Jump to content

Tamriel Wolfsbaine

Members
  • Posts

    1206
  • Joined

  • Last visited

Everything posted by Tamriel Wolfsbaine

  1. I would be really interested in a wob for this. I assume if your spiritual self gets severed your shadow would show that as you are staring at your future spiritual self. Suddenly not having a leg in a shadow would register. Pewter is pretty potent. Vin vaults over Ham and his staff in a single jump. The sprinting example is noticeably faster than a normal human. Described as a galloping horse. If you take the low end of galloping horses and the high end of collegiate sprinters the pewter enhanced mistborn should still be moving faster than Usain Bolt. The example showed us 2 mistborn running for 12 hours straight and arriving at the exact same time to their destination. I would say that feat only speaks for the slowest speed between the two as 12 hours of running even 1mph separate speed would leave a 20-30 minute gap in arrival time for them. We see the windrunner squires practice lashing themselves slightly to increase speed and we have Wax who carried himself at 70% weight most of the time because it makes him quicker and lighter on his feet... and he gains no strength benefit from that. Take F pewter and A pewter combined with F iron and even without F steel I think you would have an insanely quick fullborn. Pulse bendalloy as well and you have this person who is blinking sporadically on the battlefield while closing distance at an alarming rate. There is a large difference in a sheet of iron and shard plate. As far as I have seen plate cracks where iron would be more likely to bend. Hitting plate with a shardblade does not leech investiture from the plate. Cracks form and investiture in the form of light flows out of the plate. Shardplate would likely be better if it acted less brittle and bend instead of cracking. For this reason a suit of armor filled with biochromatic breath, or in this case pieces of armor made from metalminds, would resist more strikes from the shardblade than shard plate does as they won't crack and leak out their investiture. But... the armor would be more vulnerable to bending and becoming an issue as far as mobility goes but having your spren become a blunt weapon to damage a metal suit would be far more useful than keeping it a sword in this case. I think in the case of projectiles bendalloy bubbles are overlooked slightly in their usefulness. A handful of metal shot tossed out in front of a bendalloy bubble would allow the fullborn to selectively choose which pieces to shove against and which ones to ignore. It seems that pushes and pulls become stronger based on the weight differences between the anchors. I think F iron in this case can certainly create the difference between shardplate weight and tip the scales the other direction. Certainly, CC is the best option for all radiant types. Can connection to the laws of physics be stored and then simply ignore the lashings completely? Would this trick allow a windrunner to immobilize a Bondsmith?
  2. I always assume it is just 2 people plopped into an arena. You are right the who, what, when, where, why, and how always matter. I think there are far more winning scenarios for the fullborn than the 5th ideal. Wax demonstrates that you can be brought back from death if you choose to tap a gold mind... so simply wearing one offers more safety than having spheres on your person. It would suggest that the fullborn has more chance of surviving even a shardblade sneak attack than a radiant has chance of surviving a sneak attack as the act of breathing so you can access stormlight when not actively holding it in your lungs will be made impossible by any 1 shot method involving trauma to C5 or higher. In most arenas where both parties are prepared for the fight and know they are fighting there is questions of how large the arena is or how much metal is around it. You can hamper a fullborn by saying no metal anywhere just as easily as you could hamper a radiant by placing a roof above the arena within steelpushing distance so the radiant can't just go up a few hundred feet. Again, all limits that can be discussed separately. The goal of the fullborn is to simply grab hold of the radiant. Once a fullborn wraps his fingers around a wrist of the radiant the fight is over. The radiant isn't going to be pulling away from that literal death grip without abrasion and between chromium and the ability to heal through shardblade strikes the fullborn gets to lock your plate and then one shot you. I know someone will try to claim that even a 20kg brick of chromium isn't enough to leech a radiant in plate or something... but with a reasonable amount of chromium and the fullborns kit of strength / weight / speed / healing you have someone dropping tens of thousands of lbs worth of hands onto your plate and body. Lash them all you want but when a pewter compounder grabs hold of you I don't think you are