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ShardlessVessel

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Everything posted by ShardlessVessel

  1. I'm stoked for more info on the Metallic Arts in general. TLM will be an exciting book.
  2. Grab a silver chain, attach it to the Blade on one end, say "Coil when pulled" (the exact command may be different) and stick a stupidly large number of Breaths into the chain to Awaken it. This should create a tether that will resist Shardblades and will bring the Blade back to you when tugged. A bracelet on the other end of the chain would be nice to prevent the user from dropping the chain itself. Combine that with a shorter chain, and you don't need to actually awaken it - have a compounder fill it instead*, for example. That should be safer, in fact. I've chosen silver because it is not a viable allomantic metal and thus we should not have... issues... like happened with Nightblood. It's not a perfect choice, though, as silver is relevant in other magic systems (e.g. Threnody), but I'm not certain that organic material, however Invested, would be capable of blocking a Shardblade. If it could, then a simple rope should do the job. This doesn't solve the issue of losing the power when you drop the Blade, though. Perhaps an unsealed duraluminmind can be made such that it automatically Connects its user to the Blade, rather than Connecting them to the land. EDIT: *Obviously, a compounder can't fill a silver chain. Use a different metal, like steel, if you're not going to Awaken it.
  3. There's a theory that I dismissed as silly in the past. Hemalurgy is not a planet-bound magic system. You can spike anyone anywhere, as long as you know what you're doing. Furthermore, allomancy doesn't use gems on Roshar, and Awakening still requires Breath. Naturally, a hemalurgic spike would have to be made of metal. That's how the magic works. ... or is it? I find myself wondering now whether it would be possible (I don't think it would be a requirement) to use Rosharan gemstones as hemalurgic spikes. A polestone is able to adopt a charge of Investiture - they can be charged by Stormlight and Taldain's sunlight, potentially the Dor as well. It doesn't seem like much of a stretch to use a polestone as a hemalurgic spike. To steal what, I have no idea. EDIT: I forgot to mention organic spikes. Previously living matter - bones, wood, cloth - can be Invested using Breath. Can you use a bone as a spike? In this case I think it would require a hack of the magic system, e.g. you would need to use an Awakened bone, or at least one containing Breath, as I don't think ordinary non-metallic objects are capable of spontaneously adopting a charge of Investiture.
  4. The actual WOB is that there is some of Ruin's Investiture in Nightblood, not that hemalurgy was involved. That does not mean hemalurgy - in fact, there's little reason to think spikes contain Ruin's Investiture to begin with. That's kind of the point: Ruin does not give you Investiture like Preservation does; you have to steal it from other people. That should work. Invested objects resist Shardblades. Shardblades are very Invested, however; I'm not sure how many Breaths' worth of Investiture would be needed to stop one.
  5. I don't want authoritative answers, I want wild mass guessing. Who are the other siblings? Stormfather? Nightwatcher? Ba-Ado-Mishram? All of the above? None of the above? Just happens to be their name? One of the Heralds?
  6. I can confirm that the Brazilian versions of Mistborn leave the word atium unchanged. As you say, however, this doesn't say much beyond the translators deciding not to mess with the made-up word. Spren can manifest as crystal to create fabrials, as we know from ROW. There's also the tenuous theory that soulstone from Emperor's Soul is solid Investiture. Regarding the theory itself, it's interesting but I don't think it's the case. I think it's more likely that the naming pattern is a coincidence and Adonalsium was a lot like a Shard as we know them today.
  7. Also, someone asked Brandon on a livestream about rain, and he said that it's in the book. There is rain, and we will know what happens when it rains.
  8. My impression has been that they can't burn metals that are completely invalid (e.g. silver), only impure metals, which Mistings should also be able to burn. That is correct.
