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Era 6 & 7 Character Thread


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20 minutes ago, Mrs. Voidus said:

Valeria:

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Name:  Valeria Esserethel


Appearance: Valeria is tall with strong arms, and well dressed at most times in a simple elegance in style of her country. Blouses and form fitting dresses designed for the heat, with her honey coloured hair usually piled somewhat chaotically at the top of her head, with more than a few stray curls that refused to be tidied by her Silver hairclasp. She has Amber coloured eyes and a hawkish nose. 


Guild (or intended guild): DA
 

Personality: Deeply intelligent and insightful, she is usually drawn to the more exuberant people around her as she loves to employ a dry wit, though she has a strong sense of "right place, right time". She has a very good read on people but can sometimes rely on first impressions too strongly. She enjoys piano sonatas and Shiraz. Does not suffer fools gladly, unless they are paying her to. 


Concept: Psychiatrist mother with a singular goal that dissipates on arrival to her new surroundings. A fish out of water that discovered that breathing air is easier. 


Motivation (Short & long term goal): Find and protect her toddler daughter Laurelai; understand their mortality, the heightened abilities of this new world and forge a new life for herself (but not like that)


Merits:

3 minor: ex Semi-professional Harpist, and loves music. Goal oriented, with a strong work ethic.  

2 middle: Cold reading, and insightful. Intellectual and academically trained.

1 major: Elantris-ish style magic


Flaws:

Has no training in said magic, and it has only worked twice as intended. It has not been easy for her to use or understand because of its inherently chaotic nature and she thrives in order and sense.

Can sometimes loose sight of the forest for the trees when it comes to a project that needs finishing, or a relationship that needs a more relaxed approach. Though she is too practiced at following the guidelines of councilling her patients to realise that she often fails to follow the same advice herself.

 
Relationships:

Her husband Lucien Esserethel, who destroyed their universe when he became the new Voidus.

Her 3 year old daughter Laurelai Esserethel, who went missing at the same time, and whom she searched for an unknowable amount of time in the Void.
Her friends, family, and entire world, now deceased.

Home Planet: Un-named.


Current Residence: N/A. Previously everywhere and nowhere, the Void. Previously Un-named.


Backstory:

Valeria grew up in an affluent political family as a single child. High pressure, academic and societal traits were her parents focus, until she left home at 18 to live on campus at her university. She graduated with top marks, and stayed in contact with her parents, if somewhat illusively. She joined the University choir and orchestra and deferred her final year of study to travel abroad as second Harpist. 

She almost did not return to study when she was offered a full time role as a solo concert Harpist, but found the travelling and baselessness to be emotionally starving. She worked as a cleaner while she saved up to open her own private practice, which became very financially sucessful. 

She met her husband at the unviersity he was tenured at when she was treating the Dean in a visiting session, and at several parties and faculty functions after when she left her practice to lecture instead. Enough people suggested that she got the job through nepotism that she was only too happy to leave it behind when she gave birth to her daughter. It was at this time she came into her magic.


Loose ends (What is unfinished in their life?): pretty much everything but her sense of self. 

 

 

Approved! 

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I did this on my phone so might come out weird. If so I am sorry.

Spoiler

Name: Lord Everette Meeks, vigilante name: Steelshot

Appearance: Man in early 30’s, messy brown hair with an oval face, piercing green eyes. Often seen wearing the distinct customized aluminum armor of the Meeks family. Helmet includes an early prototype voice modulator otherwise voice sounds staccato, abrasive, suave yet sophisticated and steely. Carries several needles

Guild (or intended guild): None, but up for recruitment

Personality: aloof, cautious, callous, cold, calculating, composed, logical, lonely/loner, hardworking, organized, patient, poised

Concept: Medieval meets Star Wars. Though armor is just customized and just metal, no other special additions other than the aluminum. Helmet is a little special, experimented tech that reads vitals, and has a voice modulator and a recorder. 

Motivation (Short & long term goal):

Short term: Clean up the streets of crime, rebuild estate

Long term: find family assassins, purge Ghostbloods from company

Merits:

    Minor: Business smart(includes the expertise in metallurgy), tai chi meditation, 

    Normal: Nobility, Steel allomantic savant, 

    Major: Twinborn(Coinshot & Bloodmaker)

Flaws: fresh trauma of loss, survivors guilt, depression, does not allow people to get close or allow emotional attachment. Does not kill, death returns trauma. Lol

NPCs (Eg. Family and Friends): Assassinated parents, younger siblings, and fiancee in a house fire. The butler, Jarvis Edmund Brandt(Jeb), is the only other survivor.

Home Planet: Scadrial

Current Residence: Oasis City, also where the estate burned down

Backstory: Ghostbloods carried out a successful assassination and cover up of his parents, younger siblings, and fiancee in a house fire.

Little to nothing remains of the Meeks family. Family dealt in the mining metals for allomantic, feruchemic, and hemalurgic use as well as the refining and creation of some of the alloys. Also in charge of sales and distribution(including transportation). One of the more well known in the industry but not a monopoly, as they were in the process of being able to split ettmetal into atium and leriasium, but was incomplete due to the early assassination attempt by the Ghostbloods due to faulty intelligence. Now mostly infested with Ghostbloods members.

Loose ends (What is unfinished in their life?): Establish estate for goals listed above

 

Edited by Lord Meeker
Sheet update. Acupuncturist is a master degree to practice and not a minor skill
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5 hours ago, Lord Meeker said:

I did this on my phone so might come out weird. If so I am sorry.

  Reveal hidden contents

Name: Lord Everette Meeks, vigilante name: Steelshot

Appearance: Man in early 30’s, messy brown hair with an oval face, piercing green eyes. Often seen wearing the distinct customized aluminum armor of the Meeks family. Helmet includes an early prototype voice modulator otherwise voice sounds staccato, abrasive, suave yet sophisticated and steely. Carries several needles

Guild (or intended guild): None, but up for recruitment

Personality: aloof, cautious, callous, cold, calculating, composed, logical, lonely/loner, hardworking, organized, patient, poised

Concept: Medieval meets Star Wars. Though armor is just customized and just metal, no other special additions other than the aluminum. Helmet is a little special, experimented tech that reads vitals, and has a voice modulator and a recorder. 

Motivation (Short & long term goal):

Short term: Clean up the streets of crime, rebuild estate

Long term: find family assassins, purge Ghostbloods from company

Merits:

    Minor: Business smart(includes the expertise in metallurgy), tai chi meditation, 

    Normal: Nobility, Steel allomantic savant, 

    Major: Twinborn(Coinshot & Bloodmaker)

Flaws: fresh trauma of loss, survivors guilt, depression, does not allow people to get close or allow emotional attachment. Does not kill, death returns trauma. Lol

NPCs (Eg. Family and Friends): Assassinated parents, younger siblings, and fiancee in a house fire. The butler, Jarvis Edmund Brandt(Jeb), is the only other survivor.

Home Planet: Scadrial

Current Residence: Oasis City, also where the estate burned down

Backstory: Ghostbloods carried out a successful assassination and cover up of his parents, younger siblings, and fiancee in a house fire.

Little to nothing remains of the Meeks family. Family dealt in the mining metals for allomantic, feruchemic, and hemalurgic use as well as the refining and creation of some of the alloys. Also in charge of sales and distribution(including transportation). One of the more well known in the industry but not a monopoly, as they were in the process of being able to split ettmetal into atium and leriasium, but was incomplete due to the early assassination attempt by the Ghostbloods due to faulty intelligence. Now mostly infested with Ghostbloods members.

Loose ends (What is unfinished in their life?): Establish estate for goals listed above

 

Character approved!

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Spoiler

Render

Note: for clarity in the sheet, I will be referring to the spren as Render and the epic as Engy

Name: Render(originally The Engeromancer, and before epic powers Engy Bard)

Appearance: blood-red skin, with bone-white veins and hair, maroon eyes.

