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Lord Pifferdoo

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Everything posted by Lord Pifferdoo

  1. Granted. However, you have all of the weaknesses that you, yourself, would have. (how's that for a spoiler-free answer) All liquids taste like over-saturated peach Kool-aid I wish for TROGDOR the BURNINATOR
  2. Granted. However, everyone will always pass on second and goal. Also, all the players have severe cases of syphilis. I wish I never had to sleep
  3. Granted. You are colorblind, tone-deaf, and about as creative as a frozen sack of peas. I wish for a pet dragon that doesn't try to eat me all the time, like my last one. By the Lord Ruler that was annoying
  4. What do you think would happen if a human ate the fancy Investiture bug things? Thoughts?
  5. Maybe it's like speaking that third ideal was like the straw that broke the camel's glowing, Invesisture-infused back? Like there was this buildup of energy that couldn't be used, but once Kaladin's spirit aligned itself in the right way (Kal turned into the right triangle for the block game that is life) enough energy could be used at once to cause such a drastic change.
  6. I'm hoping that there's: A. A Hoid Cameo B. Copious amounts of Eastern Street Slang C. The ability to play as a Feruchemist D. Inside jokes for the Cosmere-aware
  7. 1. Mossflower 2. Redwall 3. Bellringer 4. Taggerung 5. Outcast of Redwall 6. A Redwall Christmas Story 7. Redwall Cookbook (written by Brian Jacques? not sure) 8. Lord Brocktree 9. Marlfox 10. Rakkety Tam 11. (in case the Redwall Cookbook wasn't written by him) Loamhedge EDIT: A Redwall Christmas Story should be A Redwall Winter's Tale
  8. So the Nightmares are trying to kill Stephen? Does that mean one of us is secretly Stephen, and if so, does he have special powers?
  9. New goal: Get on the Top Reputation list.

    1. Guest

      Guest

      Worthy goal, my friend!

      It was a goal of mine, but now I'm on it!

