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Tamriel Wolfsbaine

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Everything posted by Tamriel Wolfsbaine

  1. I totally agree that the diminishing returns are likely not as severe as that... or else the whole crew would have died in an explosion in Wax's home back in alloy of law. The small size of the bands is actually even more evidence that a mistborn with access to them would be more terrifying. They are so densely packed with investiture it isn't funny. And my point about using smaller metalminds while compounding is only greater evidence that it is the size of the box you are packing that investiture into plays a more important role than the strength of the allomancer or feruchemist who is doing the compounding. Yes and yes. Burning it allomantically is the reason why the need for more densely concentrated attributes are better for compounders. As for Sazed saying a thing... let's not forget he was a feruchemist. When he observes a compounder I would say his estimation of 10x the attribute is pretty close. When looking at Miles we never saw him choose to heal something slower. We did see him tapping metal vs just burning it and that could have something to do with the rate at which it can fill metalminds when burnt but I still would bet flaring the metal will give significantly more power than barely burning it at all. I would love a reference to the WoB if you think it is incorrect to assume that a shaving of the BoM would offer less compounded power than burning a shaving from a full bracer or breastplate where only a few seconds of storage was contained in the entire piece.
  2. I believe a tinmind could definately store lifesense and it could potentially be compounded. They say perfect lifesense is at the 4th heightening... what is perfect lifesense x10? I don't know. It would be a large advantage to store away breaths and auras while still gaining all lifesense. As far as invested objects go... I imagine lifesense would be able to recognize metalminds while being filled and while being tapped. I also imagine lifesense would be great at picking up differences between living shards and dead ones as well as fabrials actively in use and be able to see any objects being interacted with by stormlight. I don't think coins would show up as they aren't being filled with investiture to fly but instead just pushed on by someone with the invested art to do so.
  3. We know from the books that compounding gives you ~ 10x the amount of attribute stored. I guess the real question is how full can you fill a metalmind. I figure cutting a metalmind in half is also going to cut your stored attribute in half. I think metalminds take an attribute and disperse it throughout themselves evenly. If that is the case then we can look at a bit of math here and help us understand whats happening in compounding better. We can draw a few comclusions and I can take a moment to explain a couple of theories I have had... If you store 1 minutes worth of weight at 50% you get 1 minutes worth of weight at 150%. There are diminishing returns to this being that if you wanted to double your weight it might not be for half a minute but somewhere between 25 and 30 seconds. The math here is fuzzy so lets just assume we are using the standard storing 1 unit for a minute and removing 1 minute for a minute. You are limited in feruchemy by how much you have stored. You can pull it out however you need to. A bracer sized metalmind is just as good at holding 1 minute of 50% weight as an earing is and you can draw that out however you need to. In allomancy you are limited by the amount of metal you can burn at one time. My biggest conclusion here is that the size of your metalmind matters more than what you have stored in the early stages of compounding! Storage density matters the most! If it takes you 20 minutes to burn through an earing sized metalmind that only has 1 minute of 50% weight stored in it then you are getting 10minutes of 50% weight that you can transfer into another metalmind over that 20 minutes as the entire earing needs to be burnt to access all of that stored attribute. You store that into another earing and you now have 10minutes of 50% weight to burn through over the next 20 minutes giving you 100 minutes at 50% in the next earing and 1000 minutes of 50% after your next 20 minute burn period. You took 1 hour to burn through that much metal to gain 1000 minutes worth of 50% weight. Now instead if you shave off a shaving of iron that burns in 30 second and then store your 1 minutes of 50% weight into it then burn it you get 10minutes of 50% weight in a 30 second period. If you are able to store 10minutes of weight into a similar 30seconds worth of iron shaving when you burn it and store that new attribute you get 100 minutes of 50% weight to store into your next smallest possible metalmind. If again you can store all of that into a 30second shaving you have 30seconds worth of burning to produce 1000 minutes worth of 50% weight. What took you an hours worth of iron burning to compound 1000 minutes worth of 50% weight only took you 1.5 minutes to do. Likely your metalminds are starting to get full at this point but again the real question is how full can you make a metalmind? We know that duralumin being used while compounding is dangerous but it is only as dangerous as your metalmind is full. You could break down that 20minute earing burn into an instant and still only have tapped the amount of weight as was initially stored in it x10. I found this WoB as well that I think helps me draw on a few thoughts I have had in the past. Was Bleeder able to store that much speed in the short time she had Feruchemy? Speed is said to be one of the hardest, if not the hardest, attributes to store. She did some totally bonkers things with steel feruchemy and ended the book with a steel spike. What if she didnt need to have multiple spikes? What if she had full metalminds that she had access to the identity of and simply was always just a coinshot? Full metalminds could burn for hours and hours with just her steel allomancy and she would be gaining 10x whatever speed was stored