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JustQuestin2004

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Everything posted by JustQuestin2004

  1. Interesting, then again Adhesion isn't the most practical Surge for direct combat, and Szeth definitely has an affinity for Gravitation. Still, the way you're making it work seems intricate and interesting. Also just spit balling here, maybe if you do another one of these in the future you could do Edgedancer? Abrasion seems like a fun Surge for a parkour type-level, maybe some inspiration from Sonic's momentum stuff? Progression could let you form platforms with plant seeds? Plus more challenging opponents from fellow Radiants with no Blade except at the end fight with Nale, that ends with a hug of course. Though this is just speculating.
  2. Unfortunately, as told in ROW, when Jezrien was stuffed into a gem it cut off his Connection to Honor, which lead to him eventually passing on to the Beyond over the course of several weeks. No one is capable of reaching or perceiving the Beyond not even Harmony, so Jezrien is out.
  3. Could do both, non-important NPC's could just get text-bubbles but any important characters could get both text and a voice? Will the gameplay focus solely on Gravitation or will Adhesion get some use as well? Could be used to briefly immobilize enemies to the floor. Either way, this seems like it'll be really fun. Once you do finish it where will it be available?
  4. This looks amazing! Great job on making the Lashings work. Playing as Szeth on the night he killed Gavilar? Sounds awesome. I was caught off guard by the voice acting, I assumed it'd just be text bubbles. Overall it's phenomenal work and I can't wait to see it finished.
  5. I've had ideas of my own for stuff like this: Physical Internal Pulling: Pulls your senses back in time, the world seems to play in reverse around you. Flaring speeds up the reversion speed. Useful for investigation. Physical Internal Pushing: Pushes unwanted changes to the body, like wounds, into the future. Grants a temporary and risky form of invincibility. Wounds suddenly appear as soon as you stop Burning the metal. Cannot fix wounds from before the metal is burned. Physical External Pulling: Pulls on the time of a single piece of metal, like a very localized but mobile time-bubble. Can slow down any single piece of metal, can be useful for platforms, barricades and more. Physical External Pushing: Pushes on the time of a single piece of metal. The reverse of the above one, speeds up a piece of metal. It won't go any further than it normally would, it just gets their faster. Edit: Also an idea for Hemalurgy, maybe a Nicrosil Alloy, is to steal Potential or rather Heritability. If you charged it with an Allomancer then implanted into yourself, you will not gain any powers but if you have kids then they will have a higher chance of gaining powers. Kind of dark implications of it's use but it would be a way to use Hemalurgy to Preserve any Genetic Invested Arts for the future generations.
  6. Returned are different from most Cognitive Shadows, they aren't ghosts or spirits like most are. They have their own bodies, their Physical Aspect remains intact, so the very nature of a Nahel Bond, binding a Cognitive Entity (Usually a Splinter) to a Physical being, cannot apply to them.
  7. He's feverish and drugged and probably a complete novice at Awakening. I'd take his words with a couple pounds of salt.
  8. There's something about the way Cusicesh spoke that tickles my brain. Specifically the 'I am to be' part, does every Journey have a different Guide? I imagine so, it would probably be horrifically dangerous to have a giant water Spren pop up on Lumar's Spore Ocean and get sucked dry by the spores, or for the spores to grow so much that it threatens the Iriali. It would also probably have been brought up in Tress if they had some kind of Kaiju thing pop up every day next to their island.
  9. Chances are most people outside of the Caverns were either already dead or dying from the natural disasters that Ruin was causing all over the damn place. Plus the constant ash fall choking crops and you can add starvation to the toll, it was not a good time to be alive on Scadrial.
  10. Tress Spoilers, I think? Woops, forgot that it's not spoilers anymore. Brandon has said in a WOB that the Iri left Lumar around the time when Xsis, a Dragon, arrived there. So it seems like there is a potential pattern there.
