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Everything posted by alder24
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Cosmere reread order and questions after the reread
alder24 replied to The flying spider's question in Cosmere Q&A
Kind of. Yelig-Nar consumes the soul of its host, just like Nightblood does. However that probably wasn't the black smoke - this smoke might be Yelig-Nar's Cognitive form, which was visible earlier in CR as the dark smoke. When Amaran was killed, Yelig-Nar escaped his corpse, and that was what this black smoke could be. Or it really was Amaram's consumed soul. OB ch 116: RAFO! I wish we knew it. We don't know how big the land is, but we know there are 2 large continents on Threnody. The larger one, the homeland of humans known as the Fallen World, is now overrun by the Evil, and humanity was displaced from it into the second one, which is covered by the Forests of Hell and Shades. We don't know how advanced they are. Much of their technology was abandoned when they ran from the Fallen World. They do have gunpowder, but it's mostly useless because it enrages Shades. Threnodite technological progress is highly hindered by Shades. That's what we know. RAFO! You should kind of figure this out by the end, Sak is the example of it - he isn't native to Patji, he was brought there and he gained the ability. We don't know what powers can Avairs have, but those are more or less similar to those we know from other books, like Mistborn. For example Sak has the power similar to A-electrum, while Kokerlii has the power similar to A-copper. Patji is a sentient being, invested by another Shard (Autonomy) to become her Avatar. Yes, the whole island is alive, but not like the Reshi Isle are. It's not one giant animal but rather a bunch of rock that became sentient due to investiture. You've read what Patji said - the second Oathbringer letter from Epigraphs (ch 42-51) was written by Patji. Amaran took him at the end of WoR and he and his army was stationed in the city - he took Taln with him. -
Tbf we've never seen the Harmonium-Trellium reaction, just its after-effects. But just because light is produced doesn't mean gamma is as well. We simply know too little to know for sure right now, but it's an interesting topic. Yes, but that wouldn't be any more problematic from recycling spent nuclear fuel and separating nuclear waste from useful ingredients like Plutonium and stuff. Nobody will enter the reactor core, refueling can be done in the same way as we are doing it - activated elements won't be a problem. And such reactors can run for decades. What would be problematic is if Atium and Lerasium would become activated. However that would be interesting - radioactive god metals. Well, Set was doing it for years before them, so it's likely that Wax&Co weren't the first - unfortunately. If you control the Trellium delivery, then you can monitor it, you can monitor the heat flow as well - the moment either the Trellium is out of control or the heat is rising too much, the cooling system can step in and drain all of the heat from the Harmonium, stopping the reaction in a moment. Of course assuming my/Trusk'our's proposed cooling system would work - that kind of system would provide a huge safety factor. However if we have to use some non-magical coolants, then it's getting really problematic. You can still close off the Trellium input, but the error margin drops down, if you can do even that (as Trellium has to be inserted into the reactor with the fuel) then this idea has to be scrapped because it's too unsafe. At best you can have one of the safest reactors ever, at worst you can have Chernobyl 2.0. It really depends on the design and what's possible to do with magic-tech. Radioactive waste shouldn't be a problem, the majority of spent fuel would still be Harmonium. It really depends on how heavy Harmonium is, you might get light elements with a very short half-life, which would decay fully after just a few days, or something heavier like Plutonium with much longer half-life and much more active. However, it would still be more manageable than waste from our reactors. Yeah, that's one of the biggest problems. While Harmonium itself might not be that big of a problem, after all Malwish can make bombs with it, Set too, and probably every Malwish ship has a big cube of it, you can likely gather enough of it to make a reactor, but Trellium is a problem. Unless Autonomy permanently invested in Scadrial and manifested a Trellium in a locked cycle on it, it would likely be really hard to get at all. At best you can make a small reactor out of Trellium and Harmonium they've already have, but that would soon run out. Oh yes, for sure. This whole idea is based on a highly speculative technology, which we don't even know if it's possible at all. But it's a much better alternative than gathering the scraps of Atium/Lerasium out of the ground of a bombing range.
