DoctaDajman
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The Cosmere's Greatest Hero
DoctaDajman replied to KaladinsSenseOfHumourSpren's topic in Cosmere Discussion
I dig it. When I first saw the thread title I was inclined to insert a "Plot Armor" and "Rool of Cool" for the real heros of the cosmere. So I will leave them here and call it enough on that. I appreciate this idea. And I like thinking in similar ways. I have to admit that I dont think this was the first time something like this happened. The plot armor that has sustained Scadrial since the beginning was immortals allowing a small and young girl kill them. No way in a thousand years Rashek couldn't have back handed Vin straight into The Beyond. I have long subscribed to the thought that he was tired and didn't want to play anymore. He, like Ati, allowed the tiny mistborn to do what she did.- 6 replies
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- its not who you think
- my favourite character ever
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This makes sense too. Yeah I am absolutely thinking more along the lines of aetherbound for these questions. I have been operating largely on the thought and idea that aether is invested and would resist other investiture. However the carapace on the Fused is not invested correct? So while looking towards the magnified ones as a potential example of crimson aether like structures, would the crimson aether be invested itself offering more protection a shardblade than the progression fueled carapace?
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I think you make a good point about something with a bit of maliability is a good thing. If a roseite aetherbound gets hit and a big old chunk of their roseite gets chipped off its gone. They need to use more water to grow the patch job. (Do you think that broken roseite will grow new crystal directly from what was there and fill in the gap? Or would you need to grow new roseite altogether?) And I imagine roseite would be more brittle and prone to cracks and getting chucked off than a more coral like structure. Perhaps it takes less water and energy to simply reshape and reform crimson than it does to regrow new roseite? Thinking of it more in terms of a medium hardness thing is nice for a lot of applications although I do wonder how well it will retain an edge or anything. Looking at pictures people have drawn of Magnified Ones growing large spiked weighted balls over their fists or broad axes or cleavers down their arm... I think spikes of a medium hardness material would be pretty effective against all but the most armored opponents.
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If crimson aether is just creating coral then can the aetherbound choose if they want to make a soft crimson aether or a hard one? Is crimson just a worse version of roseite? What advantages can you see with using crimson over roseite for armor and weapons? What other uses do you see crimson aether offering that may make it a legit choice when compared to roseite?
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Okay. This makes sense as well. I hadn't considered the cognitive portion of it. So in the end, the likely peak surgical intervention from a kandra is just a better version of what the best trauma surgeons could pull off today. The difference being that the kandra could create a perfect match for tissue sampling. I was thinking a more practiced kandra might be able to grow out even the microscopic connective tissue and somehow adhere it. But that is likely a limit that will exist based on normal human physiology and the tissues growing at that smaller level on their own. Edit: I assume that the extent to which a kandra can perform surgery will grow as medicine progresses. Kandra will likely be large driving factor in medicine and surgical techniques. I imagine a dedicated surgeon in a ship may have been able to replicate or even surpass MeLaans patch and stitch job as well.
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Yes that is the quote I was thinking of. My curiosity is only piqued more however. MeLaan did after great job patching Marasi up in this scene but I wonder about skill. Could a kandra with more advanced training and skill perhaps knit up the entire way and grow the parts of flesh in a way to better simulate the longer-term process of healing? Thinking about a kandras ability to close up and fill in thier own flesh, could they do that for another person? Is it a misunderstanding on my part to think that the kandras healing is complete? Perhaps she describes the itching because she has experienced it herself as she regrows and mends? Kandra dont have to feel sensations that are uncomfortable for them though because they can reroute their nervous system or shut down nerves right? I have to @Trusk'our just because kandra.
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I remember a scene where Melaan reached into Marasi and basically plugged a hole as well as grew some graft for an organ. But I worry this may be the mendela effect working on my poor mind this morning. Can a kandra grow grafts of any soft tissue organ for a person and mimic the typing enough for it to take? What is the extent of this? Can a kandra reach into a person and grow back all of their injuries (non bone related) for them leaving a nicely patched skin graft at the end? Can a kandra grow and give someone a blood transfusion in a pinch as well? Thinking of making a beefy field surgeon of a kandra and curious what lengths they can heal other people. Obviously other methods in the cosmere can heal faster but a kandra with some bendalloy filled harmonium cubes might make for a devestatingly effective healer no?
