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Everything posted by Quantus
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Also possible that the Well and Pits of Era 1 are non-functional whereever they are now, and Harmony manifested his own. But personally I doubt that just because I think it would imply a more complete co-mingling of the two shards than we've been told has happened so far.
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I know this isnt what you want to hear, but you really should go to the doctor asap. I use to work with a guy who had permanently lost all hearing in one ear literally in that exact way (hit by a smallish wave on his way out of the surf).
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Looking at it, I'm making at least two logical leaps there (Thanks for calling me on it). We know Steel and Iron can push/pull on the Lines, so if they can see a line to a point they can place their force there. The WOB I posted stated that a Coinshot (specifically) could learn/train enough to be able to see individual points on an object instead of the default center of gravity. Now, assumption #1 is that this would also allow a coinshot to change their local target instead of being locked to their own center of gravity, letting them pull each side of the ring to a different hand. And Assumption #2 is that all of those things would be mirrored with a Lurcher. If both are true, then a Lurcher should be able to pull two halves of a metal object in two different directions, letting them break more or less anything they could break with their hands (barring some situation and/or mechanical advantage). But now that you mention it, I could see other ways it could go. For example, Maybe a Coinshot can be more versatile with the Target ONLY (and can only ever pull to their own center of gravity) while the Lurcher can only pull on the targets center but can pull toward any part of their own body (with training, of course). Or maybe what the WOB mentions is the actual limit of it, and both types of Misting can only alter the force point on the Target side, and not their own.
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What Order of Knight Radiant is your Favorite?
Quantus replied to Argus the Awful's topic in Stormlight Archive
Im looking forward to seeing what Stonewards and Willshapers can really do. Until then I think the Lightweavers have the most long-tern potential for being OP (not counting Bondsmiths that start that way). -
Mechanics of Copper and possible interference with Surges
Quantus replied to The Technovore's question in Cosmere Q&A
Copper is fundamentally an Internal effect, so I dont think you can use it to actively disrupt external effects like a Lashing or Lightweaving, especially physical effects like those, ay more than it would shut down Steelpushing. That sort of thing a more active and/or physically present Barrier like Plate or Aluminum (I think). Effects that are more cognitive or Spiritual in nature (and/or require some sort of trans-realmic effect) might be be blocked. Things like Shallan's supernatural Memory that can be warped by an Unmade could probably also be warped by an active Coppercloud The language via Connection maaaybe, but Bondsmiths are implied to be just plain OP. Im curious if it could be used to suppress the Squire Bond as if the Radiant were too far away? You could potentially hold somebody in a cloud to prevent them from forming a Bond, and maybe prevent them from summoning a Shardblade. -
That shouldnt be all that much different than what coinshots (or especially full mistborn) experienced when flying around the city. Skilled Steelpushers (And so presumably Lurchers) can perceive and thus theoretically push/pull on targeted parts of a given metal object. If they can achieve that they'd get all kinds of cool tricks. With enough power and skill you could rip things apart by pulling each half to a different hand.
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Regular yes, and horses are one of the more prominent Shin exports (by reputation if not by volume). Ryshadium are strange, with lots of RAFO. My best guess is that they are a more recent development, but no clue if that's a natural evolution or not. We do know that they are a genetically distinct subspecies of horse has started to form a spren Bond the way so many native species do.
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What are you arguing exactly? That Slatrification doesnt break Sand mastery, that it doesnt break the wider Investiture economy of the Cosmere, or that you thing the actual known uses of Sand Mastery makes it weaker than other Magic systems and thus should be "balanced" against them by letting them bypass one of it's limiters? The key points I see: In the context of just Taldain, it lets you power-level your base strength of sand mastery In the context of the wider cosmere, it's one of the easiest known ways to convert different kinds of Investiture. In the context of the emerging trans-planetary Investiture economy, If the microbes on the sand can be cultivated off-world then it becomes wildly more important. It will become the Spice that must Flow. In the context of relative Power balance of the magic systems, I fully expect that Sand Mastery can do at least as much with Investiture and general Realmics as the Metallic Arts can, with enough scientific development. But also, Relative Power Balance has never been one of the goals I believe there is a WOB that I cannot find where he says he has no real intension of "Balancing" the magic systems against each other the way Ive come to expect from way too much DnD/table-top gaming.