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Possible. What I think you would have to do is not that you would Soulstamp yourself into a different kind of Radiant, you probably would have to change the spren to be of a different type, which would require you to provide a lot of investiture, because spren are very invested. And then you probably would have to change the "type" of the Nahel Bond you have to fitting to the order of the Forged spren. At least that's what I think. Here is a WoB about it: Edit: @Metalmapper What do you mean by this? Would it enhance the colors or sounds made by Lightweaving? Yes. Could a Lightweaver with enough Breaths create more perfect color shades? Yes. Could an Awakened object interact with Lightweaving, could it see Lightweaving? Not likely - Awakened objects see like Steel Inquisitors, via the Steelsight, they would likely see right through any Lightweaving, like it wasn't even there. They wouldn't be fooled by Lightweaving. And welcome to the Shard
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I have no idea how I've missed this earlier paragraph of yours... Yes, it seems like we have the same idea - delivering very small amounts of Trellium to Harmonium, controlling it somehow on a microscopic level, because Trellium acts like neutrons in this reaction, but isn't generated from this to cause further splits, nor can you absorb it using neutron absorbing control rods. Disagree, this isn't Uranium. Harmonium, Atium and Lerasium aren't radioactive, they alone won't harm. Trellium repels Harmonium via its invested nature, thus I think the reaction is happening not by our particle interactions, but by investiture repelling each other, ripping axi apart. We don't know what kind of energy is produced in this reaction, it doesn't have to be ionizing. But Axi are being split, it's likely that it is, from alpha to even neutrons - thus it would be the most dangerous when the reaction is ongoing. But this can be shielded from, the whole reactor can be surrounded by proper shielding. I also doubt there would be any radioactive byproducts of this reaction, however this is still a possibility, which depends on their atomic numbers and how they split, which we don't know (it would be interesting to ask Brandon if there are any other products of this reaction other than Atium/Lerasium). I doubt the Wax&co were exposed to any noticeably bigger levels of radiation because of this explosion. First, the reaction was already over, no radiation would be released when they entered the room. Secondly they've used very little amount of both Harmonium and Trellium. Thirdly, any contamination, neutron activation etc would be relatively small. If there are some contaminants, then on a bigger scale of the reactor, this would be manageable in reprocessing and made safe. And yes, the Harmonium reactor isn't the fastest way to get Lerasium/Atium, but it's the most stable, safe and sustainable way to do that. At first you would have to wait a few years, but once the reactor is going, you might get hundreds of kg of god metals from one reactor each year (after all, in the vial Wayne used there was enough Lerasium to be visible as a dust on its bottom - it might be comparable to Plutonium). Additionally you can replicate this on a smaller scale in the lab if you really need some of it right now.