getting away. As for resources... Kelsier held enough pewter to only run and fight for 10 minutes in one scene and then had enough to pewter drag for 12+ hours a couple chapters later. Pointing to one system and claiming it will outlast the other is pointless as we have no unit to measure investiture in at all. What we have is one system with leeching and one system without. In any fight other than one where a contestant wins from the other side of the map due to spren (again I think copper likely interferes more than we know with that tactic) the person with leeching wins far more than the other. Fullborn are just the most OP non shards in the game... I don't see the power creep ending but leeching and anti investiture are becoming more and more popular and between chromium and copper (to an extent) the fullborn has access to both. Who knows what wackiness the other spiritual feruchemy metals are going to allow you to do. If a fullborn used duralumin to sever all connection to the metals they wear and have in their stomach could they burn aluminum without it wiping those stores? Can identity and connection allow a person to simply ignore effects around them? Can chromium kill spren? Could connection tapped at a high enough rate allow a fullborn to leech at range? What exactly does nicrosil do? Is there a world where connection gets tapped at such a rate that the fullborn is able to start breathing in light as well? Leeching and then breathing in and storing light around them could be bonkers as well. Dancing in the theoreticals is fun. From just what we see in the books I think the fullborn has all of the advantages in the world on their side. It is their fight to lose.
  3. Why would we assume the radiant has progressed through all 5 oaths? To have a vs battle you have to assume there is enough juice on each side to allow for a fight. Otherwise the discussion would be mistborn vs 5th oath. It would be a slippery slope downwards until you got to 2 naked people with no magic at all. Likewise it is a slippery slope to 2 shards fighting eachother. To pull examples from the books... Brandon has said he write all of his fights and then maths out the total cost of light and investiture needed to allow it to end with all resources depleted. It makes these things very difficult to figure out as, with that road map to writing, we know that the victor is whoever was written to be the victor and the cost of the magics used will usually have run out perfectly for that to happen, or in Vins case time and time again, a shard intervenes and allows you to pull the W out of thick mist. A feruchemist (especially a compounder in all of the metals) would undoubtedly show up to a fight like this with a ton of full metalminds, which also block shardblade blows. From the books it would seem far more likely for a feruchemist to show up with metalminds to anything than it would for a radiant to just randomly wear around clothes with beads and sacks of gems. Feruchimsts, ever since book 1, have been shown to constantly wear their metalminds. Looking at Sazed, Wax and Wayne they seem to be slowly trickling in storage all the time barring when they are actively tapping.
  4. This is more questions in the theoretical I guess but I will just leave them here to see. Allomantic aluminum... does it wipe outside investiture? When I read that it wipes metallic reserves I would say that it would hurt the fullborn to use it. When I read that it wipes outside investiture I think maybe it could help. Would a metalmind filled with the fullborns own attributes count as "outside investiture"? All of the magic belongs to the fullborn at that point. If it doesn't burn feruchemical metalminds due to their magic being 100% already a part of the feruchemist then you could forgo your allomantic powers and burn aluminum to completely negate the effects of any surge while you blitz the windrunner. Question 2. This is a vague WoB but would the windspren be able to communicate commands to use the surges with kaladin in a coppercloud? Copper seems to block rhythms as much if not more than investiture itself. Keeper Exile Would a Coppercloud at all affect how spren act? Brandon Sanderson Yes. FanX Spring 2019 (April 19, 2019) These could potentially ruin any ranged hope that the radiant has. Even if not the fullborn can still eat a shardblade strike to reach the radiant and... once the fullborn lays hands on the radiant it is game over. Leeching and feruchemy combined are too much for the radiant. So long as the fullborn can heal enough to continue acting after tanking the damage of a blade they have far more tools at destroying the radiant than the radiant has at destroying the fullborn. All of the vs battles usually break down to radiant having a 1 shot kill weapon... the fullborn is a 1 shot kill weapon and it has just as potent of healing, if not more, than the radiant. And windrunners don't have access to chromium at all to leach the fullborn either.