and however densely it was stored in those metalminds. You dont have to have the feruchemy to gain compounder levels of feruchemical charges. All you need is filled metalminds with no identity to keep you locked out! There is going to be a huge market for these types of metalminds in the future. We will have people gaining access to compounder levels of attributes who were never born with feruchemy and never touched a medallion. So long as someone with access to making these metalminds exists they will have the market cornered and I suspect that the southerners can already do it. The metalmind that Wayne got in BoM would have offered an Augur (all but useless power typically) access to 10x the amount of total healing that Wayne was able to get out of it! I guess my biggest conclusion here is that the single biggest deciding factor to the upper limits of compounding is exactly that... How full can you fill a metalmind? The bands would have been so much more dangerous in the hands of a mistborn than they would in the hands of a full feruchemist. The diminishing returns of "tapping everything as much as you can" doesn't matter when you are burning the metalminds. Even if the mistborn cant tap it all at once and is limited by their burn rate of metals every second of burning something as densely packed as the bands is going to give you far more from them that opening them up and tapping as much as you can. A mistborn with the bands shaved or piercing their skin would have had access to those bands at a far more terrifying rate than what we saw in BoM.
  4. We would need to go into how long and how fast Vin was running. How much of that run was a full on sprint and how much of it was trying to conserve but a bit of energy. I was looking into this for speeds of top athletes in the world and it is a great graph looking at the average top level athletes in their respective sports. How Olympic Athletes Run: The Difference Between Speed and Distance - The New York Times (nytimes.com) Vin didnt just run as fast as a galloping horse for a 10-20 second sprint. She kept that pace for hours and hours and she could have kept it so long as she was being replenished with pewter. I cant remember if this was her actually sprinting the entire thing or if she was running taking a pace more comparable to a marathoner (like 54% of maximum potential). The way compounding works it is entirely likely that pewter could be stronger while maintaining a small enough physique to stay agile and dexterous. Again this isnt counting for gravity differences between a native born Rosharan and a person born on Scadrial. Once put on the same planet the person from Scadrial is going to get more and more for every ounce of strength while the Rosharan in comparison will get less and less. Even if they were placed on the middle ground planet with 0.85x Scadrial gravity the compounder would far outclass even plate. As far as examples from the books we can look at jump height for Dalinar vs Vin. I am going to steal a couple of posts I have read on the topic between reddit and the shard and I think they give us a good comparison of Allomantic pewter alone (not compounded) vs Shardplate. This is a bit of a wall of text but great fun to look through for this comparison. So we have Vin and Dalinar both jumping roughly 8 feet vertically. While the length of a foot is longer on Roshar Vin is also far shorter than Dalinar. Again on Scadrial Dalinar would weigh 42.8% more than what he is used to carrying requiring 142.8% of his typical strength to get that same vertical jump vs Vin weighing 30% less on Roshar as well as everything else being so much lighter in her hands. Every push of a pewterarms foot on the ground is going to generate more force and thier ability to manuever around the shardbearer even with stormlight is going to be a lot closer. The compounder wouldnt actually need to reach hulk sizes in order to pull off being that much stronger than the radiant in this case as compounding is pretty imba and the fact that allomantic pewter can be compounded is a lot more whacky than what it initially seems. If your compounding gives you 10x the effect of that amount of strength per bit of metal burnt we could be seeing a potential of 20-30x normal human strength before any size growth at all. Then you add in the increasing muscle mass to boost it even more and an athletic body can usually afford some increase in mass before losing mobility. Even if you increased your mass by 10% that 10% only stretches the gains from everything else ontop of it. Yeah. I know we dont have a ton on what fortune is going to be but it is somewhere in the realm of future sight. I imagine it more as spidey sense. Reading other works from Brandon and I also figure it might turn out to be a bit like "arriving late" as well in that following your gut is going to be the way to go. Compounding it saves you the need to store misfortune or bad luck. I was talking to the nurses earlier this morning about a guy we had come in who was stabbed with an 11 inch chefs knife... how it skated right underneath the diaphragm and CT showed it hit nothing outstanding. They removed the knife and had him stitched up in less than an hour and he left later that day to go about his business. I figure an ounce of good fortune is worth its weight in gold and being able to compound that having the luck or slight precognitive advantage of knowing where to stand and when to step would probably make for a truly infuriating menace for anyone to fight. Just listen to your gut and be where you need to when you need to. Then with all the added benefits of Feruchemy you could become the apex survivalist and hunter. Speed, strength, warmth, a way to slow fall, health when you need it, breath when you need it, store extra energy for when you need it, mental speed and extra senses when you need them... all that with potentially infinite spidey sense telling you when to activate and how much to activate and where to stand. Seems as busted as it can be. Legit chromium might out do pewter for my compounded power with access to feruchemy. Even a chromium compounder with access to a single medallion would be spooky.