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I don't think so, F-brass can absorb only thermal energy, but the shockwave would still be generated and destroy everything around, including the contraption that absorbs heat, thus this won't even work for long. You need to find a way to prevent the explosion from happening and this is much, much harder to do. What you need to do is to create some kind of Harmonium nuclear reactor. Harmonium is the fuel, but the fuel needs to be kept at 3000 degrees constantly, which is hard to combine with a coolant. Thus I think @Trusk'our idea of using the same thing that Malwish airships do to reduce their weight would be the best option. If you can limit the system to tapping the metalmind to generate 3000 degrees, but make it shift to storing once it exceeds this temperature, then make the system's wiring go through the reactor, through the Harmonium core, just like the water is flowing through the Uranium core of our reactors (because you need to cool it equally through its volume), then you have a basis for a working reactor. The hardest part would be Trellium management. You can't just shove a bunch of Trellium into the core, that would be too much and it would explosively destroy the reactor. I think that if you just find a way to deliver little bits of Trellium equally through the reactor, very small flakes of it (or maybe even smaller, going into the atomic level of small, bombarding the core with the atoms of Trellium, just like when you starting a nuclear reactor you bombard Uranium with neutrons to start the fission reaction), then it might just work without any explosions. The heat would be absorbed by the cooling and at some point the reactor might even find a balance, where the heat generated from the reactions would keep the Harmonium core at 3000 degrees, while the cooling would work as control rods, either absorbing excess heat, or delivering a bit more to keep the reaction going. Of course this all falls apart if the wiring of the cooling, or whatever Malwish are using to transmit the weight of their spaceship, has to be made out of brass and be connected to the central Brassmind - brass would just melt. Buuuut this can still work! Liquid metals can still act as metalminds, although it will affect investiture in some way (WoB). If you pressurize the molten brass inside the core to sufficient levels to prevent it from vaporizing at 3000 degrees, the brass would still act as coolant and would work as described above, even better as it's liquid now and would be much better at cooling than a simple wiring or whatever it is. This isn't such a crazy idea, we've been using molten metal reactors for decades now - https://en.wikipedia.org/wiki/Liquid_metal_cooled_reactor. Once every few years you would need to refuel a reactor, take remaining Harmonium out, then find a way to separate it from the products of the reactions, which is Atium and/or Lerasium. No radioactive waste is produced and Harmonium can be recycled back into another reactor. Brilliant! Oh, I love this idea even more now!
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Highly disagree. F-iron doesn't make you stronger, you're changing only your strength to weight ratio, which only helps you with certain, specific physical activities, like running or lifting yourself up, and that's generally it - you can't lift, pull or push heavier things, it won't help you with a shovel or an axe etc. F-pewter completely changes the equation, any physical activity gets easier, you're simply stronger and there is no limit to your strength (compared to F-iron). F-pewter also changes your mass as you're literally storing your muscles, changing in size. F-pewter gives you some limited applications of F-iron because of that. In the case of fighting, the advantage of F-iron is just non-comparable to F-pewter. Yes, you can make yourself incredibly heavy and "tank" every hit, but you can do the same with F-pewter. Yes, I agree you can punch a bit harder when tapping mass (shown by Sazed in HoA, but this is a highly disputed topic) because of F=ma, but F-pewter makes it even more powerful as it changes both acceleration and mass. You can also deliver much more kinetic energy via F-pewter. Additionally the change in mass in F-iron is to your whole body, thus the force you get from increasing your mass isn't proportional to the change of mass - only a part of it will deliver a punch. Your punch will be slightly stronger, but as soon as you tap so much weight that it would slow you down, all of this advantage will be lost (as kinetic energy is E=mv^2/2). F-pewter also slows you down, however it keeps increasing your strength, thus this balancing limit of strength and speed would be lifted much higher - the muscles are delivering all of the force, not just your weight. Basically all advantages of F-iron in combat are also present to a much greater degree in F-pewter - you can even punch through walls or floors, just like F-iron can. The only cool thing that you can't replicate with F-pewter is fall from any height - but let's be real, how often do you need it? And I see no reason why "space travel" matters in the case of F-iron. None. Why is it the argument for the good position of F-iron? You can't change the mass of an entire spacecraft with your F-iron alone. 70kg less won't change that much compared to the whole 2.8 million kg of a fully loaded Saturn V rocket. In my opinion F-iron is just a mid-tier metal, at best. It's incredible when combined with A-steel or A-iron, but on its own it's just handy.
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Huh. That makes sense. Brandon said all Selish magics can be called as the one system, so while not every one of them can be as versatile or do the same things as AonDor, the basic mechanics should be more or less the same across every system. Thus if you can amplify the strength of Aons in AonDor, I see no reason why you can't make the same with Forgery or even Dakhor. What would it take to do the same with Dakhor? A giant twisted T-Rex's skeleton? Or a whale's one? That would be fun.