FoOpKuHg1q4t3p50GrHCjENTXB4Cl6An3MqSSdR_B_D-UGDXMap0omiAbuBIniyWTxNcoYKQe9C-BqMekMETZUiOsJukov6OyHlBYVgDsDqIHe2HPufRSfHCmU7ceTx2Qu1GulB-2Y_0BpwsA7AEqc-3XP2_aRujJz40jznIr5F2IwXJkqcmhN9yu-gu

Guild (or intended guild): Unaffiliated (D.A. might want to study him, though)

Personality: Enjoys destruction and pain, and is very crafty. He is somewhat reckless, though less so now that he is inhabited by Render. Considers himself the most powerful person he has met. Overconfident

Concept: this is going to be somewhere between Shallan’s DID and a spren bond. The spren is functionally a sliver of Ruin and Cultivation, with a strength level of around Nightwatcher

Motivation (Short & long term goal):

Merits: Minor: decently good at hand-to-hand combat and sneaking.

Normal: Prime invincibility of regrowth, though is not particularly fast. He can regrow a limb in a day.

Major: Engy has a set amount of energy each day that he can do what he wishes with. This energy does not stack, and is reset every 24 hours. The energy is sufficient to let him do one lashing equivalent or fly for 30 minutes, but he is not able to affect time. Originally on Earth, he was only able to duplicate the effects of epic powers, and only for limited times each day. Most often, he uses his powers subtly, along the lines of finesse over power. He has grown adept at gauging how much energy an effect would require, and if it is within his capabilities. He is now possessed by Render, a bondsmith level spren with a twisted combination of Cultivation and Ruin’s investitures. With the corruption of Calamity, he has welcomed the possession, which has heightened his powers and given him knowledge. He is now able to limitedly duplicate the powers of nine of the Surges(not adhesion) for one use of one every reset. He is also able to duplicate the effects of any of the allomantic metals except the temporal ones, for an equivalent of ten minutes burn time. (All numbers are assuming he has not used any energy that day, and he uses it all up on one thing. Using any surge completely drains his reserves for that day.) He instinctively knows when he is unable to perform an action with what energy remains to him. With the help of Render, he has learned to drain the life-energy from other beings and use it to fuel his powers, though any in him is also removed at the reset. He is even able to store drained energy(only the drained energy) in diamonds, though not any other gem, and each diamond is limited in how much it can hold without exploding(the more perfect the gem, the more it can hold. The bigger the gem, the more it can hold). Depending on the gem, the explosion can have anti-light level explosions. He is also unable to completely identify how much energy a given diamond can hold, but a mark can hold about a life-force. When the diamonds are full, they give off a throbbing red glow. The energy super compacts along the lines of Conflux’s batteries. A life force is approximately twice his daily energy. All use of his powers requires a command.

Flaws: the number 13 is his epic weakness, in any form. However, he has to be cognizant of it being 13, and generally it has to be in a group. On the 13th day of any month, he is completely powerless. Also, cutting off both of his feet will seal his powerlessness. Highly superstitious, but disguises this by loving the number 14 to a ridiculous degree.
He is also reckless and overconfident, and prone to underestimating his opponents.

NPCs (Eg. Family and Friends): He killed his family in his initial Epic outburst. He has a few paid servants in his secret base.

Home Planet: Reckoners Earth/ Scadrial/Roshar

Current Residence: A hidden stronghold underneath Alleycity, with secretive ways in and out - most via sealed alleys(need more info in this).

Backstory: Originally an inhabitant of Earth, when Calamity came Engy gained a strange energy Epic power(see merits). As with most people,  He has the corruption of Calamity, which leads him to seeking more power at any cost. He discovered a path to the cognitive realm in a circle of six standing stones. He traveled through the Cognitive realm, eventually ending up in the Alleyverse. There was a rent in space, and he was pulled into the Physical realm in the midst of an Alleystorm. In this Alleystorm, he made a deal with Render, allowing Render to possess him in trade for knowledge and power. His powers increased and became more complicated. He spent about a week renovating some caverns he found underneath the city, transforming them into a suitable stronghold.The possession of Engy by Render has mostly manifested in his outward appearance, it being a twisted version of his original self. Render is slowly worming his way into Engy’s mind, seeking full control. Render seeks growth by destruction, and destruction with growth. He has used Engy to create what he creatively calls Rendlings, twisted creatures that are a vicious combination between a whitespine and a raptor. They obey his every word, but each requires a whitespine, the entire daily energy, and 3 brimming-full broam-size diamonds(30 lifeforces or so). Render’s current goal is to completely possess Engy, who he has already succeeded in getting to take the name Render. 
The possession of Engy by Render has mostly manifested in his outward appearance, it being a twisted version of his original self. Render is slowly worming his way into Engy’s mind, seeking full control. Render seeks growth by destruction, and destruction with growth. He has used Engy to create what he creatively calls Rendlings, twisted creatures that are a vicious combination between a whitespine and a raptor. They obey his every word, but each requires a whitespine, the entire daily energy, and 3 brimming-full broam-size diamonds(30 lifeforces or so). Render’s current goal is to completely possess Engy, who he has already succeeded in getting to take the name Render.

Loose ends (What is unfinished in their life?): Engy has an insatiable desire for more power. Render wants to gain control of Engy completely.

I'm not sure if this classifies as an OP character, I believe it does. Also, if anything seem unclear please point it out.

Edit: @ZincAboutIt? don't know who to contact.

Edited by EmulatonStromenkiin
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On 11/8/2022 at 0:33 PM, EmulatonStromenkiin said:
  Reveal hidden contents

Render

Note: for clarity in the sheet, I will be referring to the spren as Render and the epic as Engy

Name: Render(originally The Engeromancer, and before epic powers Engy Bard)

Appearance: blood-red skin, with bone-white veins and hair, maroon eyes.

FoOpKuHg1q4t3p50GrHCjENTXB4Cl6An3MqSSdR_B_D-UGDXMap0omiAbuBIniyWTxNcoYKQe9C-BqMekMETZUiOsJukov6OyHlBYVgDsDqIHe2HPufRSfHCmU7ceTx2Qu1GulB-2Y_0BpwsA7AEqc-3XP2_aRujJz40jznIr5F2IwXJkqcmhN9yu-gu

Guild (or intended guild): Unaffiliated (D.A. might want to study him, though)

Personality: Enjoys destruction and pain, and is very crafty. He is somewhat reckless, though less so now that he is inhabited by Render. Considers himself the most powerful person he has met. Overconfident

Concept: this is going to be somewhere between Shallan’s DID and a spren bond. The spren is functionally a sliver of Ruin and Cultivation, with a strength level of around Nightwatcher

Motivation (Short & long term goal):

Merits: Minor: decently good at hand-to-hand combat and sneaking.

Normal: Prime invincibility of regrowth, though is not particularly fast. He can regrow a limb in a day.

Major: Engy has a set amount of energy each day that he can do what he wishes with. This energy does not stack, and is reset every 24 hours. The energy is sufficient to let him do one lashing equivalent or fly for 30 minutes, but he is not able to affect time. Originally on Earth, he was only able to duplicate the effects of epic powers, and only for limited times each day. Most often, he uses his powers subtly, along the lines of finesse over power. He has grown adept at gauging how much energy an effect would require, and if it is within his capabilities. He is now possessed by Render, a bondsmith level spren with a twisted combination of Cultivation and Ruin’s investitures. With the corruption of Calamity, he has welcomed the possession, which has heightened his powers and given him knowledge. He is now able to limitedly duplicate the powers of nine of the Surges(not adhesion) for one use of one every reset. He is also able to duplicate the effects of any of the allomantic metals except the temporal ones, for an equivalent of ten minutes burn time. (All numbers are assuming he has not used any energy that day, and he uses it all up on one thing. Using any surge completely drains his reserves for that day.) He instinctively knows when he is unable to perform an action with what energy remains to him. With the help of Render, he has learned to drain the life-energy from other beings and use it to fuel his powers, though any in him is also removed at the reset. He is even able to store drained energy(only the drained energy) in diamonds, though not any other gem, and each diamond is limited in how much it can hold without exploding(the more perfect the gem, the more it can hold. The bigger the gem, the more it can hold). Depending on the gem, the explosion can have anti-light level explosions. He is also unable to completely identify how much energy a given diamond can hold, but a mark can hold about a life-force. When the diamonds are full, they give off a throbbing red glow. The energy super compacts along the lines of Conflux’s batteries. A life force is approximately twice his daily energy. All use of his powers requires a command.

