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Quick Fix Game 77: (S)Andor(son) Elimination


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Posted
23 minutes ago, Doc12 said:

(stop changing your name it's really hard to keep track) and

You just have to type @The Unknown and I'm the first that pops up, easy really. I haven't left that system for a bit. And I have to stay on theme for my games!

Thanks for running this @DrakeMarshall, the rules were cool and I wish I could have interacted with them a little more 

Posted (edited)

Wow what an amazing game. First id like to thank @DrakeMarshall for running this game. Definitely a wild one to be my first in 4-5 years lol. The rules were deceptively simple but allowed for some great creativity in plays on both sides. A ton of fun!

I think by this point in the game it definitely makes sense for the rebels to win. Incredible how lucky the village ended up being though and how dramatic this all turned out! What a great way to end a game.

I will say, it was funny I was picked to be the ISB Successer as well as get 2/2 of the used tech charges xD. People really wanted to trust me ig this game which I think is a first... and ironically the game where I kept claiming evil lol.

Congrats to the Rebels. @TwinStorm you did a good job staying under the radar when quite a few people were suspicious of you. Also great job on making a dead drop that Doc figured out but no one in village did. @STINK im sorry you died C1. I feel like that happens every time we are in a game together xD. But I enjoyed reading your thoughts and strategies and talking to you in the dead doc! @Hoid Slayer was fun to read your thoughts in the elim doc. @Divergent im so sorry for hammering you at the end there... it turns out even if I did nothing the vote may have still been tied... rip... I really enjoyed playing with you and hope to see you in more games! @Doc12 Im not sure if ive played a game with you before (pretty sure at least one though idr right now) but i really enjoyed our PM and trying to outsmart you this game. Wasn't able to do it this time but next time there's a game where elims dont know each other I'll be better prepared : P . I also loved our conversations in the dead doc. Oh yeah, you also played an amazing game. The PM exchange where you lied and I claimed evil to you is definitely one of my favorite PM exchanges ive had in a game lol. Also incredible catch/snipe on CD.

@Kasimir you did really good analysis and were super villagery this game. I have a tendancy to tin foil, and i had to keep reminding myself you were probably a villager... Im glad I was able to send the tech to you, though im sorry I didnt think far enough in advance to send you a more useful role in that stage of the game. 

@Booknewt i had a lot of fun working with you this game. Fantastic first game and instincts. I know you have some previous experience but forum mafia + new community/meta can always be hard I think.

@Argenti I owe you an appology for pushing you so much during the game. I legitimately thought you werent posting but when i did my post by post analysis D4 or 5 idr i realized you had been and I needed to give reads more based off that. Despite reading your as a rebel all game, I did tell doc I didnt want to vote on you D4 after your interaction with TwinStorm. It felt too villagery.

@IHadAThought sorry for killing you at the end there. Wanted to move off Argenti and gave you or TwinStorm as options and of course doc suggested you over TwinStorm lol.  I hope you had fun and would love to see you in more games!

@Experience thanks for my first tech! It helped me check Doc and Hoid which was incredibly helpful this game. Unfortunate we didnt get to talk more : /

@KaladinsSenseOfHumorSpren @CoderDrag0n8 great plays with choosing successors. Knowing me I probably would have picked Doc D1 and died C1 xD.

@The Unknown Misting it was great meeting you this game. Seems I elim read you a little too fast lol. 

@ThatOneWorldhopper what a great end! Picking Doc this last cycle was clutch and you were able to take a almost guarenteed loss to a 50/50.

@Aeternum while you were only here the last cycle, very much apreciate you coming in and doing so much analysis so late in the game. I always enjoy reading your analysis in our games

Anways, great game. Im glad I got to continue my legacy of being obnoxious in docs. I think i added 15 pages in 24 hours after I died and when Doc joined it got longer very fast (helps when you find out you are both very passionate about the same media beliefs xD)

10 hours ago, DrakeMarshall said:

Oh, also, some hypothetical results from dueling matches that never happened:

  • Doc vs Fura -> Doc
  • Doc vs Kas -> Kas
  • Doc vs TOW -> TOW
  • Fura vs Kas -> Kas
  • Fura vs Storm -> Fura
  • Kas vs Storm -> Storm

Awwww ok. Doc beats me even in death xD. I guess Kimrick really has gotten old xD

Also, I'm glad I got a chance to prove Drake wrong. You said no one is ever willing to pass items, so I said to myself before the game started I'd pass one if I could... and then I got one and was like, no... I can do so much good with this item and I dont want to accidentally pass to a rebel... but then D4 when I got another I figured that it frankly wouldn't be as useful to me as the previous one. Also figured there was a good chance id die unless the elims thing im protected, so passing makes sense... in retrospect, I could have saved myself... but I didnt think about that because obviously surveillance is the best role in the game xD

So I sent Kas surveillance and kinda lost us the game when if I sent vote manip or medic charge we may have been better off 😭

edit: aaannddddd thats another loss for me... I was just going through my old games and my win/loss record is so bad xD

