullets change direction randomly while passing through a time bubble - you can't aim. Also you can't move your bubble around the area unless you're a Savant. Plus moving around with a speed bubble creates a lot of problems because there are objects passing through it - this is way more complicated, it might even pop due to this. The use of duralumin and bendalloy is limited to situations when you're like Wayne and you just want to fight one on one with no interuptions for a bit longer - but the bendalloy bubble is quite small so even there it would be very hard to keep the fight inside, especially against a Mistborn.
  13. It was said in the prologue, he knows where BAM is hidden. I was thinking more about Vasher, questioning why he even agreed to work with Gavilar on anti-light. Anti-light is like Nightblood, a weapon that destroys the soul itself, leaving no traces behind. A weapon so dangerous that Vasher killed his own wife to keep it secret and was carrying Nightblood for more than 300 years to ensure nobody would ever get it. So why the sudden change of heart? Why did he decide to create the very thing he sacrificed so much to hide? This does not really make much sense and it points me to the conclusion that his interaction with Yesteel made him realize that those weapons are needed. Thus he let go of Nightblood on bad terms and he started to work on creation of weapons like him, but this time without any sentience attached to them - anti-investiture. That's not a very satisfying answer.
  14. I don't think there is a problem. Off the top of my head, WoK takes place over around 100 days, WoR is around 80 days - that alone is almost 4 months. 3 months for RoW is certainly fitting, but I don't remember how long it took. WoR prologue is saying 6 years before, so that means we have to add 80 days and 1 year to it, which once again gives us around 3 months for RoW to make KoWT prologue take place ~7.5 years ago. It all fits in my opinion. Yes, events of each book take place over a few months each. Things are happening fast. Here's a detailed, fanmade (Jofwu) timeline: https://docs.google.com/spreadsheets/d/1zq5bJoKE83ggDCjH43i1hZi0CIpB2iAx7v37zQPVFK0/edit?gid=856252766#gid=856252766 RoW takes place over around 2 months. Gavilar's assassination takes place on 1167.10.7.3, RoW ends on 1175.4.10.5 - 7.5 years after. It all fits.
  15. Oh, and we get confirmation of what many of us already knew, that Gavilar used an aluminum box to move Voidlight. That's neat, no need to keep us in the dark when we already suspected it. It seems he should be able to create Endowment-light (at least if the process is the same as creation of anti-light, which might not be true, it might require unkeying Stormlight for example), but from WoBs we know that he hasn't figure out how to Awaken with Stormlight, so it seems unlikely - it probably requires unkeying at least. The explanation is simple - he's now Honor's Cognitive Shadow, holding remnants of Honor himself and with that he's now indirectly a part of the Oathpact. He wasn't able to do that before Honor's death, but is now due to his Connection to the Oathpact gained from Honor's pieces. The pain wouldn't matter for an infinite Shard, with near infinite mind. It clearly seems that has to be the case. In WoR both the Prologue and the flashback chapter of Shallan's mother's death (ch 10) are said to be "6 years ago." Yes, that raises a lot of questions. I wonder if this somehow led to him and Nightblood separating.
  16. Wind and Truth prologue just dropped and while reading it I couldn't stop myself from comparing this new version to the old one. There are some minor changes to the text that have some significance for this theory, so I thought I would list everything I've catched, for all to see. Spoiler box to keep it short: There were also other changes, but unrelated to this theory and there might be things I've missed. My opinion of this is that I think the Stormfaker theory is a little less likely with this new version. The Stormfather times and times again reaffirms that he's looking for a champion - not a Herald - and it was clearly stated that he never offered Gavilar this position, it was always Gavilar's assumptions. This is exactly what Honor tried to say in his vision, finding a champion is a way to go, so maybe the Stormfather tried to do it on his own, instead of letting humans decide and getting bound to them? Anyway, Dalinar is on his way to become a champion, so this seems very consistent. Then they've drifted into a hypothetical discussion of consequences of becoming a Herald (point 4), which returned back in very weird circumstances later on (point 9). Gavilar recognized Jezrien's Honorblade, which puts to rest speculations that his visions were fabricated - they were the same Dalinar saw. Still, the weirdness remains. This Stormfather lied about the fate of Heralds (although he didn't use Vorin belief that Heralds are fighting in Damnation, he simply told they died and are there), he still accepted that Voidbringers have to return and the conversation around point 9 is still very weird. I was almost ready to argue that it's just a continuation of the previous hypothetical discussion, but the Stormfather went from "I'm searching for a champion" to "if you become a Herald" in a blink of an eye. He changed the subject to talk about becoming a Herald, a discussion they had at the beginning of the prologue, a long time ago from the perspective of them both. That's suspicious. Maybe he simply tried to avoid talking about his failure, with which he seemed to had trouble accepting ("Maybe… I’ve been wrong all this time"), or maybe there is a secret here. We might know this soon, with releases of Dalinar's chapters - we shall see. What do you think of those changes in relation to the Stormfaker theory?