Flaws: the number 13 is his epic weakness, in any form. However, he has to be cognizant of it being 13, and generally it has to be in a group. On the 13th day of any month, he is completely powerless. Also, cutting off both of his feet will seal his powerlessness. Highly superstitious, but disguises this by loving the number 14 to a ridiculous degree.
He is also reckless and overconfident, and prone to underestimating his opponents.

NPCs (Eg. Family and Friends): He killed his family in his initial Epic outburst. He has a few paid servants in his secret base.

Home Planet: Reckoners Earth/ Scadrial/Roshar

Current Residence: A hidden stronghold underneath Alleycity, with secretive ways in and out - most via sealed alleys(need more info in this).

Backstory: Originally an inhabitant of Earth, when Calamity came Engy gained a strange energy Epic power(see merits). As with most people,  He has the corruption of Calamity, which leads him to seeking more power at any cost. He discovered a path to the cognitive realm in a circle of six standing stones. He traveled through the Cognitive realm, eventually ending up in the Alleyverse. There was a rent in space, and he was pulled into the Physical realm in the midst of an Alleystorm. In this Alleystorm, he made a deal with Render, allowing Render to possess him in trade for knowledge and power. His powers increased and became more complicated. He spent about a week renovating some caverns he found underneath the city, transforming them into a suitable stronghold.The possession of Engy by Render has mostly manifested in his outward appearance, it being a twisted version of his original self. Render is slowly worming his way into Engy’s mind, seeking full control. Render seeks growth by destruction, and destruction with growth. He has used Engy to create what he creatively calls Rendlings, twisted creatures that are a vicious combination between a whitespine and a raptor. They obey his every word, but each requires a whitespine, the entire daily energy, and 3 brimming-full broam-size diamonds(30 lifeforces or so). Render’s current goal is to completely possess Engy, who he has already succeeded in getting to take the name Render. 
The possession of Engy by Render has mostly manifested in his outward appearance, it being a twisted version of his original self. Render is slowly worming his way into Engy’s mind, seeking full control. Render seeks growth by destruction, and destruction with growth. He has used Engy to create what he creatively calls Rendlings, twisted creatures that are a vicious combination between a whitespine and a raptor. They obey his every word, but each requires a whitespine, the entire daily energy, and 3 brimming-full broam-size diamonds(30 lifeforces or so). Render’s current goal is to completely possess Engy, who he has already succeeded in getting to take the name Render.

Loose ends (What is unfinished in their life?): Engy has an insatiable desire for more power. Render wants to gain control of Engy completely.

I'm not sure if this classifies as an OP character, I believe it does. Also, if anything seem unclear please point it out.

Edit: @ZincAboutIt? don't know who to contact.

Hi! Yes this does classify as an OP character. Mod team is discussing currently and will get back to you likely today. Sorry I didn’t ping you about this sooner!

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  • 2 weeks later...

That's Lena. Thanks a lot for taking a look at her. ^_^

Spoiler

Name: Lena (originally Lanera Aander)
Appearance: caucasian, long red hair, small and light built, unassuming, but charming face, always carries a bag over one shoulder
Guild (or intended guild): none, she'll join a guild if rp leads to it, but isn't actively searching/ applying
Personality: delightens when she is able to poison somebody, especially if she has the time to study the reactions of her victims, cold-hearted, is willing to sacrifice others any moment for her personal gain (or as soon as she feels like she has nothing to gain from the relationship), has no regard for the law, would do anything to protect her child
Concept: red haired, cold hearted witch
Motivation (Short & long term goal): keep her personal freedom, have fun and do what she wants to do
Merits: major: poison & draught mixing; normal: disguise, connections throughout the city (especially the slums and craftsmen, the blackmarket where she sells her goods); minor: cooking, healing, her bag (contains a couple of poisons, some food, a pocket knife, some make up and/ or a wig
Flaws: tends to rush into situations without a plan how to get out of them, acts on her impulses, has trouble to understand the emotional connections between people apart from personal gain
Relationships (Eg. Family and Friends): her son Mart, Alask whom she uses to get a better relationship with those around the Forge to help her, an older brother who lives and works in Alleycity
Home Planet: Sel
Current Residence: Alleycity, a small flat in the Cauldron
Backstory: After the birth of her child, Lena and her husband lived together in Teoin. The marriage had been arranged by her parents, as they hoped, that having a family would ground Lena. Shortly after the birth of their first child, Lena poisoned her husband after a fight, since she felt, as if he was trying to control her. Avoiding arrest, only by her parents connections, she left Teoin late at night. With nothing but her son and a few cloths she travelled to her grandmother. She stayed there for the next few months, but after a while there, her grandmother caught her observing the death of the village smith, making notes as to how improve her draught. The incident was followed by a longer discussion, and ended with a choice for Lena. Leave Sel and never return, or face arrest and a trial most likely ending in her death. Lena left Sel, leaving her child with her grandmother, something her grandmother insisted on and joined some travellers on their way to Alleycity. After her arrival there she started to steal and to scam and finally met the other members of the Thieve’s Guild and joined them on their most recent heists. She now owns a small flat that looks like a laboratory, full of plants, and chemical substances, as she is earning her money by selling poisons.
She never changed her habit to test them personally, and prefers to carefully note down the reactions of her victims. She doesn’t necessarily kill them, believes incapacitation to be even more interesting, as it means, that she has to work with more precision.

Lena participated in a few scams, the largest one being Alleyzon where she and a few others members stole a whole plane full of goods. Afterwards she joined Gonev and Pry to rescue Pry’s siblings from Crow.

Afterwards she met someone called Sebastian. He kidnapped her son and killed her grandmother and she served him for a while to pretect her child. After he got himself killed, she was free again and organized a place for her son, Mart, to stay. After she saw Alask at a party at the Plasma Core’s headquarters she followed him to the Forge. During the invasion she and Alask blackmailed Max into summoning the Phoenix. Contrasting Alask Lena agreed to the plan as it offered a chance to use one of her more dangerous poisons on a Knight Radiant. Afterwards they returned to the Forge and stayed there together with Eve and Mart until the battle was over.


Loose ends: one day her parents will pay

 

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7 hours ago, Sorana said:

That's Lena. Thanks a lot for taking a look at her. ^_^

  Hide contents

Name: Lena (originally Lanera Aander)
Appearance: caucasian, long red hair, small and light built, unassuming, but charming face, always carries a bag over one shoulder
Guild (or intended guild): none, she'll join a guild if rp leads to it, but isn't actively searching/ applying
Personality: delightens when she is able to poison somebody, especially if she has the time to study the reactions of her victims, cold-hearted, is willing to sacrifice others any moment for her personal gain (or as soon as she feels like she has nothing to gain from the relationship), has no regard for the law, would do anything to protect her child
Concept: red haired, cold hearted witch
Motivation (Short & long term goal): keep her personal freedom, have fun and do what she wants to do
Merits: major: poison & draught mixing; normal: disguise, connections throughout the city (especially the slums and craftsmen, the blackmarket where she sells her goods); minor: cooking, healing, her bag (contains a couple of poisons, some food, a pocket knife, some make up and/ or a wig
Flaws: tends to rush into situations without a plan how to get out of them, acts on her impulses, has trouble to understand the emotional connections between people apart from personal gain
Relationships (Eg. Family and Friends): her son Mart, Alask whom she uses to get a better relationship with those around the Forge to help her, an older brother who lives and works in Alleycity
Home Planet: Sel
Current Residence: Alleycity, a small flat in the Cauldron
Backstory: After the birth of her child, Lena and her husband lived together in Teoin. The marriage had been arranged by her parents, as they hoped, that having a family would ground Lena. Shortly after the birth of their first child, Lena poisoned her husband after a fight, since she felt, as if he was trying to control her. Avoiding arrest, only by her parents connections, she left Teoin late at night. With nothing but her son and a few cloths she travelled to her grandmother. She stayed there for the next few months, but after a while there, her grandmother caught her observing the death of the village smith, making notes as to how improve her draught. The incident was followed by a longer discussion, and ended with a choice for Lena. Leave Sel and never return, or face arrest and a trial most likely ending in her death. Lena left Sel, leaving her child with her grandmother, something her grandmother insisted on and joined some travellers on their way to Alleycity. After her arrival there she started to steal and to scam and finally met the other members of the Thieve’s Guild and joined them on their most recent heists. She now owns a small flat that looks like a laboratory, full of plants, and chemical substances, as she is earning her money by selling poisons.
She never changed her habit to test them personally, and prefers to carefully note down the reactions of her victims. She doesn’t necessarily kill them, believes incapacitation to be even more interesting, as it means, that she has to work with more precision.

