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Everything posted by GoWibble
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I was actually referring to Hoid in that he would watch the planet burn to accomplish what needs to happen. He would cry, but he would let it burn
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If Dalinar Hoid what Wit meant, than he would know that he would burn cities to the ground...
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[Update] Way of Kings Leatherbound Kickstarter Tiers
GoWibble commented on Windrunner's article in Brandon and Book News
Wow. How can I get at at least $200 to get tier 3 at least! *can someone explain what a numbered copy is? I'm assuming that it isn't just the "Vol I" and "Vol II" on the outside... Maybe people can't remember which volume is which?- 41 comments
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Either that, or you aren't interesting broken enough to attract a spren
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Has anyone noticed that the KR quiz will give you Willshaper and Windrunner at 77% if you do nothing*? The full results are: This reaffirms the Bondsmith thing that ChickenLiberty mentioned *you have to move something off of and back onto 50%
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The Wind's Pleasure (Piano Solo) - Work In Progress
GoWibble replied to Spockledorf's topic in Sanderson Fan Works
This is amazing! Very nice! Keep at it so that I can get sheet music and a complete version! -
This is a short fanfic that I wrote to express a different view on the prelude to the SA. The main premise is that Taln is a Stoneward, (spoiler) he dies, and he never broke. I did assume some things, but only because we don’t know much about Taln or the Stoneward Surges. Comments appreciated! Talenelat’Elin, Stonesinew, Herald of the Almighty, Patron of the Stonewards, the Herald of War was a soldier at heart. Taln took it upon himself to train the valiant souls who fought what they labeled the ‘Voidbringers’. This last time, the fighting went terrible, but anything was worth it to give the people of Roshar more time until the next Desolation. This time would be no different. His men uttered soft curses of “Damnation” and “Storms” as they saw what they were up against. Taln chuckled, thinking Damnation is much worse than this, men. There were Thunderclasts, the Fused, and most of all, the Parshmen. They spanned the horizon, filling in the areas behind their commanders. Some of the figures in Plate shifted nervously, the amber glow emanating from where the chinks would be in regular armor. They had a few advantages with their Surges, and a few Sleepless had recently joined their number - somewhat frightening the men - but the enemy was a massive force, and Stormlight was limited. Most of them remembered the last time that they fought these creatures. Almost all of the soldiers had lost friends and family to the Last Desolation, and everyone’s faces were grim. Some of the other Orders were also there, as were some of the Stonewards, but the majority of the Order stuck around to fight where the toughest battles took place: around Taln. But they don’t have regular armor this time. Maybe it would be as bad as Damnation for some of his men. Taln trained both regular men and the Radiants whose Surges he shared as soldiers against the forces of Hatred. They weren’t the only ones fighting; the other Heralds made their own efforts, but Taln was the one who focused on the soldiers. The Orders of Radiants were a large help, but Taln felt like he needed to do more than just promote the Radiants to higher levels of radiance. He fought for the people that he came to this world with, for their children’s children, and for their sanity, their very existence. He fought for those he trained, and for the people to come. He fought so that others wouldn’t have to in the future. A Smokeform was the first of the enemy to advance, but the humans didn’t notice it until it was right up by them. It struck quickly, felling a few men before the Radiants stepped in, their Weapons forming in their hands. The Smokeform fell easily, without anything to heal itself with. Then the fighting began in earnest. * * * Taln fought with more than his hands. His Honorblade, for one, was an advantage that no soldier would ever pass up. With the powers it granted, Taln stretched the stone the battlefield to be more to the humans’ advantage, with rough terrain that was pocketed with holes and sharp barbs that slowed the progression of the Parshmen. This did nothing with for slowing some of the Fused, who simply took to the skies, but the majority of them were fighting the groups of Windrunners and Skybreakers. Taln also had made the river turn into more of a tributary, making the ground in front of the Parshmen boggy and hard to march through. Taln was more concerned about the Thunderclasts than the Parshmen, though. He couldn’t directly affect them, but he could make the ground around their feet soft and slow them by trapping their feet or slowing them when they first rose up out of the ground. These beings were perverted creations of spren that were a ghastly mirror image of the