  5. I certainly agree that waiting for the opponent to run out of juice is a weak argument. However, as I thought more about this earlier I couldn't help but think about the fact that the fight still just comes down to a person who can heal infinitely with a Blade vs a person who cannot heal at all but can leech. That kind of brings us back around to stormlight with a shardblade vs a mistborn without it. Which was largely what the windrunner vs mistborn boiled down to as well. Lightweavers just have a much harder time closing distance against the mistborn than the windrunner has, as well as fewer ranged defense. I am curious how well the lightweaver recognizes their own illusions. Can Shallan see through her illusions or could a mistborn duck and weave through them as well? I am thinking if a mass confusion via a bunch of illusions could be more of a hindrance to the lightweaver than a help in the case of a mistborn burning metals that allow them to see through the illusions (electrum / gold) or if a lack of steel / iron lines would tip off the mistborn enough to keep tabs of the lightweaver. In the case of ranged combat vs the lightweaver it is an easy enough thing to say they have enough light to heal coins to the face or other body parts but how many times can they be shot and healed before running out? I do agree that both sides having "just enough" is a dumb argument. We do see mistborn run out of metals, but again my reasoning for why they would in the book and why I think they would have far more in this instance stands, but we also see radiants run out of stormlight. After one large push or healing too much. Taking that last breath is a common thing. "Gotta win now cause this is all I got", only to conveniently figure out the win with that last bit of stormlight in the lungs. But what if they had another unfortunate projectile wound they had to heal from in that moment? What if they got hit by 10, 20, 30 coins in the moments leading up to that last breath. How much faster does using stormlight to heal oozing coin shot wounds run a radiant out than just using it for all their other options? I think this is where the big hangup is. That and how are they kitted out? Do we have a lightweaver with a sack of spheres only or do we have a lightweaver with a sack of spheres and spheres weaved into all of their clothing? How much metal would you carry into this fight? Knowing about aluminum and not worrying that your extra vials will be used against you? What is a shaving of pewter anyways? They can carry enough for days worth just as easily as we see radiants do. And they do carry days worth when it calls for it. We see radiants going out and kitting out for extended missions. Days and weeks in length. Mistborn only load up long enough to have a suspenseful fight one night at a time coming back to their home base fairly often. This is one fight. I think norms are kind of different for each based on what they are gearing up for.
  6. These threads are already completely moot due to having no set unit of measurement as it is. If the argument is "you can carry hundreds of spheres" then the counter is you can swallow a lb of steel. When saying people run out fast we are talking about using shavings of a metal not nuggets or chunks. My argument was that in the world of mistborn and without access to aluminum readily available it makes sense that they only use and carry shavings. In a fight with access to all of the metals (meaning you can safely carry a stomach full of metals with a shaving of aluminum to wipe it before toxins build up) and no fear of having your metals pushed into you we have a much more favorable condition for the mistborn. We do see in the books that when they aren't concerned about other mistborn or not using the metals they carry absurd amounts. How much pewter did Vin and Kel need to make a half day sprint when in other instances they run out after just a few minutes? Steel and iron along the mistborn highways... far more carried in these instances than to go fight some random hazekillers. Surgebinders have the luxury of having none of the threats that mistborn do when carrying large amounts of metal. The existence of alluminum negates one threat and the fact that they aren't worried about fighting other metalborn negates the other. There is little evidence that when absent these threats a mistborn wouldn't swallow a metric ton of metal if it were to meet their needs. Edit: I am sure we would see different usages of spheres in a world where the Knights radiant were constantly at war with eachother and found ways to weaponize enemy spheres as they were carrying them as well. As it stands Roshars war is conveniently separated by infinite power sources vs infinite power sources.