Lena participated in a few scams, the largest one being Alleyzon where she and a few others members stole a whole plane full of goods. Afterwards she joined Gonev and Pry to rescue Pry’s siblings from Crow.

Afterwards she met someone called Sebastian. He kidnapped her son and killed her grandmother and she served him for a while to pretect her child. After he got himself killed, she was free again and organized a place for her son, Mart, to stay. After she saw Alask at a party at the Plasma Core’s headquarters she followed him to the Forge. During the invasion she and Alask blackmailed Max into summoning the Phoenix. Contrasting Alask Lena agreed to the plan as it offered a chance to use one of her more dangerous poisons on a Knight Radiant. Afterwards they returned to the Forge and stayed there together with Eve and Mart until the battle was over.


Loose ends: one day her parents will pay

 

Approved!

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Alright time to join in on the fun!!!

Spoiler

Name: Perses (based on titan of destruction)
Appearance: fairly young, probably early 20s, maybe. Basically made to have a lot of talent but clearly younger than most people they’re interacting with. He wears a coat, probably not a mistcoat. Has one grey eye, the other grey with a golden stripe cutting through a noticeable portion of it. likely doesn’t wear glasses. He’s definitely lanky, but not exactly weak looking. Probably looks like they would lose a hand to hand fight, though.
Guild (or intended guild): none (yet)
Personality: He’s overall an underdog that doesn’t know how to navigate the world. He’s not the best at interacting with people, and has a hard time relating with others or feeling like they belong. He overthinks every interaction, which means he can pick up on a lot, but also can pick up on the wrong things. Is inexperienced with the world at large, but is used to being taken advantage of. 
Concept: A-bronze F-tin twinborn with second heightening (400 or so breaths). Cool fella, but he’s blind.
Motivation (Short & long term goal): mostly wants to make a name for themselves and feel wanted and valuable
Merits: Twinborn of A-bronze and F-tin. This allows them to reverse compound bronze and sense many magic users with relative ease. Obviously still needs bronze to store the bronze sight, but can get away with not having any with a full A-bronze tinmind. He can sense feruchemy and awakening being used, but is not experienced with other magic systems being used. 
 

has second heightening with about 400 breaths. Is not very experienced with awakening, but knows how to do it. So expect basic commands (I.e grab when thrown etc), but not particularly clever or complicated commands (yet). Can store the lifesense granted by these to detect when there are others around, and can do so with extra prescision if need be.

past magical ability, he’s a decently quick study and a pretty good shot (which is an AMAZING shot for being blind). He has no physical capabilities hand to hand-wise, however.

due to his abilities, he can decently deduce people’s affiliations and motives through interacting with them, so he has some detective’s info skills, but is hindered by not being able to properly see someone’s physical appearance.


Flaws: Is blind, fully blind. No abound of sight storing and tapping can change it. Perses is 100% blind. This can be slightly mitigated with lifesense and bronzesense allowing for some amount of person recongnition, but doesn’t really make up for it.

additionally, he does not know how to maneuver the world. He lived a tough life in Scadrial, with very few people to help him, and many people that want to take advantage of him. He has spent most of his life alone, with very little lasting relationships. He can’t maneuver social interactions very easily, and has no experience with being secretive or being tactful while speaking. 
 

past just basic survival skills and being an ok pickpocket, he has no particular skills in general. So he’s not a good writer, not experienced in any sort of job, is not well educated, nothin. 
 


Relationships (Eg. Family and Friends): none anymore. Had a mother, but vanished for unknown reasons when he was a teen.
Home Planet: scadrial (era 2, likely outer cities)
Current Residence: somewhere in the Alleyverse, mostly wandering around without a clear place to live or stay. Currently living off of the cash gotten on his trip over.
Backstory: Perses is a Scadrian from some of the outer cities about 50 or so years after era 2 of Mistborn. He’s mostly lived off of what he could get and survived alone. His dad was never around, and his mother disappeared when he was young. Very little relationships were formed, but he made do. Perses was taken advantage of quite a bit, and got into some minor crime. 
 

Eventually Perses got tied into a gig that was much larger than he thought it was, taking him off-world. He learned some about the Cosmere and got himself into a very peculiar situation, which ended him with about 500 breaths and basic training. 
 

During his time with this Cosmere-wide crime syndicate, he discovered the existence of Alleycity. A few members were thinking of going and hoped it would be a way out, and a place of new beginnings. Perses decided to join up with them, and, with a few supplies and a simple rule (do not accept any cookies offered by strangers), Perses headed into the Alleyverse. It has been a few weeks, and Persus has lost what little people he knew and is off on his own looking for a job and a new beginning. He’s lost most of his cash, but has a small amount still on him as he journeys to find his true purpose in the greater multiverse.


Loose ends (What is unfinished in their life?): has nowhere to belong and doesn’t feel valued. Hopes to change that in Alleycity. 

Links (Eg. Theme song, a spotify playlist, a pinterest mood board): none

 

Edited by Ookla the Headmuncher
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Spoiler

Name: Crescendi


Appearance: they are a singer in artform, their carapace forms what looks like studded leather.


Guild: NA


Personality: edgy, rebellious punk


Concept: they are a rock and roll artist who mixes earth and Nathis rock and roll with the tones of roshar (they might cheat by rioting the crowd)


Motivation: they want to become the most famous artist in Alleycity.


Merits: they are an Oculator (lenses: oculator’s, slantviewer’s, disguiser’s, and bestower’s.), they can play the tones of roshar on their base guitar, they are a twin born (A: zinc F: electrum)


Flaws: can’t fight physically, over confident, questions authority.


Relationships: they are a loner


Home Planet: Roshar


Current Residence: Alleycity


Backstory:they grew up on Roshar but moved to Nathis when they went they were 16. They toured earth and figured out they were an Oculator. They made their own type of rock and roll and took it to Alleycity 

 

Crescendi

Edited by Stormlightsong
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10 hours ago, Ookla the Headmuncher said:

Alright time to join in on the fun!!!

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Name: Perses (based on titan of destruction)
Appearance: fairly young, probably early 20s, maybe. Basically made to have a lot of talent but clearly younger than most people they’re interacting with. He wears a coat, probably not a mistcoat. Has one grey eye, the other grey with a golden stripe cutting through a noticeable portion of it. likely doesn’t wear glasses. He’s definitely lanky, but not exactly weak looking. Probably looks like they would lose a hand to hand fight, though.
Guild (or intended guild): none (yet)
Personality: He’s overall an underdog that doesn’t know how to navigate the world. He’s not the best at interacting with people, and has a hard time relating with others or feeling like they belong. He overthinks every interaction, which means he can pick up on a lot, but also can pick up on the wrong things. Is inexperienced with the world at large, but is used to being taken advantage of. 
Concept: A-bronze F-tin twinborn with second heightening (400 or so breaths). Cool fella, but he’s blind.
Motivation (Short & long term goal): mostly wants to make a name for themselves and feel wanted and valuable
Merits: Twinborn of A-bronze and F-tin. This allows them to reverse compound bronze and sense many magic users with relative ease. Obviously still needs bronze to store the bronze sight, but can get away with not having any with a full A-bronze tinmind. He can sense feruchemy and awakening being used, but is not experienced with other magic systems being used. 
 

has second heightening with about 400 breaths. Is not very experienced with awakening, but knows how to do it. So expect basic commands (I.e grab when thrown etc), but not particularly clever or complicated commands (yet). Can store the lifesense granted by these to detect when there are others around, and can do so with extra prescision if need be.

past magical ability, he’s a decently quick study and a pretty good shot (which is an AMAZING shot for being blind). He has no physical capabilities hand to hand-wise, however.

due to his abilities, he can decently deduce people’s affiliations and motives through interacting with them, so he has some detective’s info skills, but is hindered by not being able to properly see someone’s physical appearance.