  17. I'm stunned by the reveal that Vasher was working with Gavilar. It wasn't Gavilar who made anti-light first, it wasn't even Navani, it was a scholar from Nalthis - Vasher. Colors, I love this guy! On the other hand I got more affirmed in my belief that's the real Stormfather. I was comparing this version to the earlier reading and a few minor differences were quite impactful for this theory - like Stormfather saying he's searching for a champion, instead of replacement of Heralds and some other stuff. As for Ishar, Heralds don't feel each other's regular death, Prelude was very clear about this. This prologue didn't change my opinion on this.
  18. Zinc+duralumin can do both. We've seen its effect in TLM with the application of pure Dor to fuel zinc - it paralyzed Entrone. It probably depends on which emotions you target. TLM ch 60: Duralumin and nicrosil burn your entire reserves instantly, but they themselves aren't burnt instantly - reserves of duralumin and nicrosil burns separately from what you're bursting. WoA ch 38: TLM Ars Arcanum: Well, there is a difference - one gets rid of metals, the other releases all of their power in an unpredictable way. It's safer to use chromium but it takes some time, it's riskier and also more rewarding to use nicrosil. Use chromium on a Thug who tries to punch you, use nicrosil on him if he tries to step away from you. Only if you forgot about how important deception is during a fight. If you burn just bendalloy everyone will notice you're moving too fast and blurring through the fighting ground, so they can try to counteract you - like shooting in front of you, or grouping together. If you burn both cadmium and duralumin they will see you at the normal speed and won't suspect a bubble - bubbles are very hard to see, the edge of it looks just like a faint waving of the air and you mostly need to be familiar with them to notice their edge. Even Marais whe knew them well, wasn't able to spot Wayne's speed bubbles at first. Miles was doomed by this fact. That gives you an advantage because they won't expect to suddenly freeze in time while closing in on you. And if you're fighting against a Mistborn/Slider then your cadmium ring will neutralize their speed bubble, which would be handy if you have allies, as you noticed. AoL ch 2: AoL ch 4:
  19. The artwork from WoR is almost a perfect representation of Brandon’s image of Shallan, WoBs (relevant parts bolded): And here is a WoB with a real photo that's a good representation of a redheaded Veden woman (not Shallan specifically):
  20. I took the natural curl to mean curly, since if it was a wave it would have been described as so, maybe this all stems from different understandings of what that is though. Maybe your idea of it being straight comes from the “straight down her back” part? This is weird, I'm guessing this is from WoK ch 3 (yes, it's Way of Kings, we use acronyms here a lot), but in my version the sentence is quite different - no mention of either straight or curl: I guess you have a different, newer edition. I would interpret your quote as Shallan doesn't have curvy hair like Merida, more a little wavy ones - not too much, but not totally straight. Merida's hair doesn't go straight down her back - they go everywhere. My image of Shallan is mostly based on the official artwork from the front endpaper of WoR, made by Michael Whelan (Words of Radiance):
  21. Welcome to the Shard! Not really, I've always viewed her with straight hair. Although looking at a few descriptions of her from WoK and WoR, it wasn't mentioned if her hair were wavy or straight, so there might be some freedom of visualization working to your advantage. I remember Shallan having troubles with making her hairstyle sometimes, with her hair being in chaos, described as a flurry, unruly, loose, blowing free etc, so maybe that's where it came from? You might have subconsciously associated the movement of hair, or chaotic hairstyle, with curly hair and the image of Merida came to your mind as the closest fit. And there is nothing wrong with it. I've found ONLY one mention of straight red hair in WoR ch 63 (nothing in all other books, but I'm searching using "red hair," "straight hair" and "curly hair" phrases):
  22. Stasis? It's a gift granting you strength, giving you power, protecting you. It strengthens your soul, Preserving your life. I wouldn't call that stasis. That's not true for every Invested Art - famously Surgebinding doesn't reach for kinetic investiture from SR, it uses what's in the PR instead. Similarly Dor on Sel comes from CR. Breaths too, they are a gift existing mainly in the PR, while being attached to a soul. But you might be referring to how the magic (innate investiture) gets to a person and that always involves a soul - in most cases it needs to get through cracks in one's soul, but things like bonds can allow to bypass that requirement. That's how Allomancy is granted, that's how Hemalurgy works, how Surgebinding is given etc - it all comes through a soul. This WoB talks about how an invested art comes to be - it's not about kinetic investiture, it's how Allomancy became Allomancy specifically. Invested Arts are mortal manifestations of powers of creation. That's the pathway