  11. The better combo would be Feruchemical Steel with Allomantic Pewter for 1 main reason, when you Tap speed, it also speeds up how fast you Burn metals. The synergy with A-Pewter is pretty crazy, since it's essentially a more controllable version of A-Duralumin. It also offsets the difficulty in storing speed to a degree, letting you store more speed than you normally could while not bothering you in you day-to-day life. You just need a whole heap of Pewter to burn but pewter is relatively cheap so this won't be a problem with a decent source of income. Imagine this: Pewter provides a 2x boost when Burning, 3x when Flaring. If you just Tap speed at just 2x, it increases your pewter Burning rate by 2x,making the boost provided become 4x Burn, 6x Flaring. Now imagine the boost provided by Tapping 10x. You'd basically be the Flash in comparison to everyone else. By tapping enough speed, you could actually lift a car over your head, resist wind resistance to run faster than should be possible with just F-Steel, heal from wounds at an incredible rate. Ofcourse the only drawback being you'd need to constantly fill your stomach with pewter, because it burns really fast and upping the burn rate is gonna make it worse. Still worth it though, just fill your stomach with it during each meal you have and you'll be dandy.
  12. Just saw this latest addition to the Arcanum from Dragonsteel 2023. I'mma just plop this here and go.
  13. There seems to be a lot of conflicting info about what the actual hell (heh) is going on there. We've seen with Silence (which is generally agreed to take place between Mistborn Era 1 and TWoK) that they don't even have gunpowder becuase of the Shades. Yet the Canticilian's ancestors had a spaceship which they used to flee Threnody because of 'Squabbling'. My best guess is that the answers lie with the Chorus, a group of Shades contained within machines and used to create pretty much anything they need besides food and Sunhearts. My theory is that sometime after Silence, someone discovered how to create a Chorus, probably in an effort to defeat the Shades, thus reducing their threat to the Threnodites, which allowed them to finally have the chance to start wars against each other and kill people without worrying as much about the Shades killing everyone. The Chorus's ability to make things out of thin air probably made this worse. Probably made killing fellow Threnodites more appealing since more kills equal more Shades, more Shades equals more Chorus's, and more Chorus's mean more weapons to kill people with. A war economy that might have gone spiraling out of control. Their level of technology probably skyrocketed after that point, with them having enough strides in technology that a few of them might have found out how to create spaceships, with the Canticilian's looking a what their people had become and left the planet to avoid the constant wars. But that's just a theory, and not even an answer to you're original question. Threnody's tech level after Ambition's Splintering? They were probably still in the Stone Age or very early Iron Age, Ambition was Splintered before Odium got imprisoned on Roshar, which occurred thousands of years before Silence, which takes place 100 years after The Evil took the Homeland. Edit: As for the Ire's fearof Shades? Because they're just that dangerous. They can kill with a touch, are nearly invulnerable to everything except silver, have a powerful bloodthirst and can seemingly escape their planet despite being Invested Cognitive Shadows. Who wouldn't be afraid of them?
  14. Huh. Welp back to the drawing board.
  15. So, first things first, during TLM the Set were shown to have discovered how to use hemalurgy (likely with a Nicrosil spike) to strip a Scadrian of the extra bit of Preservation's Investiture that exists in all Scadrians. The same power that creates Allomancers. The Set scientists also mentioned that they used these spikes to actually make people into Allomancers, though only briefly for an undisclosed reason. (TLM CHP 47) I believe that reason is because of Identity. Because charging a spike is just like filling a Metalmind, Identity keys it to a specific individual, the one it came from. So in order to improve this method, you just have to find a way to Blank the identity of either the 'Donors' or perhaps just the receiver. Most likely the former. There exist several ways to accomplish this through F-Alumnum though the man issue is actually having your donor's willing Blank their Identity. Ettmetal charged with F-Aluminum might provide a way to forcibly Blank other people's Identity though that is just speculation. So that's how you create a power-granting Spike out of normal people, but I'm not stopping there, Hemalurgy can only grant you so many powers because your soul can only accept so many Spikes but what if there was a way around that? What if you could permanently intergrate the Spike to grant yourself the power in a deeper way? What if you tried to Compound Hemalurgy with Allomancy? It works for Feruchemy so there exists a precendent. So let's dive in. First, you'd need the previous steps, stab a bunch of muggle Scadrians while Blanking their Identity to make an Unkeyed Spike. Then, assuming it's made of Nicrosil, acquire an Electrum spike that grants A-Nicrosil, then Burn the Unkeyed Spike. If it works the same way as A-F Compounding, then it's possible that you'd be granted additional power, gaining more allomantic potency than what was in the Unkeyed Spike, potentially turning you into a Mistborn straight off like Lerasium. Though I'm going to be assuming that you will just integrate the extra Preservation into yourself, granting yourself a single Allomantic ability, probably a random one. This method, if it works like I think it does, would prove superior than just spiking yourself for 2 reasons: 1: You would have the ability without the spike, meaning the power can no longer be removed from you as it exists fully within your soul, while also closing the 'hemalurgic hole' in it to avoid the Flaw of being controlled, enabling you to have more powers without opening yourself up to external control. 2: It would allow you to overcome the 'cap' on the powers you can be granted from Hemalurgy, since in Era 2 if too many spikes are added to a soul, it stop's gaining powers, this method could allow you to circumvent this by fully integrating the power into your soul. Do this enough times, barring unforeseen consequences of this method, and you could become a Mistborn without killing anyone or becoming a Steel Inquisitor. However it's incredibly likely that this method would be extremely painful. But though I feel my reasoning is sound, this is just a theory. A BOOK THEORY! Thanks for reading.
