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Kingsdaughter613

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Everything posted by Kingsdaughter613

  1. Kelsier smiled. “Exactly.”
  2. Like I said, he’s primarily designed as a multi stage boss. Bosses get to be more powerful. And yeah, no MOBA experience. I mostly do MMORPGS and prefer single player more. What I was actually thinking was the mana cost on most of his abilities would be huge, so he’s very powerful but you’d have to use him strategically. Continuing... The Sovereign: Ranged Assassin (but has a lot more health/defense than most Assassins would) Auto attack: Pewter Slam. Kelsier compounds pewter causing massive damage. (Way less damage as a player) Q: Quick Shot. Kelsier shoots high caliber rounds at a player causing moderate damage. This also causes bleed damage for fifteen seconds and inflicts slow for five. (P: Mild damage, 8 second bleed, 2 second slow) W: Allomantic Mastery. Kelsier pushes and pulls on all metals in the area causing mild to moderate AOE damage. This also shields him from projectile attacks for 10 seconds and from two physical attacks. The field remains up for 15 seconds. (P: 5 second shield, 1 physical attack, field lasts 8 seconds.) E: Steel Flight. Kelsier can launch himself into the air, making him difficult to attack. He remains in the air for twenty seconds. This removes all movement impairing effects. (P: 10 seconds) R1: Gold Compounder. Kelsier can compound Gold to heal for up to 75% of his total health over 5 seconds. He cannot be hit with negative status effects for 10 seconds. Negative status are healed. (P: 50% over ten. Negative status effects are healed.) R2: Harmonium Bomb. Kelsier drops a Harmonium Bomb causing major damage to everyone in range. It also stuns for 5 seconds. This attack also hurts allied units and Kelsier (unless he is using Steel Flight). (P: Causes heavy damage and stuns for 3 seconds. Still hurts allied players and the player.) D: Con Artist. Can use to become >redacted< or to become the Shadow. Yes, this is supposed to be a difficult fight.
  3. He was actually just a ghost then, making this thread’s title unintentionally ironic.
  4. “Reverse pickpocketing,” Kelsier laughed. “Wanna start with him?” He jerked his head at the cashier, offering Zola a chocolate truffle. “He looks like he could use a hug.”
  5. Kelsier laughed. “Will do.” He cheerfully paid the cashier, taking his bag in one hand and taking Zola’s in the other.
  6. In >redacted< form the player can swap between Shadow, Sovereign and >redacted<, or such is the concept. I like your idea that the 1hKO move only works if the target is below a certain HP, with the cutoff being harder for a player than the NPC boss. I was kind of imagining Kell as being the boss in a >redacted< HQ. Defeating him grants you the ability to unlock him for a character. With all the forms being a pain and lots of mooks. And it having multiple stages. I decided not to give him an ability for E, since as a Shadow he can merge with the environment (which I forgot to mention) and can’t be hurt normally. The trick would actually be to bait him into spiking a player who can resurrect or can be revived so Kell will become the Sovereign and can be hurt again.
  7. Tarot is a card game. It’s played with a Trump Deck of 22 cards and four suits of 14 cards. The suits are known as Swords, Cups, Pentacles/Coins, and Wands. It’s very popular in France and Scadrial is inspired by France, so... The cards are also used for Cartomancy (telling the future through cards). When used like that the cards have certain meanings attached to them and a great deal of symbolic imagery. On Earth one version of the deck is used for the game and another is used for cartomancy. Scadrial uses one deck for both. While I don’t believe in cartomancy, I do like the symbolic imagery in the cards. I’ve been creating a working deck for Scadrial. I’ve so far finished the Major Arcana (trump deck) and am nearly done the first suit.