  7. When questioned about a character Brandon mentioned that being a gold misting would be viable as sight via the spiritual shadows but gold would burn fast enough to really start to warp you. Everything physical except alluminum has a spiritual shadow. My only comment on that is what we see in the books is written to be exciting. Every fight is written in a way to have the characters run out of juice. Vin and Wax are using shavings of metal... I would argue its easier to carry far more metal than it is to carry far more spheres. Swallowing a ton of metal and then not using it is dangerous to the misting/ mistborn. Without aluminum they can't just wipe it out of their system. Use it or suffer heavy metal poisoning. Plus when fighting other metalborn your backup metal on your person can instantly be turned into a weapon against you. Both of these drawbacks are nonfactors in a fight with all metals (as the mistborn could have taken pill bottles worth of metals before the fight so long as they have aluminum to cleanse it all with if not used) and there is no threat of other metalborn. Either way Brandon specifically writes his fights backwards to have his characters just have enough in the tank to do what has to be done. Even if they run out they conveniently find the way to win at the last second by tricking atium or being chosen in that moment to breathe in a shardic nebulizer.
  8. Do you think copper and/or bronze would do anything for the mistborn here? I don't know if of illusions are considered active use of investiture once left to themselves or not but I kind of thought bronze would give the mistborn a pretty good idea of what is real and what isn't. Also with steel or iron sight it would be harder to fool the mistborn through illusions as well... I know that all depends on the illusions but I think the mistborn is one of the best equiped systems for seeing through those illusions. That isn't even counting metals that give spiritual sight like gold or electrum. Seeing zero spiritual shadow would be a dead give away even if non of the other metals count.
  9. I feel like chromium feruchemy is spooky to use without compounding. I would have constant anxiety about what I missed out on or about stepping into the wrong place at the wrong time. Compounded mental abilities would be about perfect. They all do something pretty cool. Zinc is insane. Basically atium minus the actual sight of future sight.
  10. I would personally take the temporal quadrant. The enhancement side allows some really bonkers compounding but we just dont know much about it right now. Once we learn more I would 100% be open to changing my mind. If you have a chance to mix systems I am just in love with the temporal quadrant and compounding bendalloy with aetherbound. If growth rate is based on the amount of hydration you give then compounding bendalloy could allow you to grow weapons and armor in real time as fast as your opponents are attacking you. Even if it isn't having speed bubbles to hide behind while growing anything you want or compounded health to heal through anything while you are suiting up still let's you do some bonkers things. Plus you have access to spiritual sight... which is awesome. But compounding connection / fortune / identity / investiture could be far more busted than even that. And leeching is always a good skill to have tucked away. Flavor wise... a master of time space and healing sounds really fun though. Add in the new aether bound stuff and we could have a ton of fun. The other potential powers from other aethers only peak my interest even more. Edit: If there is a way to manipulate connection or identity to offer healing on par with gold then the enhancement side of things would have to take the cake. But Gold compounding is just ridiculous in combo with just about anything.
  11. I know Rosite won't reach shard levels of cutting power but how durable do you think it is if you were to grow it into blunt weapons and such? Do you think the rosite would be strong and hard enough to damage plate before shattering into a billion pieces?
  12. I figure the coppermind is pretty clear on it. I see stormlight more like smelling salts for massive lifts. It gets everything running on all cylinders. Your bodies maximum load doesn't change but your ability to push past everything that is written in biology and physiology to stop you from achieving that is greatly increased. You don't suffer muscle tears or strains. There is no stroking out or bursting bloodvessels in your face as you pull up that weight. Unlike pewter where it literally doubles + strength, stormlight perfects your body allowing you to push to the absolute limit that your physiological development will allow. If Eddie Hall deadlifts 500kg and all the vessels in his face are exploding and he strokes out then stormlight could have kept him conscious and he might have been able to push past that. I won't say how much but it isn't like pewter where he could deadlift 1000kg or even 1500kg flaring it. With stormlight healing every muscle fiber as it tears and keeping him feeling like he just took a nice deep breath of smelling salts the entire lift he might pull off 20% more. That isn't magically gifted strength though. That is stormlight telling your body to disregard any safety net built to limit it via healing. Now that's a trained athlete who pushes himself to the furthest he can and using smelling salts. Someone untrained may find they can lift more than 10-20% of