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I think I support the change, or at least see the justification. The danger with slatrification is more about the upper bounds, in that it circumvents the primary limiter, much like if a 10th heightening person could actually cycle from grey to white and back, completely negating the Color aspect of the awakening magic system. I aslo suspect that he's thinking more about how White Sand is going to impact the era4 trans-planetary cross-culture, more than just its Taldain setting. Specific thoughts: a) By cosmere standard White sand is relatively easy to cultivate, and can be charged by the presence of any Investiture (including a nearby Radiant). This makes it one of the more universally accessible (and potentially renewable) Investiture storage methods available. Less elaky than Gems, more universally accessible than metallic arts, Not really, at least in the wider cosmere. It charged a jar pretty quickly just in the presence of one relatively "quiet" Surge, so being in a Storm, near a big ball of Kinetic investiture like Elantris, a Perpendicularity, etc. should blast it white in no time. And this is at least one big area where it shines: it can convert investiture. c) Here's where the narrative danger happens: Power-leveling. With a big enough supply of sand the Master could channel investiture infinitely, without limit, and thus potentially blast the strength of their Master right up to Sliver levels since Use (and Overuse) directly increases your total strength. Imagine if a radiant got slightly stronger every time they used a surge, and then they power-leveled every Highstorm. d) I strongly doubt that it will stay that way, purely because I said precisely the same thing about the Metallic Arts once upon a time, yet we know that equally limited magic system can be hacked into all kinds of weird things including full FTL space-flight.
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I think what is throwing me is that I was kind of operating under the assumption that the Aons (and other regional languages) where "born" from the shattering cataclysm. Because the Seons and Sakze were. But from a Chicken Vs Egg standpoint it actually does make more sense if the shapes/symbols were already significant to the Shards and their destruction just blasted off the "sparks" into those pre-defined shapes.
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So far Harmony's Intent is all about the balance of Opposites (though WOB says Discord might have worked too). But all that's being impacted by the two original Shards and the opposing nature of their Intents. We've bee ntold that the two are mingled/Connected enough now that they would not be split without effort, but I dont think that means they have entirely integrated (yet).
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OATHBRINGER SPOLERS - When did Shallan reveal herself to Mraize?
Quantus replied to Cole's topic in Stormlight Archive
I could have sworn he hinted that he'd figured it out before that, but I dont have a specific passage. I wasnt entirely convinced she ever had him fooled.- 4 replies
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Closest thing I think we have right now (absent the promised quantification) is this more relative ranking of invested objects:
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D'oh!
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Dominion might fit "Tezim the Great" these days RoW Spoiler:
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It hasnt changes persay, it's just a lot more complicated than that (and this might get into spoilers from outside of Mistborn, so Ill try to be vague where necessary). One of the Big Questions of the cosmere, and one that Branderson has said he wont clarify so the audience can decide for themselves, is what actually happens when you Die. One the one hand, Everything in the Cosmere is "made of Investiture" in the sense that the Space, Time, a person's body and mind and the whole Physical Realm all sort of Emanate from the Spiritual Realm, and Sentience itself arises from the presence and/or concentration of Investiture a creature/object has. On the Other hand, everything I just said is just one In-world interpretation that is debated. What they can observe in-world is that when a person dies in the Physical World, something like a ghost appears in the Cognitive Realm for a brief period of time before going Beyond, and if they have (or get) an infusion of Investiture in that window they will linger on longer (until the extra Power runs out). But then, one of the more accomplished Scholars in world is also such a ghost-creature, and that character believes that the original Soul is long gone and what's left is just a fossil in the shape of a Person. Could be valid science, could be depression... The other important data point is that the Shards exist in all three Realms, most of the Investiture in existence resides in the Spiritual Realm, and they can tell when Investiture is "destroyed" it returns to the Spiritual Realm. But Dead Souls are Beyond them; they can catch a soul and Infuse it before it goes Beyond, but they cannot reach Beyond, return a Soul from it, or perceive anything that happens there. EDIT: There's "Dead" and "Mostly Dead". Mostly Dead can be tested and interacted some with all the Magic, but Dead Dead is just a mystery to them as it is to us. And Im sure peoples in-world opinions are just as much a mix of Science, philosophy, and/or religion as we see on Earth.
