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Everything posted by alder24
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Mistborn V.S. 3rd Ideal Lightweaver
alder24 replied to Wits instant noodles's topic in Cosmere Discussion
Then they both can't see, but Mistborn can sense Shardblade being summoned and use of other surges with bronze and hear steps and breathing with Tin, and throw coins in every direction to see and feel them hitting something. Mistborn have an advantage. -
Yes, but because Roshar is a high investiture world, while Scadrial is low, holding Stormlight would most likely make it more difficult compared to burning metals. Yes, that's what I meant. Break the helmet and paralyze him. Then it would be best to cut Radiant's head off, and stick a sword/knife into his neck vertically through his spine and heart. This would take huge amounts of Stormlight to heal (growing back entire head)(if cutting head off doesn't outright kill Radiant), and combining it with Stormlight sucked by a plate, Radiant might not heal before he runs out of Stormlight. Fly, not hoover, swich constantly between different metal sources. And whiel blade can cut it, you need to know it's there first. I don't think so. It's not Radiant vs Mistborn, it's Surgebinding vs Allomancy. This WoB tells there is more investiture when Surgebinding is being used, and very little when Mistborn is burning metals. I agree with this. Both Wax and Mistborn have duralumin. Just duralumin pushes the bullet into the head of an opponent, it not only cracks the plate but is carried further into his skull. Even if just few pieces of that bullet passes through the helmet, it would kill him. And to run away, just can still use iron or just pewter run. There is only one Nightblood, that's the most invested object in Cosmere. We've never seen Azur's sword crossed with Shardblade, but I think it would work. But those are highly invested, and people usually doesn't have access to amount of investiture necessary to stop a Shardblade. aluminum would be too thin, and not sharp enough, and would just break apart by physical mass of Shardblade.
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Radiant is as invested as Mistborn: Having Stormlight would make it harder, with plate much harder, but if the helmet gets cracked somehow, then Mistborn can paralyze, and keep decapitating them until they run out of Stormlight. Stick a blade vertically through his body. Or like Moash immobilized and killed Elhokar. Borrowing living shards doesn't give you powers. Normal people can't heal, one coin pushed through his head/heart and he's dead. He can't cut a line that is fully in front of him. The only difficulty would be cracking his plate, but Mistborn can constantly fly far above Shardblade's range, and he only needs to make just one small coin-sized crack (or whatever metal he's using, bullets for Wax) in his plate to kill him. Kaladin pushed a spear through similar cracks. If the same bullet that is making a crack in the plate was being constantly pushed into a person's body, he's dead. Duralumin steel push might be able to crack the plate - that's enouth to kill. Again, I'm not arguing that Mistborn would win ez gg wp against a Windrunner - he won't. I am simply saying that Mistborn can use lots of tools and moves and can still be an irritating opponent for a Radiant.
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Kandra doesn't need bones. They wear them. They "true" form is the boneless goo of muscles. They can take any form they want, by using any bones they have, so I don't think bones are perceived by them as a part of them. And to add more, the spiritual ideal image of Kandra would not have bones as part of them, because of this. I don't see them growing gold, because healing speeds up your natural repair processes of your body. Gold can't be made by your body. And that’s what kandra are also doing, they grow new tissue. I think Kandra would have a lot of uses for feruchemical bendalloy, that stores energy, with it they can grow new muscles and body extremely fast.
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- compounding
- gold
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Yes they do, I won't argue with it, however I need to point out that both Kel and Vin are very new to being a Mistborn, while the rest of the team have years of experience. Later during HoA Vin is better than Ham in pewter, so Mistborn can still be more skilled than Misting. Don't forget that with duralumin, they can paralyze their opponents, like Vin did with Straff, and what was done in TLM. This is very powerful tool.
