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Trusk'our

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Everything posted by Trusk'our

  1. I'm a little confused by the question, but I'll try to answer the best I can. When you heal from Investiture, you heal the most serious wounds first, and all other ailments afterword. I also don't believe that Wayne would be able to heal faster by storing his power while injured, as his injuries would heal at a slower rate while storing, and when he tapped the health he stored it would be as if he spent that time healing naturally. However, he would be able to heal from injuries that he normally wouldn't be able to if he did that.
  2. Hmmm. Yeah, if he can't fight Fused then he probably couldn't fight Kel either. Unless he can fight Fused and he's simply been hiding from them to avoid Odium's observation...?
  3. Assuming that this is directed toward me, you are welcome
  4. What if Hoid still views Kelsier as dead, since he saw him dead at one point. Maybe then they could still fight?
  5. They both hate each other, and apparently, Kelsier is one of the only things that Hoid can physically hurt. So, will we eventually be able to see a real fight between these two, with crazy levels of Investiture, dirty tricks, minions on both sides, and secret weapons revealed? I'd pay good money to see that fight
  6. Vin's Hemalurgic earring was in her earlobe, granter her extra Allomantic bronze, and Quellion had his spike that granted him Allomantic bronze in his upper arm. We know from this that Hemalurgic spikes (at least those that grant powers) don't have to be in a specific location on the body to grant powers, they just have to be in a general vicinity. So my thinking is, you could take four different Allomantic (or Feruchemical) powers of the same group with different spikes, then melt them together and create a single spike that granted an entire grouping of powers. Since they all use the same metal as their focus, you don't have to worry about alloying the metal wrong, and the spiritual bind points they go with would all be within the same area as well, which means that there shouldn't be trouble.
  7. Do you think that Duralumin spikes work for this purpose then, since they take and grant Connection and Identity?
  8. Hmmm. I think that Feruchemical gold might be nice, just to feel like you have a way to repair any major damage done to your body. I'm pretty scared of something blinding or crippling me, so this one might be nice. However, Feruchemical Zinc is also potentially really good too, but you would have to be mentally restricted just as often as you were enhanced. I'm kind of split between the two, honestly
  9. In Mistborn, Vin's Hemalurgic Earring is plated with silver, but that doesn't seem to effect it's performance. Does this mean that you could plate a Hemalurgic spike with a different metal, and it would still work fine? Would a Metalmind still be able to be tapped or filled if it was plated with a different metal type? Maybe then Marsh could get a little fancy, and make all his spikes shiny and golden or silvery
  10. If you were to take a microscope and look at a Lightweaving, would it hold up to inspection at a microscopic scale, or would you be able to use this as a method of checking whether someone's face was real?
  11. If you were to create a Blessing as if you were going to give it to a Mistwraith, but you instead gave it to a Lifeless, could you make the Lifeless fully sapient? In addition, would the spikes cause major physical changes, or would them being basically an animated corpse allow them to sidestep that side effect?
  12. This occurred to me recently, but do we know what Blessing Melaan has?
  13. You know, I've wondered that very same question. They don't seem to need to actively metabolize anything to get the power, as with Allomancy or Sand Mastery, and it doesn't seem to come from an external source either. My guess as to their power source is that it's something similar to Kandra Blessings, where the worms they've bonded with grant a small, steady flow of Investiture directly from the Spiritual realm that produce an effect on the Aviar and anything they've Bonded.
  14. okay, but to be fair intelligence is a bit of a foggy attribute, so I would count all of that as one bundle. But that may just be my warped view on things, and I am willing to accept correction if someone can come up with a convincing argument.
  15. I think that a change of Identity can have certain limited changes on your physical body, but I'm not sure that it can, on it's own, create big changes. That seems to be tied to one's self-perception more.
  16. Yeah, I suppose it depends on whether it's the Investiture of an Identitymind that temporarily grants an Identity, or if it's the Identity imprinting on the attribute stored in the form of Investiture. If it's the latter, what would tapping a blank Identity do?
  17. I don't believe that Nightblood is anti-Investiture, no.
  18. Yup, Soulcasting is pretty powerful, but at least it isn't as bad as Aon Dor, which is completely and utterly busted if used by a competent person.
  19. Is it just me, or has anyone else noticed that Identity and Connection have a closer relation to one another than other attributes? Hemalurgic duralumin is the only non-godmetal to take more than one attribute, which are Identity and Connection. Slaveform is created when a Singer has no Connection or Identity, and both the Connection and Identity of Singers was taken when Ba-Ado-Mishram was captured. Bonds made with Spren are related not just to Connection, but also Identity. These two attributes seem to be very, very closely related, and affecting one seems to usually have some affect on the other. Why is that? Is Identity formed by what Connections you have? Are they attached to the same part of the Spiritweb, explaining why Hemalurgic duralumin can take both? I'd love it if someone could please give me their take on this, and confirm that I'm not some crazed lunatic jumping at something with no relevance.
  20. If you were to Soulcast a statue of a human into flesh and then Awaken that flesh, would it work just as well as Awakening a corpse, or since it was never alive, would it be harder? Is it only the material and shape of the Awakened object that matter, or does it actually have to have been alive at some point?
  21. Let's say you want to be tall, strong, physically attractive, all that good stuff. Investiture healing can physically change you in the Cosmere, even going so far as to let you change your biological sex. However, it's tied to your self-perception, so unless you actually think that's what you are, simply tapping a Goldmind or receiving Regrowth isn't going to work for this purpose. However, there is an Invested art that allows you to change your perception. Forgery. Forgery could be used to get some of the changes you want, but they are limited to what is within the realm of plausibility, and they are temporary changes that require frequent upkeep and a close proximity to MaiPon on Sel. However, rewriting your past so that you believe you are supposed to be a certain way physically could then allow you to use a form of Invested healing to permanently gain the body you want. After the Forgery wore away, would would probably need to lay off of healing with Investiture for a time to let the changes "settle in" to your cognitive aspect, but once that happened you shouldn't need to worry, as much of the time even things that people don't want to accept as a part of themselves, such as injuries, cannot be removed through Invested healing, so something you did want should stay.
  22. If two Trueself Ferrings were to store there Identity within the same Aluminummind, would anyone who then tapped it gain an Identity that was a combination of the two Ferrings, or would they sense two separate pools of Investiture, each one granting the Identity of one of the Ferrings?
  23. When Nightblood destroys something or someone, it basically consumes everything that they are made of, physically, cognitively, and spiritually, and converts it into Investiture that acts as more of Nightblood itself, hence the reason it's so powerful. But what if someone could trick Nightblood into thinking that they were already a part of it? Nightblood is so Invested that it cannot hold all of the Investiture that it has consumed, so it constantly leaks when unsheathed. So what you would want to do is use Raysium to capture some of this cast off power. Then, you create a blanked Aluminummind. Next, you create a Hybrid Investiture that uses Nightblood's Investiture and the Investiture from your blanked Aluminummind and store the resulting Investiture back inside the Aluminummind. Finally, when you draw Nightblood next, you would blank your own Identity while tapping the Identity from the "Nightmind", and hopefully that would make Nightblood consider you a part of itself enough to not consume you. Anyway, hopefully this would work and not leave you like Rayse, which would be terribly unfortunate.
  24. Probably not as unintelligent as you might think. Spoilers for Mistborn Secret History.
  25. Personally, I think that it should be possible, since stuff in the Cosmere mostly revolves around being able to do most stuff of you can expend enough energy in the right way. Now, whether Endowment would choose to do so is another question entirely.
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