  9. I'm pretty sure that was just F-Nicrosil. So far we've only explicitly seen nicrosilminds store innate Investiture such as the the ability to use F-Iron, but I don't see why they couldn't store kinetic Investiture (i.e. metal reserves) as well. Of course, you'd still need the ability to create those reserves - I don't think a nicrosil Ferring could store weight in a nicrosilmind, but an A-Steel, F-Nicrosil Twinborn should be able to burn steel and store the reserves in a nicrosilmind. I think that's how the Bands were made, by storing kinetic Investiture in unsealed nicrosilminds. That said. I like your thoughts on storing related attributes in metalminds to support/extend allomancy. I don't believe you can actually store allomantic reserves in a corresponding metalmind (as you may guess from my paragraph above, I believe you would use nicrosil for that), but I like the idea of storing the results of allomancy in a metalmind, i.e. steelsight in F-Tin or emotional Connection in F-Duralumin.
  10. Brandon has described Division (well, Dustbringers) as "fire magic", so I think at least one of its combat uses will involve setting enemies on fire in some way. I realize that it may sound like I'm contradicting myself with this WoB, but the way I'm reading it is that Dustbringers are going to be Brandon's take on a Pyromancer, filtered through the mechanics of the Knights Radiant (i.e. more of a paladin/spellblade than a wizard). Division seems to be associated with decay in general, though, so wilting plants and breaking stones into dust seem like they should be possible with Division.
  11. That's a good point, but it's possible that the area in which AonDor is effective could be different in the past, i.e. if the kingdoms were different during the time of the construction of the city.
  12. Allomantic aluminum and Feruchemical nicrosil. All so I could claim to have the most useless Twinborn combination possible.
  13. Void. Empty. Missing Connections, or gaps in the spren's spiritweb (do spren have spiritwebs?). I was thinking something along those lines.
  14. Ahh, interesting. So we won't necessarily see technology replacing innate magic.
  15. I believe that as we progress into the future of the Cosmere, Scadrian usage of magic will become more and more tied to mechanical magics like medallions and ettmetal machines. From what glimpses we've seen of the future, it appears that Scadrians will eventually merge the Metallic Arts with their electronics, and I will go so far as to suggest that in Era 4 that will be the only form in which we'll see Allomancy being used. Being genetic, Allomancy and Feruchemy become weaker over time. This is not as pronounced in Feruchemy due to the nature of the magic system (you take as much as you give), but it's quite noticeable in Allomancy. Elend is noted by Vin to be incredibly powerful, due to his undiluted Allomancy; any Allomancer from Era 1 would be similarly strong in comparison if brought to Era 2. Unless the magic is fundamentally changed or the Shard starts providing lerasium every now and then to refresh the sDNA pool, Allomancy will wilt into parlor tricks given enough time. Enter mechanical magic. The specifics of the allomantic machines are not yet clear, but I'd wager you can make a machine that is more powerful than a human - SoScad airships come to mind. I suspect that primer cube technology can also be extrapolated to provide a means for amplifying one's own powers, allowing the weaker Allomancers of the space age to use their powers productively. These are my predictions: In Era 4, Allomancers as we know them now will be legends Mistings will still exist, but they will not be able to do much without the equivalent of allomantic fabrials We will see more technology that manipulates Investiture Any thoughts or criticisms?
  16. I have to agree. Brandon has said that they would work well together. However, @The Titan God's theory makes me think of SP4 (not sure if i can talk about that here, so I won't elaborate) and the bonding of deadeyes (e.g. Adolin and Maya, potentially Shallan and Testament). It would be interesting if the "void" in voidbinding turned out to be more literal instead of referring to Odium.
  17. I'd say that they can. Savant Spook was affected rather strongly whenever he ran out of tin.
  18. Especially since we know that the Shards could be different, both in number and Intents.
  19. No, the quote I probably won't find because it's probably not in the books and I'm misremembering involves Adolin needing Maya to be smaller so he can use her in a cramped space. I'm probably confusing it for when Shallan needed Pattern/Testament to shrink so she could cut handholds for climbing the chasms: I've been ctrl-F-ing my Kindle copy but haven't managed to find the Adolin quote yet; it probably doesn't exist. In times like these I wish I were an Archivist. Memory is so unreliable. My final conclusion: I retract my previous claim; we have not yet seen a deadeye Blade change shape except for Auxiliary, who is a can of worms in itself.
  20. I couldn't find the scene yet, anyhow. Probably confused it for Shallan in the chasms.
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