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Posted
9 minutes ago, Faerie Braids said:

@DrakeMarshall Sart is the Contact. You must eliminate him.

what makes you so sure of that. also why do you want to kill the contract?

Posted
Just now, DrakeMarshall said:

That is very interesting but I'm actually looking for the contact

I am the contact

Posted
28 minutes ago, Aeoryi said:

Okay kill me then

Have your doc vote

I am the doc senate

20 minutes ago, RoyalBeeMage said:

what is an evulz?

It's similar to evil, but with more lulz

Posted (edited)

To the real Insider - assuming you're still alive.

If you want to claim and indicate who you want dead, I might take it under advisement. If you are able to convince me by this cycle, then we win full stop.

If you don't want to claim, that is also a valid strategy, since it leaves you hidden, and once I die, you will control the NK, and will be free to take a shot at the Contact. You will win as long as you can avoid getting executed for 1 cycle.

Up to you 🫡

It really just depends whether you'd rather play offensively or defensively.

edit:

To the village - you also have a choice in front of you.

Namely, whether you vote for me or not.

There are honestly pros and cons on either side.

Edited by DrakeMarshall
Posted
18 minutes ago, DrakeMarshall said:

I am the doc senate

It's similar to evil, but with more lulz

##Vote DrakeMarshall

Posted
15 minutes ago, DrakeMarshall said:

There are honestly pros and cons on either side.

and what are they?

Posted

This does not spark joy. Well, we're in do or die territory now. Unless an extreme long con is happening, the informant is dead. We have two paths to victory.

Option One: We kill Drake now. That leaves us one Cycle to find the Insider and kill them, before they kill the Contact.
Option Two: We kill someone besides Drake. Of course, that leaves Drake open to submit the night kill, and potentially hit the Contact. Plus, we run the risk of hitting the Contact ourselves. However, that gives us better odds of hitting the Insider. Basically, it's a push your luck tactic.

These options also suppose that Neil was not the Insider. If Neil was the Insider, then all we have to do is kill Drake. We know Neil was not the Contact, otherwise the game would be over.

Posted
1 hour ago, DrakeMarshall said:

I am the doc senate

It's similar to evil, but with more lulz

##Vote DrakeMarshall

12 minutes ago, Sart said:

This does not spark joy. Well, we're in do or die territory now. Unless an extreme long con is happening, the informant is dead. We have two paths to victory.

Option One: We kill Drake now. That leaves us one Cycle to find the Insider and kill them, before they kill the Contact.
Option Two: We kill someone besides Drake. Of course, that leaves Drake open to submit the night kill, and potentially hit the Contact. Plus, we run the risk of hitting the Contact ourselves. However, that gives us better odds of hitting the Insider. Basically, it's a push your luck tactic.

These options also suppose that Neil was not the Insider. If Neil was the Insider, then all we have to do is kill Drake. We know Neil was not the Contact, otherwise the game would be over.

If we kill drake we have double the amount of cycles until lylo

Posted

interesting. i figured we should have gotten rid of stick quickly. it just made sense. Kas has been making good points, but im too lazy to look through them all, soooooo im gonna pull the BS i pulled in the last QF. Kasimir

Posted
2 minutes ago, Aeoryi said:

##Vote DrakeMarshall

If we kill drake we have double the amount of cycles until lylo

How so?

  • Cycle 2, we kill Drake. Therefore, the Insider has possession of the kill. Cycle 3, we must kill the Insider, or the Insider kills the Contact, leading to game loss. It's lylo in Cycle 3.
  • Cycle 2, we don't kill Drake, gambling that we won't hit the Contact. Cycle 3 we then kill Drake. We'd be at lylo on Cycle 4 in that scenario.

Technically speaking, we might have already lost. Drake has a 1 in 8 chance of just randomly hitting the Contact, winning the game for himself. It's also possible that Neil was the Insider. Which would mean we would just win if we kill Drake.

This sucks. I'm going to enjoy the delicious irony if it turns out Drake killed his own Insider. Drake

Posted
4 minutes ago, Sart said:

How so?

  • Cycle 2, we kill Drake. Therefore, the Insider has possession of the kill. Cycle 3, we must kill the Insider, or the Insider kills the Contact, leading to game loss. It's lylo in Cycle 3.
  • Cycle 2, we don't kill Drake, gambling that we won't hit the Contact. Cycle 3 we then kill Drake. We'd be at lylo on Cycle 4 in that scenario.

Technically speaking, we might have already lost. Drake has a 1 in 8 chance of just randomly hitting the Contact, winning the game for himself. It's also possible that Neil was the Insider. Which would mean we would just win if we kill Drake.

This sucks. I'm going to enjoy the delicious irony if it turns out Drake killed his own Insider. Drake

NK doesn't happen= 1 death per cycle 

💀

Posted
1 hour ago, RoyalBeeMage said:

and what are they?

Sart has the right idea :P

I don't actually have a strong preference vis a vis which option you guys pick. It isn't obvious to me that one is very much better than the other.

7 minutes ago, Aeoryi said:

NK doesn't happen= 1 death per cycle 

💀

Killing me won't stop the NK ☠️

Posted
Just now, DrakeMarshall said:

Sart has the right idea :P

I don't actually have a strong preference vis a vis which option you guys pick. It isn't obvious to me that one is very much better than the other.

Killing me won't stop the NK ☠️

Who's to submit the NK then?

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