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Bzhydack

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Everything posted by Bzhydack

  1. She can have sample. When she soulcast jam, she soulcast all and she didnt have anything as example.
  2. Not even mention food is most complicated thing to soulcast. Weve seen practicly only soulcasted grain, and has relativly simple structure. Another factor - strawberry jam is probably one of the rarest food on Roshar. Jasnah is kings sister, but probably even she didnt eat jam many times (correct me, but I remember she even doesnt like Jams), so she simply dont know how to visualise it (mean: Comand).
  3. Yes it work:
  4. Wait, why? Of course Dominion, simple mistake Not me, @Halyo_Alex I just find this idea fitting When you unite things, you need to keep them that way, otherwise all work is wasted.
  5. Yes, it contradicts. With hemalurgicly granted additional powers, you will have Compounding, If you allready have the same metal but second magic system. But you will not have Resonance.
  6. Scadrial, always. Metalic Arts are the best, and it looks like Scadrians are conquering, but more economicly than militarly. And this Skybreaker is very... undiplomatic. BTW, what about Sel? Threnody? Taldain? It seems Nalthis is in aliance with Scadrial, or at least they trade with each other (none allomantic or feruchemical metal isnt able to detect life, but Breaths are)
  7. I think you underestimate importance of area-control. There are engenieers and sappers in military for reason. In one-v-one fight willshaper can immobilize oponent, drowning his feet in stone (Weve seen thin - Amaram vs Kaladin). Can build temporar walls agains projectiles, can (probably) make himself clasic fantasy stone-skin. . But Willshaper will SHINE as support. Can rise hills for archers, walls against enemy archers, moats full of sharp rocks against infantry or cavalry, mold ground under enemys formation feet, open chasms to restrict manuvers, make bridges, ramps, stairs for troops, smooth ground before cavalry charge, even make roofs against flying enemis. Also, Willshaper has second power, Transportation. Ability to transport troops to Shadesmar is insanly powerfull.
  8. @mathiau Youve got some very valuable points here. So, what suits Autonomy better? Change-Destroy? Or Change-Unite? But Change-Unite more suits Ambition... It seems like Unite-Destroy indeed suits Devotion better. Also I disagree, Valor is very much about Unity, and, more important, constancy. Maybe even "Constancy" would suits this one characteristic better? I see this not just making things whole, but also keeping them that way. And Valor is very much being constant in behaviour. This will give us Valor: Destroy-Unite. So, it will give us: Create/ Create: Invention Create/Unite: Endovment Create/Change: Cultivation Create/Destroy: Unite/Create: Honor Unite/Unite: Preservation Unite/Change: Devotion Unite/Destroy: Dominion (like it, basicly divide et impera) Change/Create: Mercy Change/Unite: (Ambition) Change/Change: Whimsy Change/Destroy: (Autonomy) Destroy/Create: Destroy/Unite: Valor Destroy/Change: Odium Destroy/Destroy: Ruin
  9. I can. Most is rather obvious to me, but I can try explain my thoughts: Invention - Has to be Create, its about new machines, ideas, nomen-omen inventions. New inventions becomes obsolete in time, so is need to create more and more, still new. Endovment - Create-Unite, because Gift is most of the time unchaged thing, our or someone elses creation united with someone else. This is creation of Gifts, and Uniting them with others. And reciving gifts allows someone to create new thing from those gifts. Cultivation - Obvious. Create-Change is literaly Life. Autonomy - Also obvious. Create new things by deconstruction. Is about having smaller parts not-binded. Honor - Unite-Create because goal is to Unite, by making bonds, creating one whole thing from smaller part. Preservation - Unite-Unite because this mean one united thing will be one thing, unchanged. Devotion - Unite-Change, because this is about bringing things/people together around sanctity or other high purpose, but is driven by life, and this mean this will change in time. Understanding of it will change. Valor - Unite-Destrou, because this reflects possibility to unite under goal to overcome some chalange. Mercy - Change-Create, because Mercy reflects if someone changes mind. It not have strict follow-up, it can have many outcoms from the same situation and every outcome can create something new. Whimsy - also I think obvious. Change for the sake of change. Dominion - Destroy-Create because is about building one thing, grow and dominate others, but also about destroying others on your path. Is like empire - destrying enemies and colapses. Ambition - Destroy-Unite - is about goal under path. Uniting things under your control, but bringing destruction during this. I'm not sure, but Ambition and Domnion could be reversed. Odium - Destroy-Change. Emotions is change. They are not constant. Uncontroled passion is destructive, rings only chaos. Ruin - Another obvious. Ruin, Destruction, Entropy.