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Shardblades, spines, and cosmere healing
DoctaDajman replied to DoctaDajman's topic in Cosmere Discussion
Thanks. Yeah I didn't think about the beyond. Perhaps the descrepency was that Szeth was more obstinate and lingered longer before moving to the beyond meanwhile the youth that Lift tried to bring back had already moved along into the beyond. This explanation makes so much more sense. Thinking how Kelsier could have come back meanwhile Vin and Elend went quickly. Some characters are more ready and willing to accept their death and brave the Beyond. Even looking at Wax and Wayne... Wax lingered long enough for Marasi to get the bands to him. If I remember correctly he was flat out given the option to tap the bands or move on. That was his choice. This could make for a simple explination for anytime a character is unable to be resurrected such as the regrowth vs fabrial question. Others that would probably prevent it are when someone is incinerated and there just isnt enough left. Miles may have been able to heal through an explosion to the extent that he was already tapping all of his metalminds and his body healed faster through every moment that death could happen. As far as cut in half... yes I meant eyes burnt out severed soul at first. But given the Hoid question I imagine that if someone were still in the spirit realm they could probably get themselves healed back up and regrow half of their body given enough investiture. -
What in the cosmere can heal a shardblade through the spine? Once upon a time it was posed in some threads that a radiant would simply absorb stormlight even after dead and with no ability to breathe and they would be healed from any 1 shot mechanic later down the road. There are lots of WoBs out there about healing the soul and the like but not all of them cover the central nervous system. We know stormlight, not through an honorblade but for a radiant, can heal the soul in a way to heal a withered arm. I assume that heralds have a different interaction there perhaps? Here is one on a fabrial working to but regrowth not... interesting. This WoB does deal with the central nervous system and is about a shardblade through the eye and I must assume into the brain. Gold feruchemy appears to be able to heal it. Here is another one on Hoid and beheadings as well as shardblade cuts. So with all of these WoBs. I am curious what is safely capable of healing a shard to the spine. Would Lifts own lifelight be enough to heal through a shard that cut her in half? Is there a level of oath that needs to be spoken before the lights can effectively heal someone like that? Very curious about what would be able to be relied upon.
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I think there are a couple things to consider here... Yes a kandra can eat lerasium and become a mistborn which would be powerful especially when you think of how much metal they could carry within themselves. I think to add more and more spikes and say powerful is to ignore the flaw. With shardic mindcontrol looming over all hemalurgic beings who get too greedy it is not worth it. So a fullborn kandra would be unlikely to survive without drawing the attention of a shard who would simply smite them or use them as a weapon of their own. The kandra would never act on their own again if they were to have enough spikes to make them fullborn. Also kandra's main weakness is their bones. Even metal bones will eventually bend or break. As such I move that the scariest kandra is actually found in the form of an Aetherbound of roseite or some other aether type that creates some solid structure. Pair that with a single gold spike granting bendalloy feruchemy would provide a kandra the ability to store water, and food. Since kandra can turn stored nutrition into more muscle mass and can turn stored hydration into more aether, roseite for the sake of this discussion, I would move that that combo makes the scariest kandra. Imagine being able to shrink / grow into any shape or size you want. Roseite would allow for reshaping your skeleton to fit your needs. Being able to go from a child sized human or even a small dog to a hulking koloss with highly invested crystal armor and weapons in a matter of moments makes this combo terrifying. And your enemies are unable to cripple you by damaging your bones as you can tap more bendalloy and grow more of them. Depending on the true spike limit to avoid the flaw for a kandra I think this is the simplest way to make a character capable of crippling a city. What do you do against kingkong who can regrow broken bones and chunks of meat as they get chucked up? I just think the flaw and the fact that kandra are highly limited by a lack of skeleton growing makes them a lackluster fullborn. Fullborn can already compound everything and gold compounding will take care of damage taken by a human without the need to concern oneself over skeletal structure and damage to that.
