Jump to content

Araris Valerian

Members
  • Posts

    4721
  • Joined

  • Last visited

Everything posted by Araris Valerian

  1. Alright, I've edited in the final writeup. As for my thoughts on the game, overall I was happy with how things played out, and I think my patch was at least partly successful in what I intended. The primary goal was to remove vote manip, since my personal take is that it favors elims and makes games unnecessarily shorter, allowing elims to hammer and end things at least a cycle before they could have otherwise. In this game that had extra impact because so many cycles went into the last hour or so with close/tied trains. The secondary goal was to boost the motivation for villagers to smoke each other. This slightly backfired, but that was mostly because there were only 2 village Smokers, one of whom was Kas, and the other went inactive. The only emotional allomancy that was blocked due to smoking was a riot on Cinnamon to her original target, so the game impact was null. The emotional allomancy itself had a decent impact on the game though; Stick died from the elims rioting Cinnamon. And Wizard's death was a serious blow to the elims, since they lost their most reliable counter to the villager power roles. This gets to another point in the distribution: I wanted the Coinshot and Seeker roles to go to new players. In part this was due to balance, but also from my very positive experience in AG1 as a Seeker, I found it quite fun to build a PM network of trusted players that I could work with. I assigned roles/alignments to players randomly, and my first roll was just one swap from what I went with (I think Alvron was the Seeker originally). And I really wanted just a smattering of all the roles in this game, instead of something super trollish. Now that the proof on concept has been run I'd be more comfortable messing around with things in a rerun. As for balance, I think the elim team was slightly too weak (in a specific way), but that overall the game was balanced. The issue with the elims was that they needed their core of Seeker/Rioter/Smoker to be able to counter the village power roles, but the 2 village mistborn plus the coinshot made it fairly likely that they would lose one of these players somewhat early. Having a Mistborn is cool, but the rolls weren't really great for the elims to capitalize on, which is a risk with only one mistborn on the team. If I had to rerun I'd probably make TUN's slot either a Thug to give the elims some tactical freedom, or a Soother (and probably give the village an extra Smoker in this situation). And that's it! Thank you again everyone for playing, and especially to the newer folks for stepping out and risking their first SE experience in my second game! I look forward to murdering seeing you in some future games .
  2. Yeah, I’ve claimed House Penrod as my own largely due to those choices. They aren’t one of the great houses, which gives me some leeway with them, and makes it less likely to overlap with another person’s chosen house. Of course, I am the heir to House Heron in at least one alternate reality as well .
  3. I’d say doing either a LG or MR would be easiest, since QF games move really fast. In regards to rules, I would say doing a rerun of a past game, or doing a simple twist on standard mafia rules would be ideal for your first game. As a bit of a warning, the list for LGs is quite long, so you probably want to sign up sooner rather than later.
  4. I’d say the largest factors in whether I RP are the establishment of the setting by the GM and how much time I have. I think another factor is how much other people are doing it. To elaborate, for example, the Shard LG games are somewhat abstract, and since they happen on multiple planets, doing RP requires a lot more effort to create a setting for my character to do stuff in. In contrast, games set in towns or villages provide a concrete environment to interact with, and one in which it’s easy to create an occupation or role for my character to fill. When I started playing SE, I tended to reuse characters regardless of whether they died. I’ve made a few characters that I like the personality of and it doesn’t take much to have them show up again. I feel like it’s built into Tyrian that it’s caught in some kind of time loop, where the Koloss attack again and again, so it’s fun to run the same character multiple times there. Nowadays, I think as a combination of my own confidence in my writing being a bit higher, and the community being a bit different, I tend to write new characters whenever I RP. Aralis (specifically in AG 1) is easily my favorite character, and he’ll continue to pop up now and then whenever a game needs some grouchiness. But I feel like players being strongly associated with certain characters is a bit of a relic from the early days of SE and the prevalence of RP.
  5. Edven Tyrian's ancestor had founded Tyrian Falls, back when the Lord Ruler was first establishing the Final Empire. But Edven would not be the one to see his forefather's work undone. Edven's body was laid out in the street, a sword-wound across his chest. The mountain of evidence pointing to his association with the Spiked was enough that he had been killed without even an entire day's deliberation, and the remaining townsfolk stood around the corpse in a circle. Tyrian Falls wasn't a large town to begin with, and even with the members of caravans that had been trapped by Lord Penrod's orders, there weren't many of them left. Just as the grim faces began to lighten a bit from the defeat of the Spiked, a mighty roar sounded from outside the walls. The Koloss were attacking. Destroyer and Disaster stood ready upon the wall with Ora as the blue-grey forms of the Koloss charged their position. None of them had served in the army, and