beautiful symbiosis that the spren had with the Radiants and the fauna on Roshar. Taln approached the nearing Thunderclast, making sure to be wary of its dangerous appendages. A few other Heralds could heal from being crushed like that, but Taln was not one of them. Its hands were his first target. Taln fell into his system of fighting the Desolations, the dreaded systematic fighting, and returning to Damnation by choice or death. Taln preferred choice, just to remind himself that he joined the Heralds to protect his people, and millennia of torture didn’t change that. Sure, it damaged him, but it didn’t break him. He reached the Thunderclast, slashing with his Honorblade at the approaching hand, which then lost a finger. He narrowly avoided getting hit by the other hand, but still took some damage from where it struck his side. * * * Taln survived the fighting this time, but it was brutal. The only problem was that, as the fighting was winding down, none of the other Heralds died or seemed close to dying. And they didn’t really want to return either. Some of the Heralds used the rationale that they chose to take the position of Herald, so they could drop it. Others had confided that they were broken and couldn’t go back. Taln remembered something that Chanarach had told him right after the last Desolation, which had blindsided him. “Taln, I’m scared. Scared for the people if we don’t go back. But we can’t go back. We’ve all broken; Storms, we are all broken. We can’t keep this up. Will you protect the people if I can’t? Please, Taln, I know you will, but I can’t think. Just tell me?” He responded that, of course he would protect the people, but surely they weren’t all broken? Even Jezrien? Chanarach just gave a grim half-smile as she left for Damnation. Ishar had talked about dissolving the Oathpact, but what would the humans do without them? Taln had never broken in the Desolations or what followed. Sure, he had died, but he never broke. He had to stay strong for the people. That meant that he had to return. Even if the other’s didn’t. Death wasn’t the only way to return to Damnation, the Heralds that survived past Desolations could return without dying, so Taln didn’t doom the human race to destruction by surviving. Strength before Weakness: I will protect those weaker than me. I will fight to protect, so that the future won’t have to, Taln thought. Journey before Destination: I have to journey to suffering before peace can be a destination. He wasn’t trying to bond a spren, he was just strengthening his resolve. Strength before Weakness: I will, and can be strong where others cannot. I will be there when I’m needed, even if ‘there’ is in the deepest, darkest, most painful pits of Damnation. I will return. And Talenelat’Elin, the Herald of War, Patron of the Almighty did something that would earn him the most painful of his titles: Bearer of Agonies. And he would deserve it, because he never gave up, not when the torturing burned his flesh away and was left to regrow around broken bones, or when hooks tore his flesh in strips. Because Taln fought uphill battles at a distinct disadvantage. And Won.
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Deep and insightful picture of Moash
GoWibble replied to Shard of Reading's topic in Sanderson Fan Works
Sure, he does what he feels keeps him going, but a good amount of Sharders don't like him simply because he (ob spoilers) and he kind of betrays Kal, so bridge four fans don't really like that either -
Scary printer
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I Grasp At Straws (Dustbringers)
GoWibble replied to BasementDwellingRadiant's topic in Stormlight Archive
So we have this link So maybe it is just me, but I see the Dustbringer glyph as a spectrum of red orange -> orange depending on the zoom level. The Stoneward one looks copperish, and the Bondsmith one looks more yellow-green than gold the coppermind version of the endpapers -
I Grasp At Straws (Dustbringers)
GoWibble replied to BasementDwellingRadiant's topic in Stormlight Archive
So, no, I don't think that it is really significant. The Dustbringer color and the Lightweaver color are very similar so having two of very similar colors would be very confusing. As for the backgrounds, the Lightweaver one might be white, or just a really pale pink. I think that it is just something that the Brandon chose to do. I don't know. Maybe it is significant, but the dustbringer color in the tWoK KR double eye is orange, not a deep red. maybe this is something that kind of slipped past Brandon as he finishes up RoW -
And lug this weird being along for the ride. Can Drabs worldhop (practicably, without expending a more than 'normal' amount of Investiture)? I can't find any WoBs on it.
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So, yeah, really impracticable. Soulcasting someone that was made into a lifeless with a Breath (and isn't ichor alcohol a req for just one Breath?) (so maybe a Lifeless made with many Breaths), especially certain parts of it (like the skin) are going to be so difficult. And how are you going to get Stormlight in a large amount to Nalthis (I guess that you could steal a few of the perfect gemstones)?