the WoB is talking about. I really don't understand this table, or rather its labels. If focus is meant to mean a Command, like in Awakening, then Splinters are 100% not a focus at all. Not everywhere Command is needed and in Surgebinding Intent is enough. Gemstones might be the focus you're looking for, but this only applies to certain Surges - for example Soulcasting needs specific gemstones, depending on which essence you want. Not true, Mistsnapping was the main way for Preservation to create Allomancers for millennia. Moreover every Scadrian have seeds of Allomancy in them due to the Preservation's fragment in their soul, they are capable of "randomly" becoming an Allomancer without Mists/Lerasium - but that's very rare: If by pathway you mean ways of obtaining kinetic investiture, then burning metals grant you power from Ruin, if you mean ways of obtaining innate investiture (power itself) than cracks in the soul made by spikes and filled with investiture from that spike. Nightblood and his steel is not a consequence of Metallic Arts. Whenever you see that something is made out of metal and it reacts to raw investiture (like Nightblood, fabrials etc) it's not because of Metallic Arts, it because they both are based on the same thing - metals in Cosmere have a spiritual property that existed long before Scadrial was made. Allomancy simply uses those pre-existing properties, or rather it's bound by those properties and that's why we can see those similarities. To add more, at this point Nightblood is more like a god metal rather than steel - he's pure investiture that pierces all realms. Because the Shard’s “natural pathway” is lifeforms, I believe Transformation expresses itself as Evolution. How is "lifeforms" a pathway? Autonomy is what you're looking for: Everyone can use Honorblades because they are a mechanical way of accessing Invested Arts. They are like Malwish Medallion, they have an identity of their own, they are a little self aware - they are machines that grant you powers. Their bond isn't as deep as the Radiant bond. This isn't related to Honor's death at all, in fact Shins used Honorblades and Surges in their numerous invasions of Roshar in a distant past. The chains you refer to aren't about Honorblades, they are about all Surges - most importantly Bondsmithing. After the destruction of Ashyn, Honor restricted the use of Surges on Roshar to prevent another disaster like this. This made Surgebindiers chained, especially Bondsmiths. Dalinar is also Unchained now. Ishar is also Unbounded - he has no bond with any spren, which would place "moral restrictions" on the use of his powers. RoW ch 66: RoW ch 111: Also keep in mind that we haven't seen a pure Honor's invested art - Surgebinding is of both Honor and Cultivation. Whatever Lift or Renarin is doing are also a form of combination of magics from different Shards. It's hard to speculate what a pure magic of Honor/Cultivation looks like because there won't be a clear division like we see on Scadrial. There is a "mostly" Cultivation based magic system on Ashyn, which works by contracting diseases that give you powers as long as you're ill. How it works, we don't know yet, but it's similar to a Nahel Bond (or Aviars, they get their powers from a symbiotic bond between them and invested worms). This also means that the bond itself isn't only of Honor, it's just a nature of Cosmere (Allomancy is also a bond, 3rd WoB in this post). Avatars aren't Splinters. We know of 4 Avatars of Autonomy, 2 of them are from different planets, which were created there using local Autonomy investiture already present in the system. Some Sand Masters can have up to 20 sand ribbons - they can't access investiture from different Avatars, from different words. It's all from Taldain and Autonomy, or at least one of her Avatars on Taldain. At least accessing kinetic investiture, that's most likely a Luhel Bond - it works the same as Aethers and in Tress it was mentioned another spores exists, which are white-black - like White Sand. It's 100% not like that. No water is required to use Aviar, it's a bond, similar to a Nahel Bond. Roshar predates the Shattering, thus Autonomy. Roshar was created directly by Adonalsium. As for Patji, we don't know if the island existed before Autonomy created her Avatar (most likely), but it doesn't mean that the island was made entirely out of Autonomy's investiture, more like Autonomy invested already existing island with her investiture present in the system, giving it sapience. Similarly Telsin wasn't made out of Autonomy's investiture at first, she was a normal Scadrian, with Ruin and Preservation's power in her, then she became invested with Autonomy's investiture and Ascended as an Avatar. I see no reason why Rosharan continent would be made out of Autonomy's investiture specifically. I don't know how you get to this, or what it even means. Endowment is all about giving with no strings attached. Not true, everyone in Cosmere has innate investiture like Breaths. Nalthians aren't even the only one that can freely give up their innate investiture - Threndites from Canticle can do the same. Stormlight is light, travels like light but can't be used to Awaken just like that - something else