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Scadrian Tech and the Final Empire Theory
alder24 replied to Ashbringer's topic in Cosmere Discussion
Most of those, like radios, motion pictures and missiles, were given only to Set by Autonomy. I'm not sure about radios, as they might be Malwish tech, but Malwish have also airships and medalions, and it was after Malwish met the Basin Autonomy decided that Scadrial needs to be destroyed. I think it was quite the opposite. Trell was one of the gods pre Rashek Ascension. It's possible he was still an Autonomy Avatar, and was actively working to slow down Scadrial's technological progress. And when Rashek came to power, he abandoned techs that was unfamiliar to him and that threatened his powers - like gunpowder, to make sure no rebellion would stand a chance to his army that had to train for years. This tech devolution was all Rashek doing, to secure his position. And Autonomy was most likely satisfy with the outcome and left Scadrial on its own. However we know from WoBs that Autonomy was heavily involved with Taldain's technological progress, but at some point she stopped and even started to suppress it. You got me thinking. Could this have happened right after Rashek Ascension? Could this have been because Autonomy lost his main rival and didn’t have to worry that Scadrial will develop better tech than Taldain, so she stopped supporting Taldain? That was a long time ago, around 1400 years ago. Timeline might fit well. -
After fighting like Kel never fought before. Read that chapter again, it was a great fight. And Kal was fighting to Preserve the prisoners. It's not the outcome that is praised, it's the way it was achieved. The journey before destination. So what? There is also a saying "don't bring a knife to a gunfight". And the saying is wrong. A person practicing only one type of strike with a sword, would be easily defeated by someone practicing every move, because the first guy needs to wait for the right moment to use that strike, while the other will adjust his moves to his opponent. A person being a master of rapier can be easily defeated by a person who practice every weapon, and chooses the correct one to gain the advantage over rapier - like a spear or something. Versatility gives you tools. And I still don't apply here, Mistborn trains with almost every metal. Yech, those examples are useless in this conversation. Versatility, if used correctly, can be a dangerous tool, as you can dictate how a fight goes, be unpredictable, and respond to your opponent in new ways. Depending on the opponent he's fighting, he can outrun him, hide behind a corner, so when the opponent follows him and passes by that corner, he can strike him by surprise. Very limited action, but it's good use of it. Mistborns are fighting like this. I'm not even talking here about Wax, I already said he'd lose. It's just me mambling in defense of Mistborn. Again. I fully agree with all of this. Tbf, they were all on the small staircase, Wax was down, they were up, he had grenade launcher, they had metal railings. It was the worst location they could have chosen to face him. Like 0 iq. If they faced him in the open space where Anti-Wax/Anti-Wayne were, they would have killed him. I was off topic, but here I agree.
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Copper compounding might also be the case.
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- investiture
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I agree with @Trusk'our. To add more, when part of your enemy's body touches the bubble, he fully enters the bubble, so you wouldn't be able to use speed for powerful strikes like with F-steel (kinetic energy goes crazy with steel) .
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Kaladin's Vision of Dalinar in Oathbringer.
alder24 replied to Trusk'our's topic in Cosmere Discussion
This was on a lower level than D+A, as Eland was able to see the whole plan of Preservation and understood why he needed to die. Keep in mind Scadrial is a low investiture world. And the reason why Kaladin saw the vision was because of the device. So most likely just being in the Highstorm or even in a Perpendicularity won't do it, but with duralumin it might help a bit.- 2 replies
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- ob spoilers
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That won't work so easily. Immune system will be active and will try to fight the toxin. It can even produce antibodies to neutralize it. And there is also blood brain barrier to overcome.
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Doesn't Highstorm give light because of Stormfather's presence in it? There is no such entity within Everstorm as far as we know. But what I think is the case is that Odium's selfish nature wants to be praised, and Fused and Regals have to tune to Rhythm of Prayer (Venli was avoiding it). He wants to remind everyone who's in charge. I wouldn't say it's about controlling power, as he didn't deny the power or didn't strike Leshwi and others that opposed him - he accepted their Passions. Stormlight evaporates from gems, so no trace amounts could be held there for long. It used to be the case, but isn't anymore. Odium is now as invested in the Roshar system as others, his Rhythms are present on Roshar and are necessary part of the system.
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It might help, however people are relatively low invested, so their glow wouldn't be as strong as metals around the caves.