  5. I would say Vins pewter drag where they say she was running as fast as a galloping horse for hours and hours is a good showing of near doubled speed. If a galloping horse can hit speeds of 40mph and Usain Bolts top speed was 23mph I would say pewter has the ability to double your speed. Given that we see Kaladin fight a shardbearer supposedly without stormlight (though I think its possible he already was tapping into that resource at the time) and we have seen Szeth fight full shardbearer with stormlight... and then we saw Dalinar and Adolin be able to last more than a few seconds against Szeth with stormlight I would say that there isn't such an increase of speed in plate. Shardplate is, unfortunately, one of the least consistently written parts of the whole cosmere. A lot of the feats we see pulled off in it also beg the question of if those people pulling them off were on a bit of stormlight without knowing it. Its hard to math out shardplate as it seems becomes better every book or at least every scene it needs to be better. Also given the gravity discrepancy between Scadrial and Roshar any strength feats work out in favor of the person from Scadrial. Depending on length of stay on whatever planet they are on I already mathed out the differences between a small athlete on Scadrial and a larger athlete on Roshar. Pewter compounding would certainly break this math far more. I agree with the 3x strength thing. I do think that feruchemical strength does increase your strength beyond what that muscle mass would typically allow you to do. Again with the examples in this post: I think Sazed got more strength per gram of muscle mass than a typical 1:1 ratio anyways. A Pewter strength would increase that further and I believe between the two there would be a very comfortable balance of an athletic body type worth of muscle outputting more strength than what we have from plate alone without the need to grow so large you can't move. Again, especially with gravity discrepancies we would see a pewter compounder out perform a plate wearer. Full feruchemy with steel would be legit but my order has to be pewter >= chromium = gold >= steel/ iron/ zinc. A Pewter just makes all of your storage feel less bad I think.
  6. Pewter compounding is strong. My only disagreement here is that pewter compounding wouldn't increase your bone density enough to stand up to punching through plate like being a fullborn with healing could do. A comparison I like is that kaladin broke his legs on the plate when he cracked it and he had to heal through it. The pewterarm thug likely wouldn't have broken their legs with a kick like that so long as they were flaring. But that part of pewter doesn't compound. Only the strength. I do believe that being a compounder in pewter opens up full metalmind armor and weapons that you could walk around in. They wouldn't be as effective as living plate but again you would have the strength to easily retain all of pewters mobility anyways. And if they are piercing your body you can burn them and flare them to keep your strength at imba levels the entire time. If it is allomantic strength it would work even better. I think I will side with you on this one as you now have functional armor and weaponry vs shards. PS. A pewter compounder would do well with a solid pewter kanabo. You would be shattering living plate left and right. And its a thick enough weapon to hopefully hold up. (Though that would be more a question of pewters usage as a weapon via hardness and such).
