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Benkinsky

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  1. We're thinking in the same direction! While yeah, imbuing your boots is suboptimal compared to just tapping steel, you could give someone else your boots. Or Armguards. Or wakefulness. etc. I imagine giving away your strength or other physical attributes to someone would be similar to how you feel while you're storing. You get those attributes back when your breath returns. I agree that Nalthis has a lot of potential, and we've already seen that seemingly, more Nalthians are cosmere-aware than others. Traders roaming around in Shadesmar, the Five Scholars being worldhoppers... I think if a few Worldbringers visited Nalthis, there would be a lot of potential for cooperative discovery there. Unless it is specifically groups that consider this kind of thing heresy. While Dadradah ( https://coppermind.net/wiki/Dadradah ) didn't originate on Nalthis, we know it has some influence. Ancient connections. Maybe Nalthis will become an Ally of Scadrial in the Space Age. I for one would love that. Nicrosil compounding could be so powerful for Awakening, or for wielding weapons like Nightblood that eat Investiture like noone's business.
  2. Yeah, something like that definitely sounds plausible, right? Something between unkeyed Metalminds, Breath, and even Kandra Blessings. Where the breath doesn't just give life, but additional attributes if you know how to do it. Maybe even up to things like sentience (which Divine Breaths can give), or, since Feruchemists can store and tap Connection and Connection has some funky applications, as we've seen with Ishar and Dalinar, you could even give away stuff like Nahel Bonds? Would be freaky. Give Identity to something. Endow your breath with speed, and then awaken your boots. Etc.
  3. Apologies if this has been posted already and I didn't find it, or if this is so obvious it doesn't warrant its own post. I was talking to a friend who recently read Warbreaker, and I had this thought when we talked about the potential that Awakening had that is still underused. And while the obvious one is Type Four (Five) Invested Entities, I think RoW showed us a glimpse of another potential application of Breath: Storing Attributes What we saw at the end of RoW in the Meeting between Hoid and TOdium was Hoid losing memories that he had stored in Breaths. In Breaths, or As Breaths. So, who's to say that that's only possible with Memories? You probably see where I'm going with this. (And why I think it might have been posted already) Feruchemy and Awakening are both End-Neutral systems. And while their applications are different, they both are End-neutral because of the closed loops they utilize. In Awakening, you give your breath to something or someone, which endows them with the powers associated with it. They can utilize your breath, no more than what you've given. In Feruchemy, you store attributes in your metalminds. Specific Metals allow for the storage of specific attributes. You can later get these attributes back, no more than what you've given. Now, Feruchemy uses the kinds of metals as keys. Depending on what metal you (can) use, you store different attributes. From how I understand it, Feruchemists use their innate investiture, which is somehow imprinted with the attributes. Attributes in form of Investiture, to be used later. Now, we've seen Hoid do this with Breath. Storing Memories in a different form of Investiture. Of course, Hoid had a lot of time to practice and figure things out, but I think this is an angle of BioChromatic Breath that we might see more of in the future. Storing Attributes and giving these to others. We've seen something similar with Unkeyed Metalminds, where I could store wakefulness, strength, speed etc. and give it to you to tap. For Breath, the difficulty is just figuring out how to store attributes in Breath. I don't know if you need to be a Feruchemist too for that, if you need a specific command or whatever. But once you figure that out, it could be as simple as My life to yours, my Strength become yours. My life to yours, my Memories to yours. My life to yours, my Health to yours. etc. etc. What do you think? Is this possible? How difficult would it be? Does it make sense to expect more of this in the future or will just Worldhoppers like Hoid be able to figure it out?
  4. How'd you guess thanks! I really liked that in SA with Damnation corresponding to Braize, but the Tranquiline Halls don't really have an equivalent. I like playing with that idea, especially since Valor's version of it has a lot of "you guys better put in the hours to get there, otherwise..." although that got lost in translation a bit. An extra interesting aspect is also based on that Mengiland is a physical place. Yes, Unkaar is a planet, larger and far away from the sun, being prepared by Valor and Brilliances to host humanity. On one hand though, it's not like there's Urithiru level cities there already. They'll still have to make the planet their own. And on the other, while Unkaar has been part of Valor's plans for hundreds, thousands of years, this story would take place at the beginning of the space age. So who knows whether the Ones Above, IRE, or others haven't also already found Unkaar. Imagine reaching Valhallah and there's some other people there that noone's ever seen.