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Yes! Another glorious victory for mind and zinc! Zincpremacy will rule over all cults (joke)! Thanks for reconsideration. Honestly I don't believe F-iron should even be above F-pewter! Why? Strength before weakness!!! For me the best candidates for top 1 are (in no particular order) F-zinc (ok, now there is no order), F-steel, F-pewter, F-duralumin and F-gold (which Koloss graded fairly so I didn't go in details why it's better than F-tin in my previous post). F-iron sure is useful, but I think we're biased because of Wax and how well it worked with A-steel. Alone it has some handy uses, but isn't nearly as useful as F-pewter or F-steel.
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I honestly have no idea what you mean by all of this. Did you forget that Wax had an electric melter that delivers a strong current which heats a metal up to about 3000 degrees. What we don't know if Brandon meant C or F? Probably F, he is an American after all, and that's really close to steel's melting point of 2500-2800 degrees F - there would be no problem to heat up Harmonium with Era 2 industry. Moreover Set's bomb looked like it didn't have any kind of giant heat source, just 3 barrels full of Harmonium, each with its own power source and, per Sazed words, it was constantly being heated. The barrels were wired, so it might mean that a simple electric current is sufficient to heat up all 3 barrels worth of Harmonium to enable the reaction. Alternatively, wires triggered some chemical reaction of other components inside that would release heat directly into Harmonium. Either way, Set managed to create a portable version of the working bomb, all of which could fit in a single barrel. Heating up Harmonium isn't a problem. TLM ch 69: TLM ch 71: Brass compounding won't do it. Brass melts at 1700 degrees F and boils at 2000 degrees F (?). Division also not - investiture resist investiture, trying to use any kind of invested art to heat up Harmonium would be very inefficient and hard. I don't believe the problem with getting Lerasium is with technology, but with having a proper intent. Wax had a very specific intent of not wanting to create god metals for any kind of change in himself, which I believe allowed him to create Lerasium. Moreover I believe that you can only get one god metal from this reaction at a time, you either get Lerasium or Atium. If you want god metals for something, for power, to change yourself etc, you will get Atium, if not then Lerasium. Sazed didn't lie to Kelsier when he told him "Lerasium was all destroyed" - it was, but only in Kandra's experiments, who didn't have a proper intent and got only Atium. Wax on the other hand had it and got only Lerasium. TLM ch 15: I don't believe explosion is necessary, it's the result of massive amounts of energy being released from matter/investiture - this can be controlled, just like in fission you can have a stable reaction without any explosion. The reaction is based on the same principles as fission reaction, I bet you can make a reactor out of it (I really want it ). TLM ch 17: True, this might be a way to heat up Harmonium without vaporizing brassminds. Good thinking.
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Interesting. The ring was made by Sauron, who forged it by concentrating in it a part of his own soul, to make it more powerful. Translating it into Cosmere, it seems that Sauron, as Maiar, could be considered as a lesser Shard, maybe an Avatar (while Valar would be full Shards and Eru would be Adonalsium Unshattered), and thus the One Ring would be literally made out of the soul of a Shard itself. It certainly could be considered as one of the most invested object in the Cosmere, to the point where the metal of the ring would become a god metal of Sauron (Sauronium?), just like Nightblood could be considered as a god metal now (WoB). The One Ring would for sure be as invested as Nightblood, it might be even invested by corrupted investiture, just like Nightblood is (WoB), however because it was Sauron-the-lesser-Shard who made it with his own soul, I would argue that the One Ring would be even more invested than Nightblood. The One Ring also has a will of its own, which would suggest a strong sense of self-awareness or maybe even sentience - this could be by design (sort of Awakening) or a side effect of putting so much investiture/soul into an object, that it gained sentience. Additionally the One Ring corrupts its wearer, just like Nightblood can do when thrown at people. The One Ring would corrupt everyone who dared to use it, which would be stronger than Nightblood (as even Gandalf or Galadriel feared its power). This takes some time however, I don't think it would immediately corrupt Nightblood's wielder and bend him to the ring's will. However the temptation could be a big problem and depending on circumstances, Nightblood's wielder might even abandon the sword in favor of the One Ring. And no, Nightblood would not consider his wielder, who picked up the ring, as evil, nor would it be powerful enough to force his control over the Ring's control - once Nightblood feeds on you, you are immune to sword's influence and "mind control" (WoB). People with a strong will can also resist Nightblood's temptation (said by Vasher in Warbreaker ch 51: "Unfortunately, Denth was far too strong-willed to be taken by the sword") thus the Ring bearer wouldn't be tempted by Nightblood to kill himself (the Ring would overwhelm Nightblood's influence even if the Ring bearer wasn't that strong willed to resist it himself). What would happen, if the two were to collide? Investiture resist investiture, I doubt Nightblood would be able to consume even a part of it, despite his abilities. RoW spoilers: Overall, I think the One Ring would be victorious over Nightblood. Forgive me if I've made some LOTR lore mistakes, it's been a while since I've read it.