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So the main thing that I see with this is that, like metalminds (which are different, I know), when you mix them together, you might not get something useable or what you wanted:
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So here is a description of what I think the Compounding powers should do (keep in mind that The Lord Ruler didn't have access to all of these) So with that, how did The Lord Ruler die? He could just fill himself full of metal (using bendalloy for actual nutrition)(doesn't work, wasn't found yet) and use Gold to heal from everything. He could keep the metals 'in himself' by somehow compounding allomancy. He could move super fast and use an immense weight to out Push (or Pull) anyone. He could think faster than everyone else at the time, stay awake forever, and forget his super-powerful soothing, he could just make everyone trust him more using Connection! So how did he die? I can only assume that Preservation’s / Ruin’s influence helped, but Preservation was mostly opposed to it in MB SH, and Ruin doesn’t have the mists like Preservation does, which Vin uses. Please explain.
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So Compounding is really interesting and here is my take on what the various powers should be able to do. I realize that Brandon doesn’t want to give away things for future books (1 2 3 4 5 6 7 8 9 10 11 12 13 14) *there are a lot of copper ones)), so a good amount of this isn’t going to be verified until later. Some limitations that I won’t entirely cover are that the person compounding has to have enough metal to ‘burn’ to fuel their compounding, something entirely worth it for most of the powers, that the person can no longer use that metal for the allomantic power that it would normally endow, and savantism. So this is assuming that the Compounder has access to a ridiculous amount of their needed metal, and it is either in a form that they can swallow or make it into something that they can swallow (with C-Speed or something) so that they can just do this and have essentially as much F-[metal] (or C) power as they want. (C-[metal] refers to compounding that metal, F-[metal] is feruchemy for that metal, and A-[metal] is allomantically using that metal) (the (personal) tags on what the metals store is whether or not the attribute comes from the Compounder, or is able to be ‘given’ to the Compounder (not including unsealed metalminds). The ?’s are ones that I am unsure about (does a pep talk allow you to store determination that someone else was able to give to you?)) Please comment on some discrepancies and better applications for the compounding powers. Intro WoB and short explanation Physical: Iron: (Skimmer) Stores (personal) weight (when filling, you are lighter) so by filling the metalmind a little bit, a twinborn Skimmer + Lurcher can compound feruchemical iron to have a virtually unlimited density (while somehow remaining able to stand). Steel: (Steelrunner) Stores (??: if someone slaps you or runs into you, can you store that kinetic energy?) speed (when filling, you go slower) so you can have essentially enough speed to move at very fast (limited by air resistance and friction)(but if you remove the friction…) in relation to other speeds on the planet. Tin: (WoB)(Windwhisperer) Stores (personal) sensitivity (when filling, you are not as sensitive (for one of 5 senses)). This is not a very effective or useful power because you will be overwhelmed if you simply use massive amounts of storage. See Spook for why this is not a great idea. This is better used in (or like) regular feruchemy, storing a good amount and using it slowly. Specifically, you could likely blind yourself by tapping too much sight, which narrows your focus (Sazed when he meets the Koloss in WoA). If you have other powers, you could store and Compound them, which could be useful. Pewter: (WoB) (Brute) Stores (personal) strength (when filling, you are weaker and more scrawny). This would allow for the Compounder to have a huge amount of strength but might make the Compounder too bulky to do anything (Still, his bulk was daunting. He probably wouldn’t have been able to walk or maneuver with such size—but it didn’t matter, for the koloss had already knocked him to the ground. (The Well of Ascension starring Sazed)). Similar to tin in use (don’t use too much at one time) Cognitive: Zinc: (WoB: I’m pretty sure that this is referencing filling the metalmind so the opposite is likely true for the tapping) (Sparker) Stores (personal) mental speed (when filling, you think slower). Compounding could allow you to have T. level (going off of the fact that Odium says that he did it without access to Fortune) days every rusting day. Edit: on a mainstream kind of intelligence. How did TLR die?? With using the compounding, it would be like everyone else was living eternity in a moment of your time, or that you could process the movement of a Steelrunner, but not be able to do much about