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Weltall

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Everything posted by Weltall

  1. Yeah, they're talking about a property that certain forms of Investiture can affect rather than a Shard. We know that Hoid has some ability which uses the same underlying mechanism as F-Chromium to know where he needs to be so there's more ways to alter 'Fortune' than just Feruchemy and as @cloudjumper says, we already know there's a Shard that was connected to Threnody and it was named Ambition.
  2. A paraphrase from a signing suggests this to be the case since it was mentioned that the Hoed who dissolve in the pool get torn apart in the Cognitive Realm. I don't think anyone's asked Brandon what the implications for this are in terms of Sel as a whole. It might only apply to Elantrians because they're so heavily Invested, ie everyone else gets pulled Beyond so quickly that the 'Dor storm' doesn't have a chance to affect them.
  3. Yeah, that was written before the above facts became known (pretty sure, as far as WoB's go and definitely sure for things like Autonomy's existence) so it's accurate for when it was written but it's no longer completely accurate to what we know now; We learn a lot each year via Words of Brandon even without the books themselves adding to our knowledge in huge, glorious chunks. xD Another thing one could mention would be that gender is sort of a tricky issue for Bavadin (Autonomy's Vessel) and something we shouldn't get too hung up on, but officially speaking Bavadin is female. Other small points include that the description of future Mistborn series no longer track Brandon's terminology (the Wax and Wayne books have become 'Era 2' so the 'Modern' and 'Sci-Fi' trilogies have been bumped up in number as a result) and Dragonsteel is now likely to be a shorter series than Brandon's original conception, in the three to five book range rather than seven. We've since got WoB that Edgli is the name of Endowment's Vessel and separately, that Edgli is female. We've had a WoB here too, telling us that splintering isn't necessarily permanent so this line is no longer completely accurate, even if we haven't seen it happen for ourselves. Secret History has retconned Hoid's purpose in going to Terris in WoA from 'looking for the Well' to... something else. But we didn't know that in 2014. Since happened, in White Sand. Looking at the dates, we got WoB that 'Blunt' was Baon about a week after that article was posted. Missed it by that much. xD Khriss has since been seen and her gender is no longer unknown. We've also got WoB that she's not the leader of the Seventeenth Shard. @cloudjumper Right, Khriss has since been confirmed to have written all the Ars Arcana. EDIT: And @The One Who Connects, the plural of Arcanum is Arcana.
  4. Technically we could see non-Radiant female 'full' Shardbearers even in the Vorin-dominated eastern half of the continent in a future book. For example, it's always possible that the Ghostbloods or agents of the Diagram could have a full set of shards used by a woman; the former have non-Rosharans and so aren't really bound by Vorin gender roles and who knows what they've got up their sleeves? For the latter, Mr. T is clearly willing to ignore cultural norms for what he sees as the 'greater good' so he or others following the Diagram might not have a problem with a female Shardbearer and we already know they've got other hidden resources including Graves' set of Shards and a Soulcaster, so it's at least possible there's a female Diagramist out there with Shards just waiting to appear onstage.
  5. Really really heavily revising in the case of Warbreaker. He never finished the book where Siri and Vivenna's story was taken from so he had to write a world around their story while also finding a place that Vasher could fit since it was intended as his origin story after he'd already appeared in Way of Kings Prime. But yeah, he's mentioned on multiple occasions that he's very consistent in how much he writes a day so he's able to get a lot done in a way that doesn't burn him out. The way he writes is fascinatiing and I feel lucky that he's willing to share so much about his process and various early stories or parts of them so we can get a sense for how he works. Digging onto things like Mythwalker and how concepts that didn't work there were revised to make up Kaladin's story in WoK, the main plot of Warbreaker and part of the background of Mistborn (where they all work really well) helps you appreciate the writing process and the end result that much more.