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On Sel you might have to be in MaiPon to access Dor via Soulstamping, but I think that wouldn't be enough, looking at the way Brandon answered this question - it seems like you wouldn't be able to draw enough Dor via Soulstamp (just like a small Aon can pull a bit of Dor, while a large one quite a lot). Brandon specifically said about an external source, taking a hit of a lot of investiture and then using the Soulstamp, which would use the investiture you've taken. If you can get unkeyed Dor that would do it. Taldain's sun provides a little amount of investiture, and you need a lot of it. In other words it's your job to provide investiture for your Forged invested art to work.
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He said that in the WoB. The question was "So you would have to find someone to re-swear with oaths?" to which Brandon answered "If the person were still alive and could re-swear the oath then yes." Here several other WoBs where he confirms it: Plus apparently it was speculated by Pattern in RoW ch 75, but I can't find it in that chapter, Coppermind: I've never denied that revival with the use of a different method is impossible, only that If a different person tried to just swear the Oaths, like Adolin, he would not be able to revive a Deadeye. There might be some ways to do so, but just swearing Oaths isn't it, or isn't the only thing needed to be done. However Adolin is doing something that revives Maya, but doesn't form Radiant Nahel Bond between them, doesn't make him Radiant, which means swearing Oaths might not be even necessary for a revival process. Sunlit Man spoilers are not allowed here. Edit your post and delete this. It's not that hard to remember...
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Possible but you do need a lot of investiture. But not every ability will work in the same binding point, in most known cases you're limited to powers of the same quadrant, so you can't replace your A-steel with F-gold for example. However it's very likely that once you Forge a spike to grant you a different power, this power won't be drawing investiture from the Shard like it used to do, you would have to provide external investiture yourself - just like Forging your spirit web to make you a Mistborn doesn't allow you to draw from Preservation, you need to invest yourself with Dor which will fuel your Allomancy instead. Overall it's possible, but it would require stupid amounts of investiture to make it work, which isn't very practical.
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Hemalurgic weakness and biochromatic breath
alder24 replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
Kandra, or rather Mistwraiths, are normal Scadirans, they are people with blockade between PR and CR. They would be similarly invested to an average Scadrian, despite their animalistic nature. They were made out of people. Every spike is extra invested, it is carrying investiture, pieces of soul, thus investing Mistwraiths more, above average level. That's what I was saying. -
Hemalurgic weakness and biochromatic breath
alder24 replied to Tamriel Wolfsbaine's topic in Cosmere Discussion
More invested than a normal Scadrian, less than a Mistborn. . More or less yes. But a Kandra with the Blessing of Presence (or Stability) only would still fall to Shard's influence, this doesn't grant Kandra full immunity to Shard or emotional Allomancy. Seal it off fully? No. Make you more resistant - yes (granted for Shards it wouldn't change much, just a little delay like in the case of TenSoon). You would need a lot of investiture to be fully resistant to emotional Allomancy (which is what the flaw of Hemalurgy is). -
Wax is a really weak Mistborn, because there was very little Lerasium he inhaled. So while he won't be able to do spectacular things like Elend or Vin did, he can pass this on to his children, if he wants to have more than he already has. If not then these genes will vanish with him. No. Lerasium or/and Atium are the result of "fission" (for lack of a better term) reaction between Trellium and Harmonium, heated to 3000 degrees. What Wayne did was just drop water on Harmonium, which made just a normal chemical Harmonium-water reaction, similar to what cesium does in contact with water. It didn't react with Trellium, therefore no Atium or Lerasium was made.
