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DrakeMarshall

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Everything posted by DrakeMarshall

  1. What fun. Yes. Thank you for bringing this up. This is going to be an interesting game. First of all, I'd be rather interested to see you find a quite where I personally questioned your honor. I don't recall doing any such thing. This brings back memories of the whole "drake was anti-neutral" thing, and I'm still a little perplexed about how that one started. Second of all. Yes. I am quite capable of lying for the good of my faction. And I will do so without hesitation if it ever becomes necessary, although this game should likely require less deception than MR23. Is that a bad thing? You should decide that for yourself, I think. And on a slightly different subject, something I just realized that is somewhat of interest. The medium names the dragonslayer and all that... And if the medium is an eliminator, the dragonslayer is also liable to be one. But if they medium is a villager, they might still select an eliminator as the dragonslayer, on accident. So... That means the protector has unusually high odds at being an eliminator, unless the village chooses rather carefully. Just a fun factoid seriously though do be a little paranoid about the dragonslayer, it is a real danger On the bright side, the dragonslayer is hardly anonymous so they can be held accountable for their actions. And without further ado, goodnight. See you all later.
  2. Maybe trendiness isn't my agenda Anyways, you weren't truly expecting no competition, I trust. That would be boring. And we both can find common ground in the belief that boring is bad.
  3. Ehh, why not. This is going to be fun. And less boring with only one candidate. I'm putting myself forward as a candidate for medium-ship. Drake. The most interesting part of this game is easily the dual-thread configuration, and if I have anything to say about it I want to be in the thick of it. I'm certainly not the most skilled player here... But then, that isn't really the job description, is it? The medium's job seems to be twofold. One, being able to negotiate, and two, having a target on their back. I am obviously well inclined to both of these, especially the second one Job Experience: I will cite my activities in MR23 as the spokesman for the Parshendi. If not the spokesman, certainly the most vocal one. Also, if I happen to have the fortune of becoming medium, I would like to say that I wholeheartedly support Doc12's candidacy on the other side.
  4. Anwir watched as an arrow embedded itself into the creature. Apparently it was an elf. He was finding himself more and more jaded to that sort of thing. The court was just a weird place, plain and simple. Still. This was even less normal than, well... Then it normally was. Apparently there were elves sneaking into the Court. Sounded like a fae-tale. He just hoped these fae turned out to be the Disneyland variant, and not the "fair folk" variant. But who was he kidding. (any similarities between the name "Anwir" and "Anywn" are purely coincidental )
  5. Hmm... Understood. So, what you are saying is, we can respond to the general going-ons of other thread, but should try to refrain from responding to individual posts?
  6. Yay I got my PM. I'm not really sure where to go from here, but lets start with some analysis of the games two-thread aspect. There are, I think, two salient points here: 1. If I am correct about this, the whole game ends if a faction wins in either of the two threads. 2. Players who take the test have a 60% chance of remaining either village or eliminator. Assuming that a game starts out with under 40% eliminators, that means that people taking the test will on average result in slightly more eliminators on the other side then there were before. So... Obviously this gets a little bit complicated... But I reckon that means that, if the eliminators are losing in the forest side of things, some of us could attempt to balance things out by taking the test. We'd have a 40% chance of becoming eliminators on their side of things. This obviously has potential to backfire though, because it would be hard to fault them for not lynching somebody who has a 40% chance of being an eliminator (assuming that they were a villager to begin with, anyway). 40% is better odds than most lynches get, early in the game at least. I'd be interested in seeing what the forest thread thinks of this. I know that we aren't allowed to directly post in each other's threads (while there isn't a meeting, anyways), but it is allowed for them to read this thread, and respond to me in their own thread, right?
  7. Not being the GM, I'm obviously not an authority on this matter. But I would conjecture that it may be impossible to become a hollow faerie as a result of the test.
  8. I did wonder if you were working on a finale, when the writeup was delayed STINK was the perfect choice for a truthless, honestly... I wasn't following this game terribly closely, at least after I got killed. But I guess that's that. An interesting configuration, but an effective one, I think.
  9. A clean slate? I can get behind that. Granted. You are now legally in possession of all said treasures. However, they are still lost, so good luck finding them. As your bane, you're left eye twitches uncontrollably when exposed to light. I wish for a mushroom risotto.
  10. Two requests? Very well then... To the first request, your wish is granted. I hope you like them, because you are now violently allergic to every other food. To the second request, your wish is granted. The fish in question is decided to be a live, blood-crazed thresher shark. I wish to know what you get when you multiply six by nine. EDIT: Ninja'd.
  11. Ummm... Okay? Granted. Your skin sloughs off around you and coalesces into a horrifying skin-ferret creature. You now no longer have any skin, which means you aren't going to live very long at all. As your bane... Do you even need a bane to go with that? I think not. I wish for the gift of feruchemy.