  6. Another possible consideration is that Cognitive Shadows need to be permeated with Investiture to resist the call to pass Beyond. When a Returned gives up their Divine Breath, that probably requires them to give up the Investiture that would 'anchor' them after death so even if Lightsong wanted to hang around after dying (again) he might not have had a choice in the matter.
  7. Yeah, Returned can live off Investiture generally as long as they can get access to it and Stormlight is explicitly the easiest form of Investiture for someone like Vasher to get at. Brandon has also mentioned that Taldain would have been another good option, it's just that nobody can go there right now thanks to Autonomy. And Nightblood isn't a picky eater. But direct conversion between Biochroma and Stormlight isn't possible so far as we know. Vasher has tried and (so far) failed to Awaken with Stormlight which means that direct conversion is probably impossible and a hack to use the latter in the place of the former might be possible but the guy who's in the best position to figure out how still hasn't managed it.
  8. We're not entirely sure how spiking a Feruchemist with a power they already have would work. We do know that Feruchemy-via-Hemalurgy is less efficient but the end-neutral nature of normal Feruchemy makes it unlikely that Hemalurgy-boosed Feruchemy would function in the opposite way (because it's Compounding that lets you get more out than you put in). It seems more likely that someone with enhanced Feruchemy could control their power more precisely than they normally could (perhaps using Pewter to selectively enhance strength instead of getting an overall increase, or having more precision when it comes to storing/tapping weight with Iron. One other possibility is that someone spiked for Feruchemy could tap their power more efficiently at higher multipliers. We know that you can tap at different rates than you stored (which is why Gold is useful at all for example) but there's the possibility for a slight loss of power the harder you push it even if the net 'power in/power out' figure is still mostly balanced. Maybe someone spiked could tap at higher rates with less loss of power?
  9. Does he do that sort of book-specific personalization outside of a tour for the specific purpose of promoting that book? I know he didn't have a similar personalization for Elantris 10A (when he was mainly on tour for Shadows of Self with its 'Hands all red' personalization) and when I brought some older books with known phrases to a signing much later I didn't get them added, so since there isn't a 'Snapshot Tour' I'm not sure if he's got one planned for the book. But if I had to guess: 'Where's the mustard?'
  10. I don't think we know anything about what Orders the various dead Blades belonged to with the exception of Adolin's being a former Edgedancer's and I don't think we know what sort of gemstone his is set with. However, we can assume that the gemstone type almost certainly has no bearing on whether or not one can form a bond with the Blade by maths; If you needed the gemstone type associated with the Order the original Radiant belonged to, you'd have only about a ten percent chance of it working for any given Blade (well, maybe not depending on how many blades are out there from each Order and preference/availability on gemstone types, but let's assume even distribution to make this easier) but this is never brought up by Navani when she talks about this and no mention is made of needing to find the same gemstone types for newly-won Blades after Adolin goes smash-happy on their gemstones. It seems any polestone will do. So far the only thing we know where the type of gemstone is actually important is in Soulcasting.
  11. I doubt the Glyph of Rending makes them three-dimensional. I just read Rithmatist for the first time so it's pretty fresh in my head and the wild chalklings which Joel is quite certain are capable of eating him are still two-dimensional, as were the ones in the recollection of the Rithmatised Mary Rowlandson who saw them kill people despite being 2d..How they do this is a mystery but if 2d chalklings can attack people we can assume they're capable of more mundane tasks like winding springs. Going back to the original question, this could easily be a case of 'technically yes but it would be so impractical that nobody will do it', like various crazy applications of cosmere magic systems that people have asked Brandon about. If you could get enough chalk to layer it that thickly and if you could get chalk able to hold its form like that, maybe you could get a three-dimensional chalkling but I'm sure it would require a ridiculous amount of the stuff and just imagine how long it would take and how tired your arms would be after all that sketching...