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I would have guessed option 1 for the Vin example. Wax may be able to sense that there is an attribute stored in it but it would be trapped behind a locked door. Burning it would likely just give the result of burning steel and that power being released back into the Spiritual realm untouched. A waste of the iron metalmind in my opinion. I could see 1 solid use for something like this. If you stored and filled to the brim an iron bar and then turned it into steel you may be able to trap the investiture making it a highly invested piece of steel that you could then go and forge into a weapon. Are their more versatile options for making invested weapons with the qualities of steel? Well yeah... step 1 being to be a steel compounder instead... but Wax isn't one. If an iron ferring wanted to build a high investiture set of armor and weapons with the strength and durability of steel though I think that storing into iron and then forging it into steel is a solid option. There may be some places in the cosmere where this would be beneficial.
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How would you introduce Stormlight mechanically to a game?
DoctaDajman replied to DoctaDajman's topic in Cosmere Discussion
I am reading one cosmere RPG beta 0.3 I believe. So far it looks like it is played with D6s which I really like. Success on a 6 and fail on a 1... I assume they cancel eachother out? I see wit damage. Was that changed to focus later or am I reading the wrong PDF? Other key element is tools dice which is nice. -
How would you introduce Stormlight mechanically to a game?
DoctaDajman replied to DoctaDajman's topic in Cosmere Discussion
Yeah. The name of balance will take over. Is there access to any of the beta or only through payment somewhere? I am always fascinated to see how people spin it. I was a huge fan of the MAG just due to the 3 health pools allowing you to attack for damage physical health, mental Willpower, and social reputation. I have no idea how these guys are doing the cosmere RPG but I really hope that rioting and soothing aren't limited to a single pass or fail like D&D role play. -
Speed bubbles interaction with light / heat / air
DoctaDajman replied to DoctaDajman's topic in Cosmere Discussion
That is sort of my question. I dont know the science enough to even ask the right questions though. I'm kind of thinking of it like a bunch of photons piling up. Would the factor really be amplified like that given how much faster the speed of light is? If you shot a water gun out of a bubble what would happen to that water? Does it compress in some way at the bubbles edge to allow for 10 seconds of a stream to be moving through in that straight line without totally piling up on eachother and giving you more of a water glob than a stream? I dont know if I am asking the right question there. Either way if you had to hold a lazer on a plane for 10 seconds to shoot it down the speed bubble is still going to make tracking it and targeting it that much easier right? What advanced weapons systems have to do to shoot at a moving target the allomancer could do from inside their bubble even if the task took longer or became monotonous. Forgive me if the thread explains this I have not yet had time to read through it. Will work on that tomorrow hopefully -
How would you introduce Stormlight mechanically to a game?
DoctaDajman replied to DoctaDajman's topic in Cosmere Discussion
I haven't seen any of the beta writings from the cosmere RPG. It is an interesting thought and one that I had looked into to use a charge system. What I dislike about the system as you have posted it is the choice in action to heal or cast a surge or get empowered. In my mind stormlight should make you empowered regardless and use a charge each turn, and you should instantly heal so long as charges are available to do it. As far as I am aware, noone has purposefully rejected stormlights healing or postponed it have they? I need to reread Shallan being stabbed through the heart. I feel like the action to breathe it in is perfect but then everything is passive and always consuming investiture until it is needed. Surges are the only thing the radiant can spend stormlight on at will. The healing will consume large amounts of stormlight automatically when needed and the physical benefits have always seemed more connected to the fact that the stormlight is continuously healing all imperfections allowing them to push past their natural limits (which absolutely appears and could be treated as an increased strength and speed from baseline but not in the same way pewter works.) Radiants with stormlight should be forced to be renewed to full health at whatever charge cost is needed to do it until stormlight runs out. Just my 2 coppers there. -
Speed bubbles interaction with light / heat / air
DoctaDajman replied to DoctaDajman's topic in Cosmere Discussion
Thanks for these WoBs. I think that answers it. Nothing gets supercharged passing through the bubble. My new head cannon is that lazers from inside are either totally useless outside or they would have to track for the same equivalent to outside the bubble as they normally would have which makes this whole process way to costly to use... and it would be next to impossible to focus anything long enough. The heat transfer was answered well and I will assume the same would go with any form of air forces. They would be robbed of their energy once passing through. -
How do you all think this works? Air moves through speed bubbles at a typical speed right? Or no? The explosion shockwave was slowed down we know. But what of light and heat? If someone had a cutting lazer / torch and it took a few seconds to cut through some solid material that is usually moving very quickly... could shooting that same laser or torch at the object from inside of a speed bubble allow you do do it quickly? Thinking lazer defense systems throwing up speed bubbles to slow down fast traveling planes to easily track them and focus their weapons. Or a heist scene where the user wants to rob an armored truck but only has moments while it is traveling, could they put up a speed bubble and then focus a cutting torch right at the edge of the bubble? I get that trajectories and such are changing and effected through the speed bubble, but a bullet shot at a wall through a speed bubble will still hit the wall right? Difference there is that the torch and laser are continuous. I could see that the photons all individually count as projectiles and as they get thrown off course the laser loses effectiveness but what of a wave of heat? Take Wax and Wayne's first use of a speed bubble in that conversation where they carry on for pages and cover it with a single cough. If Wayne used a speed bubble right next to a bad guy and held a heat gun right at the edge of the bubble mere inches away from the enemy who is slowed would that heat be compounded on the person? Thinking of those videos where they hold the flame for 1 second, 5 seconds, 30 seconds etc. Would the heat focused from Wayne for 30 seconds appear as an instant burn that the other guy had no chance to escape? On a Sunlight Aether kick in my mind and curious how that might interact with speed bubbles.