  7. I know it all comes down to time and place. I also know bondsmiths theoretical power is out of this world. What's not theoretical is how fast a fullborn can cross a distance and how hard they can crush whatever they touch. Fullborn doesn't have to even touch the ground. Fullborn will win initiation with compounded zinc and steel and I don't forsee the fight lasting longer than 1 round in either way. How do you stop a bullet hitting you that you didn't know was going to shoot? I would say the answer is plate... but now that isn't a 0.5 ounce bullet but instead a multi-ton hulk who can literally pop your head inside of your magic armor and then further grind the rest of you into the dust... all before you could finish taking your breath in. The first thing a person has to say when making these threads is how far away the combatants are and if they are both expecting the fight. Anything within a football field or two is probably going to end with a dead radiant before they can react. Anything outside of that probably let's any order execute theoretical 1 shot uncounterable move X that will never be seen in a book for the same reason we don't have a book of Rashek PoV 1 shotting entire villages. But we have had a fraction of fullborn power shown to us from the bands... just the filled to the brim feruchemical metalminds part... not counting the compounding. Take the bands and multiply what they can do by 10 fold. I know it cant all be done in an instant as feruchemy has high diminishing returns past a certain point but we have WoBs saying how explosive and dangerous compounding can be which leads me to believe that the bands are just a taste of what a true fullborn could do. I am not saying the bondsmith is worse off than the fullborn. I think the differences in the investiture of each world points to the bondsmith being more powerful. I just don't think anyone stands a chance vs a fullborn if the fullborn is allowed to touch you for even a second. Plate is irrelevant vs a fullborn. The blade is irrelevant vs a fullborn. This one is 100% the shoe on the other foot from most mistborn vs radiant topics where radiants get to laugh at futile attempts and 1 shot the mistborn. This is the opposite. If you don't root and drain the fullborn you will be instapopped and drained. And if you start within 2 football fields of the fullborn I don't think you will even finish opening your perpendicularity or taking a breath in. If the fight is starting from a lot further the bondsmith will have a much better chance.
  8. I have been in the talking to a wall boat a few times. No hard feelings there. I loved that WoB. I believe it was worded as more difficult to store strength just from A pewter but it could happen. I also believe that that strength would likely be stored differently from regular strength. Almost like a separate sense for tin. Once you isolate even a small amount of A pewter enhanced strength you should be able to compound it for sure. My personal gripe on compounding pewter is just that I feel like A pewter does soooo much where as F pewter just falls kind of flat in comparison. I would prefer to see steel / gold / Iron combined with pewter because I just think they offer a good bit more. That said if you duel wielding shardhammers and keeping up with A pewters shown speed and agility I would say it is as potent as it gets. You hit them with so much force that your weapons breaking points are potentially the limits here... would plate survive it? I think that 100% depends on how healing damage is calculated (a point often handwaived past in these sorts of threads). If healing is based on total structural damage or if it is based upon something else it would make a large difference. If a skull being turned to dust and that dust being mixed with grey matter smoothie and all other muscle and vasculature being mangled bits inside of that require precisely the same amount of time and stormlight to heal as an arrow to the face then I would say you are better off moving 2-3x normal speed and slapping a single hammer against the radiants plate via a pewter/ steel combo than allowing yourself to be at higher risk of getting touched by magic swords playing pewter pewter. I don't really think that is how healing works. I think being blown up would take a significantly higher investiture yield to heal through, and time as well, than simply being cut through the spine. In which case breaking 2 shardhammers over your opponents plate would probably be a pretty dang effective way to lock them up. I think F steel serves a dual purpose in this fight as it is going to make you mobile enough to dodge blades and it will allow more snap to your blows via the speed. Being ultra strong doesn't feel like it is going to offer as much even if your compounded strength doesn't effect your size and mobility (which I totally agree with). For what its worth in my brain world of feruchemist with a single allomantic power I am leaning heavily towards pewter due to it working so well to aid in cutting down side effects of storing speed and health plus cutting down on size growth of F pewter. Edit: Pewter storage WoB
  9. Taking a heavy object and spinning it only to launch it upwards and then store weight wouldn't work? You could send it out pull yourself to it and enjoy the ride.
  10. No getting past certain surges. But I would say A-pewter and F-steel with a heavy weapon would stand a decent chance at getting through plate and damaging the radiant. Can living plate be dismissed once it is broken or will it lock up with a radiant inside. Pewter gives the strength and dexterity to dish disgusting damage and speed gives the ability to dance around the radiant. Plus momentum and kinetic energy are all calculated based on speed and mass. A pewter burner already can move more mass faster. Give it the speed of steel and your potential for energy being generated from something like a shardhammer or even a normal sledge could reach completely bonkers numbers. Surges would put the radiant up top but I think pewter steel twinborn would be able to dance circles around a shardweilding radiant and at least lock up the plate. Once the radiant is trapped or all of their stormlight is drained keeping the plate alive it should be a simple whack a mole against their pretty little head. You wouldn't need to tap a ton of steel either. The pewter already does so much. The steel would literally just be to keep the radiant swinging at nothing. Again surges make the difference.