  12. It's from Warbreaker, in response to Siri asking him where he learned his storytelling technique. But yeah, from the little of Liar that we have access to we don't know what the Yolenese knew or thought about Adonalsium at that point in time. Maybe someone who's read Dragonsteel Prime has an idea what's known/believed about Adonalsium shortly before the Shattering but if such a thing is in the book that's (sort of) available the vast majority of us don't know it and anyone who does couldn't talk about it.
  13. There is the possibility that the God Beyond that is worshipped (or at least mentioned) on several world is either a dim memory of Adonalsium or an independently derived idea that there is something beyond the visible gods or forces in any given setting which just happens to nicely match up with the history of Adonalsium and the Shards. Or Adonalsium's Cognitive Shadow, if it has one. But to be clear, we don't know this for sure, just that it's possible and even if it is, it wouldn't be a conscious worship of Adonalsium.
  14. We also know that Khriss has tried to petition the Ire for knowledge and they've rebuffed her. We don't know when this started but she was obviously aware of their existence during the time of Secret History so it's possible that one reason for the Ire's focus on a 'Threnody Detecto-matic' (if not the only one, this sounds more extensive than that) is that they're keeping an eye out for Nazh. He's Khriss' go-to for James Bond missions and the Ire have good reason to be especially cautious at that particular moment; Nazh showing up could have been as troublesome as Kelsier ended up being.
  15. Brandon loves writing functional magic systems and some of his non-Cosmere ideas may share elements with Cosmere works but not in the way they fundamentally work. Ie, there may be elements in Alcatraz that resemble the way Soulcasting and Forgery influence the Cognitive Realm but they're not actually the same thing. He's been very explicit that Earth is not Cosmere and never will be. Too much baggage. The most obvious example of this would be Rithmatics, where the magic system was originally conceived in Cosmere terms but because the setting requires it to take place on Earth (or a version of Earth at least) it isn't part of the Cosmere. So a lot of the magic can be thought of in Realmatic terms but it's still not part of the same unified system. And he's mentioned that for other works like Reckoners and Alcatraz, not having to stick to the underlying principles of the Cosmere lets him have fun and do screwy things, like the Smedry Talents or Epic powers that still operate on certain internally (semi) consistent rules but don't have to be as consistent as if they were Cosmere magics or follow all the same requirements.
  16. Yes, Shadesmar is just the local term for the Cognitive Realm. Other worlds would call it by other names. Also, something you might want to keep in mind in the future: Resurrecting a thread that's been dead for over two years is generally considered 'bad form' unless it's adding something new.
  17. I mean in Justice League, not SA.
  18. I could get behind that. xD Random aside, it's rather amusing that one of the stars of Stargate Atlantis is going to be playing the king of a different Atlantis.
  19. Plain skaa in an Allomantic thieving crew. It seems like it would be a lot more fun than being back in school and I could directly contribute in other ways, though the prospect of learning more about Rithmatist's world is kind of tempting... Would you rather continue this topic or revive the already existing one on this exact same subject?
  20. The two Orders that were at Feverstone seem to have wanted to make a public spectacle of their decision so the other seven that participated might have as well, but we know opinions were divided among the Radiants so it's certainly possible another group decided to ditch their shards in a more remote location that wasn't regularly visited for long enough for crem to accumulate on top of them. We know that the region that's now Alethkar has been an inhabited region for thousands of years but it's not impossible for that particular spot to have been somewhat remote from settled areas at the time given how little we know. Interesting idea and it would be pretty funny if shard-hungry Alethkar was sitting on a huge treasure trove of Blades and Plate all this time, especially as we know that it used to be the home of the Radiants back when it was Alethela.
  21. Pretty close. The Manywar was about three hundred years before Warbreaker and according to Hoid, Vo the First Returned lived about three hundred years before that, so six hundred years give or take. Extensively rewritten but yes, it's still going to be a thing eventually. Brandon has cautioned us not to take the excerpts we already have as canon, though Arcanum Unbounded did confirm that fainlife (in some form at least) is canonical. He's not planning on working on it and the rest of Dragonsteel until at least Stormlight Archive is done.