  12. I mean hey, at least I'll eventually fall from the sky on some distant planet a few millennia later.
  13. In the act of visiting the entity known as nightwatcher, your request constitutes consent to the proposed consideration. Additionally, the aforementioned act constitutes a waiving of the right to legal recourse against the entity known as nightwatcher, as a result of any consequences incurred by visiting said entity. Your wish shall be granted according to the terms of the above-mentioned consideration, between the times of 11:00 AM US Mountain Time and 11:01 AM US Mountain Time, on the day of 9th of August, 2042. You will have the ability to fly, with control over bearing and speed of flight, in accordance with the stipulated means of control. By the terms of the proposed contract, you shall not receive any of the required secondary powers that typically accompany flight. In exchange, your sense of balance has been revoked, and you shall have difficulty walking without support. I wish for the ability to heal quickly.
  14. Granted. You are now Battah, patron herald of the Order of Elsecallers. You have access to the surge of transportation, among other things. Your bane is the oathpact. Thousands of years of excruciating torture between the desolations ultimately drives you to abandon your honorblade, and go into hiding. I wish for an amusing pun.
  15. Ehh, it just means Nath had to grant two wishes. Not an issue. Granted. As a natural consequence of your wish, that makes you a martyr. Martyrs tend to be respected more than living, breathing people. So you can expect that you will die a tragic death sometime soon. Your actual bane though is that the extent to which everyone else loves and respects you is commensurate with how much you despise yourself. I wish for a hammock.
  16. What do you get when you multiply six by nine? Forty two. As your bane, you are now Marvin. I wish to out-insult Hoid.
  17. Yes and yes. Although if the win condition isn't something straightforward like not dying, special win conditions will require some assumptions about how players will act to achieve their win.
  18. Theoretically? Yes. I've built it so that village and eliminator factions aren't hard-coded. Although there is an "informed minority" variable associated with a faction which will make it basically act like an eliminator faction.
  19. Hm. Good point. I was thinking that when it gets close to lynch-or-lose scenario, people are more likely to vote. But they are also generally a less active group than the player list at the beginning of the game, because you are right, the super-active players are often elim-killed or lynched.
  20. It is possible to code individual behaviors for each player... However those behaviors would have to follow very clearly defined rules to be easily implemented. Currently, things like the relative active-ness, proclivity to join bandwagons, accuracy of intuition, and other traits are all uniform for each player, and the possible outcomes is largely determined by RNG. The global "intuition" and "active-ness" variables both gradually increase over the course of a game, following a nonlinear equation based on how many cycles have passed in the game and the total number of living players. Also yes, I can try running it on other setups. I've already used it to get some estimates for balancing a QF layout I've proposed on this thread a while ago.
  21. Surviving as medium is impossible (something I hope doesn't hold for this LG lol). I've legit won more times as NK then as medium. ToS can be a fun distraction sometimes. But imo SE is much more fun
  22. Well this is rather interesting. If my simulation is even marginally accurate, it would seem that the AG3 setup significantly favored the village. I'm pretty sure there are some inaccuracies in there, but it should definitely have a good ballpark estimate, because I've got it to output statistically accurate results for some of mafiascum.net's Matrix6 game layouts (this made a good choice for testing because the site has run a large number of Matrix6 games and has made statistics on these setups public... I think on the shard we might get bored of a single setup repeated so many times, but the data is still fantastically useful for fine tuning a computer simulation). So, well done, eliminators. You won AG3 even though it looks like the village actually had the advantage. Ooh also, @Flash. For your princess bride game I just had a funny idea. Feel free not to take it, since I'm sure the game will have enough things in it already... But hear me out: What if you decided tied lynches with a literal WIFOM? That could be more fun than just plain RNG. You give the tied candidates an non-rigged setup. They get two cups. One player gets to poison a single cup. The other player gets to choose which cup they drink and which the other drinks. Lets say that the one higher up on the player list gets to be the one who poisons, and the other one decides which to drink. Then, one of them dies, and one of them lives. Tie decided. For all intents and purposes, it is random, except it's more fun. It could even be adapted for three-way ties. You still let one player be the poisoner, and the other two can choose to either rotate all three cups by a single turn, or to do nothing. This way the IKYK is preserved for all three involved parties. In this case, technically the poisoner has a slight advantage, because they can deduce that 2/4 possible permutations involve one player rotating and the other not rotating. However, that's just part of the IKYK. If the other two know that the poisoner is thinking that way, they can adjust accordingly to make the plan backfire. If you do this though, make sure to let people submit orders in advance for if they are caught in a tied vote. That way they don't need to be online during rollover or something like that to resolve a tied vote. If no order is submitted, you could make their order random, in that case reverting the outcome of tied lynches back to pure RNG.
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