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Most modern firearms have a lot of moving parts. And if you want to make firearms from 14th c. like Hand cannon, some Arquebus, or Matchlocks then it's better to have a bow and arrows. Flintlocks have a moving parts. They were highly inaccurate (I remember reading about "a test" from Sweden in 16th-17th c, when a group of skillful shooters couldn't hit the target size of a barn from around 70m away), and were even more inaccurate on battlefield conditions due to stress, not to mention the danger that poses putting in the barrel too much gun powder. While training is much easier and shorter, and that was the main point why firearms were introduced en masse in the modern army, the impact on the battlefield is questionable at best. Early modern guns weren't so accurate, smooth barrels and bullet shapes were to blame. The firearms became deadlier in 1700'/1800', and even more after rifling become common in the mid 19th c - that's when accuracy was great. And by this point, melee was completely abandoned. Changing tactics, like introducing square formations, is also not an easy task. In the 15th c they were composed mainly from pikes and polearms (tercio 4:1 in favor of pikes). Only somewhere in 17th c pike blocks starts to have more and more ranged units. And to properly implement these tactics you need a crap ton of discipline, as when your square has cracks, cavalry just runs you down. And on Roshar they have cavalry that attacks with a steel in hands not caracole. Introducing gun powder to your army is a great idea, but that has to be done on a global scale, which takes decades or centuries even. It's more than just giving a few guns. Early guns weren't better than bow and arrows. It just took less time to train them. And Odium had no time to do it, as he could influence Roshar only during short periods of Desolations, and when Desolation starts and your forces are armed with bronze, I think giving them guns would just make it even worse. Machine guns are far beyond quick soulcasting. The Thrill does what it does, it makes them better and more daring, warriors. Giving the example to others on how to behave. And the Thrill is mindless.
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Sazed has a list or bookmarks in his copperminds, to show what's inside, where to access it, etc. With languages he probably have big dictionaries in them - just words translations, phonetics, grammar and syntax of sentences. If copperminds store sounds, then he can easily know how to say any words in them.
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But the Set is taking investiture from non-allomancers, and even leaving them alive. Did I miss something? You mean like having a spike with allomancy in it and then "charging" it to even more powerful allomancy with raw investiture of regular people? These two are different types of investiture so I don't think they would just be mixed together. But who knows, Hemalurgy is mostly unknown to us and to people in-world. You can't take a spike with charge and spike somebody else taking another charge - conflict of identities But there is this WoB about making allomancy out of raw investiture, but without a clear answer: And these here are saying that you can pick up more than one power with a singular spiking:
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Preservation wasn't able to control Mistborns in Era 1, even Vin wan't doing this to Elend, so I don't think this Set has to avoid this connection. This is too weak. Cracks in the spirit web are what allows Harmony or Shard to take control, and until they reach 4 spikes, Harmony can't take control. Trellium probably just makes new cracks too infused with Autonomy investiture for Harmony to see it and break through. If the connection to Preservation was transferred to Autonomy, and it was Autonomy who fuels Allomancy, then I think their eyes would be constantly glowing red as this is a kind of corruption of investiture. (not so sure about this one, probably I'm wrong here, as Marasi and others were using Dor and Shardpool, Dor was unkeyed however, Shardpool who knows) But the idea of Trellium rewriting connection might be a good one.
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- tlm spoilers
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I doubt soulcasting guns would be an easy task. They are extremely complicated, full of moving parts and different alloys and materials. Not to mention gunpowder. And most Fused are insane, they won't help. Moreover guns on their own won't change anything. You need to train soldiers, develop new strategies, tactics and battle formations, change discipline and mentality. There is a lot of work to be done, then just "here are guns". And there is no time to do it when fight is already happenig when Fused Return. He's not training individual people, he is developing a warrior culture. This is a big difference. And it already worked. For 4500 years there was no Desolation (except the False one) and yet Alethi and Jah Keved were still stuck in militarism mentality. People are being born and the first thing they hear is that "you will be a warrior, like your dad!". The most glorified devotion is being a fighter and a soldier. They hear stories of famous warriors and Heralds, they are encouraged to train (every Lighteye is encouraged to train with Shardblade for various reasons), and to fight, and even to face opponents greater than them, like Shardbearers. Odium already accomplished his goal, thousands of years ago. Roshar is his training ground.