so all of their knowledge of the creatures came from stories. The stories didn't do justice to the massive beasts, some of which topped ten feet in height, with ripped skin and too-bright blood dripping from the tears. As the Koloss reached the base of the wall, some began to batter on the gate, while the larger ones simply leapt the wall and engaged the garrison directly. Ora stabilized herself against a crenelation as she pulled against the massive blade swinging down at Destroyer, who was expertly slinging coins into eyes and chests, dropping her targets more often than not. Destroyer severed the arm holding the blade with her own weapon, then, burning pewter and steel, pushed the still-enraged monster from the walls. Disaster covered their backs, parrying a blow from a smaller beast that had approached from the opposite side. The three fought as best they could, for what seemed like hours, with Simeon and Felix bringing water and metals to replenish their reserves as the town's soldiers defended other parts of the wall. But nobody, not even allomancers as talented as these, could defend against such an onslaught forever. Eventually one massive Koloss bowled through the two pewter-users and swung it's blade like a club, smashing Ora to the wall's walkway, then readying a killing blow. And then the Koloss just stopped. All of them. Ora groaned, the noise standing out in the sudden absence of the ruckus of battle, as she felt at her ribs. From her back, she saw a dark speck in the sky slowly resolve into the figure of a man. He was tall, with dark hair and metal adornments on his hands, signs of the power he wielded. The Lord Ruler. He alighted on the wall, gazing at the destruction wrought both by the attack and the recent sabotage, and his eyes fell upon the five defenders that had stood to the last. There was no verbal acknowledgment, but the Lord Ruler nodded his head toward them in respect, before taking to the sky again, using a fallen sword as his anchor. And without much of a sound, the remaining Koloss walked back out the shattered gate, leaving the survivors to pick up the pieces. Far away, in a cavern that no person had visited for many years, a dark form raged in its prison, furious that ruin had not been fully listed on Tyrian Falls. Yet it had not been foiled completely, for Adam's research was hidden well, and future Spiked could gather when there was nobody to contest control of the Koloss. A reckoning would come, and on that day not one stone would stand upon another after the destruction he would visit there. The Unknown Novel (Edven Tyrian) was a Spiked Vanilla! The Village has won! Thank you everyone for playing, and to @Elandera for being my IM. I had a lot of fun running this game, and will give my thoughts sometime when life isn't quite as crazy. Player List: Doc Links:
  6. The game has ended! Aftermath will be up eventually.
  7. Okay, the cycle will be shortened! I'm actually going to close it at 6 on Monday, since I realized I'll be busy until then.
  8. The win condition is to outnumber.
  9. Terrible decided that the only way he could change his name was if he could fix his breath first. He'd heard that Evenlyn liked to keep spices on hand, so he decided that she'd be a good target for the nightly murder. Unfortunately, Evenlyn had decided that Terrible was a not terrible choice for her own nightly execution, so Terrible died to a coin in the chest, his breath still unfixed. He had, however, managed to slit Evenlyn's throat before dying, for what that was worth. Cinnamon (Evenlyn Royale) was a Village Coinshot! Dannnnnnex (Terrible Breath Dispensation) was a Spiked Mistborn! Day 6 has begun, and will end at 5PM EST on Tuesday the 8th. If players wish, I will shorten the cycle to 24 hours instead, ending at 5 on Monday. There is a 1 vote minimum to exe a player, with ties decided randomly. PMs are closed! Player List: Quick Links :
  10. I'm going to be busy, so rollover won't come right away. Cycle ends in 3 minutes.
  11. The turn ends in just over an hour, whatever time zone that is.
  12. Adam scribbled frantically in his notes, pausing every now and then to glance at the jar on his desk. The Koloss army marching toward Tyrian Falls was exactly the opportunity he'd been waiting for, and they had approached close enough for him to being observing them. His notes were incomplete, and it was quickly becoming apparent that his neighbors were not interested in letting him finish them. A sharp knock game at the front of his house. Flaring bronze, Adam sensed that someone burning pewter and steel was outside. Apparently they wanted him to know they were coming, since anyone with those two metals could burn copper as well to hide their abilities. He finished writing a last sentence, then stowed his notebook where it could hopefully by a future servant of Ruin. Then Adam reached into the blood-filled jar on his desk and withdrew an iron spiked. Without hesitating, he jabbed it into his shoulder. There was pain, of course, but it was accompanied by a rush of strength the likes of which only Thugs and Mistborn knew. And Koloss, of course, since the spike had formerly belonged to one of them. Adam leapt through his window and charged directly toward the gathered crowd. Out of the corner of his eyes he saw the figure in front of his door turn in shock, but the spike also lent him speed, and Adam was among the townsfolk before the mistborn could stop him. The men and women around him were weak with hunger, easy for him to bowl out of the way. And just like that, Adam stood in front of Lord Penrod, who was backing away nervously. Adam felt several impacts in his back, presumably coins from the mistborn, but his strength and the adrenaline of the moment relegated them to distractions. He grabbed the lord and hurled him into a nearby brick wall, smiling grimly as he saw Hadrian's neck snap from the impact. And then the strength left him in a rush, followed by two flares of pain, one in his shoulder, and another from the wounds to his back. Adam fell to one knee and saw that someone had yanked the spike from his shoulder. His last thought before losing consciousness was that his notes were safe, ready for another servant of Ruin to take up when the time came. Matrim's Dice was a Spiked Seeker! Night 5 has begun, and will end on at 5PM EDT on Sunday the 6th. PMs are open. Vote Tally: Mat (5): Shining, Archer, Silver, TUN, Illwei TUN (1): Mat Dannex (1): Whysper Player List: Quick Links:
  13. Something something about not editing in votes.
  14. Evenlyn sat in her house, poring over notes about the various villagers in Tyrian Falls that were still alive. It was well past dark, but she couldn't think about anything else, and sleeping was out of the question. Suddenly she heard a cry from her roof, followed moments later by a *thud* outside. Evenlyn rushed outside, where she could barely see through the mists several figures crouched at the peak of her house. Squinting, she noticed another one curse as he lurched to the side, scrambling for a hold on the mist-wet surface. Evenlyn took advantage of their distraction and fled into the streets. Sometime later that night, Rylim was found dead in his library, a heavy iron paperweight having apparently been flung into his skull. Unlike Thoughtful Book Dude, none of Rylim's documents had any reference to the Spiked or their activity in the city. Cinnamon was attacked, but survived! Bookwyrm (Rylim Libran)was a Village Vanilla! Day 5 has begun, and will end at 5PM EDT on Saturday the 5th. There is a 1 vote minimum to exe a player, with ties decided randomly. PMs are open! (this is not a copy error) Player List: Quick Links:
  15. The turn has ended! Stay tuned for the day.
  16. Good catch, PMs are closed.
  17. The villagers were slowly being ground down. The approaching Koloss army could be seen as a cloud of dust and ash on the horizon; they would reach Tyrian Falls in a number of days. The looming threat of siege combined with low food stores and now compounded with the stolen weapons was enough to drive even the sanest of them to desperate action. In the midst of all this was Thoughtful Book Dude. He was just chilling in the street, reading a book. When someone pointed this out, attention rapidly shifted from Ora to Thoughtful, and the helplessness and rage of the crowd boiled over. The Dude was beaten to death in the heat of the moment, with only minor protests from a few present. As it turned out, the Thoughtful's book was a journal containing scribbled diagrams on Hemalurgy, with notes in the margin about potential targets in the town. The normal fear of the Spiked's nightly work was now mixed with a sense of hope that they could be overcome. The Aspiring Archivist (Thoughtful Book Dude) was a Spiked Smoker! Night 4 has begun, and will end at 5 PM EDT on Thursday the 3rd. PMs are still closed! Vote Tally: Archivist (4): Illwei, Shining, Silver, Archer Archer (3): Whysper, TUN, Dannex Silver (1): Mat Player List: Quick Links:
  18. Having learned from my last QF experience, I’ll sit this one out as a spectator.
  19. Yes. The exact mechanic is that I roll a d10. On the first roll, I reroll any previous picked role plus 9 and 10. After that, I just roll a d8 and keep that result.
  20. Tiny scurried through the mists, his message bag slung over a shoulder. The men, women, and mistwraiths of Tyrian Falls were notorious gossips, and due to both his small size and allomantic ability, they relied on him to deliver their secrets throughout the night. The part of his job that Tiny enjoyed best was drawing graphs. Each night, once all the missives were sent, but before the dawn's light began to disperse the mist, he would find a nice wall and draw some wonderful charts detailing the previous day's discussion. For a while he'd used the side of Dyring's Inn, though he'd known it annoyed the innkeeper. Hadrian's manor was too fancy to have nice, flat walls anywhere, and most of the other townsfolk lived in shorter buildings. The inn though, had a wonderful flat edge reaching both stories that faced the street, so everyone that passed by would see his work. Of course, the inn was gone, and even the one remaining wall had collapsed sometime the previous day. That was why Tiny found himself in an alley adjacent to the town barracks. The wall of the building rose up higher here, perhaps for some storage space within. Tiny unfolded a ladder and began painting his latest masterpiece. As Tiny signed off on his work, he heard a crash and his feet lost their purchase on the ladder. Flared tin gave him sight of several people that had snuck up while he was distracted, and then everything went black in a flash of pain as his head struck the ground. Atelos was on watch in the barracks when he heard the crash out back. Rushing out the door, he discovered the corpse of Tiny, and turned into the darkness, squinting to see if the killers were nearby. A cry suddenly pierced the night. "Murderer, you killed Tiny!" Atelos began to protest but a volley of coins shot from the mists, dropping his body alongside that of Tiny. When dawn broke, not only were the two bodies found, but a significant portion of the weaponry stashed in the barracks was found missing, presumably taken by the Spiked before the murder of TBD. xinoehp512 (Tiny Bearded Dwarf) was a Village Tineye! JNV (Atelos) was a Village Vanilla! Day 4 has begun, and will end at 5PM EDT on Wednesday the 2nd. There is a 1 vote minimum to exe a player, with ties decided randomly. PMs are closed! Please welcome @Whysper as a replacement for Conquestor! Player List: Quick Links:
×
×
  • Create New...