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I said it myself, this was just Brandon giving us the example, not real numbers. I've based my example on his example to show you the point here. It's not meant to be accurate or precise, it's just to show you there is something significant here to gain, more than 10% like you claimed. It seems like you've misunderstood the point of @Longshot97 who was talking about: When you said: That's why I was trying to correct you and give you the example with numbers - nobody wanted to suggest that you could tap at 200% with duralumin and get 30 minutes of it, without losing 5 minutes to compression, or that duralumin isn't "everything right now". It's not about time, it's about investiture. You're losing it so it can compress the attribute, thus you have a shorter time of tapping. But with no losses, you would actually get time precisely halved with each compression, and thus, for the same time you would want to tap the compressed attribute, you would get more compressions, more power, without any loss when using duralumin. I will talk about it more further down. You get 200% of your strength at 60 seconds. 100% of your base strength + 100% from metalminds. 800% for 1 second without any loss. When counting diminishing returns, you get 600%, here are numbers I've "guessed": And this was just from 1 minute of storing. Now what if you stored for 1h - that's 4 compressions lost (from tapping 8x with losses to 12x with A-duralumin). For a day? For a week? Month? More with each, more reasonably sized metalmind. Remember, I'm stopping at 1 second, A-duralumin stops at "a brief moment", just when the extreme compression of attributes stops - there would be even more to gain. And this is just from numbers which I've guessed, based on Brandon's example with random numbers, which was just meant to show his point. I'm showing my point here - you can use F-duralumin to prevent the loss of an attribute to compression, if you want to just tap everything at once, and you will get everything you've stored with no losses. That's the point of this topic. It's simply possible and you will gain something from it. If this is useful or safe is a completely different question. I agree, but that's not the point here. This is something that I've expressed in my first post to this topic: Some attributes like weight, Connection, Investiture, Fortune, mental speed, determination or some senses (like smell) wouldn't be that dangerous to you, maybe even heat (if you just want to become hotter than the Sun and set everything around you on fire by sheer proximity). But others would be very dangerous to use with A-duralumin (heat too), so it's not for everyone, and you would have to find the balance yourself, with properly sized metalminds, which can store precise amount of attribute that won't harm or kill you outright, but will provide a significant boost to your power with no losses to compression (like an earlier example, even getting from tapping 8x to 12x is a big change for something like strength or speed). And while in Allomancy you need to burn pewter when burning steel, with Feruchemy this is less of a problem, as it helps you survive extreme amounts of attributes, like you won't collapse under your own weight, or you won't burn when tapping heat or stuff like that. You have a much easier time to find the balance needed to tap small amounts of attributes. But again, this is still very dangerous, I’m not denying it, but there are some ways around it, there are some uses of this idea and I believe this is a very interesting combination worth exploring. A Twinborn like this would have to change the very way he stores and uses his attributes, having tens of small piercings all around his body so he can burst each of them separately whenever he needs them, without dying in an a spectacular flash of power.
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No, it isn't metal, it won't hold any Hemalurgic charge, it isn't a Hemalurgic spike. There might be something you would get from it (it's still more investiture), but I doubt you would get the second power. If that would work, you would need to make the spike sentient so it could give you the second power, otherwise it would be dormant in the spike as the spike can't even use it itself. Just like spren gives you the power of Surgebinding and can cut you off (like Syl did to Kal in WoR), or like if you give an animal a power through a spike, it won't be able to use it, as it isn't intelligent and sentient enough to do it.