  16. There's a WOB on this, Sazed was using the knowledge in his Copperminds to return Scadrial to exactly the way it was before Rashek screwed it up. If he made too many enviromental changes for the Southern Scadrians then it could have ruined his efforts entirely. But I wouldn't say he didn't give them any help, I believe that he sent Kelsier to give them a hand.
  17. Spike-Ception is what I'd call this. The main problem is that Hemalurgy requires that a Spike comes into contact with blood, hence the name. Or at least an equivalent with Spren. Let's not forget that you can't just spike anything that has a soul, you can't spike plants even though they have souls (Says so on the coppermind). It all depends on sentience I believe. You can't spike something that doesn't have a minimal level of sentience. And Spikes aren't what I'd call sentient. I'd say they're about as sentient as a transplanted organ. So while an interesting idea, I'd have to disagree on it.
  18. So I'm planning to write stories and post them on here, but I'd like to be aware on how many words can a single post have so that way I can know if I should split the stories by the chapters or just make big post for the entire thing. Also do Spoiler boxes count to the max word limit?
  19. Something I've been wondering about is the effects that welding metals together would have on the Metallic Arts, mostly Feruchemy and Hemalurgy. What would happen if you welded a non-Invested piece of iron to an Ironmind/Spike? Would the Investiture spread to the non-invested part? Would it count as two objects attached to one another?
  20. This thread has been very educational and I learned quite a bit about metals that I'd normally wouldn't think twice about, like Cadmium and Electrum. It really shows that there aren't any truly useless Feruchemical powers.
  21. I think it'll get easier to store as Scadrial makes more advances, though it'd probably be much more effective to get an Augur to use an Unsealed Goldmind and compound instead.
  22. F-Bendalloy, specifically the storing water part, could be pretty useful if using a Luhel Bond, which requires trading physical stuff, like water, for powers. Could be a lot more handy than just carrying lots of bottles of water.
  23. My question would be: If extra Preservation in a Scadrian's soul is what gives Allomancy, what would happen if a Scadrian had more Ruin instead?
  24. There are some uses for this I'd personally bump this up to a 6 or 6.5. You can go under water without air-tanks, you can resist gas-attacks far better. You won't need to breathe while running long distances, which could help with sprinting for longer. You could also Tap enough to 'Hyper-Oxygenate' your blood, which makes me think of Demon Slayer and it's Breathing Techniques but I digress, directly oxygenating your body at rate beyond what your lungs are normally capable of can help with performing long and strenuous activities. It's also pretty easy to store since you breathe all the time, you'd just have to store less when you're actively doing something tiring and not store at a rate you can't handle, like one-third rather than one-half. I do wonder what would happen if you tapped at a really high rate? Would you hurt yourself? Super-Oxygenate yourself? Anyway I'm not saying F-Cadmium is better than most of the others, like Steel or Pewter, cause it's not. But if it's all you have then you can definetly make it work. Don't sleep on Cadmium mates, it's uncomfortable.
  25. Something I also noticed was that the Set had awful amount of A-Chromium and F-Gold spikes. Leechers are meant to be somewhat rare and surely people would notice a large kidnapping of Bloodmakers?
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