has to be done first, the easiest way would be to change Stormlight into Breaths, which is hard. Moreover kinetic investiture doesn't seem to be involved that much in Awakening. Breaths themselves are changing between static, kinetic and innate investiture, there is no additional power coming from anywhere. Breaths are innate investiture, they turn to kinetic when given a Command and they move between hosts, then they turn to static/innate investiture while in an Awakened object (because Seekers can't detect that, Breaths in an Awakened object can't be kinetic - and it make sense, after all Breaths provide a soul to an object, which isn't kinetic). Divine Breaths turn kinetic when they are used for healing, they always turn kinetic - and that's why they are used up and can't be transferred. The power is already in the system, it's all about Breaths. No, color is a spiritual property of an object. Draining colors to Awaken changes something in the spirit, which is reflected as a physical change in coloration. Lifeless would disagree. Their body is fully drained out of color and they still work! Awakening doesn't end when color is fully drained out of an object. You can Awaken gray/white objects as type 3 entities. Sun on Nalthis was never said or even suggested to be invested, instead we know that Tears of Edgli are invested and that's due to the fact that the whole valley and jungle, in which Hallandren is located, is invested because investiture is leaking from Endowment's perpendicularity and seeping into the ground, saturating it. But, while this makes Awakening more efficient by using dyes made out of Tears of Edgli, it's not required to use them - you can Awaken anywhere in Cosmere as long as you have some color and Breaths - we've seen Vasher Awakening in RoW. Yeah, that's wild. How does kinetic energy allow you to obtain Elantrian-ness? In Allomancy you get a gift, which allows you to Preserve yourself, in Hemalurgy to break souls to grant power, how does this work at all? And how's Devotion a Kinetic Energy Shard? That makes no sense. It being based on geography is the result of Odium Splintering Devotion and Dominion and trapping their investiture in CR. It's not a focus of any Shard, it's just because where investiture is. Because the whole city is an Aon, the modification needs to be placed when the original Aon was drawn - on the ground. No, they use investiture from the Dor in the Cognitive Realm. When an Elantrian draws an Eon, it opens a conduit for investiture from the Cognitive Realm to flow through it, into the Physical Realm - just like metals in Allomancy, but there it goes from the Spiritual Realm instead.
  23. Eland was a Mistborn, even though he wasn't born with this power. I doubt this term will be replaced, it will simply have a wider definition. Theoretically, everyone on Scadrial is a Metalborn because everyone has a tiny potential from Preservation's fragment in their soul.
  24. That sounds possible. It should work like Parshendi bond with lesser spren, granting them regular forms (which doesn't grant them powers, it modifies their attributes) - a bond that is possible for humans to make as well (although with unknown results). I don't know if spikes are the way to go (of course you went for a spike as your first example), or you should just make ironminds like Malwish medallions, but without the nicrosil section - just iron working like nicrosil in medallions. Sounds easier then this spike thingy. They know how to do this with nicrosil, they just need to learn how to do this with every Feruchemical attribute.
  25. Nicrosil is a great offensive weapon, even better than Chromium. Why? Leaching takes time (but this generally doesn't matter with flakes - not enough metal), while nicrosil causes your opponent to burn everything at once. Unexpected surge of power is dangerous to any Misting/Mistborn. There is a reason why Vin had to burn pewter with steel when doing duralumin bursts. So if you catch a Coinshot or a Lurcher mid push/pull and nicroburst them, they will shoot up into the sky with no metal reserves and death awaiting them on the other side, possibly damaging their body depending on anchors used (as they don't have pewter like Vin). Moreover it's possible they'll reach such speeds with this, that they won't be able to slow down in time with steelpushing before hitting the ground, even if they drink another vial. For a Thug this also would be a great option - just touch him when he isn't punching you and his pewter is all gone, while he didn't even move. Or touch him when he's running, that will be funny. Bendalloy bubbles can reach duralumin level emotional Allomancy, which is handy. A Mistborn can burn both bendalloy and cadmium at the same time and use the difference in bubble sizes to their advantage - a cadmium bubble is larger than a bendalloy one and they cancel each other out in regions they overlap. You can create a sphere of slowed down time around you, able to deflect any projectile aimed at you or catch anyone trying to get near you in slowmo. Once they're caught, it's basically shooting fish in a barrel - you have all the time to react, they can't even see it coming.
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