  10. Herr Pifferd, a German man with an outrageously pompus Walrus mustache and PTSD. Wears a WWI - era military uniform.
  11. Is there any other main difference between Lighteyes and Darkeyes? This could be another situation like the Nobles and the Skaa in Mistborn, though I kinda doubt it.
  12. Because I'm not sure if lighteyes that weren't Knights Radiant ever showed up in Dalinar's visions. Maybe the whole Recreance things twisted the bonds the Knights had and gave them all these wacky side effects. Maybe lighteyes are descendants of the Squires. Or maybe all the lighteyes are descended from the guys that first picked up the Shardblades.
  13. Response! What if Roshar never had the gene mutation for blue eyes? The reason Kal's eyes regained their pigment might be his healing trying to return him to his normal state. It takes a while for his eyes to heal because he uses Stormlight to heal his eyes. (Maybe Knights Radiant just start to passively collect Stormlight?) I'm saying that while limbs cut by a shardblade are spiritually dead, they aren't biologically dead. That's why healing Szeth before his brain died was so important. I didn't know that Stormlight wasn't required to make the gems work. Maybe, then, the gemstone acts like a focus for someone's innate Spirtual energy (or maybe Investiture) and a tiny bit is expended 'reviving' the Shardblade from wherever it goes when not in use. Perhaps the energy is expended forming the bond to the physical word, and then returned when that Shardblade is dismissed. What if Hemalurgic Bind Points are all places on the body where the Realms are the strongest? Maybe the reason why Inquisitors see little blue outlines is because they are looking at the Physical Realm through the Spiritual Realm, like looking at someone while you are underwater. I'm basically saying that there's a connection between eye color lightening and eyeball burning. I kinda assumed that Honor was a bit more focused in the Spirtual Realm, considering that a lot of the magic associated with him involves manipulating Spirtual Aspects and the whatnot. I did not know that Brandon was a Chem major. There's hope for me yet!
  14. So while I was standing upon a large rock, looking out to the horizon and wondering what to do with Lady Pifferdoo for Valentines Day (PM with ideas because I'm stumped) I began to think about why people slain by shardblade have their eyes burned out of their sockets. It seems very strange, compared to other shardblade wounds. Normally, the killed bits turn grey and die, having their spiritual connection to the rest of the body and soul severed. But when a shardblade wound passes through the spine or the brain, the individual is killed and their eyes 'burn' out. This seems strange to me, but I have a theory, fueled by horizon staring, what I know about eye-color, and Diet Coke (don't hate me 'cause you ain't me). Assumptions: 1. Non-Radiant Roshari people have normal eyeballs with normal pigmentation 2. When eyeballs are "burned out" there is no fire involved, only a blackening and a wither II effect 3. Individuals have souls, and when those individuals die, their souls leave their bodies. 4. Shardblades, living or dead, 'kill' by severing one's spiritual tie to one's own body. The body itself doesn't die organically. But without the soul to keep things motivated, the body starts to give up and die on it's own, slowly. This is why Nale was able to revive Szeth, and why it was so important that Szeth's brain hadn't died. 5. When a Shardblade is "summoned", spiritual energy is spent to "revive" the blade. I theorize that when a living thing is slain with a Shardblade, the reason their eyeballs burn out is because the energy released when a spiritual connection is cut, similar to how energy is released with chemical bonds are broken. The reason that the energy is focused through the eyes has two sub-theories: A - "The eyes are the window to the soul", and windows are fragile. Think of the spiritual side of people flowing through them like a river underneath the ground. Eyes are like the point where that river is most close to the surface, forming something akin to an underground pond or maybe a spring. Realmatically Speaking, just like how Shadesmar is the closest point in the Cognitive Realm to the Physical Realm, an individual's eyes are the closest point in the Physical Realm to the Spiritual Realm. B - Because of how closely related the Cognitive Realm and Spiritual Realm are, there is a sort of "weak bind point" of those two Realms inside of a person, and that bind point manifests as the part of a human where they observe the most and take in data from the surrounding area. *The problem with this theory is that non-human's eyes burn out as well, and they don't rely on sight for data collecting. A gruesome experiment to conduct would be to slay an individual who had been blind their entire life and see if their eye's burned out. ~IRL BIOLOGY WOOOOOEEEEEEOOOOO~ Now, human eye color was once all brownish or greenish or brownish-greenish. Thanks to a mutation in an individual in Northern Europe, however, certain members of the population have blue eyes (including myself). In fact, everyone that has blue eyes can be traced back to this one individual. Brown-eyed and green-eyed people have various pigments that cause the colors seen in their eyes. Blue eyes (and various light shades of these eyes) are a result of a reduced amount or lack of pigmentation. ~BACK TO THE COSMERE *TARDIS NOISE*~ Shardblades must have a ton of Spiritual Energy, because Honor seems to be very tied to the Spiritual Realm and the spren that bonded with the Knights Radiant were a combination of Honor and Cultivation. (I'm not going to delve into non-Roshari Shardblades until I finish this post) Either that, or just the act of having an object completely knackered with Investiture gives it the ability to sever spiritual bonds, thus releasing stored Spirtual Energy, thus eyeball-burning. When an individual bonds a Shardblade, it makes sense that the summoning of the Blade expends some Spiritual Energy, presumably from the anchor gem through the user. This explains the queasiness that Dalinar felt when wielding his Blade in Way of Kings. Odium could be manipulating Shardbearers, however, with the addition of the Thrill. The Thrill of battle and fighting overwhelms the loss of Spiritual Energy, and makes it unnoticeable. The energy expended when summoning a Shardblade causes a Shardbearer's eyes to slowly light up. The process of becoming Lighteyed works by "burning" away pigmentation in the eyes. The energy added to an individual comes from the anchor gem's Stormlight. Individual's eyes won't gradually change; eye color changes in increments as the Shardblade is summoned, and kept 'alive'. I believe there is a quote in Words of Radiance where someone remarks to Moash that the longer he keeps his Shardblade out or the more times he summons it, the quicker the Lighteye-ing process. This also explains how Kaladin's healing doesn't fix his Lighteyed-ness. There is a ton of Spiritual energy going through Kal when he Radiants up, and his eyes reflect that. However, if Kal does not use a ton of Stormlight for a while, his eyes return to it's natural, Dark-eyed state. I believe that this is his natural Stormlight healing overcoming the eye-pigmentation burning thing through it's attempts to restore Kal to his Realmatic Homeostatis. ---------- This is my first official theory post. I would appreciate some feedback, and I would be happy to answer any questions about my theory. Bonus points if you can disprove. But don't disprove it too quickly. I'll probably do a post about how Rayleigh Scattering pertains to this, but for now, I'm sleepy. Your Lord and Pifferness, Lord Pifferdoo
  15. I always thought that the flamespren froze in place because spren themselves were bits of Invesititure/energy given cognitive thought. Since they are mostly in the Cognitive Realm, they are more vurnable to how people view them. If you measure a spren as like 5 centimeters long, you have that idea in your head that the spren is 5 centimeters long, and the spren picks up on that, freezing it in place. Kinda like Heisenburg's Uncertainty Principal. It would be interesting to see if they can measure the momentum of a flamespren (or even just the velocity, as I'm not sure how you'd find the mass of the idea of fire) and see if doing so freezes them into that velocity.
  16. Do you mean that Odium would probably never Invest in a non-OC? Wouldn't Investing in a Champion maximize the Eliminator's killings?
  17. Isn't in our best interests, if we find Odium, to lock him down with something like Ruin's Investment Power?
  18. Granted, but you lose the ability to feel happiness. I wish for the Silvertongue abilities from Inkheart.
  19. Ding Ding Ding! Correct! Sorry it took so long, I'm not good at remembering things
  20. (guess you're not getting any of the Marquis's special roast nightmaw tonight) But if you are, in fact, a normal villager, then there's really no point to killed you. Dead, and you just put Ruin at risk of detection from a Witness that may be Odious. Alive, and you give the normal worldhoppers that one person advantage when the player count gets down to the wire. The OCs would have to "waste" a kill on you that could be directed towards different targets. So I'm all for keeping Alv alive, even though he said some very hurtful things.
  21. Granted. It's all depressing dirges and didgeridoo solos. Except for anytime Hoid shows up. Then it turns into polka. I wish for a company to turn the SA into an epic television series.
  22. Granted, but you forget how hair works and you become instantly confused at everyone's fancy hats. I wish for my dog's leg to stop hurting (he's being a big baby about it)
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