Edited by Furamirionind
Posted
5 hours ago, DrakeMarshall said:

and there's probably other shenanigans I missed

oh yeah there is at least one more thing

Spoiler

there was a point on Day 4 when TOW asked if conditional actions are allowed, and tried submitting one (specifically "interrogate Kas if Hoid has the most votes at end of day, otherwise interrogate Hoid", with a previously submitted unconditional order to just target Kas)

honestly I don't have anything against conditionals, but the rules did not specify one way or the other, and I don't think there's an overwhelmingly 'default' answer

and it turned out that my ruling on this was suddenly Important™️ cuz it would determine if an elim died that day or not

which to no fault of TOW's made for a bit of an awkward situation on the GMing side bc whatever answer I gave, it would be an ad-hoc ruling that pretty significantly impacted the balance between the teams

I did not really want to have such a big impact on the game after it started, I think the GM is just there to facilitate as best they can without playing sides (if you're playing Blood on the Clocktower I think maybe more GM meddling is expected? but in a typical game of mafia that's generally not the expectation)

so naturally I fobbed off the problem on someone else

that's what impartial bros are for right? 😔

I asked Araris whether I should allow conditionals, without telling him which ruling corresponded to which outcome, just to impartially decide whether the mechanic should be allowed or not in the abstract

so that's the story behind why there's no conditionals, and how in an alternate timeline Hoid might have died, I dunno how that would've gone down

in an ideal world I'd have codified a policy in the rules ahead of time and thus wouldn't be put in that situation, my fault tbh, but yeah I think failing that having the impartial mod decide impartially was a decent option

idk I don't really call on impartial moderators that much but I assume this is a sort of thing that an IM might do. If not then thanks for humoring me Araris :P well thanks for IMing regardless lol

we can discuss whether conditional orders should or shouldn't be supported in games but I don't really have strong opinions about that, or rather I think there's things both for and against it. But in this specific situation I really just didn't wanna end up derailing one team or the other based on something I made up on the spot that wasn't anywhere in the actual rules

crazy how close this game was though

I guess that's the problem with making a well-balanced setup is that every little thing matters 😔

anyways I enjoyed the Star Wars RP and the chaotic plays that some of y'all made, again thank u all for playing and catch you later

last I heard the signups for the next game is on track to get posted so if you still need to scratch the 'murder internet friends' itch then consider staying tuned for that ig

Posted
1 hour ago, DrakeMarshall said:

oh yeah there is at least one more thing

  Hide contents

there was a point on Day 4 when TOW asked if conditional actions are allowed, and tried submitting one (specifically "interrogate Kas if Hoid has the most votes at end of day, otherwise interrogate Hoid", with a previously submitted unconditional order to just target Kas)

honestly I don't have anything against conditionals, but the rules did not specify one way or the other, and I don't think there's an overwhelmingly 'default' answer

and it turned out that my ruling on this was suddenly Important™️ cuz it would determine if an elim died that day or not

which to no fault of TOW's made for a bit of an awkward situation on the GMing side bc whatever answer I gave, it would be an ad-hoc ruling that pretty significantly impacted the balance between the teams

I did not really want to have such a big impact on the game after it started, I think the GM is just there to facilitate as best they can without playing sides (if you're playing Blood on the Clocktower I think maybe more GM meddling is expected? but in a typical game of mafia that's generally not the expectation)

so naturally I fobbed off the problem on someone else

that's what impartial bros are for right? 😔

I asked Araris whether I should allow conditionals, without telling him which ruling corresponded to which outcome, just to impartially decide whether the mechanic should be allowed or not in the abstract

so that's the story behind why there's no conditionals, and how in an alternate timeline Hoid might have died, I dunno how that would've gone down

in an ideal world I'd have codified a policy in the rules ahead of time and thus wouldn't be put in that situation, my fault tbh, but yeah I think failing that having the impartial mod decide impartially was a decent option

idk I don't really call on impartial moderators that much but I assume this is a sort of thing that an IM might do. If not then thanks for humoring me Araris :P well thanks for IMing regardless lol

we can discuss whether conditional orders should or shouldn't be supported in games but I don't really have strong opinions about that, or rather I think there's things both for and against it. But in this specific situation I really just didn't wanna end up derailing one team or the other based on something I made up on the spot that wasn't anywhere in the actual rules

crazy how close this game was though

I guess that's the problem with making a well-balanced setup is that every little thing matters 😔

anyways I enjoyed the Star Wars RP and the chaotic plays that some of y'all made, again thank u all for playing and catch you later

last I heard the signups for the next game is on track to get posted so if you still need to scratch the 'murder internet friends' itch then consider staying tuned for that ig

yep, getting through the committee rn

Posted
6 hours ago, Furamirionind said:

@KaladinsSenseOfHumorSpren @CoderDrag0n8 great plays with choosing successors. Knowing me I probably would have picked Doc D1 and died C1 xD.

I'm gonna be completely real, I just looked at emojis.