  5. Aww thank you to both of you! I'm happy you find it cool Trust me, that would be soooo cool It's still fun to play around with Cosmere ideas ^^ but man, would that be insane. Aww hell yeah, thanks. Happy to hear you've enjoyed it any particularly favourite bits, or anything that intrigued you the most? Would be interesting to know. There are a few existing characters already that I have in mind that didn't fit into this post yet, hopefully you'll meet those in future Chapters once I get around to those. Those characters may or may not include a certain hawk faced someone...
  6. Welcome to Benkinsky decides he wants to post his ideas somewhere before he gets sidetracked again. What is this? On a meta sense, it's what I thought of when we learned the names of shards that we haven't seen yet in RoW. I thought about how I imagined a world with Valor in presence, or in this case, Valor and Mercy. I know there's probably not another dishardic planet, and technically, Ilsaad isn't dishardic in that sense. Obviously, I don't think this is how we'll see Valor, but I just love the Cosmere framework so much and had a ton of fun inventing a planet shaped by the Shards Valor and Mercy. I will split this first post in three, and leave it up to you in what order you want to look at it. If you want to just jump into the story, start with the second part, Chapter 1. If you want the worldbuilding laid out for you, start with those. And if you want to go for the Arcanum Unbounded feel, start with the essay. Alright, that's the preface, enjoy. I look forward to questions and feedback and whatnot Essay on the Ilsaadi System: Blurb: Chapter 1 Ars Arcanum Worldbuilding/behind the scenes/Ilsaad as the Cosmere at large meets it. Actual spoiler/plot-relevant revelations. I think this is the longest post I've ever made anywhere. Hope you enjoyed it!
  7. (Emphasis mine.) Okay, hear me out: What if it's the Nightwatcher? Or something connected to it or Cultivation? From this deathrattle alone, we know a few things, and a few are unclear. Definitive things that point towards the Nightwatcher: I mean, you see the emphasis. "He holds us in his palm... playing a tune that no man can hear" The gender/race thing has already been mentioned here, so I'll just say that although the Nightwatcher is refered to as "she", there's some wiggle room here, for the Black Piper to be either a spawn of the Nightwatcher, the Nightwatcher itself, or some other cultivation-related entity. "Playing a tune that no man can hear" Probably relates to rythms. There's a bunch of pointers towards Honor's Rythm being inherent to humans of Roshar, through the heartbeat and whatnot. But do we know whether Cultivation's rythm is? "holds us in his palm" sounds like an entity that has a lot of power and control over the whole of "us" (Humanity or Rosharan population as a whole). That fits Cultivation. the tune is Cultivation's influence on everything, barely visible and especially to humans, but still very present. In another note, I'm sceptical of Cultivation. I bet there's a lot of things that she's done that we don't know about. We know Odium and Honor's actions, but so little of what Cultivation has been up to for thousands of years apart from occasionally blessing people that are very important. Baseline theory: This deathrattle is about the Nightwatcher, misunderstood or seen as male. Crackpot version: The Black Piper as a seperate Entity, connected to Cultivation, that we haven't yet seen or don't know that we have. If Sja-Anat can enhance Spren, i think Cultivation could absolutely grow/cultivate another being. Maybe the Black Piper is a new Godspren, or maybe the Black Piper is the end goal of the Nightwatcher, to mature into it. Source: https://coppermind.net/wiki/Nightwatcher#Origin I think "he watches" and "playing a tune no man can hear" could point towards the Black Piper being a seperate entity that already exists or will exist in the future, that watches humans and learns from that to one day hold a great deal of influence. Maybe the Black Piper is the failsafe for if Odium wins and leads humanity off of Roshar, that the Black Piper's influence can help them resists or he will lure a part of them to stay, having studied them for milennia to prepare for his Job once the big Honor/Odium conflict is resolved, one way or another.
