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Everything posted by Turos
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Yeah I get that I am not very clear a lot, so I apologize. I intended for both, so good guess. I'm thinking the puzzle would be related to recognizing an inconsistency in the scene from the actual book. What if an object or person or action was there/occuring that shouldn't be, and it is up to you to call it out, causing it to disappear/cease. It wouldn't be obvious, and knowing the rest of the book would help immensely. Maybe it could be a 'red herring', a bit of false foreshadowing that you can point out vocally. As long as its subtle and takes some quick thinking. If you don't figure it out, by the time the scene finishes unfolding, you become trapped in the book, altering the copy you tore the page from so that you are at least a supporting character. Either way, once the scene ends, the page flies back into the book and mends itself. If you succeed, you can take one carriable object that was described in the book. Also, the page you use is only a gateway. The scene included on it is used from beginning to end, though you won't be certain what the puzzle is until near the end. You also get only three guesses. Any object you take from the book remains in the real world, but is removed from all copies of the book from that scene onward, possibly changing the direction of the story. As far as 'best-seller' goes, I was trying to create a means that prevents anyone from just writing a page to make whatever they want. Perhaps it should be a bound hardcover book, fiction, and the more people who have read it, the more powerful the magic is in creating this copy dimension that you enter. If only ten people have read it, nothing will happen. A hundred people might create a blurry dimension. a thousand people would at least bring key elements into focus, for the most part. At a million readers, you have a complete scene. I like the limitation on your magic. How would someone discover a new dimension to enter? Are there actual doors laid out in a hallway? Are there any dangers in the other dimensions?
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Are you familiar with the Sanderson Laws of Magic? Here are some links: Sanderson's 1st Law Sanderson's 2nd Law Sanderson's 3rd Law By following these guidelines, I think we can come up with some very cool magics. Here's a hard magic idea: You can tear a page out of a book, tape it to a wall, and draw a doorway on the wall to open it and enter a scene as described on that page. It only creates a mirror scene constricted to an area generally the size of a large room. You can leave through the same door, but if you solve a puzzle in that room, you can take one item from it back into reality. A limitation is the book must be a best-seller and has to come from an actual copy of the book, not photocopied.
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Very nice to have it all laid out so cleanly! Oh, you forgot the Shard Goat, though. It's OK. That's an easy detail to forget.
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Peter will play as Human, the Koloss
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Ha! Good call. That's actually the combo I would choose for myself if given the opportunity. Lurching on its own is so awesome.
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My character's name is Turos. He is a Lurcher/Gasper. He wears a belt which has a few pouches attached, each filled with steel rock-climbing anchors. He also carries a steel clawed hammer, a couple flares, and a non-metallic slingshot on the belt, with straps to keep them secure. The flares have metal caps crimped on the free ends, and are attached from belt loops. When torn free, they ignite. In addition to these, he has a hundred feet of climbing cord. He wears a red-and-black tiger-striped wingsuit and has two bands of cadmium that fit snugly around his hands like brass knuckles, which he has painted with red and black stripes on the backs. The paint has begun to scratch off in places. His wingsuit has exterior pouches to carry pill-shaped pieces of iron. The belt is secured to the back of his suit with straps, and it can be undone easily to allow the 'wing' membranes to open. He also has a spare black wingsuit in a pouch on the belt. He wears hiking shoes without studs. As a last resort, he carries a parachute attached to a single climbing anchor. Turos is a bit of an adrenaline junky. He is a base-jumper, but he does it in his own way, using his allomancy to redirect his falls, even swinging upwards for dramatic landings on distant rooftops. He's broken several bones, and likely will break more. He has gone scuba diving without a breathing aparatus, and almost died from the Bends.
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Fixed it for ya.
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I'll go Gasper(Cadmium)/Lurcher(Iron).
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Ah, yes, it was that alright. If a scadrial year has twelve months, and we figure out what month Kelsier destroyed the Atium geodes, we can assume that Atium will be back in production 341 years and 4 months after that date. These numbers definitely stand out, but I wonder if there is actually any accuracy in what Kelsier guessed. As far as the Well of Ascension, that means a new bead of Lerasium or more. Isn't that convenient?
