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Voidus

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Everything posted by Voidus

  1. The problem is what to do about Bronze and Electrum, what are classified in the wiki as 'hybrid' metals should really be physical but Electrum and Bronze should really be swapped (Warmth should be classified as physical, Determination as Cognitive)
  2. Well IMO TLR seemed to have a pretty solid self-identity, he was very confident in his rule and that he was doing the right thing, those sorts of ideals stem from a strong sense of identity, so I'd be more inclined to go with Kchans suggestion, if anything I'd say he compounded Identity.
  3. Brandon generally stays pretty well within the laws of thermodynamics, he just adds a few cheats so my guess would be that burning aluminum either just converts all allomantic metals into some other form of energy or else as you say just removes their connection to allomancy (I guess that would be severing the spiritual bond between metals and preservation but someone who's actually good with realmatics could definitely give a better answer) in terms of burning an aluminum mind if you burn the feruchemical store itself it would just compound as burning a feruchemical storage doesn't provide the allomantic effect. If you mean a different piece of aluminum then that's a matter of some debate but I think most people would say that it's possible the metalmind would also be changed/vaporised/made inert (whichever is the case)
  4. More evidence for my Scardial will become the most powerful Shardworld theory This is the first time we've had such a generalised statement I think
  5. If Vin and Zane can kill several hundred soldiers including some specifically trained to fight mistborn, then I have no problems believing TLR could take on armies by himself, And TLR never even used duralumin that we know of, combine his insane strength pushing with Duralumin and I really think he could just rip the trace metals out of pretty much every skaa in the opposing armies blood. On the beheading/dismemberment thing, I think it's mostly assumed that he either wasn't completely beheaded or else he can heal faster than people can cut it off.
  6. You might be able to react to large and sudden environmental changes in a car but it's a bit difference when you're running, you have to adjust your own balance constantly from any minor changes in the terrain and also Sazed was not running on a modern road, which are somewhat designed for high-speed movement. Any rock in the road that he hit could have broken bones, or tripped him which would be even more disastrous.
  7. If you read the question they were talking about tapping pewter, not burning it, and speed and agility from allomantic pewter are fixed quantities, they don't scale with your own physical capabilities (That's why Vin can still beat up plenty of thugs pewter v pewter) so you'll still hit a physical limit.
  8. I think it's more an issue of skill than pure strength, Inquisitors use Bronze all the time, they probably would have been Savants in it, or it could be that the Inquisitors use of Bronze is altered by the placement of the hemalurgic spike such that they can detect Hemalurgy with it, like their eye-spikes help them with their vision.
  9. I'd be really interested to see the source for that, I can't think of any interview where he confirmed any new mechanics to that extent and he does talk about storing an attribute a fair bit, I'll trawl through the interview db and see if I can find it in there.
  10. That's true but they didn't both exist at the same time so it's not that anyone could confuse them, in-universe it actually seems fairly logical, it used to be that full feruchemists were the only type of feruchemist, then they were replaced by ferrings but then there were no more full feruchemists so calling ferring feruchemists wouldn't have caused confusion. A
  11. That's why I hedged by saying 'much' Yes it does but not by the kind of factor you get out of feruchemy or even by the same kind of degree which it enhances your strength by. But on Spook that could just be an increase of reflex speed, not physical speed.
  12. To be fair, how many other Nobles would have random pieces of metal piercing them and just leave them?
  13. Could also be Inquisitors Bronze, many of them have nearly double normal Bronze levels and they practise with it enough that they're probably Savants, they might have learned how to sense Hemalurgy as well as Allomancy, Brandon has at least implied that it's possible to detect Feruchemy, why not Hemalurgy?
  14. Doesn't explain how he does the same thing at Kredik Shaw, how it pierced Vin's coppercloud or why it's only when he arrives that it starts, it'd also probably harm the obligators views of him if he needed that kind of help just for appearances I think. They might have helped prep the skaa for it with their constant Soothing but I'd bet on TLR himself doing the actual mass Soothing that we saw.
  15. Yeah definitely doesn't explain everything, his Iron and Steel abilities in particular seem way beyond just being a Savant. It is an interesting tidbit though, I suppose because of his compounding abilities he didn't need to worry about side effects of becoming a Savant as much.
  16. It's a matter of perspective really, Pewter doesn't really increase speed that much, it increases endurance so you can maintain a flat out sprint almost indefinitely. In a sense Steel or Iron also increase your speed, Vins horseshoe trick enables a lot faster speed than flat out Pewterdragging and with no side effects. In a sense Steel or Iron also increase your strength, given an anchor you could throw someone away who's heavier than you are with Steel.
  17. Keep in mind that the Quadrant names are in-world, they're made up by people (Vin in this case) so it's possible they just picked a bad name.
  18. For Nicrosil chaining it'd be pretty difficult to sync up 5 people to all burn at exactly the same time, and beyond a point it probably wouldn't really do much more but it should work, yes. On time bubbles basically what WeiryWriter said, it would slow down to the point of pretty much being stopped but it wouldn't actually stop. As for Cadmium it shouldn't (I think) increase the amount of time that passes outside of the bubble before it colapses, it'd just decrease the time of the actual bubble. If you had a Cadmium bubble so that you could speed up your time 8x for say an hour (8 hours outside) and you Nicroburst that so it burned in 5 seconds instead, it'd still be 8 hours outside, but only 5 seconds inside, instead of an hour.
  19. But you wouldn't be able to tap that at 216%, you're compounding your storage by doing that, you'd only get a 1:1 back if you tapped at 1% as well, compounding it to 216x would give you hugely diminishing returns. You wouldn't be able to win the lottery, that's like millions to 1 odds, so you'd need to have millions of times more Luck which would be hugely difficult to store, if not flat out impossible. Luck could definitely be useful but not in huge ways like that, storing up the huge amounts of Luck necessary for any huge feats of violating chance is just not practical, sure you could store a bit most of the time and then maintain a steady tap whenever you hit a casino and you'd come out with more money, but getting a multiplier of Luck in the thousands or millions is just not realistic IMO.
  20. I have a problem with doors, I walk into them a lot. Not just fly-screens either, proper thick wooden doors, and I have no idea why.
  21. Because no one stores enough to die, if you stored too much of either you would die, same with luck or strength to use one of Brandons examples. My point was more that it has very limited storage capacities, you couldn't store huge amounts of luck without running a large risk so you couldn't tap large enough amounts of luck. Useful? Definitely. Omnipotent it is not though, you could probably get a 20 or even 30x increase in luck once every now and then but you're not going to be winning the lottery every day. EDIT: The more you compound it like this, the less effective it'll be, becoming twice as unlucky for an hour will not let you be 4x as lucky for half an hour, some of the investiture is lost in compounding it.
  22. Argh! More allomancy mechanics? This is going to drive me crazy. A new metal maybe? Like a Bendalloy/Atium alloy? Ah well, thanks for the transcript! That one must have taken quite a while.
  23. 1- The roof could fall in, a person could accidentally trip through the door while carrying scissors and kill you, when you're altering the probabilities enough nothing becomes implausible. 2- Sazed wasn't aware of many feruchemical abilities but yes he did, however we don't know how he meant that, all it affects is your physical speed and how often do you really need to go around sprinting as fast as you can? It might be an uncomfortable sensation but if all you're doing is reading or something like that you'd be fine, or just watching tv, listening in class or at a meeting... in todays lifestyle speed is one of the traits we use the least.
  24. Well if we look at Duralumin we can see that it increases Pewter and Steel to roughly the same degree so that Vin isn't crushed when she uses it, so it should at least hold that inside of a quadrant that the ratio between rate of burning and power is roughly equivalent.
  25. It should actually give us a fairly good indication of how much flaring affects a metals burn, I think 100x might be a bit much but definitely over 20x I'd say, which could mean that he might be able to triple his strength by flaring which is quite a bit more than I'd think flaring could manage.
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