  8. We know that the survival shard isn't the Shard "Survival" though. The Survival shard is a shard that wanted to survive and has since realized that just hiding and surviving is not the best course of action. *you're. Care to explain further? Which planet do you mean, and why? i didn't consider Ruin and Preservation since I think it'll be a while until we get to see either of them alone again, if ever. And if you mean the Sunlit planet, then it wouldn't be very in character for ruin (or Preservation, for that sense) to have the destructive sunlight also help plants grow
  9. I wouldn't be surprised if there was a post like this already. I didn't find any, but if there are, mods feel free to move or delete this! So, i recently got around to reading the chapters we have so far of SP 1 2 and 4. And while one of them namedropped a Shard, the other two are still out, so I wanted to spark the conversation about which Shard's influences we're seeing here. Tess and the emerald sea: The different seas, the sorceress... Many people expect Aethers here, from what I've gathered. I haven't read Aether of Night, but it seems that the Aethers on this planet, if there are any, relate to the 12 moons somehow and are seperate from the OG Aethers? Which aren't from any shard as far as we know? Or are they? The sorceress sounds like she could fit Dominion, but tbh almost any Fantasy Villain could fit Dominion. If there's knowledge here that I missed and can be discussed openly, I'd be happy to hear it! Someone mentioned Pragmatism sounding like a shard name, and i wouldn't be surprised if Pragmatism would be a shard that coopts anothers system. Yumi and the Nightmare Painter: Virtuosity. Interesting! Both manifestations of the investiture seem fun, and I already love spirits. Can't wait to think about whether you could Bond them somhow else. It seems that the gift that Yumi has is not genetic, but it is rare. Similar to the Shaod, just randomly chosen? I wonder if it's something super weird, like, your genes have to be an interesting pattern. It seems that basically anyone can become a Nightmare Painter if they have the artistic talent for it, so that makes me wonder whether Yumi's gift could be learned too, I guess we'll see. And we'll see if the planet has these two sides or if there's more distinct versions of Virtuosity Magic. And whether you can take Spirits offworld! The Sunlit Man: The big one. Already multiple worlds being namedropped and appearing, Roshar, Scadrial, Taldain, Threnody... The people here are descendants of Threnodians/they are Threnodians. But is the magic? Nomad compares the sun giving power with Taldain, but we know this is a seperate system. @Miltank_drink wondered if the sun is the grave of a highly invested person or the site of a splintering. That would be super interesting! I don't think we've had the first part yet, but someone like a Godking giving up their life or being killed to set free their Investiture in a form like this would be insanely cool and also a great mythos for the world. The people on this world are certainly brave and ambitious, so Valor or Ambition being involved wouldn't surprise me either. I assume not all of Ambitions Investiture is near/on Threnody, but it's probably mostly in the same system. Makes you wonder which way round things happened. Did Ambitions power settle here too, investing the sun, and that lead Threnodians to come here/discover this planet? Or did they leave the Homeland, and ended up on a planet invested by another power, be that a Shard, Avatar or the grave of someone from another world? If a giant elder spren bonded with a Shard's cognitive shadow can dispense investiture, who's to say there's not a giant elder invested being (Spirit, Spren, Splinter, whatever) bonded to/making up the sun and perpetually burning and imbuing this planet. To funnel my thoughts and open discussion, here's a few shards I thought of here: Cultivation: Plants blooming within a day, then burning up again. Would have to be in a future where Cultivation is not fully busy on Roshar. Then again, we don't know she is during SA anyway. Valor: The pit fights, and Invested People being those that proved themselves in trial and get rewarded for it with power, that could be Valor. Living here certainly needs some bravery. I wonder if some Threnodians were searching for other powers to combat or reign in Ambitions volatile power, and found this planet. We (the readers) know that Odium wants Roshar as a training ground, i would not be surprised if Valor had a planet or multiple planets like these that they see as a proving ground. Maybe the Threnodians hoped to prove themselves, become chosen by Valor, and then return to the Threnodian system with it, Anchoring it there somehow? Maybe I'm speculating too much. Ambition: They're from Threnody. Ambitions is dead and chunks of it are in different places. Who's to say this small planets burning hot sun isn't from Ambitions power or invested with it? It could be a system fairly close to Threnody, but not the same system. Dominion? I don't know how that would work, but the Cinder King certainly seems dominant. If the IRE can exist outside Sel somehow, who's to say this planet doesn't have some influence from Dominion (and Devotion?). The Ember Knights with their red glowing embers, obedience to the Cinder King, winning in a trial, those all have themes of Dominion and Devotion too. Makes you wonder if the Ember Knights are Svrakiss, taking over bodies... Autonomy: She likes to put Avatars in places. Her main planet is locked between daytime and nighttime, and for sure the people on this planet have to live autonomously if you want to put it like that. Cities made up of individual parts that can break out of them, never resting, never settling to grow farms. So, what do others think, what shards could be involved in the worlds and magics we've been exposed to here?