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What I understand by "balance" this is that in Harmony both Shards are working together, equal amounts of Preservation and Ruin are being used by Sazed (https://wob.coppermind.net/events/472/#e14945). But tbf I'm still not quite sure how to interpret Harmony, But to add more TLM spoiler:
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To play devil's advocate, who is he going to introduce this technology to? Developing new advanced tech, even supported by all knowing shards, takes a lot of time. Set had years to develop a working missile with warhead with help of Autonomy, and yet they failed. Odium has nothing on Braize, only CS. He can't communicate with people on Roshar outside of Desolation, and in many cases even outside of Everstorm. Not all Fused have time to return when fighting is already happening. They don't have time for science, they have to allocate all resources for fighting. Heralds are doing the same things. Taln even said that there is no time to teach them metallurgy and steel, so they are going to give them copper and bronze. The fighting is brutal, and it's getting worse and worse. Desolations are coming faster and faster and there is simply no time for new technology, when so many people are dying and there is no manpower at all. I think Odium was trapped by Honor and then by the Oathpact and was hoping to wear them down, but Taln lasting for 4500 years destroyed all his plans. If not for Taln, he would eventually get Roshar. And to add more, throwing waves after waves of men was the "brilliant" tactic of WWI, all done under false assumption that the next assault will deplete the enemy out of resources.
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Until we have another WoB, specifying how they were killed, I'm willing to believe that Mistborn were able to kill Inquisitors in 1 on 1 fight. It didn't happen often, however TLR wasn't fazed by it, but it still could have happened. Mistborn used to be much stronger than Kelsier, and there was 1000 years for it to happen at least one more time. Tin is constantly used by Mistborn to prevent them from going unconscious, and to clear the mind. I would say it's quite useful. Being able to hide themself and make a surprise attack during a fight is useful. Being able to detect usage of investiture is also useful. Dumad showed this. I do agree, they're not the best soldiers. But in most cases we talk about them in 1 on 1 scenarios. Here they can do much more. He faces aluminum guns regularly, and during TLM more than ever. Whole army of Set in the Shaw was armed with aluminum. Mistborn can do the same trick with bubbles. But they aren't the size of a car. I'm not saying they can't be hit, but only that Wax proved it to be hard. I don't. But I think you might be correct with them leaving the bubble, it happened. But I still remember a few situations where Wax described bullets passing through the bubble. In the WoB Brandon was asked about the aluminum tube, and the tube is empty inside, so the bubble can't fully close. The bullet is probably too small to pop the bubble. Don't get me wrong. I'm not saying that Mistborn would win every encounter with Radiants. No. Radiants would have an advantage in most cases, and would win in the majority of fights. While Mistborn can still do impressive deeds, in a fight, with for example Windrunner, they would be at huge disadvantage. I give more than 70% of wins to Widnrunner. In other cases, Mistborn would fare better, but still with many difficulties and struggle. I don't think that any order of Radiants would be easy to beat for Mistborn, even Lightweaver, who might be the easiest for him to fight, would still be a challenging opponent. The healing ability Radiants have is just too powerful, and I find it more important than the shards.
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Because Fused are insane. And your army of CS would also become insane after thousands of years, even if laying dormant. I suspect that's why Odium wants to conquer Roshar, to have manpower of living, sane warriors. Not that CS aren't useful.
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The power of Odium was speaking to Taravangian and telling him "you're perfect". One Shard was offered to Hoid during Shattering as well. What I wanted to say is that the Shard as a power can be destroyed. But the Shard as an entity can be. It's mathematically indeterminable, infinity minus infinity is approaching 0. I see nothing wrong with it. Like I said, they have power, but they can't act. Some might consider them gods, some might not. I understand both sides of the argument.
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So it's closing on infinity?
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It might be true, yet because Fused in OB were surprised that Odium can "fuse with humans" I doubt this is the case. They would know the presence of hundreds of thousands of CS on Braize, and wouldn't act surprised when Odium is investing humans during Thaylen battle. Like Shades e.g.?
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