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What a Soul is and what it's made of is highly debated In-world, and Branderson hasnt not been willing to weigh in to confirm any one theory. Cognitive Shadows can be made, but even those shadows disagree on whether they are the "original" or just a fossil-style imprint. It's the old question of whether a Ghost is the original Soul or just an echo left behind when something "else" goes Beyond. Technically all Metalminds store Investiture, just different types (and there's supposedly some overlap), but as far as we know so far Nicrosil stores the ability to use different kinds of investiture, not necessarily all types and/or Investiture Structures (like a whole Spiritweb). Ferucehmy stores and infuses the investiture that is flowing between the Realm to create/maintain the mortal person, but (as far as we've seen) it doesnt actually touch or alter the Spiritweb itself. I think it's more or less the same reason you cant steal normal Breaths with Hemalurgy, because they are present on/in the Spiritweb. Hemalurgy, on the other hand, can apparently do this all day long, and staple a Cognitive Shadow back onto a physical Body. Not unlike (I suspect) how tone was used to hold the fraying Inquisitor Spritwebs. But then. housing and splicing pieces of Spiritwebs are the core of Hemalurgy.
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Interesting Idea, hard to say. The lesser spren granting the form seems to be more housed in the gemheart of the singer, distinct from a Radiant Bond that is more external. We've seen envoyform forming Connections, but we havent seen it manipulate pre-existing Bonds. If that's a real limitation, they'd need to make a new Connection over-shadows the spren's Connection to the Planet (if that's even possible given that they are living Investiture).
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I cam across this inforgraphic recently that lays out the milestone timeline of the development of electricity-based science and technology. We often try to pin down the Real World Equivalent of a cosmere world's culture or technology (which is usually less straightforward than one might first expect). Reading through it, I propose that Rosharan Fabrial Technology was languishing in the 1700's until Navani came along to play the role of Michael Faraday, the one without a formal science education who never-the-less consolidated a bunch of pieces of knowledge, dispel a lot of the persistent misunderstandings, and provide unified theories of function that led to a huge boom of Invention and technological advancement. Thoughts?
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All, by definition. Eshonai and/or mentioned it at one point (in WoR I believe). Agreed, I think you'd could (in theory) try to make your case to any of the Spren, so it would depend on the individuals. Though it is apparently possible to take additional steps to forcibly prevent the Spren from ending the Bond. Maybe you put the bond in a Spike into the Spren instead of it's "natural" state, so that it cant release it voluntarily. Or Maybe you spike in so much Connection to yourself that they are anchored to you similar to how they are anchored to Roshar itself.
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Sixth of Dusk takes place on the planet "First of the Sun" in the Dominad solar system. White Sands takes place on Taldain, the only planet in the Taldain System. The connections between the two are pretty vauge and on the level of most of the tenuous connective tissue in the Cosmere, and I believe were actually revealed in later WOB's rather than in the text itself. You wont need to have read either one to follow and/or appreciate the other, and honestly you'd probably have to read both a 2nd time (plus Arcanum unbound and a lot of WOB's) to dig into the connections.
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Been there my friend, happens to me more often than not. Recently too :-)
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Right, I know, you were replying to my statement when you did so. I wasnt trying to rehash that part again, jus responding to @MGershone's post.
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If I wanted to get Forms via Hemalurgy, I think Id try to spike the ability to grow a Gemheart, gaining the ability to gain (and change) forms. Setting aside the Rosharan War and it's "sides" the Forms of Power are pretty attractive. Offhand, I think Envoyform would be the most useful for a Worldhopper, gaining the ability to Connect to the locals for language, and potentially more dramatic Connection effects when Worldhopping (since Connecting to the Shardworld to gain it's magic is a common theme). Nightform being precognitive and potentially operating on a Fortune effect could be very powerful, but lacking details it's hard to say right now (Era3 is supposed to illuminate this mystery).