their old max because they have never pushed themselves in that way before. I am not shocked that shallan seems to get stronger with it. She isn't accustomed to the rigors of physical exertion. I imagine she would see and feel like her strength increased more than what Kaladin or other soldiers may feel they gain from it. Stormlight still doesn't make you stronger than what your physical body will allow. That is pewters playground. Edit: In answer to the OPs question... I don't think stormlight is going to allow you to store more than you already do except for the fact that while holding stormlight you could store some strength and not feel those effects because you would be healing past it all. I think tapping F pewter while on stormlight would give you more functional strength than tapping the same amount of F pewter without stormlight. If you use only 80% of what you have then every time you tap X you are actually able to use the maximum of what you tap. I think this is more a matter of the fact that every time you tap pewter there is wasted strength your biology stops you from using as part of that safety net. Stormlight would still allow you to overcome that and push to physical limits whatever their new set points are. Taking Eddie hall as an example again. Say he was able to use 85% of his maximum potential when he set his record... 500kg lifted nods to his total potential being 575kg. That isn't necessarily added strength from stormlight but it appears he is doing more. Now if he tapped enough to strength to duplicate what pewter does at 1000kg on stormlight he could probably push past those biological hurdles to 1150kg. Flared pewter levels at 3x his strength would land him without stormlight at 1500kg and with stormlight closer to 1725kg. It looks like stormlight is increasing strength but it is only allowing you to maximize your potential. Shallan examples would be more dramatic as she isn't a trained lifter. If she only has access to 60% of her strength she would gain more from stormlight. Not because it magically funnels you strength but because it magically allows you to bite your thumb at all of the injuries that come from using all of your potential strength.
  13. I do believe there was a WoB stating that the decay in allomamtic power from genetics was at its limit. This is what we can expect from allomancers now.
  14. Does shardplate being immune to heat allow the windrunner to negate all of that air resistance though? What speeds are we talking here? Perhaps faster than the rock traveling the speed of sound?
  15. When blowing down the doors to the well of Ascension, Vin needed duralumin not only steel but also pewter. We also saw her use the duralumin boost to throw the horses, again using pewter and steel. I personally think the pewter was the reason she was using duralumin less so than the steel as in both cases the steel should have been fine given it working on mass. Do you all think that Elend in either or both cases could have performed those feats by simply flaring the metals instead? How much stronger was Elend than Vin? If Lerasium mistborns are double the strength of the typical mistborn in the era does that mean Elends strength on pewter was roughly 4x a normal human? 6x when flared? Would he be 4x as durable as a normal human? When steel pushing do you think he was able to push things twice as fast or see things half as big as the smallest metal pieces Vin was able to see? Do we have much to go on at all saying what kind of advantages a lerasium mistborn would have vs a typical mistborn that we have seen on screen?
  16. That was my point about menuverability. I have been fairly consistent in my thoughts that high metal surroundings and low down in city scapes the mistborn outmenuevers the windrunner. Iron and steel work different. Sudden change in direction is what they do. Inertia may still apply but the force exerted onto the mistborn by the magic is a lot different than gravitation. Changing direction with steel is like being shot from a rocket. Changing direction with iron is like hitting the end of a leash at a full sprint. Some of those changes absolutely need pewter to compliment them... others may be far more gradual. Falling I feel would be a lot different in the way it changes. As for the whole speed thing. This entire thread is about how you can stack as many lashings as you want and that the terminal velocity only goes up the more you do. So, without any defined costs with stormlight usage,, we can assume that there is no upperlimit to the speed you can go. How many lashings to break the speed of sound? For a rock it's somewhere between 21 and 30. For a person? These threads are hard to keep up with. The theoretical and technical often trumps what we have seen on screen so often it can be nauseating. I have seen 200mph as the cap for windrunner on screen as well as someone saying it was actually 350+mph when outrunning a highstorm. What we see with the rock is that it is simply as fast as you have stormlight for. Which is where it gets tiring. We don't know if stacking stormlight has any diminishing returns at all. Something like feruchemy where tapping more uses more makes sense but I don't think we have any source either way for that. Kaladin chasing Vin through Luthedel trying to land shots or Kaladin chasing Wax through Elendel trying to do the same would be a totally different story than them chasing him. I know for a fact that if the windrunner doesn't want to get hit