  11. Does the strength of your allomancy become less as you lower your weight or more as you increase it? Should Waxes allomantic strength increase as his weight does or should he just be able to move bigger things away from him? Why do you back the butt of a rifle or shotgun up against your arm instead of holding it away from it? Would it be worse to get slapped or have someone press their hand against your face already and then push it away with the same force that they would have swung with? Its hard to build up enough momentum for a platform to penetrate your body when there is no distance for it to generate the speed to build the momentum. I guess it all makes sense that it is still just him pulling against himself. I guess the whirling hammer is still the best way for an iron compounder to fly. I had this picture of magneto in my brain and it wouldn't leave me alone until I asked.
  12. Do basic physics says that if I stand on a platform and try to pick myself up I will accomplish nothing more than a sweet isometric hold. But magic doesn't follow the most basic of physical law. Could a lurcher on a shield ironpull themselves above the ground or would they stay firmly planted? If a lurcher were on a shield and duralumin pulled straight up would they fly or would the shield just snap their legs as it tries to pancake their lower half and make it to the midsection? Edit: I suppose this is what we see with the flying machines. Would an iron compounder be able to use a shield like a hovervoard? Or even have some attachable / detachable soles on their boots? Maybe give them an aluminum cover so that outside influences couldn't push or pull on them but they could push on them? Picturing a wingsuit wearing iron compounder flying around steering with weight manipulation and simply adjusting which shoe to pull on and angling their legs to get new directions.
  13. This is pretty much why I say they deserve to lose. For being one of the best soulcasters out there and filled with raw talent you would think she would be wrecking armies while perfectly immune in the cognitive realm but she doesn't. Again my point as well the only reason there is a story with the power creep in Stormlight is because both sides are written as total knobs. People talk about Koloss being slow monkeys and there isn't really a show of skill by the seers fighting and only dying when their atium ran out... but here we have radiants who only die when they are totally unconscious but they can't be knocked unconscious unless they are so far away from stormlight and bondsmith to be a normal human with no powers at all. This is my whole frustration with the stormlight. I would rather read about competent weaker characters than incompetent demigods. Brandon built this system with unparalleled access to massive ranged AoE damage and control as well as making the most mobile set of characters possible with a fully slotted single target dps weapons and a full tank armor build all in one.... But because they are moron demigods who won't use their powers and they are fighting morons who can't do anything against the demigod morons because they are demigods. I will finish for completions sake and I really think the cosmere wide story is going to hinge on Odium and Roshar but if this were a stand alone book series I probably would have regifted it long long ago. There is something awesome about using hooks like flying and soulcasting and unbreakable armor and swords that slice through everything like butter... and I love how Brandon ties magic into the economies of his worlds... but these are things cool on their own. Once you mash them all together and then destroy the cost by implementing your bondsmiths ability to provide infinite healing and power it just falls flat. All of the anti magic stuff being implemented to help the story telling actually makes it worse. Now you dumb down your system and write the same fights as you had before the magic started to unfold. You can't make a lasting story when all of your protagonists and antagonists are too stupid to use their powers or you threaten them by making it so they can't use their powers. Why be scared of a soulcaster who could encase your head in aluminum when she won't do it because the story would be anticlimactic? Stormlight suffers from having a cast of characters who are so strong they don't have to be good while simultaneously being so good that they ignore how strong they are. I don't know if I am reading about a monkey who has a nuke and decides its only good for climbing on as decoration, or if I am reading about Bruce Lee making a demonstration with all of his limbs tied together so he is just a stump hobbling around.
  14. When Marsh talks about his steel sight being better than normal sight he describes seeing even trace metals. No inquisitor ever ran into a tree or anything. I assume steel sight would take some adjustments but you would still see a 3D image of everything around you based on the trace minerals and be able to judge what was what based on the density of the images. With aluminum or glass perhaps you would still see it, not by its existence but by the fact that it would completely blot out the image of everything it passed in front of as it passed in front of it. Perhaps future sight and the spiritual realm that it portrays would do more for a blind person in a 360 degree view and it is very likely the same way with aluminum in that that blade moving around wouldn't be visible but it would not allow you to see through it at what is behind it anymore. I assume that shards have a different mechanism in what they can and can't be seen by and if a spiritual shadow is not possible with them they would still be a thing directly in the way of viewing other spiritual shadows.