  10. As @Treamayne said, it would be important to know what you've read so not to spoil you, however I can already say: (apart from that 'agism' and 'atium' do not sound alike to me at all except for the a at the start and m at the end) you're breaking the word up differently than how it is formed. It's Leras + -ium, which is an ending for metals (like Aluminium or calcium) Scadrial is older than any of the religions on it. Your argument makes it sound like Atium was somehow an older word than Lerasium (which, granted, it could be, but the metals are both the same age), and that... could you rephrase what your argument is? That because the Trellism is right and Preservation and Ruin were the same, Leras and Ati were the same person too, and that's why they removed part of the name? I think it's a lot simpler tbh. There's a god that people believe in, Trell. There used to be a religion that believed in Trell, but they called it different. Like how some Christian groups will always name Jesus first as their God and Lord, while others will name God. It's the same being, but they talk about it differently. The fact that Lerasium and Atium sound similar is because they have the same ending, and that's because godmetal names are formed like that. (Sorry if this text comes across as harsh, it really isn't meant that way!)
  11. oooh, that's interesting!! You're saying that any bond would on Roshar produce surgebinding-like effects, even if its not with a Rosharan Spren? So we might see Shallan's new Seon have some effect too? ooooo
  12. what even would "tripling" mean in that sense. Efficiency of investiture-to-power or metal-to-power conversion? Extra abilities, like how ? I assume But apart from that, i don't think it works in the way that a Double coinshots pushes are twice as strong.
  13. I'm unsure about this, as "normal humans" isn't really a thing in the cosmere. Drabs have a lower level of investiture than normal Nalthian people do, but normal Nalthian people have a higher level of investiture than a Scadrian or Threnodian or non-invested radiant. I'm not sure if one breath would let you sense a Singer or a non-radant Rosharan or or or. From what we know, Copperclouds and "standard" Aviar do very similar things. Could probably hide you from lifesense. I always imagined Lifesense as somewhat akin to that feeling when someone is watching you and you just kind of know. a kind of radar of sorts, some non-physical sense that feels that there's someone in your vicinity. I don't know if it is as precise as A-Bronze, it feels like it wouldn't be. Maybe a higher hightening would do that.
  14. You mean whether the Investiture in the spike decays slower? Good question. On one hand, the Investiture of Endowment is pretty freely given. Then again, Hemalurgy is very much Ruin's magic, and Ruin's whole deal is destruction and decay. Plus, I think that property of Endowments investiture is based on/connected to it being freely given, whether by Endowment or a BioChroma user. And Hemalurgic charges are usually not freely given
  15. ah, hm. Seems to be keyed to Identity too then. What's the trick for unkeying Metalminds? wonder if you could spike someone storing identity and then burn that spike? Probably not
  16. Damn, you're really into the metallic arts. I love it, I love investiture-magic-theorizing. Which is why: I think your idea definitely has merit. There's not many magics where I think we can guess what Savantism does and some where it's kind of irrelevant (like, I assume every Elantrian technically becomes a Savant at some point, which might be hard to tell from just having lots of time to train your AonDor), but Duralumin is interesting. Being able to burn it slower and more controlled would be really useful for a Mistborn. Or a Duralumin Misting that gets access to another kind of power I guess
  17. and that happaned after the exodus, right? Pretty sure it did. I wonder if Honor had to make some kind of item/totem for the Heralds for the Oathpact or if giving Surgebinding to them in this special form was something he wanted to do, whether for the war or another reason.
  18. oh, taking it another step further, I love it! I also had the thought that depending on how spike-burning-temporary-abilities would work for your spiritweb what happened if you burned a few spikes and then healed using Gold or something, whether it would permanently "heal" your spiritweb to include those abilities. exaclty! Might be necessary once Hemalurgy becomes widely known. Do we know whether Copper can shield you from control? Probably can't, right? If there's an Aviar that hides you from shards that might be useful, but aside from that, yeah. You still need to do the messy part of Hemalurgy but you trade the vulnerability for temporarity.
  19. Man I hope this is crossed out to mean "i say this under my breath" and not because you already know this, but you're right:! https://wob.coppermind.net/events/374-skyward-houston-signing/#e12135 A Duralumin Misting or Mistborn that bonded a spren could use Duralumin for Super!Adhesion or stuff like Super!Gravitation. Fly away at Mach speed, break your bones. Duralumin Regrowth sounds really good though. Not to mention a Duralumin Bondsmith...
  20. Interesting thought, I love it! Feruchemy and Allomancy compound because they're both keys, and if the metal is already keyed feruchemically when you burn it, that key tells the investiture what shape to take. It might very well be that that could work with a spike. Depending on how those works as keys. Does Hemalurgy work the way that when you put a charged spike into you, Ruin's investiture comes from the spiritual realm and changes your spiritweb according to what they key adds? If that is what happens, boosting/compounding it with Preservations Investiture through Allomancy might actually work. It might also be that what happens is that you can use the abilities the spike would grant, but only as long as you are burning it. Might make you safe from hemalurgy-emotional-allomancy-or-shardic-control, but you'd only have the ability for a bit. Other question: Raysium conducts Investiture, right? Wonder if Raysium-metal alloys could be used to steal feruchemical charges. Put your Raysium-Pewter-metalmind on someone and drain their strength as long as they wear it. Drain their breath as a form of torture. Drain their warmth, etc. And then tap it yourself? could be wild.