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Oh. Wow. I just noticed something. 341 is one third of 1023. That's one short of 1024, which is 2 to the power of 10. This number has been mentioned elsewhere by Brandon about Mistborn. I can't remember where, but it is important, I know it. Powers of 2 are: 2;4;8;16;32;64;128;256;512;1024. These same numbers are used in measuring computer data storage sizes. 1 kilobyte is known as 1000 bytes, but is actually 1024 bytes. Each size higher is also 1024 times the previous measure. A gigabyte is 1024 megabytes. Not necessarily related, but interesting coincidence. Either way, can anyone remember what that quote is, about 1,024 years? I wonder if the Lord Ruler ruled for not one thousand years, but one thousand and twenty four years. I don't think that was it, though. From Wikipedia: I wonder how much resemblance the Cosmere has to things like this. Numbers are definitely symbolistic or important. Why? There's no reason for there to be no reason. We wouldn't see numbers have an important impact while remaining mysteriously foreshadowy unless that is what they are: foreshadows. True or false foreshadowing, who knows? Shadows, nonetheless, and I wonder if 'red herrings' don't actually serve as a clue to the truth in and of themselves. 16 is also a power of 2. 16 metals. 8 base metals. 4 categories. 2 God metals.
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From what I understand, when Shallan enters Shadesmar, she retains her physical form. If her physical realm element is carried over to the cognitive realm, can she take the cognitive element of an object, say, a bead representing a stick, back with her into the physical realm? Also, what happens to her cognitive element when she enters the cognitive realm? Aren't people represented as beads, too? Ha ha! Can you guys imagine asking these kinds of questions once the last Cosmere book is published? Would we even care?
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Do projectiles veer upon entry? I was under the impression that it only happened while leaving a bendalloy bubble.
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Am I wrong in my understanding that the Alloy of Law happens around three hundred years after the first Mistborn Trilogy? If not, Kelsier's quote leaves me wondering...
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Maybe he just pops into Shadesmar during the Weeping and vacations somewhere else where he can find investiture.
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I have a blog that I post on every Monday through Saturday. The purpose of my blog is to teach and practice writing techniques. Recently, I approached our Reading Excuses fellow writer, Mandamon, about sharing his insights on a topic of his choice in the writing craft. He delivered an excellent article on Worldbuilding. I'd like to thank him and link that article here. It's definitely worth the read.
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Ooh. Now I'm curious. What other contraptions do you have in mind?
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You are an inventor, or friend of an inventor, who has taken on a very lucrative contract to develop a new hazekiller round for guns in the Alloy of Law era Scadrial. What new projectile would you develop and how would it work? What allomancy would it be effective against? Against Coinshots and Lurchers: Powder Rounds - A bullet that explodes into metal dust shortly after leaving the barrel. Meant for close range, the cloud of wispy materials is mixed with fine metal dust. The wisps keep the dust floating for a while, creating hundreds of blue lines to pop up in the sight of an allomancer burning steel or iron. Works great for distractions and confusion.
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Well, from what we can see of bonding, the Knights Radiant use it to gain access to surges. This is, from what I have read, the only way other than through the weilding of an honorblade to use any surge. This magic system requires it. Other magic systems aren't so much about making pacts as much as they are about following physical rules, such as how Scadrial magics require metals in order to function. Sel requires access to the Dor through patterns of some sort or another. Nalthis Awakeners come closer to Rosharian magic as a commitments is required to be spoken, or thought at higher levels of power. I can agree that there is a definite bond between investiture and elements in different realms, particularly the physical realm, but I wonder if the idea of bonds seems so apparent on Roshar due to the nature of the Shards. If Honor really is one of the Shards there, then if make sense that the way investiture interfaces with the realms requires a relationship between man and an incarnation of something from another realm, or spren. The use of magic requires a sort of relationship, or even a 'conscience' that guides the Radiant to the dictates of their particular oaths. In either case, you're right. There is definitely something going on with bonds, just very unique in how they manifest, dependant upon the values and purposes of the local Shard(s). This makes me wonder: does the interference of a new Shard warp the way such bonds operate? E.g. Odium and the surges of the Knights. EDIT: And then I rereac your post and caught where you mention the Seon relationship. Why do Seons bond to people? This is very similar to spren, though I don't think a seon's bond grants direct power, only indirect use of the seon's knowledge, long distance communication, and service.
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Thanks Captain Kurk! Hmm. He's not very specific, huh? I wonder if Atium shadows can be adapted to other senses, too. You see them, but know they aren't real. Could you smell them and recognize you aren't actually smelling it? Or feel? Hearing would be a very useful version of it. So many questions...
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OK, this one got me on a reread of The Final Empire. What do Atium shadows look like to an inquisitor? Any word on this?
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Or the Purelake. Could just be a normal lake, though. Words of Radiance big Spoiler:
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Or just use kandra politicians.
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If Kaladin went to Nalthis, would he have a Breath to give away? What would happen to his abilities as a Radiant if he did? What would happen to his abilities if he gained more Breath?
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Can a Knight Radiant summon their shardblade in the form of shard plate or similar?
