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Halyo_Alex

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Everything posted by Halyo_Alex

  1. While this does sound lovely in theory, I believe it's more likely that "luck" in the feruchemical sense is the Cosmeric attribute of Fortune, relating to your ability to see the future (not unlike Atium or Electrum allomancies, really). It's just that until you hit a certain threshold, your future "sight" is more of a subconscious, gut-feeling or spidey-sense. In other words, storing huge quantities of Luck won't make a meteor crash into your house, since that's a predetermined path of inanimate matter. What it WOULD do is cause you to kind of fumble... Quick-time events, for lack of a better term. Your base level of Fortune being taken away would likely mess with some of your subconscious decision-making, basically. Which means that tapping it would give those same subconscious aspects more to work with, and enhance your decision-making for the sake of creating a favorable outcome. So you should tap Chromium when you're about to decide which lottery ticket to pick up, or when you're about to roll your own dice, or whenever you're thinking about taking a risky action, and then go with your gut-feeling on the matter.
  2. Greetings! For the past several months, I, along with a few friends and fellow devoted Cosmere fans, have been working on creating a full set of the Metallic Arts as Minecraft mods. Some of you might know about Legobmw's Allomancy mod. We're working with him to make sure the three Arts interact properly, but for the most part, things are slow-going due to a lack of coders. We also have a working Feruchemy mod that even includes functioning Compounding. Currently, the two are separate mod files that interact. Hemalurgy is looking to end up the same, as a third mod with cross-mod interactions. There are so many ideas we want to implement, including Ettmetal primer cubes and other in-world gear, but we just don't have enough manpower to code it all in a reasonable time frame. Art-wise, I and a few others have textures for items and blocks solidly managed. We may need someone good at mob textures, but for the most part, it truly is just a lack of people competent in Java coding that's holding these mods back from their true potential. If you want to contribute code for the Metallic Arts mods, well, you've come to the right place! Give some examples of your modding capabilities, and we'll add you to our modding Discord server so that we can coordinate our efforts.
  3. I feel like aluminum, duralumin, chromium and nicrosil break a similar pattern to the one that Atium and Malatium did which was one of the subtle clues that they (atium and Malatium) were not the true external temporal metals of the chart. And indeed, they weren’t, they were just put there for Preservation’s plan. What’s stopping Aluminum and Duralumin from being the same? Well, mainly that Aluminum/Chromium isn’t a god metal. But aluminum is still special in the Cosmere!
  4. But now one must ponder the potential side-effects of having a chunk of animal spiritweb stapled to the spiritweb of a human. Probably wise not to make Copper/Zinc spikes out of this method, but Iron/Tin would likely be just fine, perhaps even better due to the superior strength or senses of a particular species of animal by comparison to a human. Like spiking the electric field sense out of a platypus.
  5. This would be QUITE the twist, but I'm not sure it would have as dramatic a ripple-effect as you're describing, since I believe Dalinar, Lift, and Taravangian's boons were all granted by Cultivation directly, rather than the Nightwatcher. Plus, I'm not even certain the boon/curse is attached to her, and not just a little thing attached to the spiritweb, like a custom Breath or something. So it might do nothing but prevent a Lifelight Bondsmith (which would, to be fair, have SERIOUS repercussions for the potential power output of Team Honor).
  6. Yeah i think the "spiritual corpse" of your remaining spiritweb probably counts, but it doesn't have a mind governing it anymore, since your cognitive aspect vanishes into the Beyond or whatever. So it just sits there, disConnected from your other two aspects, decaying as the borders of your Identity slowly blur over the years...
  7. so what you're saying is, once their perception is "oh, this is a pure godmetal, so I should be able to interact with it", they can make their own, keyed Atiummind without being an Atium Ferring.
  8. It... Something about this setup feels like you're just pulling on two ends of a string and expecting it to move in a preferred direction. The two gems move as one, but... The force on one is magnified, so... Gaaaaah, my brain!!!
  9. Some gut instinct of mine says there's going to be some sort of push-back that causes the fabrial to stop once it's no longer being exerted on by external forces other than gravity. We saw in Dawnshard that conjoiners and perception have some very strange interactions with regards to "regular physics", so... Some caveat we haven't seen yet is going to prevent this.
  10. That's what Nightblood is for. But to actually give my two cents on this whole discussion; I'd say it's reasonable to believe that 1. Endowment would be aware that our would-be hemalurgist is coming, given her aptitude for future sight, and 2. that she would probably disapprove of one of her special-made Returned getting killed off against their will and their Investiture harvested for selfish desires. So it seems probable that unless she makes a plan that works around a Returned getting spiked (which, yknow, is not impossible), you'd be smote pretty fast if you tried to do this. Of course, I think it gets MUCH more interesting from a narrative perspective if she DID formulate a plan that's based on a Divine Breath becoming contained in a hemalurgic spike. What in the Cosmere could she want something like that for, in that case?
  11. And we also know that using Zinc and Brass together allows you to have a greater degree of control over someone's emotions, even if you can mimic the other metal's effect by doing "everything but" for the emotions you want to be altered. Like, you can make a greater difference relative to one emotion by subduing or enflaming the rest while doing the reverse to it.
  12. Hype for The Lost Metal intensifies-
  13. Plus, there's the whole thing where Brandon wants the Mistborn Screenplay to have Atium be burnable by anyone, implying that, like atium being pullable, that was (or was related to) one of the "rules" about how investiture interacts that he wishes he had cemented prior to writing those scenes.
  14. One of my slightly more obscure guesses is that Joyspren are the Willshaper plate spren, the logic being, well, what's more joyous than freedom?
  15. Halyo_Alex

    Terris Food

    Wait. If the Terris are the ones with noodles... Is THAT going to be who invents instant noodles for Hoid???
  16. Yeah, it's going to be a mix of availability-related factors. Limitations, after all.
  17. Stooooorm you and your frustrating thought processes. Well... I can't be bothered to do the math. But we've already established that we're well into the realm of scientific notation anyway, so i think that's okay.
  18. something something "these words are accepted"
  19. Well, the allomantic chart at least says that ALL Atium alloys have mental/temporal effects. So "storing your sense of emotion" would fit for feruchemical tin-atium.
  20. "The eyes are the windows to the soul," no? Poetry aside I think there's probably a rusting good reason he would use one of his eyes as the bind point. Maybe because it intersects with his brain in the right way to allow him to "enter" the mind of his new body?
  21. That definitely strikes me as more of a mental effect. ...Pft, maybe that's what an atium-tin alloy stores.
  22. My edition of this is: Honor/Cultivation/Odium ALL get merged, but in 10 different ratios for the "leaders" of each Order to pick up, or to fuse with their Spren to make them all godspren-tier+.
  23. There's also the planet-sized "cognitive anomaly" adjacent to Nalthis (on the solar system map picture) at one of the Lagrange points in its orbit.
  24. Arm spikes? Maybe even an aluminum spike earring.
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