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Hey all. Simple question with what I feel like is a difficult answer. How would you introduce using Stormlight into a pen and paper RPG for a homebrew mechanic? I'm not interested in the surges at the moment and would use a charge system if it happened to go that way... But what of just the passive effects of stormlight. You dont get tired. You heal at a level comparable to gold compounding. You have increased strength (at least to the point of your muscular skeletal systems limits i.e. your capable of using 100% of their effectiveness with no worries of lasting self harm). You move faster and have faster reaction times. Basically perfected to your spiritual self's limits and then it maintains that by healing the physical self to maintain that perfection always so long as stormlight exists. But when looking at an RPG how do you think this would manifest itself? Pewter allomancy is simple... give a rating and increase strength and dexterity by that rating for the alloted time. But stormlight brings with it so much more. At face value I feel like all stats could be argued to boost to 20 for the duration (call it the peak of a perfect human minus any other enhancements). But every character is built differently and obviously every spiritual self is different. So instead of stat increases, perhaps stormlight just lets you double roll everything? Rolls with other mechanical advantage get doubled (1 roll becomes 2 rolls, and 2 rolls become 4)? How to handle the stormlight. Each sphere size has a charge limit associated with it. Each charge can give advantage for X amount of rounds on all rolls. Maybe even disadvantage for your opponent when they make a targeted attack against you. Some stipulation like stormlight will be used to heal you back to your full health at a rate of a determined amount of health per charge used? If you take a massive hit the stormlight will heal you until it is gone. Surges could be used on a charge system as well. Treated similarly to up leveling or down leveling a spell using more or less charges for titratable effects (the threshold for how high or low you can use it is based on level progression). Big thing is that your limited to how much you can carry and you cant put it back in a gem once breathed into the body. This is just a thought exercise for fun. Interested to see others thoughts.
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I have been thinking about Groot from Marvel and was curious what powers would best replicate the big guy. Musts would be having armor made from bark and having weapons that can be grown. I have 2 possible ones in my mind which are progression and verdant aether. Do you need to have seeds to use progression? Or already have the plant material on you? Can verdant aether shape the vines that it grows to act as a thick barklike hide? My current view is that the aetherbound would likely have more control and an easier time at this but progression does a lot of nifty stuff too. I know it can grow vines but I believe those were more Lifts spren manifesting in the physical realm right? To really grown and control how something grows would require the seeds or starts of a plant right?
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This is a random combo that I think would be epic... not that it is 100% cosmere, but simply that it is 100% Brandon. Feruchemy with... Alcatraz spoilers Edit: Does anyone think this combos effects could be manipulated in the cosmere to do the same though connection?
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@Trusk'our is right. It was the gold compounding that healed him from everything. We saw it in action with Miles in AoL. The Atium compounding was why TLR was able to live for 1000 years but compounding atium did not heal TLR from any injury. His physical prowess came from all of the other feruchemical powers being compounded. You could pull something fairly similar in terms of living forever and healing through nearly everything with a 2500 breath power combined with gold compounding. But then your offensive abilities will be limited to just the things you can do as an awakener of the 5th heightening, which shouldn't be scoffed at. A solid turtle build there. I didn't even think of the fact that steel compounding plus 1 leaves open the steel compounding and Abrasion combo. Being able to slicken yourself would totally avoid all friction burns and would open up the ultimate speedster. Plus in the rules outlined by @Radon you will have access to stormlight which will heal you through any damage you may take when striking someone at those speeds. Now my stretched mind wants to know if stormlight would also help bridge the gap between steels physical speed increasing so much and their minds ability to process not being sped up at the same rate... diminishing returns suck.