he can bug out above the city and be hundreds of miles away before the allomancers get out of the city.... But make Kaladins win condition that he needs to find them and kill them in their city I think he would have a harder time keeping up just on the nature of how much thrust steel and iron generate when they are used. The movement and acceleration are nearly instantaneous. If gravitation suffers no penalties to changing direction then its not really a contest. So long as you can think fast enough to not be a bug on the windshield you should be able to stack lashings to fall at speeds faster than compounded steel can run. Again I don't think there is much evidence in the books for it being that simple and radiants deserve to lose all the more if it is that simple (like soulcasting the air surrounding an enemy army into lethal poison or encasing them all in stone and metal). It is kind of a bummer that what we got from Kaladin falling into the enemy shardbearer can give us nothing. Counting to 10 and saying screw it just do as much as you can and it conveniently being enough to crack it makes it infuriatingly impossible to say you have to swing a hammer x size x speed to crack plate... or bullet x traveling at speed Y will crack plate. Back to gravitation vs iron and steel though... Top speed is gravitation win hands down. Ability to weave deadly projectiles to your will is steel and irons playground. Maneuverability is up to how gravitation really works. For steel and iron a lot of it depends on having another power to protect your body from shredding itself up internally due to the forces exerted on your insides when using them. I think steel and iron work a lot more violently / explosively in how they take place in achieving their goals. Gravitation is always going to be more gradual in what it does despite its potential ceilings. Whether it is setting up projectiles or flying yourself there is a fundamental difference in how they work that gets overlooked everytime by the short answer of "lash x times to make it not matter".
  17. This would just be in the case of moving down? Gravitation users can change on a whim? I genuinely assumed that in NYC a fast pace chase through alleyways and perhaps even into buildings and back out again would have been an instance where steel and iron allowing for such quick acceleration and working differently than falling came out on top. I know not all systems are made equal. I always had it in my mind that pewter allowed mistborn to ignore the gut wrenching pushes and pulls of iron and steel flight. That with pewter a mistborn in a more closed space with ample metal to play with an use would come out on top for the fact that they move as if shot from a gun in one direction and then the next over and over again. Gravitation seems to allow you to fall as speeds that make our fastest aircraft jealous and allows you to change direction and speed at will without feeling anything. Iron and steel work in archs with all of the physics that come with it. Gravitation ignores them all and has no movement speed limit except for stormlight... which is infinite for all intents and purposes when comparing systems.
  18. I need to understand delayed lashings a bit as well I think. So you lash this thing for x seconds this way and then x seconds that way and then? How much thought has to go into lashing something like this? I assume this further limits the gravitation users total possible projectiles. Is the idea if delayed lashings a standard gravitation thing or result of a resonance?
  19. I always assumed gravity was set in whatever direction they want. You would literally never be able to outrun the projectile if a windrunner could look at you and deem you as the ground for the rock. Teleportation wouldn't even allow you to dodge it. That rock will find the ground or work as hard as possible to do so until it runs out of stormlight. Since you can put as many lashings as you want.... Take that gravitation also supposedly allows a windrunner to change direction as irradically as they could ever want while moving at the speed of sound and suffer absolutely zero ill effects because there is no inertia with gravitation (I guess?) and there is literally zero way anyone outruns or out maneuvers this object falling faster than a bullet is shot out of the most powerful rifle conceived. The consequences of having gravitation work at the range of sight and allowing it to choose objects in motion at any speed as the new "down" is actually terrifyingly horrible imo. Roshar already takes so much risk out of combat that it is a bore to read... add in rocks being dropped mach 10 at a fly buzzing around and never missing...
  20. You can set up the gravity as a moving target at range? So gravitation is launching homing missiles now? I would love to see any WoB or reference to a windrunner setting up a point of reference on a moving target for launched projectiles. I honestly haven't made it through RoW or even the last 1/4 of oathbringer (and it is now waiting for me to finish TLM as I am frankly bored out of my mind by the radiants utterly failing everything they do despite being handed the most one-sided kits in the cosmere). So my bias aside, if gravitation has any evidence for touching a rock and letting it "fall" at speeds peaking at the speed of sound all while telling them that down is simply this thing I am staring at that is moving and changing direction randomly, then I will concede to Roshar again.