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No. The "rubber" section isn't metal, it isn't the part of the spike, doesn't hold any hemalurgic charge nor investiture, it isn't a viable hemalurgic target. I was expecting you to ask if you heat up a spike to the point of almost melting and then push another solid spike through it, would it count as Hemalurgy? Maybe? No idea tbf. It depends how much "alive" the spike is. But then every creature has different binding points, it's not as easy as just pushing a spike through something, you still have to find proper binding points and that would be really hard in a non-human thing, as you can't miss even by a millimeter. No. even if that would work, it would be the spike that would gain the ability, not you. It would be like a spren being able to change its appearance, or fly around, or use Surges on their own, on which their knight has no influence.
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Interesting. That might be possible. However it's likely that identity won't match and prevent it from working, or at least working as good as it should have. But still, that's an interesting idea. The original Radiant would be able to reswear and resurrect his deadeye, transferring the remnants of the bond might be the solution.
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It's not wrong, that's why it didn't pick up my attention - it's boring to simply agree However from TLM it seems that those kinds of medallions are very rare, entirely non-existent, or have some other limitations (maybe you can't tap it with compression). This can be simply because to make such medallions, they need to first have a Metalborn of this power, and because Metalborns are extremely rare in Malwish, no Metalborn with those powers has been born in the southern hemisphere since Catacendre, thus no medallion with those powers were ever made. Or maybe some other limitation which medallion tech possesses prevents them from creating those medallions in sufficient numbers or makes using them not the same as natural Ferrings can. There is something going on with them which limits them more than we would like it. TLM ch 9: I hope this kind of Ruining of your another topic is enough for you
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It depends. If it can severe the Connection between you and a Soother/Rioter, then it can, if not I would expect it to free you out of their influence only in the moment of burning, which still can be useful and if done precisely, it can shield you from duralumin powered emotional Allomancy. Maybe it could even severe the connection that controls you if you have 4 spikes and someone Hemalurgically controls you. It's hard to say but I can see it working like that. No, I don't think so. Atium Shadows are glimpses from the SR. I don't think so either. They seem to affect the area around you, the spacetime itself, not you directly. A Nicroburst can boost Feruchemy. duralumin can do the same. It's not about diminishing returns and compression of attributes, it's about kinetic investiture, and tapping metalminds is kinetic investiture It's not about it. Without diminishing returns, a Feruchemist, who theoretically stored 100% of an attribute for 1 minute, would be able to tap 800% of it in a single second. But with diminishing returns some of this power is used to compress the attribute, thus he could only get 600% in a single second - the rest is lost to compression. Duralumin provides the energy for compression - you use it and it compresses all of your attributes into a single second of use - thus all of 800% you could get, as there is no diminishing returns, no part of your attribute is used for compression. That's what this is all about. You can get all of your attributes in a single moment, without losing anything to compression - it's not about time. Diminishing returns are getting larger the more attribute you compress. I've done some estimates using this WoB data as starting points. If you store 50% for 60 min, you can tap for 3 min to get 300% - 20 times of time reduction for 4 times of the attribute gained. Without diminishing returns you would get 300% for 7.5 minutes (the numbers in the previous paragraph are based on those estimates). The more you compress, the more you lose. With each increase in compression you lose more than half of the time you could tap it. At first it's just 5 minutes, but with 350% your time is 3.7x shorter than what you would get without compression, with 400% it's 6x shorter and more and more with every additional compression. Of course this WoB was just an example that Brandon came up with, not real numbers, my estimates are also more like a guess, always taking less than a half of the time with every increase, but the trend continues. And when we're talking about timescales of "tapping everything in a single moment", which is the timescale of A-duralumin as well, the loss to compression is very significant. This loss can be prevented with F-duralumin. Thus you can squeeze several more compressions without actually losing any attribute to facilitate those compressions.