Flaws: Is blind, fully blind. No abound of sight storing and tapping can change it. Perses is 100% blind. This can be slightly mitigated with lifesense and bronzesense allowing for some amount of person recongnition, but doesn’t really make up for it.

additionally, he does not know how to maneuver the world. He lived a tough life in Scadrial, with very few people to help him, and many people that want to take advantage of him. He has spent most of his life alone, with very little lasting relationships. He can’t maneuver social interactions very easily, and has no experience with being secretive or being tactful while speaking. 
 

past just basic survival skills and being an ok pickpocket, he has no particular skills in general. So he’s not a good writer, not experienced in any sort of job, is not well educated, nothin. 
 


Relationships (Eg. Family and Friends): none anymore. Had a mother, but vanished for unknown reasons when he was a teen.
Home Planet: scadrial (era 2, likely outer cities)
Current Residence: somewhere in the Alleyverse, mostly wandering around without a clear place to live or stay. Currently living off of the cash gotten on his trip over.
Backstory: Perses is a Scadrian from some of the outer cities about 50 or so years after era 2 of Mistborn. He’s mostly lived off of what he could get and survived alone. His dad was never around, and his mother disappeared when he was young. Very little relationships were formed, but he made do. Perses was taken advantage of quite a bit, and got into some minor crime. 
 

Eventually Perses got tied into a gig that was much larger than he thought it was, taking him off-world. He learned some about the Cosmere and got himself into a very peculiar situation, which ended him with about 500 breaths and basic training. 
 

During his time with this Cosmere-wide crime syndicate, he discovered the existence of Alleycity. A few members were thinking of going and hoped it would be a way out, and a place of new beginnings. Perses decided to join up with them, and, with a few supplies and a simple rule (do not accept any cookies offered by strangers), Perses headed into the Alleyverse. It has been a few weeks, and Persus has lost what little people he knew and is off on his own looking for a job and a new beginning. He’s lost most of his cash, but has a small amount still on him as he journeys to find his true purpose in the greater multiverse.


Loose ends (What is unfinished in their life?): has nowhere to belong and doesn’t feel valued. Hopes to change that in Alleycity. 

Links (Eg. Theme song, a spotify playlist, a pinterest mood board): none

 

Hello! Welcome to the Alleyverse.

Some nice creative stuff going on here which I like. Just for future awareness it's easiest if people try to sort their merits into groups, we may need to make this clearer in the sheet but you can have up to three minor merits, two normal and one major. (OP has some examples of what might classify as each)

In this case I would say their Twinborn abilities + Synergy would count as the Major with their Awakening and shooting skills as Normal merits. Then on the minor end of the scale I'd have being clever, insightful, and an okay pickpocket.

 

That being said I think we're good to approve this one. I'll leave a little while before adding to the list just in case one of the other mods spots something I missed but for now looks good to go. I'd suggest asking in the Chat or Collaboration threads if you're looking for someone to interact with or an idea of what's going on but just as an FYI the current main thread is the Vigil thread, which is a city-wide vigil occurring after the events of the last era.

If Perses has been here for a few weeks he would have been around during the tail end of that era so would be aware that the entire city was basically Forged into an alternate version, which was broken at the end of the era leading to pretty widespread confusion. Could be simpler if you'd like to have arrived during the last few days instead to have been here only afterwards but the Forgery is an interesting chance for some interesting character stories. Some people had siblings, partners or friends during the Forgery who now no longer exist, or possibly the opposite. Let us know in the Chat Thread if you have any more questions or thoughts on that.

9 hours ago, Stormlightsong said:
  Hide contents

Name: Crescendi


Appearance: they are a singer in artform, their carapace forms what looks like studded leather.


Guild: NA


Personality: edgy, rebellious punk


Concept: they are a rock and roll artist who mixes earth and Nathis rock and roll with the tones of roshar (they might cheat by rioting the crowd)


Motivation: they want to become the most famous artist in Alleycity.


Merits: they are an Oculator (lenses: oculator’s, slantviewer’s, disguiser’s, and bestower’s.), they can play the tones of roshar on their base guitar, they are a twin born (A: zinc F: electrum)


Flaws: can’t fight physically, over confident, questions authority.


Relationships: they are a loner


Home Planet: Roshar


Current Residence: Alleycity


Backstory:they grew up on Roshar but moved to Nathis when they went they were 16. They toured earth and figured out they were an Oculator. They made their own type of rock and roll and took it to Alleycity 

 

Crescendi

Couple of things here that will need to be discussed with the wider mod team, firstly how we feel about a Singer who is an Occulator. I'll also probably need some help from one of the others on gauging where we'd put occulator abilities as it's not my specialty exactly. We're also trying to steer people away from the edgy loner types just because historically it is not particularly satisfying to RP. It's not a hard no but we would probably want to talk about it a little bit more. 

I think also that one of those lenses listed is from the newest book? That'll be under spoiler policy across the site for a few months so won't be able to approve that one for now.

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6 hours ago, Voidus said:

Hello! Welcome to the Alleyverse.

Some nice creative stuff going on here which I like. Just for future awareness it's easiest if people try to sort their merits into groups, we may need to make this clearer in the sheet but you can have up to three minor merits, two normal and one major. (OP has some examples of what might classify as each)

In this case I would say their Twinborn abilities + Synergy would count as the Major with their Awakening and shooting skills as Normal merits. Then on the minor end of the scale I'd have being clever, insightful, and an okay pickpocket.

 

That being said I think we're good to approve this one. I'll leave a little while before adding to the list just in case one of the other mods spots something I missed but for now looks good to go. I'd suggest asking in the Chat or Collaboration threads if you're looking for someone to interact with or an idea of what's going on but just as an FYI the current main thread is the Vigil thread, which is a city-wide vigil occurring after the events of the last era.

If Perses has been here for a few weeks he would have been around during the tail end of that era so would be aware that the entire city was basically Forged into an alternate version, which was broken at the end of the era leading to pretty widespread confusion. Could be simpler if you'd like to have arrived during the last few days instead to have been here only afterwards but the Forgery is an interesting chance for some interesting character stories. Some people had siblings, partners or friends during the Forgery who now no longer exist, or possibly the opposite. Let us know in the Chat Thread if you have any more questions or thoughts on that.

Couple of things here that will need to be discussed with the wider mod team, firstly how we feel about a Singer who is an Occulator. I'll also probably need some help from one of the others on gauging where we'd put occulator abilities as it's not my specialty exactly. We're also trying to steer people away from the edgy loner types just because historically it is not particularly satisfying to RP. It's not a hard no but we would probably want to talk about it a little bit more. 

I think also that one of those lenses listed is from the newest book? That'll be under spoiler policy across the site for a few months so won't be able to approve that one for now.

I can just drop that lens. It wasn’t too important anyway. also, I don’t think I was very descriptive about my character. Now that I think of it, I don’t think they’re as much of an edgy loner. I just think that they’re stylistically punk and currently don’t really have that many friends.

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updated crescendi

Spoiler

 

Name: Crescendi


Appearance: they are a singer in artform, their carapace forms what looks like studded leather.


Guild: NA


Personality: they like showing off and really like a crowd.


Concept: they are a rock and roll artist who mixes scadrian rock and roll with the tones of roshar (they might cheat by rioting the crowd)


Motivation: they want to become the most famous artist in Alleycity.


Merits: they can play the tones of roshar on their base guitar allowing them to control stormlight around them, they are a rioter, and they are a willshaper of the first ideal.


Flaws: can’t fight physically, over confident, questions authority.


Relationships: they are new and don’t know many people


Home Planet: Roshar


Current Residence: Alleycity


Backstory:they grew up on Roshar but moved to Scadrial when they went they were 16. They made their own type of rock and roll and took it to Alleycity 

 

TBH, I only need the bestower’s lens. It’s the one that allows me to store or tap determination and then give that determination to someone else.

Edited by Stormlightsong
I decided to not be an oculater or have F electrum and add a few things
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5 hours ago, Stormlightsong said:

TBH, I only need the bestower’s lens. It’s the one that allows me to store or tap determination and then give that determination to someone else.

Just so you know, you shouldn't post multiple times in a short time frame without other people posting. You can edit your previous posts with the 'edit' button. Double posting fills up forums and can really annoy other Sharders.

It's a lesson that everyone learns for the first time, so don't feel bad about it. Just remember not to double post.