  8. A little? I guess we’ll see... (Note: I’m pretending he’s a NPC boss character for the players to defeat. He’s not meant to be played normally. I will put in parentheses notes for his player skills.) Kelsier: I’m putting the trait first for a reason D: Active/Passive trait - Con Artist This transitions him between the different skill sets, but which one he can switch to depends on the situation Survivor: Melee Assassin Auto Attack: Dagger slash. Kelsier attacks with his daggers doing damage. Each blade counts as separate damage (P: with his off hand getting a modifier) Q: Golden Ingot. Kelsier flings a golden ingot at a player, causing blunt force damage and stunning the player for 4 seconds. (2 seconds when player and it causes less damage) W: Raise the Rebellion. Kelsier doubles the attack, speed, defense and dexterity of himself and his crew for 15 seconds. All NPCs within range attack the players. (P: 10 seconds, with a milder increase. Has a much smaller ‘recruitment’ range and cannot recruit more NPCs than team members.) E: Steel Cage. Kelsier creates a cage of steel bars blocking all aimed attacks for up to ten seconds. The first physical attack will also be blocked, causing damage to the player. However, this will cause the cage to drop. If the cage survives for five seconds it will explode outward damaging all players when it falls. (P: The shield needs to go it’s full length to explode and must be upgraded.) R 1:House War. Kelsier causes player attacks to strike other players for 5 seconds and prevents healing/support abilities from working for 10 seconds. (P: Causes opposing team to target each other (so they have to use aimed attacks) and prevents healing/support for 5 seconds.) R 2: Martyr. Kelsier brutally attacks a single player, killing him/her and causing moderate AOE damage to all others. All enemy team members permanently double attack, speed and dexterity. This cannot be removed by player abilities. All NPCs within the area become enemies. This attack automatically activates Con Artist to transform Kelsier into the Shadow and removes him from combat for three minutes. (P: causes major damage to one enemy player and mild AOE damage to others. Grants team members a permanent increase to attack, but it can be removed by enemy players. NPCs in range become allies until Kelsier returns as Shadow four minutes later.) The Shadow: Support This form is activated when Kelsier dies or performs Martyr. It can be activated by the Sovereign or >redacted< at any point by pressing D. Auto “Attack”: Encourage. Raises all crew members spirits, raising their attributes by a third. (P: raises attributes by a 1/4.) Q: Manifest Object. Kelsier manifests objects around enemy players causing them to slow for 5 seconds and to suffer mild to moderate immediate damage, with periodic damage over the next ten seconds. (P: slow is for 3 seconds and periodic damage only occurs for certain objects and lasts 5.) W: Sow Confusion. Kelsier creates shadows and mist obscuring the battlefield for 15 seconds. This also causes players to view one another as enemies. (P: lasts 10 seconds. Enemy players cannot identify teammates for 5.) E: As a Shadow, Kelsier cannot be harmed except by Nightblood, Hoid, or specialized weaponry/skills. As such, he has no escape ability in this form. R1: Survive. Kelsier heals his crew by 15% every second for fifteen seconds. During this time all crew abilities are doubled and they cannot be stunned or slowed. All status effects are healed. (P: milder increases; heals for 10%) R2: Spike. Kelsier spikes one player, killing the player. This allows him to return as the Sovereign. (Whose ability sheet I’m not posting now.) This is the only way for him to leave his Shadow form.
  9. Are there different rules for antagonists? Also, what kind of move goes to each key? I’m not very familiar with this game but I’d like to create an antagonist for it...
  10. Mistborn Tarot: The Last Emperor The Last Emperor is sometimes called the Sun and he represents the day to the Ascendant Warrior’s night. Together they form the Imperial Pair, a trump pair unique to Scadrial. Upright The Last Emperor represents Positivity, Fun, Warmth, Success, and Vitality. Reversed it symbolizes the Inner Child, Feeling Down, and being Overly Optimistic. This card has, in part, retained its original name as many still refer to it as The Sun. As with The Mists, the anteverdant version of this card does not display a figure, instead showing the Mists dispelled beneath the breaking dawn. Post-Catacendre Scadrial tended to revere the Mists - officially, anyway - so showing them dispelled was no longer viewed as fitting. It is likely that the original imagery is why the Survivor, who is often associated with the Mists, was never displayed on this card. The themes of dawn and hope remained, however, with the modern card showing the sun shining on the new world. The decision to put the Last Emperor on this card is held by most historians to be due to the presence of his wife on the former Sliver card. The two cards are held to represent day and night. The four marewill flowers represent the four seasons, four elements and four suits. As is traditional, the flowers are stylized with three petals said to represent the metallic arts and the three realms. (Marewill flowers tend to have six petals, forming two layers of three to create a six pointed star shape. But you knew this already, Master Thaidakar, so I don’t know why I need to repeat it here.) The green grass and blue skies are symbolic of the New World and the potential it holds. It also indicates youth and wonder. The warm yellow sun dominating the sky symbolizes the warmth and positivity the Last Emperor was known for. Elend extends his hand to the flowers, the four minor suits, indicating his desire to protect those who lack power. He hovers above the land, showing that he stands above the biases that do taint the deliberations of others. The Last Emperor WIP: I imagine Marewill to look a bit like a lilly: But with blue instead of pink, with white edging and speckling. This is based off a picture that Brandon offered for what he thinks Marewill might look like. In case I haven’t mentioned it before, these descriptions are written by Trésor, a Ghostblood, for Master Thaidakar. He asked her to look into a possible connection between minor forms of divination, such as cartomancy, and Fortune.
  11. There is no reason to believe Kelsier is any more insane now than he was 350 odd years ago. His actions thus far have been entirely in character for the man we knew.
  12. Highly unlikely, considering the Set plans to destroy Scadrial. I’m pretty sure this is already ongoing. I’m not sure the Set knows it yet though. I think Kell is playing both sides while setting up his own endgame. I need TLM already! We need to see him again and figure out what he’s up to!
  13. My guest was Sephardi. We’re Ashkenazi. He considers our matzos mezonos. We consider his chametz. So he had to eat enough matzos to count as shiur so he could make a hamotzi on a mezonos... Already done, except for the rest of BoM. I’ll finish over Yom Tov. I’ve been reading slowly for once. TPBM has already finished rereading Mistborn (or nearly), having begun shortly after RoW. Here’s a Vin tarot card: incomplete for now.
  14. Lol! I just work for him. Thanks for the compliments!
  15. I actually don’t. It must not be our minhag. What is it? TPBM has had a guest eat three whole matzos in order to participate in the meal (and knows why my guest had to do this).
  16. Ditto!
  17. I’ve read pretty much everything he’s written, so yes? TPBM finds not being able to draw on Chol HaMoed without a special heter annoying. (I have a heter, so here’s a picture. HoA spoilers.)
  18. Mistborn Tarot: The Mist The Mist is sometimes referred to as Preservation. It displays Leras, former Vessel of Preservation, dissolving in mist. For unknown reasons, our master refers to this card as Fuzz. The Mists upright represent Illusion, Fear, Anxiety, Subconscious and Intuition. Reversed it symbolizes Release of Fear, Repressed Emotion, and Inner Confusion. This card retains its name from before the Final Empire’s fall. The Mists were often associated with mystery and fear, so it’s understandable how those meanings came to be represented by this card. The image on this card, as noted above, is Leras. The first appearance of the Vessel in this card was in the Lord Mistborn’s deck. One can only presume that the Survivor passed on the description. As with many other cards in that deck, this version of The Mist has become the most popular. The black pants Leras wears represent the Final Empire and its static society. The brown coat is said to represent the brown plants of the ante-verdant world which could endure even in the ash. The blue tunic represents the return of the blue skies, for which Preservation planned. Leras gazes toward his symbol - Lerasium - a hint toward allomancy, the gift of Preservation. On our world this card is called The Moon. Scadrial doesn’t have a moon, but the Mists have a similar lore in many ways. Finding ways around lunar imagery for a world without a moon... The Mists WIP:
  19. Sequel to this one: Spook: So, how did you spend your vacation? Kelsier: With Khriss. We had a blast! (Sazed gazes glumly at a large, smoking crater)
  20. Nope. I’ve been too busy creating a comic strip involving Kelsier and Marsh interacting on modern Scadrial. And convincing everyone that the Ghostbloods would make a really good sitcom. TPBM thinks someone needs to introduce Toothless to Chrestomanci.
  21. Kelsier smiled softly at her, strangely touched. Would you want me to fix the eye, or leave it as is? He sent as he began counting out boxings.
  22. Kelsier took the items, piling them on the counter. He raised a brow at the doll. “They make these?”
  23. Who else finds it amusing that the American English accent is older than the British one? And also thinks it’s very funny when people say, “I can’t imagine historical English speakers with American accents! It’s too modern!” Uh... You do know that the Brits only tossed the R AFTER the American Revolution, right guys? So this is a thread for anyone else who finds it really, really funny that Shakespeare sounded more like modern Americans than modern Brits.
  24. Kelsier leaned back against the counter, watching her.
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