it. This is scary. Brass: (WoB) (Firesoul) Stores warmth (when filling, you are colder, and heat will flow to the area that you are storing from). This allows you to store heat from around you, which could allow you to act as a freezer, or ignore the heat conditions in your house. From the WoB at the beginning, you are protected from drawing too much heat to damage yourself (Coppermind is wrong on this, based on the WoB). That standing, you can’t just walk through a fire (or a nuke) and expect that the heat will have no effect on you (mainly for just filling, not the Compounding); you will probably be burned / might die. The opposite is not really as true, because you can just use the compounded heat to melt something like solid hydrogen or a bose-einstein condensate (well, you might experience burns if you are reacting to a bose-einstein condensate without C-Zinc). Essentially, you could be a nuclear reactor and just dump some brass flakes down as fuel. You have a nice amount of energy that is in a usable form of plain heat, which can be turned into a bunch of different types of energy. You could also become Firefight, essentially. Copper: (Archivist) Stores memories (when filling, you lose the memories to the metalmind). We don’t know what the compounding would do (see the various numbered WoBs at the top), but I am under the assumption that compounding would allow you to know multiple copies of something, and be able to store the copies into various metalminds (basically, I think that you can copy the metalmind’s contents to another metalmind). Bronze: (Sentry) Stores (personal) wakefulness (when filling, you are more drowsy). You could constantly stay awake, and even if you did sleep and keep the Compounding on a dull flow, you could still store the excess into metalminds: (while sleeping, he couldn’t fill metalminds - or, at least, he could fill only one. A bronzemind, the metal that stored wakefulness. -The Well of Ascension chapter 50 from Sazed). I kind of doubt that a Sentry & Seeker Twinborn would ever sleep unless they really loved to sleep. Sentry Compounders would also have a heightened sense of awareness (Alloy of Law Ars Arcanum). Oh, and once you start, you don’t want to stop abruptly. This might end up with the same effects as TLR and Atium, eventually. Spiritual: Chromium: (WoBs are RAFOs) (Spinner) Stores (personal) luck (when filling, you are less lucky). This is theorized to allow you to predict the future, and while I think that is possible, I think that a possibly more practical use would be to just be functionally immortal unless you are doomed (inside a black hole level of doomed). I think that when you are Compounding Chromium, something like a possibility of time travel would occur: (back in time you try to shoot someone who turns out to be one of your ancestors) something would happen to stop the attacker from being in the right place, have an empty cartridge, or intercept the threat (i.e. a deer runs in front of your great (* whatever) grandparent). Unless physics or something similar would forbid it, you would be saved from ‘fate’. An avalanche might happen, but you might be caught on a tree that was bent and flings you up, you could fall into a cave, or get whisked up the mountain by an alien spaceship that was passing by. You probably couldn’t commit suicide while Compounding Luck. The only downside is that you couldn’t use your chromium to leech anyone’s allomantic stores if they are all filled with Luck, but if it is needed, someone else might end up doing it for you. Nicrosil: (WoBs are RAFOs) (Soulbearer) Stores (the ability to use) Investiture (when filling, you store your ability to use a certain type of Investiture). When you compound it, you would have an unlimited supply of Investiture, which you could theoretically use to power your magic systems to massively larger levels of power. If you are a Mistborn and a Soulbearer, you would be virtually unstoppable (unless you are already dying, and in that case, someone better have a spike to steal the Feruchemy and MB powers). And with storing powers, you could Compound and use KR powers. And you could worldhop (though it might short out Harmony’s perpendicularity). And this is (probably) a NB protection power. Aluminum: (most WoBs are RAFOs) (Trueself) Stores (personal) Identity (when filling, you store your Spiritual Identity to something (and it is possible to store all of your identity: see BoM)) with a large sense of Identity, you couldn’t do much, but you might be able to heal yourself like Hoid does (healing through a relation to the Spiritual Realm). If you tap old Identity, you could possibly rewrite your spiritweb so that you could heal back to a previous state. With someone else’s Identity, you can do plenty. You could theoretically become someone from the various areas on Sel, someone from Roshar (the Nightwatcher likes native people more), gain an accent, use someone else’s’ metalmind, or hack and use it as a soulstamp. You might also be able to be