  15. I'm not talking about normal steel sight but more of what the inquisitors and Wax saw with the bands. I feel like aluminum would stick out like a sore thumb not because it can be seen (we know it cant) but because everything else can be seen. I feel like aluminum and any other shard metal normally unable to be seen by steel sight would stick out the same way a train blots out the landscape behind it. You would see everything in 360 degrees but any aluminum weapon would show itself due to stopping your ability to see whatever it behind it. Like pulling the curtains on a window. A side question I have is the differences between true inquisitor and bands level steel sight and the spiritual sight you gain when burning temporal metals like atium and gold or electrum? Would they provide the same sort of vision and seeing? Which one do you think is more valuable and closer to something like the byakugon in Naruto?
  16. I think awakening is going to become a nice benefit for anyone with things to trade. How many breaths might a medallion or shards be worth in the future? It will become evermore dangerous to carry around many breaths. Perhaps giving the 2nd or 3rd heightening to a person with a medallion would be worth the trade? Although I theorize medallions will become an ever more popular thing where as breaths will always be far more limited. It could be that even the first heightening or even a single breath would be worth it in trade of someone with a feruchemical power. As tech becomes more popular magic systems will cross for sure. I think the limiting factors will more likely be how easily it is to trade away parts of your magic. I think, in large part this is what Scadrial and Nalthis have going for them more than Roshar. Roshar has shards and Fabrials they could trade but they are so much more limited and limiting compared to what other systems have to offer. No doubt we will see progressively more and more mixes of magic shortly.
  17. So you don't have to have the metal in your stomach.... so long as it is pierced into your skin you can burn it. And given allomancers ability to titrate burn rate from a trickle to a flare and even a duralumin burst I would say a fullborn with any practice at all with their powers would have fine tuned control over just how much they are using both normal tapping and compounding. Bleeder moved so fast people weren't seeing her and that was without compounding. If the fight started within eyeshot of eachother the fullborn would be leeching and snapping the radiants neck before the end of the starting guns bang and with enough strength and weight that plate wouldn't mean a thing.
  18. You wouldn't need more than a few seconds is my point. My understanding of compounding is that if you have 1 unit of speed and you tap that unit of speed you get back 1 unit of speed... but if you burn that 1 unit of speed you actually get back 10 units of speed. Turning a net neutral magic system into an extremely powerful net positive. If I am reading into what Miles describes it as then it literally is getting 10x the potential benefit from the metalminds meaning if Marasi had been able to burn steel and were pierced by the bands then she would have been able to do what she did via allomantically burning the steel away for 10x as long or condense the magic shorter and push it even faster. We don't know a ton about feruchemical nicrosil yet but there is also a world where a fullborn with the aid of duralumin could push and pull different parts of shardplate and straight up draw and quarter the radiant as well. We also have duralumin compounding which could do some insane stuff (part of me wants to see if it could turn touch metals into ranged usage in which case we could see nicrobursting and leeching from a distance). This comparison is taking all the theoreticals of one being and pitting them against the theoreticals of another. If we limit it to what we have seen on screen the radiant stands no chance. If we open it to things that could maybe be then we still have the radiant losing most of these fights. The fullborn closes way to fast for the radiant to really react. I prefer to think the fight might end up with the fullborn duralumin fueling some emotional allomancy and compounding some serious connection to just convince the radiant that keeping oaths and being buddies is the best bet. Go enjoy a good meal and watch the sunset on a different planet every night teaming up to destroy shards instead of eachother.