I had a funny hand emoji, DyingRightNow and Lotus had non-whatever the base emoji was

So i picked DyingRightNow because of my confusion

Posted

@DrakeMarshall Thank you for running this! This was really fun, very much enjoyed it

Congrats to @Doc12 @TwinStorm @Hoid Slayer @Divergent for winning! Although I seriously wish I hadn't gotten distracted by homework and had submitted a Day 4 surveillance on Doc like I had planned...

4 hours ago, DrakeMarshall said:

last I heard the signups for the next game is on track to get posted so if you still need to scratch the 'murder internet friends' itch then consider staying tuned for that ig

Yessss.

Posted

Personally I think it makes sense to have conditional actions by default be unallowed. I think conditionals can kind of open a can of worms where you now need a whole set of rules about what you are/aren't allowed to do conditionals on. I also think it could raise questions about conditional NKs and conditional votes. All of which (especially votes) would add potentially a lot of work to GMs at rollover... and then what if 2 people have conditional actions that would somehow affect the other person's condion or action? I also think in a game where people dont know conditional actions are allowed, it makes sense to ban it as other people may have been doing them if they knew. (Probably wouldn't have affected me as I was always on during rollover, but others weren't) 

I think the upside is people who cant be online at rollover can still interact with that game state to a degree, but I don't think that outways the concerns earlier about complicating the game and needing a set of rules/guidelines.

That being said, I think a ruleset that includes conditional actions would be interesting to try to see if my concerns are unfounded and if it works... I will also say, thinking about a ruleset that is made around the idea/expectation that people will submitting conditional actions sounds very fun to me. Like possibly not knowing what you did last night because you dont know if your condition was met or not and needing to figure that out...

Posted
6 hours ago, Furamirionind said:

Personally I think it makes sense to have conditional actions by default be unallowed. I think conditionals can kind of open a can of worms where you now need a whole set of rules about what you are/aren't allowed to do conditionals on. I also think it could raise questions about conditional NKs and conditional votes. All of which (especially votes) would add potentially a lot of work to GMs at rollover... and then what if 2 people have conditional actions that would somehow affect the other person's condion or action? I also think in a game where people dont know conditional actions are allowed, it makes sense to ban it as other people may have been doing them if they knew. (Probably wouldn't have affected me as I was always on during rollover, but others weren't) 

I think the upside is people who cant be online at rollover can still interact with that game state to a degree, but I don't think that outways the concerns earlier about complicating the game and needing a set of rules/guidelines.

That being said, I think a ruleset that includes conditional actions would be interesting to try to see if my concerns are unfounded and if it works... I will also say, thinking about a ruleset that is made around the idea/expectation that people will submitting conditional actions sounds very fun to me. Like possibly not knowing what you did last night because you dont know if your condition was met or not and needing to figure that out...

I think LG 11 might have allowed conditional actions to some degree, but that game is probably not a great template for designing a balanced game either.

Posted

ggs rebels

thanks drake for running the game, was def an interesting ruleset, if only I had survived one more cycle...

at least I was right about Fura.

Posted
On 11/4/2025 at 6:24 AM, DrakeMarshall said:

Doc vs Kas -> Kas
Fura vs Kas -> Kas

Spoiler

aj-styles-rubs-hands.gif

On 11/4/2025 at 6:24 AM, DrakeMarshall said:

Storm vs Kas -> Storm

Spoiler

Major AEW Star Revealed As Hiroshi Tanahashi's Final Opponent

On 11/4/2025 at 8:03 AM, Divergent said:

So funny how many of us acted thinking Kas was a Rebel. 😂

Legit funny given how much I was just chilling and with most of my brain on wrestling 😂

On 11/4/2025 at 4:48 PM, Furamirionind said:

@Kasimir you did really good analysis and were super villagery this game. I have a tendancy to tin foil, and i had to keep reminding myself you were probably a villager... Im glad I was able to send the tech to you, though im sorry I didnt think far enough in advance to send you a more useful role in that stage of the game. 

ty and dwai mate you played well and i wasn't really focusing this game either.

my spelling and grammar continued to improve as i got more back into the game 😂

anyway sorry for the late got hit right by stomach flu after that and also tired af and recovering. Congrats to the Elims! If someone pinged and I didn't reply sorry about that, still tired as all hell, don't catch repeated sick in a row it messes with your energy levels.

Posted
3 minutes ago, TwinStorm said:

Wait can someone send me the link to the dead doc?

I don’t have it to pull up quickly but I’m pretty sure it’s in the main thread of the last day

Warning: the dead doc is like sixty pages

  • 2 weeks later...
Posted

WAIT

I just realised Kreen didn't actually die

He was reassigned! Yes!

~

Kreen awoke once again in an unfamilar landscape. In front of him was a door, but there wasn't anything behind it. 

He checked his bronzeminds. He'd been asleep for over two weeks straight. He shrugged, then opened the door and walked through.

Posted

Never did decide what happened to Reka did I. And the writeup didn't say. Then again if we're going by the rp that happened while we were waiting Reka got stuck in an exploding ISB headquarters, so Kreen might actually have been better off even though he got voted out

  • |TJ| changed the title to Quick Fix Game 77: (S)Andor(son) Elimination
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