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With Lena planned for something else, I need another character for the sideplot

I'm not quite sure how to classify her merrits, but then I doubt that she's too strong. She's more a character with some room to grow.

Spoiler

Name: Vivacia (Vivi) Tenira

Age: 12

Appearance: brown hair (shoulder length, colour like Max' hair), green eyes (like Damaya's), slim, but trained for a child her age

Guild (or intended guild): depends on rp

Personality: lively, happy, lately: less happy and started to arrive in reality

Concept: lively, inexperienced character to be thrown into the madness

Motivation (Short & long term goal): make her parents proud, be important, adored and looked up to

Merits: A-Copper (major), trained with a rapier (normal), amazing dancer, carries a backpack with some items (see Equipment)

Flaws: takes most things too lightly and rarely considers the consequences of her actions, skips classes whenever possible

Equipment: a rapier (her size), always carries a backpack (contains: her favorite stuffed animal (a white and pink unicorn, small, called: Rainbowglow), jelly beans, the rapier, a device so that her parents can contact her, paper and a pencil for school, an (sometimes empty) lunchbox, a flashlight without power, dancing shoes)

Relationships (Eg. Family and Friends): Mother: Althea Tenira, Father: Max Tenira, Brother: Reval Tenira

Home Planet: Alleyverse

Current Residence: Alleycity

Backstory: Vivacia is Max and Althea's daughter, their younger child. She grew up in their house close to Alleycity and when she's not skipping class she attends one of the schools nearby. She greatly adores her older brother and would do anything for him. If possible she follows him around, although she regularly runs off once she gets bored. She feels very guilty by having inherited an allomantic power while he has nothing and therefore never mentions it when he is around. She reduces using her power to situations, when he can't notice, but tries secretly to protect him if possible.
She is intrigued by the thought to join a guild just like her parents and in general strives to make them and her brother proud. As she is the one with Investiture, she decided that she needs to step into her parent's paths and asked Max to show her how to wield a weapon. He picked a rapier and so she started to learn how to use it.
Vivi's real passion is dancing and she pours all her energy into these classes. They are one of the few appointments she's always on time for, and she trains hard all the days in between.

When the forgery ended, Vivi's life stopped existing. Everything she knew was different, her home belonging to a different family, her dancing teacher nowwhere to be found. She spent her days on the streets ever since, trying to find someone she knows.

 

Loose ends (What is unfinished in their life?): find a place in the original Alleycity

 

Edited by Sorana
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2 hours ago, Sorana said:

With Lena planned for something else, I need another character for the sideplot

I'm not quite sure how to classify her merrits, but then I doubt that she's too strong. She's more a character with some room to grow.

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Approved!

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I have a really cool character concept in mind. However, I probably need mod guidance before I make it a reality.

I wanted a villain/spy type thing (either freelance or DA), and I also have always wanted to play a Singer. I figured that a Smokeform singer with Aluminum Feruchemy with a personality not unlike Kaz (Six of Crows. Read it. It's good) would be a really fun character to play. However, given that we know next to nothing about Smokeform and very little about F-Aluminum, I think that I'd need mod guidance. Please advise. Thank you so much!

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  • 2 weeks later...

I think I’m ready to post this here.


Dionysus:

Spoiler

 

Name: Dionysus Smedry


Appearance: thin, wearing a nice clean suit, with some nerdy glasses.


Guild (or intended guild): TUBA


Personality: pure hearted, values honesty


Concept: an honest businessman who can stay up long hours but has to lock himself up when he sleeps or else.


Motivation (Short & long term goal): to promote honest business practices in Alleycity.


Merits: can tap and store wakefulness for longer hours, good with money, very rich, always has handcuffs on him, punctual, loyal.


Flaws: completely ignorant to what Bacchus is doing, can’t fight.


Relationships (Eg. Family and Friends): a terris mother and a rich Smedry dad. Also the local locksmith.


Home Planet: Alleycity 


Current Residence: a small estate in Mistkeep riddled with locks.


Backstory: for most of their childhood, they were stuck at home because their parents were scared of what would happen if Bacchus took control outside. so they got a timer installed with his metalmind in his chest so that when he starts storing wakefulness there is a 10 hour timer until it jolts him awake. He recently joined TUBA  as an accountant.

 

Bacchus:

Spoiler

 

Name: Bacchus


Appearance: thin, wearing a ragged suit, eyes closed, a ticking timer instead of a heartbeat.


Guild (or intended guild): dark alleys


Personality: devious and battle hungry.


Concept: Dionysus’s alter ego that takes over when he sleeps. 

Motivation (Short & long term goal): they want to live a full life separate from Dionysus.


Merits: very good at fighting with any short range weapon, very sneaky, can sense things around them without seeing, good at lock-picking, has a set of nice brass knuckles, unnatural internal clock.


Flaws: can’t see, can’t talk, can only stay “awake” for ten hours.


Relationships (Eg. Family and Friends): they probably know some people in the dark alleys 


Home Planet: Alleycity 


Current Residence: a small estate in Mistkeep riddled with locks.


Backstory:when Dionysus finally left for the new world, Bacchus went out looking for a way to separate from Dionysus. They met some DA agents who promised to help. Now they work for the dark alleys, while also hiding what they’re doing from Dionysus.

 

 

Edited by Stormlightsong
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On 12/11/2022 at 7:14 AM, Stormlightsong said:

I think I’m ready to post this here.


Dionysus:

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Name: Dionysus Smedry


Appearance: thin, wearing a nice clean suit, with some nerdy glasses.


Guild (or intended guild): TUBA


Personality: pure hearted, values honesty


Concept: an honest businessman who can stay up long hours but has to lock himself up when he sleeps or else.


Motivation (Short & long term goal): to promote honest business practices in Alleycity.


Merits: can tap and store wakefulness for longer hours, good with money, very rich, always has handcuffs on him, punctual, loyal.


Flaws: completely ignorant to what Bacchus is doing, can’t fight.


Relationships (Eg. Family and Friends): a terris mother and a rich Smedry dad. Also the local locksmith.


Home Planet: Alleycity 


Current Residence: a small estate in Mistkeep riddled with locks.


Backstory: for most of their childhood, they were stuck at home because their parents were scared of what would happen if Bacchus took control outside. so they got a timer installed with his metalmind in his chest so that when he starts storing wakefulness there is a 10 hour timer until it jolts him awake. He recently joined TUBA  as an accountant.

 

Bacchus:

  Hide contents
  Hide contents

 

Name: Bacchus


Appearance: thin, wearing a ragged suit, eyes closed, a ticking timer instead of a heartbeat.


Guild (or intended guild): dark alleys


Personality: devious and battle hungry.


Concept: Dionysus’s alter ego that takes over when he sleeps. 

Motivation (Short & long term goal): they want to live a full life separate from Dionysus.


Merits: very good at fighting with any short range weapon, very sneaky, can sense things around them without seeing, good at lock-picking, has a set of nice brass knuckles, unnatural internal clock.


Flaws: can’t see, can’t talk, can only stay “awake” for ten hours.


Relationships (Eg. Family and Friends): they probably know some people in the dark alleys 


Home Planet: Alleycity 


Current Residence: a small estate in Mistkeep riddled with locks.


Backstory:when Dionysus finally left for the new world, Bacchus went out looking for a way to separate from Dionysus. They met some DA agents who promised to help. Now they work for the dark alleys, while also hiding what they’re doing from Dionysus.

 

 

Looks good. Approved.

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Name: Metronius Tordilius
Appearance: Male, 21, 5'2", RED Hair 
Guild (or intended guild): Alleyverse Post
Personality: Studious, Kind, Not one to back down from a challenge
Concept: Skilled Twinborn
Motivation (Short & long term goal):
Merits:

Minor: Good Chef, Artist, Knows 2nd language (TBD)

Normal: 3rd Heightening

Major: Brass Compounder
Flaws: Terrified of any stinging insect, Overestimates own intelligence, 
Relationships (Eg. Family and Friends): Mother (Allana), Father (Adan), Younger Sister (Sinsa), Younger Brother (Alan Jr.), and Best Friend (Jonathan)
Home Planet: Scadrial
Current Residence: Alleycity
Backstory: Lived in Era 2 Scadrial when he met Jonathan (a worldhopper and Nalthian) and they lived together on Nalthis for a while and he even obtained enough breath to reach the third heightening. Shortly after he obtained the breath they decided to try worldhopping again and together they wound up in the Alleyverse.
Loose ends (What is unfinished in their life?): He would like to see his family again at some point and tell them he is OK.
Theme song: New Age Retro Hippie theme from Earthbound

Edited by ExoticAlmond
Needed to categorize merits and general improvements.
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Rayan/Jakdew updated for Era Six (with some pretty big changes, expansions, and updates since I never actually played with him):

Spoiler

Name: The last name he wrote down was Jakdew Bül, his given name was Rayan Sut.