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I'm gonna join here, and say something blasphemous. All those things are nice and neat, but they are rather small, a slight quality of life changes, not something big and significant. I'm telling you this as a nearsighted person wearing glasses, who isn't really bothered by them anymore. I don't have many situations in life when I wish I had a better sight, I adapted and I'm managing even in situations where I don't wear glasses. Do you need a binocular sight that often? Not really, if you do you certainly have real binoculars. The same goes with the smell and taste, which is troubled by allergies - I already have no smelling on some days. If you smell an odor for long enough, you eventually stop noticing it - that's how your brain works. In the long run it's not a big deal, it's handy for a moment and that's it. Unless you want to replace drug seeking dogs, you also don't need to have 10x better smelling (dogs are much better than 10x, you can't replace them even with F-tin). Hearing better is nice, not hearing is also nice, depending on the situation. Better sense of touch? Sure, you can sense the texture better, feel the breeze on your skin or something like that - for what? I don't really need it, unless I just want to feel nice on a beach. Storing pain is probably the best there is about F-tin, but also really dangerous - you can sustain or worsen injuries if you're not careful. There are some other senses that you could probably influence with F-tin, but they are of even less importance. All are great changes, but small and they don't really change much in your life, unless you have a profession of a guard, spy or something like that. In your daily life F-tin is just convenient, that's it. Compare it to F-pewter which allows you to become much stronger - every physical worker would benefit from this. You don't need to call your neighbor to lift a couch, you do it yourself with a single hand. You can be an insane rescue worker and carry two people at once, lift collapsed rubble without sweating, save people, or just remodel your house whenever you want. It also has direct applications in fighting. It's not convenient, it's life changing. F-steel, being several times faster than normal is a big thing. You won't use it everyday, but when you do, you will never be late, you can outrun cars, you can double or triple the efficiency of your physical work, or react to sudden and unexpected situations with precision. In combat being faster than your opponent more than often will guarantee you a victory and might give you a solid boost to your physical strikes as you drastically increasing their kinetic energy. F-duralumin basically turns you into a social butterfly, or into a silent type that can sneak past everyone unnoticeable. You can modify your spirit web, strengthen or weaken every Connection you have, and we still don't know what this can do in the fullest. Even F-zinc (which I will admit, I'm biased, I'm a big fan of it) will be more useful than F-tin. It makes you think faster, draw connections and conclusions faster, analyze complex information better. It will help you with conversations, planning, developing new ideas, mathematics, philosophy and your job - it's useful in so many situations for everyone. Every mental task of yours will be done better and faster with F-zinc, even reading or remembering things (I mean that sometimes you need to think longer when you try to remember something - you can shorten that time of thinking). It's even useful in fighting as it allows you to analyze your situation, positioning or enemy moves much faster than they can, giving you an advantage in fighting, and allowing you to better predict their next step - both on the big and personal scale - you can become Napoleon if you want. And you can shut off your thinking by storing if you don't want to think too much. In my opinion F-zinc gives you more than F-tin. Sure, F-tin is very versatile, affecting many aspects of your body, but in general this isn't a big deal. Your life gets better, for some people it's more beneficial than to others, but I don't see it as a life changing power. A handy thing to have for sure, it will make your life nicer, you can have some fun with it, but generally that's it. In my opinion it doesn't deserve the number 1 position on the list. A side note about F-copper, I think you overestimate how great it is and you're not taking into account the insane memorisation skills Sazed has. Having a coppermind is handy, but not when you are just bad at memorizing, and the memory you want will fade after 2 or 3 times of tapping. Unfortunately this doesn't work well with people who have a bad memory, you need to work on it first and improve your memorisation skills to be just half as good as Sazed. Without that it's still handy and very helpful, but those memories will fade and be distorted faster than you expect.
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Possible, but for someone who's alive and not very inested, you would need to give them a really strong Connection, on the levels of CS. A CS like Kelsier or a Splinter probably will be affected only if you first remove his Connection to Scadrial/Preservation (or whatever area/Shard are others connected to), and that's the problem as this Connection is what's keeping CS alive. RoW ch 92 epigraphs:
