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Archer last won the day on March 30
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Hello there! If you're looking to get in touch, feel free to PM me. I mostly hang out in the SE subforum, but I'm always open to side quests.
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Mid-Range Game 77: Traders & Traitors [SIGNUPS OPEN]
Archer replied to Archer's topic in Sanderson Elimination
Duplicates are possible, but Rare Items are, well, rare. *secret Canadian hand shake* Based on the responses, we'll start the game on July 1, probably 8 or 9pm EST -
Mid-Range Game 77: Traders & Traitors [SIGNUPS OPEN]
Archer replied to Archer's topic in Sanderson Elimination
Good question, each writeup will declare whether a Rebuke was given. The effects of the first aren't disclosed publicly, but the death by the second is. Noted, if you're super active, it means you're bad at wrestling Hi! If we've already met, I apologize, but otherwise, nice to meet you! -
Archer started following MR76 Aftermath: Fiendfyre and Mid-Range Game 77: Traders & Traitors [SIGNUPS OPEN]
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Mid-Range Game 77: Traders & Traitors Prologue: Fortune No rain fell in the Shadesmar, but the Highstorm’s effects were nonetheless felt. In his lighthouse, Riino peered into his orb. “Your people will fail,” he told his guest, who sat cross-legged on the floor with perfect posture. In his lap was a cane, which he had used to navigate the steps up. “Lend me your sight.” Those were the first words he had spoken since they had finalized their deal and sat to wait for the storm, several hours ago. Riino gave him a surprised glance, and immediately regretted it. His guest’s vacant stare was unnerving. In place of his eyes, the man had a pair of dun spheres: one blue and one green. “It will be given to a deserving woman. She has an exciting future ahead of her, if you’d like to follow that thread.” “Ownership of the larkin is unnecessary. Tell me, who will visit Relu-na in search of it?” With some confusion, Riino began naming ships he saw. The list seemed to satisfy the man, who stood to leave. “That’s all you wanted? For what you paid, I’d give you more.” The man paused at the top of the stairs, sweeping his cane to find the first step. “Tell me, Lighthouse Keeper. Have you foreseen your own death?” Riino nodded, then remembered to speak. “That’s my own business.” “One of the Fools would threaten a man secure in the knowledge of his fortune. My payment includes your discretion.” Avoiding eye-contact, Riino’s attention fell to his cane. It was a single piece of white ivory, tapered to a sturdy point. “Is that a whitespire tusk?” “Clever creatures, whitespires. They leave the carcass of their prey in plain view to attract scavengers. The beasts will lurk nearby, and those that sought an easy meal will oft become the prey” The Ghostblood began descending the stairs. “You have a lovely home, Keeper. I now know where to find you.” Captain Pladel owned her own ship. Ishar’s Blessing, named for the Herald of good fortune, had been true to its name. Under her command, they had survived two pirate attacks and a tense encounter with a Thaylen party-cruise. Even in her rush to haul anchor from Northgrip, Pladel had made time to burn a prayer to Ishar. “We’ve been lucky,” she murmured, gloved hand holding the ship’s wheel steady. Her violet eyes looked to where several planks of the decking had been replaced. They had tried to scrub away her former first-mate’s blood, but it had permanently infused into the wood. A cry from the eel’s nest re-foccused her. “Ships on the far side of the island! Three, maybe four!” Pladel cursed. When news of the treasure available on Relu-na had spread across the trademaster networks, she had hoped she could outrun the competition. Her bargaining position was severely compromised, if the prize was even still available. She glared at the anxietyspren that hovered around her crew. “Quit gawking and trim the sails! This changes nothing! The fortune will be ours.” Premise One month before Rysn’s visit (Words of Radiance Interlude I-3): Sailors converge on the greatshell island of Relu-na, lured by whispers of a valuable treasure available for trade. But Ghostbloods have infiltrated the crews, seeking to prevent a deal. Factions The Merchants are the majority faction, opposed by the minority Ghostbloods. There may be a neutral Thief alignment. Gameplay There is a standard exe each round, tie-broken randomly. Deaths will be announced with alignment and cause. Failed attacks are not announced. 1-on-1 PMs may be freely made until a Thief is removed from the game. As explained later, Items can be claimed and used using your Action and Bonus Action each round. One use of Items is to prevent the Ghostblood win condition from occuring. Win Conditions The success of the trade mission hinges on the Merchants’ relationship with the Reshi. The Reshi’s suspicion will grow, but the Merchants can curry their favour to counteract that. At the beginning of each round, the Reshi’s level of Enmity will be announced. This is an obstacle that must be overcome, lest the Reshi cancel trade negotiations. Enmity = 1 + # exed Merchants - # exed Ghostbloods At the end of each round, the accumulated level of Favour is secretly calculated by the GM. Favour is won through Item usage. Favour resets to zero at the beginning of each round. If Favour equals or exceeds Enmity, there are no consequences. If Enmity exceeds Favour, the group receives a publicly announced Rebuke. 1st Rebuke: Reveals a random Merchant’s name and inventory to the Ghostbloods. 2nd Rebuke: Unblockable kill of a random Merchant. 3rd Rebuke: Ghostbloods win. The Merchants win when all Ghostbloods have been removed. [Example: Round Three writeup announces Enmity equals three, as two Merchants have been exed. Players use a Pre-written Boast and two Treasure Items to attempt to make Favour equal three. However, a Painrial use returned the Pre-written Boast to the Cargo Hold, so it was never activated, so the level of Favour only equals two, less than Enmity. A Rebuke is issued.] Roles Players are assigned one of the following roles: Merchant Officer: Can use keys and gain Expertise. Wins by eliminating Ghostbloods. Merchant Crew: Cannot use keys or gain Expertise. Can use the Mentorship Bonus Action. Wins by eliminating Ghostbloods. Ghostblood Officer: Can use keys and gain Expertise. Wins upon third Rebuke. Factional kill and shared doc. Ghostblood Crew: Cannot use keys or gain Expertise. Can use the Mentorship Bonus Action. Wins upon third Rebuke. Factional kill and shared doc. Thief: Cannot use keys. Can steal a random Item from a player as an Action. Wins upon accumulating 5 Rare Items, then is removed from play along with their inventory. Actions and Bonus Actions Players may take one Action and one Bonus Action each round. Action: (Pick one) Use Item (Items are immediately removed from play when activated, unless otherwise stated.) Anything listed as a Bonus Action option (provided it doesn't duplicate your Bonus Action choice that round; they must be two different choices.) Ghostblood kill Thief Steal ability Bonus Action: (Pick one, can not be blocked) Take an Item from the Cargo Hold. (Anonymously done, RNG tiebreaks.) Pass an Item to another player Use a Pre-Written Boast (if your Action is anything other than Use an Item.) Crew Mentorship ability: If it targets an Officer, they learn a random Expertise they do not already know. If it targets a Crew, a key is added to that player's inventory. If it targets a Thief, it reveals the mentor’s name and inventory to them. Cannot self-target. Items The ships brought many goods for trade, such as fabrials and soulcast luxuries. As you barter with these, you remember some specific Items in the Cargo Hold that may aide you. At the start of each round, the game-relevant contents of the Cargo Hold will be announced. Players can use Take an Item to attempt to add something to their inventory. Players might start with an Item. Players do not start with an Item Expertise; effects of Expertise are listed beside applicable Item. Items are immediately removed from play when activated, unless otherwise stated. Rare Items: Book [of Specific Expertise]: Instantly learn titular expertise, then the Item is instantly removed from the game. No effect on Crew. Spanreed: It reveals that round’s level of Favour to you by connecting you to a Reshi informant. (Passive, multiple uses.) Letter of Endorsement: Makes Favour equal Enmity that round. Agreement with Axies the Collector: If held by a Merchant, it adds one Favour each round. If held by a Ghostblood, it lowers Favour by one each round. Causes bearer to lose RNG contests prompted by the Take an Item action. (Passive, multiple uses.) Shardblade: Kills target. Uniquely, if multiple players request this Item, it instead stays in the Cargo Hold and one of those players dies. Common Items: Lavis Beer: Learn target’s inventory - sailors love to talk over drinks if you’re buying. This will match the end of round inventory update they receive during rollover. Ship’s Manifest: Replenishes the Cargo Hold, as you identify which crates contain the goods you’re looking for. (GM chooses Items.) Bribe: Target’s vote changes to match yours. Vote cancelled instead if this would cause self-voting. Pre-written Boast: Adds 1 Favour, as it impresses the Reshi. Uniquely, this Item can be used via Bonus Action if your Action is anything other than Use an Item. Key: Officers have permission to enter their Captain’s quarters, and can take Items from the locked chests therein, if they pilfered the key. Crew can possess, but not use, keys. Uses for Keys: (Upon use, immediately acquire and use your choice of:) Treasure: Adds 1 Favour, as the Reshi are impressed by the bravery shown through its acquisition [Expertise: Adds 2 Favour instead] Half-shard: Protect target from one Ghostblood or Shardblade kill [Expertise: Protect from all Ghostblood and Shardblade kills instead] Backbreaker Poison: Negate target’s action and inform them, if the puking wasn’t enough of a giveaway. Items are still used and removed. [Expertise: Target not informed instead] Alerter Fabrial: Learn target’s Action target, or that “they did not target a player” [No Expertise available] Horneater White: Remove target’s vote and inform them, by getting them into an… agreeable mood [Expertise: Target not informed instead] Painrial: Return a random item in target’s inventory to the Cargo Hold by encouraging them not to misappropriate the ship’s supply so liberally [Expertise: Add it to your inventory instead] Order of Actions (This is a work in progress) Additional If the Cargo Hold is not replenished for two consecutive rounds, one of every common Item will be added to the Cargo Hold, plus a piece of chalk (has no in-game function). My thanks to @Sart, whose LG73/57 rules inspired this game. Players 1. @Hoid Slayer 2. @Stardust 3. @The Unknown Medallion 4. @Through the living Wahr 5. @coco.pudding 6. @Myst as Fickle 7. @Through the Living Hopper as 1. 8. @Ascended Grubberfly 9. @Mint11 as Shejun 10. @Qianweilian 11. @CoderDrag0n8 12. Pinch Hitters 1. @CadCom Start Time I'm tentatively planning to start this game in the evening of July 1, but I want to check with our American friends: how disruptive will the July 4th weekend be to gameplay?
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Tournament: Cosmere Character Roast Battles
Archer replied to Ashspren's topic in Forum Games & Random Stuff
I wouldn't dream of it, you're the OG! I will sign up as a player though. Torol Sadeas is entering to address your slanderous accusations.- 2805 replies
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1
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- roasts
- just for fun
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I have a game based on trading/boast battles in the Reshi Isles that I could dust off. If Kas declines, I'll see if it's viable
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We usually do a game with the anon accounts and/or more complex rules sometime in the summer. Lots of fun!
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I was messing around with google surveys for a while. It never occurred to me to just have a public editable spreadsheet. Policing edits might be difficult, but that's something to look into if we ever run it back. I think a future version would probably have voting options of +2/-1/-2/-3 only, to avoid elim coordination being so effective. Honestly the mechanic I'd most like to see repeated is penalties for being in the bottom three, rather than voting being all or nothing. Perhaps some sort of priority-based item distribution where your ability to get upgrades is improved by the amount of trust you've earned. More like two elims were stuck in a house with Aman. But you survived uncaught! Thanks folks, I had fun running this! Probably the last SE I'll do until the big summer game.
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MR76 Aftermath: Fiendfyre Ministry of Magic Building, Level Nine “I wonder how many orbs there are.” The troupe of Death Eater students skulked through the Hall of Prophecy. Their leader shushed them. “Pay attention to the labels. We need the one by Sybill Trelawney.” Pali was pretending to fence with her wand. “I wanted to fight someone. Why’s it so empty?” “The Ministry is busy shutting down Hogwarts. The messages you sent while polyjuiced as Dumbledore worked better than expected.” Sitting atop the leader’s head, the Sorting Hat harrumphed. Leokadius flicked its nose. “Why’d I have to steal this thing, anyway?” “Because you let it read too much of your mind.” Ahead of them, a boy with a red prefect badge waved them over. “Found it!” “Don’t touch that, Forest!” The student in the Sorting Hat rushed to the shelf. “Only those the prophecy’s about can touch the orb.” “Then how we gonna steal it?” “Our Master will aid us.” The leader produced Ravenclaw's Diadem. “Part of him, anyway.” He used the diadem to gently push the orb off of its pedestal. The mist inside swirled angrily. "The one with the power to vanquish the Dark Lord approaches…” · · ─ ·✶· ─ · · @Through the living Wahr, @Through the Living Ink, and @Frozen Mint were Death Eaters! The elim team has won! To everyone who embraced the new format, who engaged with the setting, and who did their best to solve (some for the first time): thank you for playing! A special shoutout to my IM @A Jo in the Bush and to our pinch hitters who graciously stepped in. And congratulations to the elim team for a clean sweep! One more thing... · · ─ ·✶· ─ · · The Death Eater students stood in the Hall of Prophecy, transfixed by the words of Sybill Trelawney as they poured from the orb. “Born to those who have thrice defied him…” “Merlin’s crying, I’m the only thing that should be scrying!” The Sorting Hat jumped from the leader’s head. It landed on the prophecy orb, sucking it into its pocket dimension. “Give it back!” Pali poked the Hat. “Crucio!” The Hat convulsed, but refused to relent. “Crucio! Crucio!” “We’ve overused that spell,” snapped the leader. “We’ll have to burn it out. Pestis Incendium!” A line of fire jumped from his wand. It coiled around the Hat, taking the form of a boa constrictor. The fiendfyre let out a high pitched hiss as it squeezed. “THAT’S ENOUGH, CEADACH!” Into the Hall stepped Severus Snape, flanked by Jarry and Siannain. The students carried boxes of scrolls and file folders. “What are you doing here?” asked the littlest Leo. “Dumbledore called it ‘correcting the record’,” Jarry said, making air quotes with his fingers. “I think we committed white collar crime! Are you guys evil?” “You’ve done well, Ceadach,” Snape said, rolling up his sleeve to reveal a snake and skull tattoo. “I can take it from here, but I need the Hat intact.” “So the rumors are true.” Ceadach flexed his matching tattoo. “But why are you running errands for Dumb-as-a-doorknob?” “Just a pretense.” “Then you won’t mind if I Avada Kedavra!” Siannain fell to the ground. Without breaking eye contact with Ceadach, Snape pressed his wand to Jarry’s ribs. “Avada Kedavra. Give me the Hat.” Jarry fell. The Sorting Hat screamed as the fiendfyre burnt its leather. “Fine.” Ceadach ended the spell. “Just make sure we get proper credit for our contribution. In think I deserve extra, extra credit.” Snape was non-committal. The Death Eater students eventually Apparated back to Knockturn Alley to celebrate a job well done. As soon as they left, Snape resuscitated the Hat. “Are you alright?” The Sorting Hat caught its breath. “Into peril, we’ve been led like sheep. The bare truth is darkness taints him. But not foreseen by the wolf in the deep, We dare use their own tricks against them.“ · · ─ ·✶· ─ · · TUM was NKed! Hopper was exed! Both were Loyal Students! @|TJ| was also a Death Eater student! · · ─ ·✶· ─ · · Cycle Five Raw Votes Cycle Five Outcomes Players Docs Elim Doc Dead Doc Actions Log: Elim Voting ISO: GM Thoughts
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Mid-Range 76: Or Worse, Expelled!: A Harry Potter Mafia Game
Archer replied to Archer's topic in Sanderson Elimination
Ministry of Magic Building, Level Nine “I wonder how many orbs there are.” The troupe of Death Eater students skulked through the Hall of Prophecy. Their leader shushed them. “Pay attention to the labels. We need the one by Sybill Trelawney.” Pali was pretending to fence with her wand. “I wanted to fight someone. Why’s it so empty?” “The Ministry is busy shutting down Hogwarts. The messages you sent while polyjuiced as Dumbledore worked better than expected.” Sitting atop the leader’s head, the Sorting Hat harrumphed. Leokadius flicked its nose. “Why’d I have to steal this thing, anyway?” “Because you let it read too much of your mind.” Ahead of them, a boy with a red prefect badge waved them over. “Found it!” “Don’t touch that, Forest!” The student in the Sorting Hat rushed to the shelf. “Only those the prophecy’s about can touch the orb.” “Then how we gonna steal it?” “Our Master will aid us.” The leader produced Ravenclaw's Diadem. “Part of him, anyway.” He used the diadem to gently push the orb off of its pedestal. The mist inside swirled angrily. "The one with the power to vanquish the Dark Lord approaches…” The cycle is now closed. -
Mid-Range 76: Or Worse, Expelled!: A Harry Potter Mafia Game
Archer replied to Archer's topic in Sanderson Elimination
Cycle Five: The Phoenix The phoenix screeched and shuffled on its perch. Hagrid stood in his hut, hunched over a basin, scrubbing red stains from his fingertips. “Never seen him so agitated.” At the table, Dumbledore was counting coins. “Here’s thirty Sickles for a job well done.” “You don’t usually pay me. You feeling alright, Mr. Dumbledore?” “That’s right, you’re the loyal hound. You’d do anything for this school.” “I’d do anything for you, prolly.” “Then do me a favor and stab the man about to walk through that door.” Fawkes squawked irritably. “I beg yer pardon?” Dumbledore raised his wand. It was a crimson stick that bent strangely in the middle. “Imperio.” · · ─ ·✶· ─ · · The Man from the Ministry of Magic banged on Hagrid’s door. “You can’t hide from me, Headmaster!” He held the Drake Fairy by the collar, and tightened his grip as she tried to slip away. Inside, Fawkes was crowing like a banshee. “I caught this one using unregistered Artefacts! She doesn’t even have the Trace. Let me-” Hagrid opened the door and thrust a kitchen knife. The Man ducked. “Expelliowwww!” The Drake Fairy stomped on his toe and pulled away. With a mirthful leap, she jumped out of the realm. Hagrid slashed again, cutting The Man’s ear off completely. “Immobulus!” Bleeding heavily, he tackled the brute, falling into the hut. There was no one else inside. · · ─ ·✶· ─ · · Forest liked the forest. He’d been ecstatic when the Headmaster hand-selected him for this Important Mission. He consulted the map, squinting in the dim light of sunset. “I swear the route keeps changing.” He turned left, then left again, and suddenly arrived. The cave entrance was ringed by stalactites that jutted down like teeth. “Hello?-oh-oh-oh.” As he crept through the darkness, his foot hit something soft. A fluffy creature lay on the floor. Forest felt wool, matted by a sticky liquid. An enormous presence stepped in front of the cave entrance, nearly sealing it entirely. It sniffed loudly. A flicker of flame lit up the cave. “Expecto Patronum!” A small voice from outside made the dragon turn around. Orry stood alone, white light spilling from his wand and slowly collecting into the shape of a bear. The dragon grabbed Orry in its claws and leapt skyward. Forest heard his screams as he was dropped a hundred feet. Twice, for good measure. · · ─ ·✶· ─ · · Cycle Five has begun! This Cycle ends on Sunday April 5th at 20:00 EST. Votes: Outcomes: Drake/Aman was NKed! They were a Loyal Student. Grass/Ver was exed! They were a Loyal Student. Students: -
Mid-Range 76: Or Worse, Expelled!: A Harry Potter Mafia Game
Archer replied to Archer's topic in Sanderson Elimination
This cycle is now closed. -
Mid-Range 76: Or Worse, Expelled!: A Harry Potter Mafia Game
Archer replied to Archer's topic in Sanderson Elimination
That's called being crepuscular! I think they shortened the period of time during which posts auto merge! We're near the halfway point of the cycle! -
Mid-Range 76: Or Worse, Expelled!: A Harry Potter Mafia Game
Archer replied to Archer's topic in Sanderson Elimination
hey if you want to keep RPing, don't let me stop you! But now you can PM and vote and do all the regular things as well. And not be accosted by ghosts. -
Mid-Range 76: Or Worse, Expelled!: A Harry Potter Mafia Game
Archer replied to Archer's topic in Sanderson Elimination
Cycle Four: The Snitch “Are you nearly finished?” “I told you, I can’t do it when you’re rushing me.” The banging on the door got louder. “Okay, okay, I’ll be right out!” Sox rolled up his newspaper and went over to the sink. He could hear two voices in the hallway bickering about Ravenclaw and diadems. “There’s plenty of other washrooms, y’know,” he muttered as he opened the door. Outside were two students. One was wearing a familiar brown wizard’s hat. “You found the Sorting Hat!” “The Room of Requirement can be literally anything.” The leader avada kedavra’d Sox with a casual flick of the wrist. “And you didn’t even flush.” He closed the door and reopened it, revealing an entirely new space filled with shelves of trinkets. He called out to his partner who was dragging the body down the hall. “I need a day or two. Begin the final distraction.” · · ─ ·✶· ─ · · A single firework burst over Hogwarts Castle. The Man from the Ministry of Magic (four butterbeers deep and counting) had never been happier. “I’m so proud of you, Vera!” His daughter flew a victory lap around the arena, holding her golden prize aloft. Then her broomstick twitched, and rocketed straight downwards. There was an audible crunch. “I’m shutting this school down!” · · ─ ·✶· ─ · · This cycle ends at 20:00 EST on Friday April 3rd. You may now return to normal gameplay. Votes: Results: Coco was exed! They were a Loyal Student. Mippo was NKed! They were a Loyal Student. (If you're a ghost, shoo - get back in your doc) -
Mid-Range 76: Or Worse, Expelled!: A Harry Potter Mafia Game
Archer replied to Archer's topic in Sanderson Elimination
no game talk, just RP