Appearance: Half Terris half noble, but tall even for a noble with stark black hair and a Central Dominance look. His clothing is messily put on, forgotten in the early confusion that plagues him every time he awakes.

Guild (or intended guild): Unaffiliated for now, although he has likely talked to and joined a few guilds only to promptly forget about it. 

Personality: Tends to hide his uncertainty and is quite good at acting like he knows something he knows nothing about. Otherwise, he's pretty nice to most people, but can be fierce when insulted or threatened. His memory loss has (unfortunately) made him too proud to ask questions unless absolutely necessary. 

Concept: Chronic Copper Ferring/Amnesiac

Motivation (Short & long term goal): His short term goal is survive mostly, and retain what he has slowly built up through time. His long term goal is to get his memories back, or barring that, stop forgetting them.

Merits:

Minor: Sword fighting (forgotten, but trained by muscle memory so he will instinctively block and such, but little else), very fast reader (when coupled with zinc he can read a small fonted page in a few seconds), and excellent scribe (from a lot of practice writing in his journals)

Normal: Incredibly determined, his mind is a sponge, absorbing new information quickly and easily without difficulty (without these and his compounded, he likely would never have done more than walk around in a constant state of confusion).

Major: Zinc compounding

Flaws: He chronically stores all of his memories every night, not remembering anything the next time he wakes up. His storing can also be triggered by being very frightened, or when something reminds him (subconsciously) of the spiking. This can be manifested in seeing spikes in active use (inside someone), clearly in a vat of preservative blood, or something as simple as knitting or tattooing.

Relationships (Eg. Family and Friends): He has a Terris mother, but his father died when he was ten. No brothers or sisters, but one uncle who wants nothing to do with him. His mother is likely dead by now as well. There is one innkeeper that tries to take care of him, but every so often he forgets her and doesn't leave a note/doesn't have access to one, but she keeps a room open for him with all of his accumulated belongings, which she takes him to whenever she finds him again.

Home Planet: Scadrial, specifically early Elendel

Current Residence: He lives in an inn run by a friendly Nalthian woman. He pays her whenever he can but she doesn't make him when he can't out of mixture of pity and just overall trying to help. The inn is named L'lara's Home for All, and is located in New Halendren. It fits the general scheme with a colorful outside. The inside is cozy looking, with only warm colors and darker greens.

Backstory: He was born about fifteen years after the Catacendre and was one of the first ferrings, and was the first Twinborn Compounder. He lived a fairly normal childhood until his father died. When his mother went to his uncle for help he rejected her and Rayan. Rayan made a pretty good living off of doing math and other such things in his head with the help of zinc. Eventually though he was kidnapped by a Final Empire extremist who had learned Hemalurgy. He was given an F-copper spike as an experiment. The trauma of being spiked caused him to store the memory of the event inside a copper plate in his leg. He then stored away his memories every night, and whenever he got scared or was reminded of the experience.

Loose ends (What is unfinished in their life?): He really wants to know who he was and why he is constantly forgetting who he is. I might also do a romace between him and the innkeeper, but I'm unsure and that will happen after he can free himself.

 

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On 12/15/2022 at 8:49 AM, ExoticAlmond said:

Name: Metronius Tordilius
Appearance: Male, 21, 5'2", RED Hair 
Guild (or intended guild): Alleyverse Post
Personality: Studious, Kind, Not one to back down from a challenge
Concept: Skilled Twinborn
Motivation (Short & long term goal):
Merits:

Minor: Good Chef, Artist, Knows 2nd language (TBD)

Normal: 3rd Heightening

Major: Brass Compounder
Flaws: Terrified of any stinging insect, Overestimates own intelligence, 
Relationships (Eg. Family and Friends): Mother (Allana), Father (Adan), Younger Sister (Sinsa), Younger Brother (Alan Jr.), and Best Friend (Jonathan)
Home Planet: Scadrial
Current Residence: Alleycity
Backstory: Lived in Era 2 Scadrial when he met Jonathan (a worldhopper and Nalthian) and they lived together on Nalthis for a while and he even obtained enough breath to reach the third heightening. Shortly after he obtained the breath they decided to try worldhopping again and together they wound up in the Alleyverse.
Loose ends (What is unfinished in their life?): He would like to see his family again at some point and tell them he is OK.
Theme song: New Age Retro Hippie theme from Earthbound

Looking good so far, if you just want to finish up the last few small things like their motivation, what other language they know, flaws, and things like that then should be good afterward. I'd advise you to consider adding a little more detail in some places, but this is fine for a start. 

On 12/17/2022 at 5:25 PM, The Known Novel said:

Rayan/Jakdew updated for Era Six (with some pretty big changes, expansions, and updates since I never actually played with him):

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Name: The last name he wrote down was Jakdew Bül, his given name was Rayan Sut.

Appearance: Half Terris half noble, but tall even for a noble with stark black hair and a Central Dominance look. His clothing is messily put on, forgotten in the early confusion that plagues him every time he awakes.

Guild (or intended guild): Unaffiliated for now, although he has likely talked to and joined a few guilds only to promptly forget about it. 

Personality: Tends to hide his uncertainty and is quite good at acting like he knows something he knows nothing about. Otherwise, he's pretty nice to most people, but can be fierce when insulted or threatened. His memory loss has (unfortunately) made him too proud to ask questions unless absolutely necessary. 

Concept: Chronic Copper Ferring/Amnesiac

Motivation (Short & long term goal): His short term goal is survive mostly, and retain what he has slowly built up through time. His long term goal is to get his memories back, or barring that, stop forgetting them.

Merits:

Minor: Sword fighting (forgotten, but trained by muscle memory so he will instinctively block and such, but little else), very fast reader (when coupled with zinc he can read a small fonted page in a few seconds), and excellent scribe (from a lot of practice writing in his journals)

Normal: Incredibly determined, his mind is a sponge, absorbing new information quickly and easily without difficulty (without these and his compounded, he likely would never have done more than walk around in a constant state of confusion).

Major: Zinc compounding

Flaws: He chronically stores all of his memories every night, not remembering anything the next time he wakes up. His storing can also be triggered by being very frightened, or when something reminds him (subconsciously) of the spiking. This can be manifested in seeing spikes in active use (inside someone), clearly in a vat of preservative blood, or something as simple as knitting or tattooing.

Relationships (Eg. Family and Friends): He has a Terris mother, but his father died when he was ten. No brothers or sisters, but one uncle who wants nothing to do with him. His mother is likely dead by now as well. There is one innkeeper that tries to take care of him, but every so often he forgets her and doesn't leave a note/doesn't have access to one, but she keeps a room open for him with all of his accumulated belongings, which she takes him to whenever she finds him again.

Home Planet: Scadrial, specifically early Elendel

Current Residence: He lives in an inn run by a friendly Nalthian woman. He pays her whenever he can but she doesn't make him when he can't out of mixture of pity and just overall trying to help. The inn is named L'lara's Home for All, and is located in New Halendren. It fits the general scheme with a colorful outside. The inside is cozy looking, with only warm colors and darker greens.

Backstory: He was born about fifteen years after the Catacendre and was one of the first ferrings, and was the first Twinborn Compounder. He lived a fairly normal childhood until his father died. When his mother went to his uncle for help he rejected her and Rayan. Rayan made a pretty good living off of doing math and other such things in his head with the help of zinc. Eventually though he was kidnapped by a Final Empire extremist who had learned Hemalurgy. He was given an F-copper spike as an experiment. The trauma of being spiked caused him to store the memory of the event inside a copper plate in his leg. He then stored away his memories every night, and whenever he got scared or was reminded of the experience.