  21. I am curious what a Kaldin sized human would be able to generate in a fall that is a believable distance to make the audiance think it was a drop kick and at just 10 lashings of so? (How many lashings did he use in the arena?) I think this could be a really good gauge as to how much punishment plate can take. Its probably a nightmare to calculate but a person at 7 ft tall and about 240lbs would have a BMI somewhere in the healthy range (perhaps he weighs more than that given being a muscular soldier). Hitting with only his feet how much force do you think it took to crack all that plate?
  22. Yeah I dont know that we will land at an agreement on this one unfortunately (as these things often go). With no stormlight healing or other bonuses we have what could be a hit or two for a kill either way. The mistborn can throw out a handful of projectiles and shotgun them all at once. I think gravitation might require a bit more thought and intent to actually send out a wave of projectiles. No doubt they could send them quickly, but for the mistborn it is literally a handful of metal objects tossed in front and shoved all at once going into random straight lines away from it all at once. Range definately matters but so do so many other factors. The person who can send out the most projectiles and recover them fastest has the upper hand. Even if they all miss while the gravitation user is flying they can also all be pulled back. Gravitation gets one direction of attack and the steel / iron user has forwards and backwards. With no healing I think the person who can shotgun the most projectiles the easiest and can recover them the easiest would be at a huge advantage. Once the rock leaves the surgebinders hand it is gone. Dodged or not. Gravitation can open up more angles of attack but if they are wearing any metal at all they also get cut through so quickly they won't be able to react. If a surge binder can send a handful of rocks (how big do they have to be to be effective?) into different enough directions all at the same time I think we have more room for discussion. Ammo is the limiting factor and deciding factor. A slug will hit a lot harder at 100 yards... and it would be more accurate at 100 yards. Buckshot inside of 25 yards and you are putting 9 9mm sized shot into your target. Now as an allomancer with both metals you can alternate pushes and pulls on this and while moving keep it in motion creating a nofly zone for the radiant. Both are flying and moving so both have to hit moving targets. Who hunts fowl with slugs? This vs battle is the entire reason the shotgun was invented. Moving targets, especially in the air, are best shot down by sending out a boat load of projectiles at once in a spread. And if neither of them is able to heal...
  23. Given it is calculating a perfect sphere and you lose nearly 1/3 going to a cube I think numbers would be slightly different and likely somewhere in between? Maybe a jagged wonky rock would be even lower than a nice smooth cube. Then again Roshar gets a ton of rainfall. Totally possible the rocks are insanely smooth. 5cm rocks are going to be a lot fewer than a sack of coins. That said I would love if we could somehow calculate speed of steel pushes. I wish we could know where the break even point is between the two. Some large lead shot balls would do so much better for a mistborn than coins. How on earth do the coins penetrate in the books in the first place? Wax is pushing on bullets already in flight to increase their speed. How does that work? If you could only push something a few hundred mph wouldn't it be counter productive to even try to increase the speed of bullets going significantly faster than that? Maybe some decimals aren't moving the right amount... somewhere.
  24. Would each increase in lashings be less effective going off of Roshars gravity anyways? 30 lashings at Roshars 70% of the cosmere standard would only be 21x earth gravity. Edit. I would be super interested in seeing the math for this. Its a pretty significant change from what we have had mathed out before.
  25. Thanks for this. Is it actually the brain in tact or does passive burning that we see in allomancy allow for compounding better? I get the need to consciously tap feruchemy. Do you think passive burning like we see with pewter would allow miles to do it without brain activity? We see the guy get plugged in the dome 3 times and still start to come back... maybe that is more trellium. I am sure Miles would not have even been knocked out by those shots as we see him heal up Wax's shots through the head as they are passing through the tissue.
×
×
  • Create New...