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Can you source where this is from? Perhaps it is a spoiler from something I haven't read yet which I dont mind. I was under the impression from what I have read thus far that Lift is the only person we have seen using purely lifelight. She gets weaker as she uses it for similar reasons to aetherbound or sand mastery getting weaker, except where they become dehydrated she becomes extremely emaciated. It's basically just living with a light perfecting you so long as you have the calories to sustain it, hence the bendalloy compounder. What I love about bendalloy as a feruchemical metal is that filling it wont be taxing even if you aren't wanting to waste money buying a ton of the metal to compound. I can already tuck away stacks upon stacks of pancakes. Now I wish I knew more about Lift. For instance, does she have the ability to not turn her food into lifelight? This combo would be more difficult to pull off if the light is always there. Always needing to be eating seems taxing, but with no surges picked and doing it strictly for the passive benefits of the lifelight; strength, speed, healing, endurance, being highly invested etc... The only outward use of the lifelight would be fueling bendalloy allomancy with pure investiture and saving the metal for compounding. We have seen people fuel allomancy with pure investiture before and it is glorious. I imagine these speed bubbles would be something else for sure. Tack on becoming a Savant to using the speed bubbles and potentially being able to move them with you... I love the bendalloy compounding hack for aetherbound. I made a character with it plus being a spore eater that I thought was great. After thinking on this more though, I am really really attracted to the passive benefits of light and Lifts gift is the perfect avenue. Nothing showy about the build. Just a battery for light and using light to fuel allomancy.
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@Radon What of loadout? Do shardplate and blade come with certain abilities or do they count as a power themselves? Can you choose living plate and blade without investing your two other abilities into surges? And what of those who do choose surges? Do they recieve all of the benefits of using stormlight along with those surges? Note that stormlight allows for gold compounding levels of healing as well as improved agility and a limited improvement of Strength, basically perfecting the users physical self while removing any physiological safety nets thanks to such high rates of healing. This was part of the motivation behind my calling for Lifts boon as an ability. Being able to create lifelight, in my humble opinion, is going to invest the user to a high enough amount to make them immune to most invested attacks and heal, nearly instantly, any physical attacks. It's a turtle build without needing armoring of any kind. If anyone who chooses a surge gets access to stormlights passive benefits as well it really tips surges to the OP side. Granting near A pewter and gold compounding benefits to everyone who chooses a surge. Just my 2 copper.
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I love the bendalloy compounding for infinite water to fuel aetherbinding. This is the same idea but with lifelight. Lift's boon turns the food she eats into lifelight. Lifelight gives the same, or virtually the same, benefits as stormlight. It is kinetic investiture that she is making from her nutrition, eat a peice of bread and it was the same as breathing in a small sphere or whatever. So, exactly like compounding bendalloy to fuel aether growth this is compounding bendalloy to be metabolized into lifelight... and a lot of it. But light is different. It can be used to fuel other arts as well. So this character doesnt need bendalloy to fuel their sliding. They would be gaining the benefits of using pure investiture for their allomancy use and be able to create supercharged speed bubbles via the lifelight they are getting from compounded nutrition. I know there is supposedly no such thing as infinite investiture glitches but this seems like the most efficient use of it because it is hacking preservation directly with compounding. If you could add a 4th ability soulcasting would allow you to soulcast bendalloy as well and I think it would make the greatest self powered battery you are going to find short of creating ones own perpendicularity.
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So I really like stormlight and lifelight. On their own they hit a bunch of different benefits. I will pass up stormlight for access to lifelight and I will take Lift's boon. With the ability to metabolize nutrition into lifelight, I will next take bendalloy compounding with the hopes of rocking nearly endless lifelight when needed. Bonus... because lifelight is pure kinetic investiture I could use the bendalloy purely for fueling the lifelight while using lifelight to fuel the slider power.