  21. i doubt Honor and Cultivation would make War. The Rythm of War is the combined Rythms of Honor and Odium, so I assume it's atleast one of the possible interpretations of their combination. War, maybe combined with Cultivation then for Conquest, but Honor and Cultivation already have some mixing in 8/10 Bondspren, and they're not necessarily Warlike. ngl that's a really cool theory. I'd be very excited if that happened!
  22. I'm pretty sure that's wrong. Using Zahel's System, Spren are Type I invested/Investiture-Entities, Cognitive Shadows are Type II. Seon are definitely Type I. Seon aren't cognitive shadows, they're essentially the same thing as Spren they just aren't Spren since they're from Sel and not Roshar. Both them, Spren and CS are pretty much made of Investiture so you could probably do similar things to them, but still, Seon aren't Cognitive Shadows.
  23. oh, interesting! I haven't even thought about Kal (or anyone really) getting an Honorblade that doesn't collide with their order. Moash had (has?) the Windrunner Honorblade at the moment, right? Wonder how strong the resonance from those is too. For Moash, that meant "you get to do the Windrunner thingy even without a spren"; so i hope it wouldn't mean "you don't need Syl anymore". Unless she ascends, though I'm afraid Syl!Honor would struggle matching Taravangian in wits. Big old Resonance from Kaladin to all the hearts of humans and singers would be amazing though. We saw some friendship to singers, we heard from Leswhi about friendship to honorspren, maybe some of the Honorspren that Adolin's trial swayed come to the physical realm and bond singers as Windrunner squires!
  24. yesss, exactly. And it's not even that they died and returned, they just kind of stopped being themselves, but you didn't get closure of a Funeral or anything. And they're mostly themselves, they might even exist that they are (Mercy is so "nice" to let their conciousness remain), but it's weird, and sometimes you forget, but they personality is somewhat different, and maybe at some point they feel a calling to go somewhere, do something, whatever, that is certainly not them but the godly being that moves their body. Yeah, same. Wish i wasn't busy with Exams and Term Papers at the moment, I might get to writing. I feel like there would be another magic that Valor would be powering aside from just the Imbued Artefacts, that's more like the Shardblades-cutting-everything to Surgebinding, not the main thing but also a thing. Something not too big, something you need a "snapping" for too - only it's not done to you, you "Snap" by doing something like Jumping off a cliff or something like that. Seriously, I'm already thinking what kind of Era could be fun for this. 1. Olden days? Not much technology, for sure Swords and bows for fighting, Valors Magic system isn't super common, and Shades are super rare too. Could be a story about the new god being fairly new, cults around it, maybe the story of the first Shadow or one of the first to come into existence. 2. Later times, but not super technologically progressed yet. Some kind of war going on and our protagonist goes on a quest to get the power to stop it/stop the destruction of her home/whatever, and either it's simple and she gets what she needs, or, what I would find even more cool, she gets an artefact blessed not (just by Valor, but either by both or Mercy, and it's a shield. Maybe both, tbh. The perfect blend of Bravery to get into the action and Forgiveness. 3. Modern days. Protagonist: a Journalist or Reporter. certainly a brave profession, wouldn't you agree? especially if you're the one trying to expose that one of the World leaders has been "touched" (a Mercy shade got them) and is no longer fully themselves. The artefact: a camera or something like that. Could be a fun duo with some old-timey warrior ghost that has to deal with the modern world and them having lots of fun conversations.
  25. yup, exactly. It's both a sacred place and a real place, but like Mount Olympus it's difficult to venture to and not many people would dare to. yes! I could imagine that similar to the returned, there is an "end" to their existence, where most of them are around to fight as Valkyries (as you said, which is a very cool idea) in case something happens and then perish afterwards, fully released, but sometimes one of them will imbue an artefact. Wonder if they'll stick around indefinitely or maybe there's an "end" to that too, something that makes it so the shade has to decide this goal is worth it. that makes me think of another scary Mercy concept, some kind of posession where if you were to die anyway, a Mercy shade might posess you/do something to you, and "mercyfully" grants you the chance to serve some more. It would be not quite you, but still somewhat you. Maybe culturally it's regarded as a great honour, but it's still kind of terrifying.
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