  22. Assuming the Ring would work on a sentient sword (I suppose you'd have to lash the former to the latter) I think you'd get a very weird situation where their two corrupting effects are trying to work on each other simultaneously. Nightblood tests to see whether you're 'evil' and if you are, it gets you to ultimately kill yourself. The One Ring enhances your power and corrupts you to be unable to make yourself destroy it and generally tries to manipulate things so it ultimately gets back to Sauron's hand. So the question is, which effect would come out on top? And once we've resolved that, what happens next? Because neither of these unholy sentient artifacts can actually move on their own... My guess though is that Nightblood's would trump the Ring's. Here's how I imagine it going down: Ring works its magic on Nightblood, Ring tries to convince Nightblood to use its powers for selfish purposes because that's what it's corruption does, Ring thus trigger's Nightblood's Evil-sense and leads it to conclude that the Ring Is Evil And Must Be Destroyed, Nightblood eats the Ring's power. I'm not sure the Ring's own power to keep its bearers from destroying it would apply here because Nightblood is kind of simple-minded ('I'm a sword, it's best to stick to what I'm good at' and all) and literally exists to perform that one Command which is incompatable with the continued existence of the Ring. Sauron's precioussss just doesn't have much to work with there. Now if you had someone holding both things at the same time... either the Cosmere is doomed because the wielder has just become an uberpowered Dark Lord that would make Rashek look like a chump or Nightblood's effect overpowers the Ring's and the poor sap commits suicide by Nightblood. Which may result in the Ring being destroyed if they try to hack it with the sword first or let Nightblood eat its magic first, or it may result in a dead person and two artifacts just sitting there waiting for the next person to pick them up. I think Nightblood could possibly damage the Ring directly, based on Brandon's assertion that it's the most heavily-Invested thing we've seen that isn't a Shard. So if it's anywhere close to one of our 'fractional gods' in power it might be enough to overcome the Ring's own inherent immutability which is itself on the demigod level.
  23. @Figberts Nightblood has been described as 'orders of magnitude' more powerful than a Shardblade so we can't necessarily rule out its ability to harm Hoid just because it was patterned after something we know wouldn't permanently harm him. That said, in a hypothetical matchup of all Brandon's protagonists he remarked that because Hoid is 'really really really hard to kill' he'd be one of the last two left standing and then things would get weird. And since he specifically included Vasher in his ultimate answer after taking Hoid out of the running, we can speculate that Brandon thinks Nightblood couldn't kill Hoid, because otherwise there would have been no reason to remove him from consideration in the first place.
  24. One problem with the idea of trying to give someone a hemalurgic spike via shooting them with one (aside from the fact that you'd need to be insanely accurate and they'd need to be facing the right way relative to you to hit the bind point just right) is that the spike would be losing power constantly as it's neither in a body nor surrounded by fresh blood. If you've got a spike that's already hit the point of maximum decay that's one thing but if you were trying to get someone a fully-powered spike, you wouldn't be able to manage it that way. A more effective way to use hemalurgy with guns could be to use bullets to create spikes. This still requires great accuracy (and the requisite knowledge and intent) but if you're more interested in de-powering someone with certain abilities than creating a viable spike, you could do it. It would really only be useful against Bloodmakers (and to a lesser extent Thugs) since they're the ones with healing powers. For anyone else you might as well just shoot them and let physics do its thing. Unless you were seriously interested in getting a viable spike as well, in which case you'd have to go recover the bullet afterwards and reforge it. Man, discussing hemalurgy brings out the worst in us, doesn't it?
  25. Shardblades cut the Spiritual Realm so if we assume that translates to the Nazgul's own 'plane' then yeah, a Shardblade should be able to hurt tthem. Secret History confirms that you can truly hurt a Cognitive Shadow by damaging the soul so if you assume the Nazgul fill a similar niche then yeah, Shardblades would work. Though Nightblood would be better.
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