Loose ends (What is unfinished in their life?): He really wants to know who he was and why he is constantly forgetting who he is. I might also do a romace between him and the innkeeper, but I'm unsure and that will happen after he can free himself.

 

Approved! 

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It would be great if someone could take a look at Mike. Thank you!

Spoiler

Name: Mike Austen

Age: 16

Appearance: dark hair, skin has the color of milk coffee, lanky, brown eyes, six spikes in his chest

Concept: from darkness to light (or into the endless abyss)

Merits:

Major: trained assassin (fights with knives)

Medium: spiked: can change parts of his body into animal parts (fox, cat, squirrel, wolf, snake, squid, salmon), he lost his 7th spike (porcupine) // he isn't shifting conciously (can change)

Minor: a couple of people in the Mistwarrens, first aid, programming

Flaws: very poor and therefore preserves whatever money he can get, he is avaricious, never spends more than he absolutely has to, regularly not eating enough; can't control his powers (Mike is still panically afraid of his spikes, he views the animals as separate entities and therefore thinks of another being taking control of him whenever he starts shifting. Over the time he started to asign character traits to the animals and changes his behaviour based on his bodily changes.)

Character: shy and quiet, tries to keep to the background, very passionate about avenging his dead friend, will stand up for his convictions and for his friends shy and quiet, tries to keep to the background, very passionate about his family and friends who he will stand up for any time, most of the money he makes with his heists goes to them

Relationships: two younger brothers (David, Garrus), parents are still alive and they all live in a village close to Alleycity, his friends of the Guns n' Ninjas

Guild: he used to belong to the Ghostbloods, currently none

Home: an old Ghostblood hideout in Alleycity

History/Biography: Mike grew up in Alleycity. One day he was on his way through the city with his best friend and they were robbed. His friend died on his way to the hospital and Mike swore he would avenge him. He joined the Ghostbloods for this reason and they started to train him. During one of his last trainings he saw the councilmember Ark for the first time and mistook him for the man, that had killed his friend. He tried to assassinate Ark and failed. Mr. Itiah claimed Mike had acted on his order, to show the class that you couldn’t let your guard down even for a moment. This saved Mike’s life, but Ark still ordered him to go to his friend KoTiel and offer himself for an experiment. KoTiel spiked Mike several times and afterwards sent him back to Ark. Ark questioned Mike about his powers, but Mr. Itiah stepped in a second time and ordered Mike to his sleeping quarters and assigned him therapy sessions. Mike joined the Bloodflame Gang, as he felt lost at the Ghostbloods and found his idol there. Bella, the leader was strong, followed her believes and never easily cowed. Mike decided to be like her. When Bella agreed to work together with another gang to attack the Canton of Combat and some Ghostblood Hideouts, Mike went to his superior Mr. Itiah and told them about the plan. Mr. Itiah tasked him with an assassination and Mike and some other Underlings tried to kill Syndicate, the leader of the gang who had approached Bella. They failed, but managed to escape with the plans, detailing which Hideouts were compromised. Afterwards the Underlings formed a Squad called Guns n’ Ninjas and joined the fight against Plasma Core. They were part of the team wrapping the Vortex in aluminum, basically destroying it.

 

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On 1/13/2023 at 0:58 PM, Sorana said:

It would be great if someone could take a look at Mike. Thank you!

  Reveal hidden contents

Name: Mike Austen

Age: 16

Appearance: dark hair, skin has the color of milk coffee, lanky, brown eyes, six spikes in his chest

Concept: from darkness to light (or into the endless abyss)

Merits:

Major: trained assassin (fights with knives)

Medium: spiked: can change parts of his body into animal parts (fox, cat, squirrel, wolf, snake, squid, salmon), he lost his 7th spike (porcupine) // he isn't shifting conciously (can change)

Minor: a couple of people in the Mistwarrens, first aid, programming

Flaws: very poor and therefore preserves whatever money he can get, he is avaricious, never spends more than he absolutely has to, regularly not eating enough; can't control his powers (Mike is still panically afraid of his spikes, he views the animals as separate entities and therefore thinks of another being taking control of him whenever he starts shifting. Over the time he started to asign character traits to the animals and changes his behaviour based on his bodily changes.)

Character: shy and quiet, tries to keep to the background, very passionate about avenging his dead friend, will stand up for his convictions and for his friends shy and quiet, tries to keep to the background, very passionate about his family and friends who he will stand up for any time, most of the money he makes with his heists goes to them

Relationships: two younger brothers (David, Garrus), parents are still alive and they all live in a village close to Alleycity, his friends of the Guns n' Ninjas

Guild: he used to belong to the Ghostbloods, currently none

Home: an old Ghostblood hideout in Alleycity

History/Biography: Mike grew up in Alleycity. One day he was on his way through the city with his best friend and they were robbed. His friend died on his way to the hospital and Mike swore he would avenge him. He joined the Ghostbloods for this reason and they started to train him. During one of his last trainings he saw the councilmember Ark for the first time and mistook him for the man, that had killed his friend. He tried to assassinate Ark and failed. Mr. Itiah claimed Mike had acted on his order, to show the class that you couldn’t let your guard down even for a moment. This saved Mike’s life, but Ark still ordered him to go to his friend KoTiel and offer himself for an experiment. KoTiel spiked Mike several times and afterwards sent him back to Ark. Ark questioned Mike about his powers, but Mr. Itiah stepped in a second time and ordered Mike to his sleeping quarters and assigned him therapy sessions. Mike joined the Bloodflame Gang, as he felt lost at the Ghostbloods and found his idol there. Bella, the leader was strong, followed her believes and never easily cowed. Mike decided to be like her. When Bella agreed to work together with another gang to attack the Canton of Combat and some Ghostblood Hideouts, Mike went to his superior Mr. Itiah and told them about the plan. Mr. Itiah tasked him with an assassination and Mike and some other Underlings tried to kill Syndicate, the leader of the gang who had approached Bella. They failed, but managed to escape with the plans, detailing which Hideouts were compromised. Afterwards the Underlings formed a Squad called Guns n’ Ninjas and joined the fight against Plasma Core. They were part of the team wrapping the Vortex in aluminum, basically destroying it.

 

Approved! Looks lovely.

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  • 2 months later...

Feynah:

Spoiler

Name: Feynah
Appearance: Depends, but with a few exceptions: no scars, tattoos, or piercings. Overall body shape stays the same.
Guild (or intended guild): none
Personality: Can depend based on what role they are trying to play, With a few exceptions: a little paranoid, scared of commitment, and scared of any permanent changes to their body.
Concept: an F-atium disguise specialist with royal locks who is running from the Ghostbloods
Motivation (Short & long term goal): hide from the Ghostbloods (or anyone who want to use them) and start am new life.
Merits: minor: good with makeup, good at accents, and good at sewing. normal: atium Ferring and has royal locks. major: master of disguise
Flaws: their physiology (bone structure and skin tone) stays the same, so someone who knows them well could recognize them, they have to eat more to use their royal locks, and commitment problems.
Relationships (Eg. Family and Friends): not many (see commitment problems)
Home Planet: Idris, Nalthis
Current Residence: a small apartment in New Hallandren that they change the name it's owned under every so often
Backstory: Feynah was raised as a royal Idrian. their father was a kind and gentle king and they learned how to how to control their royal locks at an early age. But, on their fifteenth birthday, Feynah's mother started testing them for feruchemical powers in secret. Because, unbeknownst to their father, Feynah's mother was a terris agent of the Ghostbloods. Her task was to acquire a child with both feruchemical powers and royal locks for the Ghostbloods. soon she discovered Feynah was a atium ferring, much to the surprise of Feynah's father as he saw his teenaged child transform into a full grown adult. gentle no longer, he demanded to know what was going on. in a panic, Feynah's mother killed Feynah's father. Having just witnessed the murder of their father, Feynah fled. Feynah's mother was unable to find them because they changed their appearance to blend in with everyday Idrians. Feynah kept hiding and perfecting the art of disguise. They learned from kandra, sleepless, and even lightweavers. They came to Alleycity to hide in the crowded city and hopefully start a new life. Though assigned female at birth, Feynah's gender and pronouns, like other parts of their identity, are more fluid and are influenced by their persona. They are technically in their mid twenties, but their preferred age is 13-14 because that was before everything went wrong. 

 

Edited by Stormlightsong
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