  10. I like this the most. It is very plausible, so we can even try to organize known Shards. I assume this it will be primary and secondary characteristic for every Shard. Primary characteristic is "What" Shard do, and secondary is "How" it do. For Example, Honor is binding by creation. So lets begin: Create/ Create: Invention Create/Unite: Endovment Create/Change: Cultivation Create/Destroy: Autonomy Unite/Create: Honor Unite/Unite: Preservation (many can see Honor here, but I think Preservation has less Creation than Honor) Unite/Change: Devotion Unite/Destroy: Valor Change/Create: Mercy Change/Unite: Change/Change: Whimsy Change/Destroy: Destroy/Create: Dominion Destroy/Unite: Destroy/Change: Odium Destroy/Destroy: Ruin
  11. Not really, if both masters are the same goal - protection of innocents.
  12. BAM was not able to make Fused, she maked Regals/Forms of Power. But not Fused. Only Odium can make Fused. And Im not sure Fused has anything inside Gemheart, rather than having body altered to Surgebind. Also, because Leshvi is able to turn against Odium, her ability is probably innate. Only Fused Reincarnation is something from Odium (At the end of Oathbringer he is talking to Turash he can take off this ability from him).
  13. But thing is, is practicly impossible (for now) to make all-power-medalion (like Bands) from many different sources. Investiture contradict each other. It is possible only (for now) if someone allready has all powers. And lets be clear, Feruchemy is native to Terris. No way to find Feruchemists in the South naturaly, I think every feruchemical medalion in South is now just multiplicated with Excisors, and they dont have natural Ferruchemists born. Also, to make Bands another two or even three metals are required, Aluminum (Identity) Duralumin (Connection) and Nicrosil (Investiture). There is also F-Iron on-board.
  14. Ferrings werent thing that time, and memory clearly was made before he teaches Southerners usage of Feruchemy. He also need to gave them brassminds. So this mean at least two powers, and we know two powers mean every powers (at least he has more spikes, but we know only about one).
  15. Kelsier is Fullborn, this mean he is Chromium Compounder. This mean lots of Fortune, this mean Futursight. Like Hoid knows where he has to be, but dont knows why, also Kel can know he need to have someone near Dalinar, without knowing why.
  16. Weve got RAFO:
  17. Exactly. DIFFERENT forms. In our world also Matter and Energy are the same thing essentialy. But behawes differently. This is the same eqasion in Cosmere, just have Investiture as third part.
  18. Theoreticly Idea has some meaning, idea behind some concept. But other opinion is Nightwatcher is associated with plants and growth. Because of close association with Cultivation.
  19. Here Brandon said is Savantism, not Resonance. In latter your WoB Brandon said Wax isnt Savant. It cannot be Resonance, because Wax is only Crasher on Scadrial now, and we've seen other Coinshot doing this trick. In Bands of Mourning, Train Fight. And Books goes before WoBs.
  20. Resonance is 3d, additional power what comes with other two. Not mix of two powers. Compounding is not resonance, is closer ot Reverse Lashing. Reverse Lashing is Gravitation and Adhesion Surges combine, Compounding is fueling Feruchemy with Allomancy. But this is not Resonance. For Windrunner Resonance is atracting people and having more Squires. Not Surges combined. For Lightweavers is photographic memory. Also not Surges combined. For Edgedancers is ability to comunicate very well. Also not Surges combined. For Wax is his insane accuracy. Not Arts combined. Wax isnt Steel savant. It was retconed. And Steel Bubble isnt Savant ability, isnt also Resonance weve seen other Coinshot doing this.
  21. Also, Vin snaped very early, she could experiment with herself as child, even as play (mean, who ever not imagined himself as some hero, Jedi, Batman, whatever? She could simply play Allomancer... and it happens to be true). For Kaladin, and other Radiants, I think in earliest stages of Bond Intent comes from Spren - liike Syl has Intent to protect Kaladin during Storm.
  22. With Allomancy you need to know you can burn metal. You can instinctivly learn this, but you need to know this. The same with feruchemy - you need to KNOW what metalmind do, even unkeyed one. If you dont know it is metalmind, you cannot use it. But right, Metalic Arts (except Hemalurgy) are most instinctive to use from all magics. But I disagree about Dor. Aons have to be learn, exactly like Commands. It is even more complicated, you need to write whole wery precise. The same with soulstamps.
  23. Rock is very likely candidate. He is person all readers know and mostly like. He don't have spren yet. He now travels to the Peaks - where is Cultivation's Perpendicularity. And he is going to Gods to be judge, for breaking laws. And Horneaters Gods are Spren, so is likely for him to meet Nightwatcher and being judged by her.
  24. This is similar to what happened if someone recives large amount of Breaths. If he hasn't Breaths long Time, experience would be very intensive.
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