inhabited by their ghost Cognitive Shadow and essentially let them body-snatch your body (see lower in the thread). Not as useful as Connection. Duralumin: (Connector) Stores Connection (linked between two things) (when filling, you are storing Connection to something). This allows you to go unnoticed in a crowd if you are filling, but with the Compounding, you could instantly become anyone’s best friend (unless their best friend is already a Duralumin Compounder). There are some cool things that you can do with other people’s Connection too. (Spoiler for MB SH) When Kelsier smashes the orb to gain a bunch of Connection to Preservation, and if you give him an unsealed Duralumin metalmind, and convince him to store some of that Connection, you could theoretically take that Connection out of the metalmind and Compound that to gain a ton of Connection to Preservation, which could allow you to ascend to that Shard when it dies. If you repeat this with other people, you could learn languages, steal spren bonds / aviar bonds (you might be able to become a human aviar this way) (they will only stay if they agree to stay), or get enough Connection to get the Awakener from something that the filler of the unsealed metalmind Awakened, even if they Returned since then. You can also overcome the distance barrier on Sel (helps with initiation to other planets’ magics). You should be able to qualify for being a Returned, somehow control a Kandra, or bond an Honorblade (you just have to be aware enough of your Connection to it to Compound to Bond it). This is really powerful. Hybrid: Cadmium: (no one really asks Brandon about F-Cadmium users) (Gasper) Stores oxygen ‘breath’ (when filling, you are short of breath). This would allow you to have an unlimited supply of ‘breath’. You don’t have to breathe anymore. It also might allow you to get more oxygen in your blood (to your brain), which would give you a bit more of a heightened perception and possibly mental speed, physical performance, and concentration (Alloy of Law Ars Arcanum). Bendalloy: (Subsumer) Stores (personal) nutrition (‘energy’) (when filling, you store nutrition (and matter?) from yourself) You might become skinnier when (filling) not eating, and when eating, you don’t ever need to be full (Alloy of Law again). While compounding, you don’t ever need to eat, but you might gain a significant amount of weight if you deplete the metalminds quickly, but not so much that you explode (the Feruchemy will protect you). Probably. (the feruchemy might just stop your veins from getting clogged or something similar. Lift could use this to fuel Stormlight endlessly. Gold: (Bloodmaker) Stores (personal) health (when filling, you are less healthy). This should allow you to heal back from (almost) whatever, provided that you still picture your Spiritweb as being what it was before you were injured. (see Max Hundredlives in Allow of Law). You could theoretically heal back from getting spiked. Electrum: (Pinnacle) Stores (personal?) determination (when filling, you store your determination and are more depressed). When Compounded, you would be very impulsive and overconfident that you could do whatever you wanted (Alloy of Law Ars arcanum). This could be dangerous to yourself by thinking that you can (and should) do something that will kill you. Best used in small amounts. Godmetals: Lerasium: Only Brandon knows, and we probably won’t ever see. Atium: Stores (personal) Youthfulness (when filling, you are older). We see this onscreen with TLR and it is mentioned with Marsh. Limitations here. Harmonium: No rusting clue except RAFO There are ways to become more powerful than a compounder (in some ways), but that would require being a Mistborn, using a spike, or getting hit with a Nicroburst (the power, not the user). Other limitations on Compounding are that you have to use Harmony’s power and there is also a weird interaction with Hemalurgy.
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If people noticed, Shallan failed twice to Soulcast a stick. (once in tWoK and the famous one in WoR)
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So something that might have confused things is that the Allomantic poster includes this (top left)
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You Know You're a Sanderfan When...
GoWibble replied to Shardbearer's topic in General Brandon Discussion
When you see the Slytherin colors and think 'Sadeas' -
I really need to reread the second Era, it is so good! I need to work though a few books first though...
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So I've thought that the spren are the ones to have the Radiants, not the Knights (like that Kal gets Stormlight before he even says the first Ideal) So maybe...
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I had to go to the coppermind page, but the IRE or Silverlight works
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Ahhhhh. Who is Felix?? A hint?
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