  19. The fullborn would need mountains to maintain that stuff. Look at bleeder. Shooting 3 shots all from different locations all in one the space of 1 shots worth of sound. Supposedly she wasn't even compounding. If you had the gold to heal the friction the fullborn would have ripped out the radiants heart before the radiant even thought about lashing anywhere. Metalminds piercing the skin is enough to compound and Brandon himself said that a duralumin fueled compounding of anything could have catastrophic results. There is no mountains needed to pull of a 1 second blitz. The fullborn could cover more than 3 football fields in a second. Likely at the power of the bands of mourning (which were just metalminds and a fullborn wouldn't just be tapping them they would infact be burning them for 10x the power) the fullborn would be able to reach out and yoink the radiant towards them as they speed over to it. My disgust with radiants is pale compared to the fullborns potential. The fullborn vs radiant is basically a "who pulled the trigger first" fight. Opening a portal to a black hole would be murder suicide and destroy the entire planet... unless the plan was to somehow isolate only the fullborn which I don't think is possible. Even a second with a blackhole opened up next to a planet would be mass extinction levels of bad. Limits do exist but we have seen on screen what speeds are capable without compounding... and we have seen how juiced up allomancy can be with just feruchemal nicrosil. If they start on the same plane of existence within half a mile of eachother I would put my money on the fullborn every time.
  20. Curious on what limits here? I actually think compounding gold fixes the whole burning yourself and air friction burning you issues. Pewter compounding and allomancy will also carry that weight easily and momentum from speed will help the fullborn move that fast. Perhaps the 2000 degrees is a bit far fetched as you would quickly run through your gold but the all the rest are spot on. Gold heals the friction of traveling faster than sound and you have the strength to carry all of that weight. By the time a 2000 lb body hits you going 900+ feet per second you are gonna get destroyed plate or not. Burning a bit of chromium past that to drain the radiant is just icing on the cake. There is always the soulcasting from another plane of existence but that in the same boat as assassination I would say. In an area with a 3, 2, 1 go the only chance anyone has against a fullborn is holding out nightblood and praying the fullborn touches him. In a 1v1 I actually think godking has a better chance than a full radiant. Godking could wake up a metalmind on the fullborn mentally to destroy evil and the fullborn would likely vaporize right there. Honestly I think if anyone has the raw investiture to turn a metalmind into a mini nightblood it would be a godking and I think that would be far more effective than even the elsecaller trying to soulcast the guy.
  21. Pretty sure it is more one sided than you think. Gold can heal a shardblade to the spine. Fullborn can literally run in burning the world around him at 2000 degrees faster than the speed of sound weighing thousands of lbs and slam into the radiant while healing it all at once. One massive blitz attack burning the core of the radiant to a crisp while leeching it and ripping its heart straight out of its chest through the perfect fist sized hole that is left of shattered sprenplate. Fullborn is so far beyond busted it isn't fair. I have said it a bunch of times. Rashek wanted to die. He didn't put forth even a single percent of effort into facing off with Vin. When she beat him he was relieved to be free of his obligations.
  22. For sure! I watched some spider sense stuff last week. I always thought tin would be more spidersense but I decided that in world those reaction times had to be in motion too much before for it to work like that. Some weird spider sense talents stuck together to create this world around you that almost always goes your way.
  23. I know most of fortune has been placed in the RAFO bin but I have found myself ever more curious about it in the last few days. I would love to hear others thoughts on what it could be in the long run and how they would picture it being used. Here is the journey that led me to caring about it suddenly... So I enjoy building characters for MAG games over in my mind and I always liked the idea of the "luck-o-mancer" just playing Yahtzee in a game but I never really enjoyed any ways to flavor the power outside of playing yahtzee... But then my son read the Alcatraz books by our very own BrandoSando and he convinced me to pause oathbringer and take a break (plus if you follow any of my other posts you know I needed a break from that anyways... I will revisit it and end stormlight). For those who have never read nor heard of the Alcatraz books and want a fun short read I must highly recommend them. I find it such a lighthearted change of pace. ANYWAYS... I found the talents to be brilliant ideas for flavoring some cool luck-o-mancer chromium stuff and I think it would be awesome if, when we do get to see it on screen we get some similar scenes. Back to the cosmere anyways... I definately think that this power is going to be absurd and I have a feeling that compounded chromium may come around to be a future sight without future sight sort of deal. The benefits of using other powers while simply just trusting the world to do with it what you will. I am listening to the books now and can't help but talking to my 11 year old like the grandpa. My kid is having a blast with it and it has totally helped my brain think of new and creative narrative flavor for some MAG character/ characters.
  24. How invested do you suppose plant life is? Enough for perfect lifesense to say there is a tree over here or you are in a field of grass?
  25. Do you think that a drab loses so much innate investiture that they are less invested than animals of all sizes? Would Vasher have been able to sense that squirell before it was dead and made lifeless?
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