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Everything posted by Karnatheon
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"Sure! Dice games are always fun. What were you thinking?" the man asked as he pulled out a large bag and spilled it's contents onto the table. "I've got anything from D3's to D100's. People usually decide to play with D6's for some reason." As he said this he pulled a six-sided die from amongst them, and stared at it. As if trying to learn it's secrets.
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"Do something! Defend yourself, attack them, anything that comes to mind!" Thundershriek yelled out at the man, who continued to ask stupid questions. Seeing his first target fry, as expected, he then blasted the motorcycles they had ridden in on. Hopefully some of them were still close enough to get caught in the blast, and if not, it should at least irritate them. Thundershriek smiled as the bikes exploded, then looked at what he was holding in his hand. What need do I have of a staff? Oh yes, the Forger decided to get fancy. Let's change things up then. Pulling one of the stamps out the pocket on the jacket he was wearing, Thundershriek pressed it into the bottom. He didn't know, or care, what each stamp did, as long as it was better than this. Suddenly the staff changed to a greataxe, and he smiled. He flew down closer to some of the thugs, and channeling electricity into the axe, swung it into the man's gut.
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"Well, that was certainly interesting. Glad those two got out of here so we can all focus on something other than trying to force two strangers to get together." said a man who had gone unnoticed up to this point. "This is supposed to be a party, right? Who's up for a game? Anyone? I've got some great board games in my bag here if anyone is interested. Otherwise we could go with something less structured, if anyone has any suggestions?" The man stood up from his chair, and refilled his drink at the bunch bar before returning to his seat.
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Thundershriek continued to stare the group of men down. Suddenly a man was there, asking stupid questions. "What do you think is going on, you dolt? These men decided it would be a good idea to step into my domain, and threaten me. I wouldn't recommend you follow suit." Feeling the flow of power continue to rage through him, Thundershriek began hovering a little higher above the ground, electricity running over his clenched fists. The group of men began charging forward, howling. Thundershriek let out a laugh. "I see you don't value your lives. An opinion I share." After saying this he flew upward, and let out a blast of pent-up electric energy at one of the bonefist thugs.
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Laonin pressed the stamp to his skin, near the base of his skull. He knew what was about to happen, but still wasn't prepared for it. Suddenly his mind shifted, and he was no longer Laonin. Thundershriek stood tall, angry. It had been too long since he had been in control, and too long since he had felt power course through his blood. He looked at the people around him. None of them were the people who had bound him behind the mind of that weak fool, Laonin, so he decided not to eradicate them yet. He saw a group of men in front of him, they appeared to have a murderous glint in their eyes. A look that was mirrored in his own. "I would recommend you leave now. I don't take kindly to people who try to kill me. And I can assure you, you won't find me a pushover like the Forger." As he said this, electricity began to radiate from Thundershriek's eyes, and he began to inch up off the ground.
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Turning to look at the leader, Laonin spoke up. "The people who lived here. Did you take them? If so, we intend to take them back." After saying this, Laonin looked at those around him, and readied the stamp in his grasp.
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@Ark1002
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The drunken Koloss smiled, reaching up. He grabbed the man by his legs, attempting to crush them in his fist.
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Laonin was waiting. Apprehension was creeping it's way into his mind. The longer it took for them to show up, the longer he had to doubt himself. Were they taking on too much, too soon? Would his mission end after only having gotten off the ground? Hearing Aeodin speak broke Laonin out of his reverie. "Forging can do much. The only limitations are your creativity and your knowledge. I simply fixed the building by saying the monstrosity that knocked it over during the 7 Day War missed it instead. As for the lights, I just changed its history a bit so an eccentric millionaire had moved in, and was extremely afraid of the dark, so he had all these installed." Fingering the stamp in his pocket, a grave look came over Laonin's face. "Speaking of other things Forgery can accomplish, I'm going to need your help. I'm going to stamp myself before the fight, to become someone I haven't been in a very long time. It's necessary if I intend to help at all here. I just worry, that after the fight, I won't give the power up again. Can you swear to me that you'll remove the stamp once I no longer need it? I beg you. I worry what I might do if you all don't stop me." @The Grumpy ElantrianElantrian @King TaravangianTaravangian @ShardBreaker @Steel Inquisitive Suddenly a man approached them, and began asking how he could help. "Well, hello. The people who took her should be showing up here soon. Are you here to help?" @Rashek of Bridge Four
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Long Game 51: A Traitor in the Obligators
Karnatheon replied to Straw's topic in Sanderson Elimination
Well. Sorry I haven't been very active. Been busy with stuff. Really tired right now, so no real analysis, just some thoughts. Yay for Seekers. But like people have said detections only help us for a turn. Thanks for what I assume to be a poke vote to remind me to say something. I don't know if we should lynch someone just for claiming a role, unless someone had claimed Coinshot or something, since we know one hasn't been active. At least not enough to kill anyone. Other people are more experienced here than me though, so I'll defer to your knowledge on that. I keep meaning to dedicate time to reread everything so I can give some input, but I still haven't. Hopefully tomorrow something with more substance will happen. -
main plot The Metamorphosis: Rise of Villainry
Karnatheon replied to Lord Meeker's topic in The Alleyverse
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I believe so. From what I recall, people thought that the Great Guilds should not have a choice, or vote, in which normal guilds get to represent, in order to prevent any Great Guild from having a monopoly on the government. The intention was that each normal guild have 1 vote to place on which normal guilds they want to have a seat, and thus have a representative.
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I understand the concern, I feel the same way about it. But I'm not sure I want to dictate how guilds should choose their Rep, because it would make sense for each guild to do it however they want. Obviously changing Reps too often will make it hard to get anything done. Should it be the guild leader's decision then? Or a majority vote? I don't want there to be a situation where a Rep is doing very poorly or working toward their own ends instead of the guilds, but the guild isn't able to get rid of them because we set the limit to like, changing once a month or something. What would be the best way to implement a restriction on it, if we should? I guess, if a guild wants to replace their rep a lot, then they will be the ones suffering from a lack of consistency, so the only ones really being punished are the people changing the rep.
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I believe Guilds are free to change who their Representative is at any time, or at least there was some talk of having it be that way. I know that TUBA is discussing having a back up Rep already chosen, in the event that our Rep goes inactive or something. So maybe having the guild choose a backup Rep at the same time as picking their main Rep would work? I feel like the backup Rep isn't something that would need to be discussed openly or anything, as it isn't an actual position in the Government itself. It could be as simple as whoever gets the second most votes in your guilds election for Rep.
